• 제목/요약/키워드: image space

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생태미학적 관점에서 본 한국 전통공간의 특성에 관한 연구 (The Study Characteristics of Korean Traditional Space from an Ecological and Aesthetic)

  • 양은지;김개천
    • 한국실내디자인학회논문집
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    • 제19권3호
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    • pp.57-66
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    • 2010
  • Currently, the nature and ecosystem's destruction by human beings and science is appearing as a serious problem. The possibility of ecological aesthetics is being sought as one of operations for new society in the contemporary society that the nature and ecosystem are getting attention, The present research aims to examine the characteristics and its expression method by setting the ecological aesthetics as an alternative of the future design. The history, meaning, mental image and image of Korean traditional Space forming the balance and harmony with the Nature, etc., which are important design concepts, were deduced as the beauty of emptiness, the beauty of a gap, the beauty of harmony and the beauty of changing and the beauty of simplicity as characteristics of experiencing space. If the deduced expression is examined through a case analysis of traditional housing, the characteristics trying to unite with the Nature while seeing ecology and aesthetics as one root, which the ecological aesthetics regarding as a root. The ecological arts based on the ecological aesthetics enters inside the universal life of human beings by examining the ecological and aesthetic characteristics appearing in Korean traditional Space, and the arts will move forward in a direction that its function and role link with maintenance of total ecosystem. The space application possibility and expression characteristics of ecological aesthetics should be continuously researched.

A Study on Finding the Rail Space in Elevators Using Matched Filter

  • Song, Myong-Lyol
    • 한국컴퓨터정보학회논문지
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    • 제24권6호
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    • pp.57-65
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    • 2019
  • In this paper, we study on finding the rail space in elevators by analyzing each image captured with CCD camera. We propose a method that applies one-dimensional matched filter to the pixels of a selected search space in the vertical line at a horizontal position and decides the position with the thickness of the space being represented by a black thick line in captured images. The pattern similarity representing how strongly the associated image pixels resemble with the thick line is defined and calculated with respect to each position along the vertical line of pixels. The position and thickness of the line are decided from the point having the maximum in pattern similarity graph. In the experiments of the proposed method under different illuminational conditions, it is observed that all the pattern similarity graphs show similar shape around door area independent of the conditions and the method can effectively detect the rail space if the rails are illuminated with even weak light. The method can be used for real-time embedded systems because of its simple algorithm, in which it is implemented in simple structure of program with small amount of operations in comparison with the conventional approaches using Canny edge detection and Hough transform.

Application of Deep Learning to Solar Data: 3. Generation of Solar images from Galileo sunspot drawings

  • Lee, Harim;Moon, Yong-Jae;Park, Eunsu;Jeong, Hyunjin;Kim, Taeyoung;Shin, Gyungin
    • 천문학회보
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    • 제44권1호
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    • pp.81.2-81.2
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    • 2019
  • We develop an image-to-image translation model, which is a popular deep learning method based on conditional Generative Adversarial Networks (cGANs), to generate solar magnetograms and EUV images from sunspot drawings. For this, we train the model using pairs of sunspot drawings from Mount Wilson Observatory (MWO) and their corresponding SDO/HMI magnetograms and SDO/AIA EUV images (512 by 512) from January 2012 to September 2014. We test the model by comparing pairs of actual SDO images (magnetogram and EUV images) and the corresponding AI-generated ones from October to December in 2014. Our results show that bipolar structures and coronal loop structures of AI-generated images are consistent with those of the original ones. We find that their unsigned magnetic fluxes well correlate with those of the original ones with a good correlation coefficient of 0.86. We also obtain pixel-to-pixel correlations EUV images and AI-generated ones. The average correlations of 92 test samples for several SDO lines are very good: 0.88 for AIA 211, 0.87 for AIA 1600 and 0.93 for AIA 1700. These facts imply that AI-generated EUV images quite similar to AIA ones. Applying this model to the Galileo sunspot drawings in 1612, we generate HMI-like magnetograms and AIA-like EUV images of the sunspots. This application will be used to generate solar images using historical sunspot drawings.

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가상공간 융합을 위한 다중 카메라 영상 특징 분석 (Multi-camera image feature analysis for virtual space convergence)

  • 윤종호;최명렬;이상선
    • 한국융합학회논문지
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    • 제8권5호
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    • pp.19-28
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    • 2017
  • 본 논문은 가상공간 제작을 위해 다수의 카메라로 영상을 촬영했을 때, 영상 특성 차이를 감소시키는 방법을 제안하였다. 각각 8 개의 본체와 렌즈를 교차 장착하여 64 개의 영상을 사용하였다. 영상 분석은 히스토그램과 픽셀 분포 값의 표준 편차를 분석 비교하였다. 분석결과, 동일 기종의 카메라임에도 불구하고, 렌즈 혹은 이미지 센서에 따라 각각 다른 영상 특성을 보여주었다. 본 논문에서는 이러한 차이를 보정하기 위해 영상의 전체 밝기 값의 분포를 조절하였다. 시뮬레이션 결과, 평균 편차가 최대 (실내 : 6.89, 실외 : 24.23) 이었으나, 시뮬레이션 진행 후 편차가 거의(실내 : 최대 0.42, 실외 : 최대 : 2.73) 없는 영상을 얻었다. 추후에는 영상 밝기 분포보다 정밀한 영상 분석 방법을 연구하고 적용할 것이다.

COMPARISON OF SUB-SAMPLING ALGORITHM FOR LRIT IMAGE GENERATION

  • Bae, Hee-Jin;Ahn, Sang-Il
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2007년도 Proceedings of ISRS 2007
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    • pp.109-113
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    • 2007
  • The COMS provides the LRIT/HRIT services to users. The COMS LRIT/HRIT broadcast service should satisfy the 15 minutes timeliness requirement. The requirement is important and critical enough to impact overall performance of the LHGS. HRIT image data is acquired from INRSM output receiving but LRIT image data is generated by sub-sampling HRIT image data in the LHGS. Specially, since LRIT is acquired from sub-sampled HRIT image data, LRIT processing spent more time. Besides, some of data loss for LRIT occurs since LRIT is compressed by lossy JPEG. Therefore, algorithm with the fastest processing speed and simplicity to be implemented should be selected to satisfy the requirement. Investigated sub-sampling algorithm for the LHGS were nearest neighbour algorithm, bilinear algorithm and bicubic algorithm. Nearest neighbour algorithm is selected for COMS LHGS considering the speed, simplicity and anti-aliasing corresponding to the guideline of user (KMA: Korea Meteorological Administration) to maintain the most cloud itself information in a view of meteorology. But the nearest neighbour algorithm is known as the worst performance. Therefore, it is studied in this paper that the selection of nearest neighbour algorithm for the LHGS is reasonable. First of all, characteristic of 3 sub-sampling algorithms is studied and compared. Then, several sub-sampling algorithm were applied to MTSAT-1R image data corresponding to COMS HRIT. Also, resized image was acquired from sub-sampled image with the identical sub-sampling algorithms applied to sub-sampling from HRIT to LRIT. And the difference between original image and resized image is compared. Besides, PSNR and MSE are calculated for each algorithm. This paper shows that it is appropriate to select nearest neighbour algorithm for COMS LHGS since sub-sampled image by nearest neighbour algorithm is little difference with that of other algorithms in quality performance from PSNR.

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Color Analysis of Avatar fashion style from on-line portal sites

  • Kim, Ri-Ra;Kim, Young-In
    • International Journal of Costume and Fashion
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    • 제8권2호
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    • pp.50-64
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    • 2008
  • The purpose of this study is to classify Avatar fashion style through analysis of on-line Avatar Mall and to propose color pallette and fashion contents from fashion color analysis. The literature research focused on investigating the notion, characters and types of Avatar and relation of Avatar and self-image, clothing image and color image. In data research, 4 on-line portal sites Avatar Malls were analyzed and Avatar fashion style was classified. In addition, Avatar clothing color was analyzed. The research of this study are as follows: Firstly, Avatar in the cyber space represents 'me' of the real states. Avatar fashion helps to represent Avatar Image and clothing makes human image and identity as a social sign. Color helps to constitute clothing impression and human image, therefore clothing and color are the important elements to express self-image through Avatar in the cyber space. Secondly, Avatar Malls of 4 on-line portal sites are very similar and confuse Avatar users because of no standard of fashion style classification. Accordingly, the standard of fashion style classification should be made by a fashion expert, and the specific characters of every on-line portal site should be emphasized. Thirdly, as a result of the analysis of Avatar's clothing, the clothing is divided into a real world clothing and an imaginary world clothing. There are daily clothes, uniform, event clothes, story clothes and fantasy clothes. As a result of the color analysis of Avatar clothing, White, Red, Red Purple colors and bright and vivid tone are generally used for Avatar clothing. This study is significant to classify Avatar fashion style systematically, to notify sensitive and delicate users' sign and to make Avatar fashion image emotional and high-quality.

3차원 다중 기선을 사용만 비데오 영상 모자이크 기술 (Video Image Mosaicing Technique Using 3 Dimensional Multi Base Lines)

  • 전재춘;서용철
    • 대한원격탐사학회지
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    • 제20권2호
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    • pp.125-137
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    • 2004
  • 하나의 기선에 작은 여러 영상을 투영하여 하나의 영상 모자이크를 생성하는 2차원 영상 모자이크 기법은 비데오 카메라가 도심지역을 이동하여 얻은 영상을 하나의 모자이크 영상을 생성할 수 없다. 본 논문에서는, 3차원 다중 기준선을 이용함으로서 3차원 공간에서 영상 모자이크를 생성시킬 수 있는 새로운 기법을 제안하였다. 제안된 방법은 각 영상 프레임마다 독립적인 기선을 가지도록 하여 3차원 공간에서 영상 모자이크를 생성 제안하는 것으로서, 독립적인 기선은 각 영상 프레임에서 추출된 광류의 지상 기준점들을 1차 방정식으로 표현한 것이다. 제안한 방법은 계층적 방법을 이용한 광류(Optical Flow)계산, 카메라 외부표정(Exterior Orientation)계산, 다중 기선(Multi-baselines)계산과 모자이크 된 영상들간의 경계를 감지 못하는 화소(Optimal Seamline Detection)의한 영상 모자이크 재생성 과정을 통해 구현되며, 실제 영상 프레임을 이용한 실험을 통해 효과적으로 3차원 공간에서 영상 모자이크 제작이 가능함을 입증하였다.

김종성과 승효상 작품의 허공에서 표현되는 치유성에 관한 비교연구 (A Comparative Study on the Sense of Healing expressed in the Void Space of Jong-soung Kimm and Hyo-sang Seung's works)

  • 김광호
    • 의료ㆍ복지 건축 : 한국의료복지건축학회 논문집
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    • 제14권2호
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    • pp.15-23
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    • 2008
  • The criterion of 'void space' in this paper is based on the sense of unusual experiences to afford the improvement of the value of cultural life with the sense of Healing. The more chances to spiritual converse with nature and oneself, the higher the value of healing experiences that one has will grow. This analysis has been done on the premises that this is derived from the inner conversation with 'nature' and 'oneself', as well as among 'others'. In other words, while the 'community void' affords programmatic aspect in relations between humans, the 'ecological void', systemic aspect in relations between human and nature, the 'meditation void', the aspect of image in relations between human and human's inside. Jong-soung Kimm and Hyo-sang Seung are Korean architects who have consistently expressed contrastive essential characteristics of the 'void space' in their contemporary works. While the void space of contemporary Korean architectures have shown various external forms, there has been a trace deeply rooted from the absolute and neutral concepts of the masters of Modern architects and 'Madang'of Korean traditional space. The integrated composition in the works of Jong-soung Kimm suggested integrated characters and healing affordances of 'Madang', but it hardly showed the poetic simplicity that could be seen from the image of traditional 'Madang'. On the other hand, the works of Hyo-sang Seung represented the simple and silent image of 'Madang', but showed fragmented characteristics that didn't sufficiently afford the integrated healing functions of 'Madang'.

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호텔 공간의 브랜드화 환경 특성 연구 (A Study on the Characteristics of Branded Environments in Hotel Spaces)

  • 이화경;안성모
    • 한국실내디자인학회논문집
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    • 제23권1호
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    • pp.143-151
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    • 2014
  • Nowadays, space branding becomes more important since it reflects and synthesizes the diverse experiences of the consumer. The objective of the research is to present the new possibilities that space branding offers by analyzing the brand strategy and the design characteristics of branded hotels, which are being projected as constructed branded environments. By integrating the brand with visible or invisible elements of the hotel, such as unique space planning, service, and consumer experience, a branded hotel can be a good vehicle to reflect fast changing consumer lifestyles and trends; it enables the consumer to experience brands in his or her everyday life, and it conveys the overall image of the brand by considering the consumer's multi-sensual experiences. The study processed with theoretical research which is related to the hotel space and branded environment. Four brands were selected with distinct business area and brand strategy, and studied to analyze the strategy and the characteristics of the branded environment in a branded hotel. In particular, the case study attempted to evaluate the distinctiveness of the branded hotel's spatial design by comparing each brand's representative flagship store with the hotel. As a result, four characteristics of branded environments in branded hotels were identified, namely, strengthen brand image, consistent brand strategy, extend brand perception, spatialize brand experience. Armani emphasizes their consistent brand image by applying similar design methods in both retail stores and hotel spaces. IKEA, in contrast, applies not their design identity but their brand concepts like practicality, efficiency, and low prices. Pantone gives an expanded brand experience by using synesthetic sensual stimulation using their color system. Missoni mixes and composes their patterns and materials in a three-dimensional manner and strengthens design possibilities and spatiality. This study suggests specific design methods to construct a branded environment in a branded hotel and offers new strategic directions for space branding.

컬러맵의 생성과 컬러맵간의 결합 방법 (Colormap Construction and Combination Method between Colormaps)

  • 김진홍;조철효;김두영
    • 한국정보처리학회논문지
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    • 제1권4호
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    • pp.541-550
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    • 1994
  • True Color 영상은 전송 및 저장에 많은 데이터 량이 필요하지만, 적은 데이터를 가지고 컬러 모니터에 나타낼 때 인간 시각에 별무리없이 나타내고자 한다. 본 논문 에서는 RGB, YIQ/YUV 공간에서 256개의 컬러맵 생성 방법과 서로 다른 컬러맵을 한 화면에 동시에 표시하면 원 컬러 영상과 다르게 나타나므로 컬러맵간을 결합하여 공 통되는 컬러맵 표현 방법을 제시한다. RGB, YIQ/YUV 공간상에서 처리된 결과를 비교하 기 위해 PSNR, 표준편차, Sobel연산자를 이용한 에지보존율로서 측정하였다. 처리시간 은 새로운 컬러맵 생성은 3초, 컬러맵간의 결합은 2초 소요되었다. PSNR 값은 RGB 공 간이 YIQ 공간과 YUV 공간보다 평균적으로 0.15, 0.34[dB] 정도 높고, 표준편차는 평균적으로 0.15, 0.41정도 낮았다. 그러나 데이타 압축 면에서 YIQ/YUV공간은 색상 부분에서 8비트중 4비트만을 사용하였기 때문에, RGB 공간보다 1/3정도 압축 효율을 나타낸다.

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