• Title/Summary/Keyword: image projector

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Non-glasses Stereoscopic 3D Floating Hologram System using Polarization Technique

  • Choi, Pyeongho;Choi, Yoonhee;Park, Misoo;Kwon, Soonchul;Lee, Seunghyun
    • International journal of advanced smart convergence
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    • v.8 no.1
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    • pp.18-23
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    • 2019
  • The image projected onto the screen of the floating hologram is no more than a two-dimensional image. Although it creates an illusion that an object appears to float in space as it moves around while showing its different parts. This paper has proposed a novel method of floating 3D hologram display to view stereoscopic three-dimensional images without putting on glasses. The system is comprised of a sharkstooth scrim screen, projector, polarizing filter for the projector, and a polarizing film to block the image projected from the sham screen. As part of the polarization characteristics, the background image and the front object have completely been separated from each other with the stereoscopic 3D effect successfully implemented by the binocular disparity caused by the distance between the two screens.

A 3D Face Modeling Method Using Region Segmentation and Multiple light beams (지역 분할과 다중 라이트 빔을 이용한 3차원 얼굴 형상 모델링 기법)

  • Lee, Yo-Han;Cho, Joo-Hyun;Song, Tai-Kyong
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.38 no.6
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    • pp.70-81
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    • 2001
  • This paper presents a 3D face modeling method using a CCD camera and a projector (LCD projector or Slide projector). The camera faces the human face and the projector casts white stripe patterns on the human face. The 3D shape of the face is extracted from spatial and temporal locations of the white stripe patterns on a series of image frames. The proposed method employs region segmentation and multi-beam techniques for efficient 3D modeling of hair region and faster 3D scanning respectively. In the proposed method, each image is segmented into face, hair, and shadow regions, which are independently processed to obtain the optimum results for each region. The multi-beam method, which uses a number of equally spaced stripe patterns, reduces the total number of image frames and consequently the overall data acquisition time. Light beam calibration is adopted for efficient light plane measurement, which is not influenced by the direction (vertical or horizontal) of the stripe patterns. Experimental results show that the proposed method provides a favorable 3D face modeling results, including the hair region.

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Phase Contrast Projection Display Using Photopolymer

  • Piao, Mei-Lan;Kim, Nam;Park, Jae-Hyeung
    • Journal of the Optical Society of Korea
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    • v.12 no.4
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    • pp.319-325
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    • 2008
  • We propose a phase contrast filter using photopolymer, for the phase contrast projection display. The photopolymer has high photosensitivity such that its optically induced refractive index change has a linear dependency on the illuminating light intensity. We implemented a phase contrast projection display using photopolymer as a phase contrast filter. By controlling the refractive index change of the photopolymer, we successfully convert an input phase image into a high contrast intensity image. We also investigated the effect of the photopolymer illumination condition on the quality of the displayed intensity image. As a projector, we achieved 82% phase to intensity conversion efficiency, which implies that the proposed method can potentially have much higher light efficiency than conventional projection display.

A color compensation method for a projector considering non-flatness of color screen and mean lightness of the projected image (유색 스크린의 굴곡과 영상의 평균밝기를 고려한 프로젝터용 색 보정 기법)

  • Sung, Soo-Jin;Lee, Cheol-Hee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.1
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    • pp.213-224
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    • 2010
  • In this paper, we propose an algorithm both geometric correction using a grid point image and radiometric adaptive projection that dependent upon the luminance of the input image and that of the background. This method projects and captures the grid point image then calculates the geometrically corrected position by difference between the two images. Next, to compensate color, a corrected image is calculated by the ratio divided luminance of an input image by luminance of arbitrary surface. In addition, we found the scaling factor which controls the contrast to avoid clipping error. At this time, the scaling factor is dependent on mean image lightness when background is determined. Experimental results show that the proposed method achieves good performance and is able to reduce the perceived color clipping and artifacts, better approximating the projection on a white screen.

A Study on Smart Touch Projector System Technology Using Infrared (IR) Imaging Sensor (적외선 영상센서를 이용한 스마트 터치 프로젝터 시스템 기술 연구)

  • Lee, Kuk-Seon;Oh, Sang-Heon;Jeon, Kuk-Hui;Kang, Seong-Soo;Ryu, Dong-Hee;Kim, Byung-Gyu
    • Journal of Korea Multimedia Society
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    • v.15 no.7
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    • pp.870-878
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    • 2012
  • Recently, very rapid development of computer and sensor technologies induces various kinds of user interface (UI) technologies based on user experience (UX). In this study, we investigate and develop a smart touch projector system technology on the basis of IR sensor and image processing. In the proposed system, a user can control computer by understanding the control events based on gesture of IR pen as an input device. In the IR image, we extract the movement (or gesture) of the devised pen and track it for recognizing gesture pattern. Also, to correct the error between the coordinate of input image sensor and display device (projector), we propose a coordinate correction algorithm to improve the accuracy of operation. Through this system technology as the next generation human-computer interaction, we can control the events of the equipped computer on the projected image screen without manipulating the computer directly.

Beam projector calibration System based on Zigbee (지그비 기반 빔 프로젝터 자동 영상 교정 시스템)

  • Chun, Sung-Chul;Koo, In-Soo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.2
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    • pp.13-19
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    • 2011
  • By using beam-projectors, we can easily configure a big image system. In the process of installing beam-projectors, however manual steps are essentially needed to perform a calibration such that distortions can be minimized. In order to automatically perform the correction of distortion, in this paper we propose a new auto-calibration method for beam-projector, which is based on Zigbee and can be easily implemented by simple hardware and software. In the proposed scheme, we recognize the required image project area by using Zigbee-based sensor module, and then we can obtain the best beam projection even in the case that the screen is badly twisted.

A novel illumination system design for application in the integrated screen 3D display

  • Lin, Chu-Hsun;Lin, Chun-Chuan;Lo, Hsin-Hsiang;Chung, Shuang-Chao;Chen, Tian-Yuan;Wang, Chy-Lin
    • Journal of Information Display
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    • v.11 no.1
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    • pp.28-32
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    • 2010
  • A mini-projector prototype employing a LED light source, a nontelecentric structure, and an LCOS panel for application in the integrated 3D display was fabricated. A seamless image was obtained by tilting an array of mini-projectors. Seamless quality was created by the excellent uniformity of the projection intensity on the mini-projector's screen, which was simulated as 98.34%. Great uniformity can be realized by optimizing the design of the light source and the optics configuration, which is the key to such realization.

Design and Fabrication of Optical Element for Speckle Reduction in Laser Projector (레이저 프로젝터의 스페클 저감을 위한 광학 소자 설계 및 제작)

  • Lee, Jae-Yong;Kim, Young-Joo
    • Transactions of the Society of Information Storage Systems
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    • v.10 no.2
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    • pp.55-60
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    • 2014
  • Laser projector has many advantages of high brightness, high resolution and small size, but the huge drawback of image degradation called speckle which generated by coherence of laser and roughness of surface interrupts their general use. There are many methods to reduce speckle pattern, but they need effective optical systems to realize display to the far field with huge volume. We designed speckle reduction element by using microlens with controlled curvature to reduce spatial coherence. Vibration element was also applied to reduce temporal coherence which considered response time of eye. Designed element was fabricated by simple reflow method and imprinting method. From the results, the fabricated element performed 48.33% of speckle reduction efficiency and 41.29% of optical efficiency with a single doublet lens.

Specification and Implementation of Projective Texturing Node in X3D

  • Kim, In-Kwon;Jang, Ho-Wook;Yoo, Kwan-Hee;Ha, Jong-Sung
    • International Journal of Contents
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    • v.12 no.2
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    • pp.1-5
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    • 2016
  • Extensible 3D (X3D) is the ISO standard for defining 3D interactive web- and broadcast-based 3D content integrated with multimedia. With the advent of this integration of interactive 3D graphics into the web, users can easily produce 3D scenes within web contents. Even though there are diverse texture nodes in X3D, projective textures are not provided. We enable X3D to provide SingularProjectiveTexture and MultiProjectiveTexture nodes by materializing independent nodes of projector nodes for a singular projector and multi-projector. Our approach takes the creation of an independent projective texture node instead of Kamburelis's method, which requires inconvenient and duplicated specifications of two nodes, ImageTexture and Texture Coordinate.

3D Faces Reconstruction Using Structured Light Images (구조 광 영상을 이용한 3차원 얼굴 복원)

  • Lee, Duk-Ryong;Oh, Il-Seok
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.15-18
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    • 2008
  • This paper proposes a method to reconstruct the 3-D face using structured light image. First of all, we suppose that each sight vector of a projector and camera are parallel. We project the structured light in the shape of lattice on the background to acquire the reference-structured light image. This image is used to calibrate the projector and camera. Since then, we acquire the face-structured light image which is projected the same structured light on the face. These two structured light images are used to reconstruct the 3-D face through the variation which is measured from the positional difference of feature vectors. In our experiment result, we could reconstruct the 3-D face image as recognize through these simple devices.

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