• 제목/요약/키워드: image plane

검색결과 1,175건 처리시간 0.032초

Optical Image Encryption Technique Based on Hybrid-pattern Phase Keys

  • Sun, Wenqing;Wang, Lei;Wang, Jun;Li, Hua;Wu, Quanying
    • Current Optics and Photonics
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    • 제2권6호
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    • pp.540-546
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    • 2018
  • We propose an implementation scheme for an optical encryption system with hybrid-pattern random keys. In the encryption process, a pair of random phase keys composed of a white-noise phase key and a structured phase key are positioned in the input plane and Fourier-spectrum plane respectively. The output image is recoverable by digital reconstruction, using the conjugate of the encryption key in the Fourier-spectrum plane. We discuss the system encryption performance when different combinations of phase-key pairs are used. To measure the effectiveness of the proposed method, we calculate the statistical indicators between original and encrypted images. The results are compared to those generated from a classical double random phase encoding. Computer simulations are presented to show the validity of the method.

카메라 보정을 이용한 텍스쳐 좌표 결정에 관한 연구 (Coordinate Determination for Texture Mapping using Camera Calibration Method)

  • 정관웅;이윤영;하성도;박세형;김재정
    • 한국CDE학회논문집
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    • 제9권4호
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    • pp.397-405
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    • 2004
  • Texture mapping is the process of covering 3D models with texture images in order to increase the visual realism of the models. For proper mapping the coordinates of texture images need to coincide with those of the 3D models. When projective images from the camera are used as texture images, the texture image coordinates are defined by a camera calibration method. The texture image coordinates are determined by the relation between the coordinate systems of the camera image and the 3D object. With the projective camera images, the distortion effect caused by the camera lenses should be compensated in order to get accurate texture coordinates. The distortion effect problem has been dealt with iterative methods, where the camera calibration coefficients are computed first without considering the distortion effect and then modified properly. The methods not only cause to change the position of the camera perspective line in the image plane, but also require more control points. In this paper, a new iterative method is suggested for reducing the error by fixing the principal points in the image plane. The method considers the image distortion effect independently and fixes the values of correction coefficients, with which the distortion coefficients can be computed with fewer control points. It is shown that the camera distortion effects are compensated with fewer numbers of control points than the previous methods and the projective texture mapping results in more realistic image.

Segmentation and estimation of surfaces from statistical probability of texture features

  • Terauchi, Mutsuhiro;Nagamachi, Mitsuo;Koji-Ito;Tsuji, Toshio
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1988년도 한국자동제어학술회의논문집(국제학술편); 한국전력공사연수원, 서울; 21-22 Oct. 1988
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    • pp.826-831
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    • 1988
  • This paper presents an approach to segment an image into areas of surfaces, and to compute the surface properties from a gray-scale image in order to describe the surfaces for reconstruction of the 3-D shape of the objects. In general, an rigid body has several surfaces and many edges. But if it is not polyhedoron, it is necessary not only to describe the relation between surfaces, i.e. its line drawings but also to represent the surfaces' equations itself. In order to compute the surfaces' equation we use a probability of edge distribution. At first it is extracted edges from a gray-level image as much as possible. These are not only the points that maximize the change of an image intensuty but candidates which can be seemed to be edges. Next, other character of a surface (color, coordinates and image intensity) are extracted. In our study, we call the all feature of a surface as "texture", for example color, intensity level, orientation of an edge, shape of a surface and so on. These features of a surface on a pixel of an image plane are mapped to a point of the feature space, and segmented to each groups by cluster analysis on this space. These groups are considered to represent object surface in an image plane. Finally, the states of object surface in 3-D space are computed from distributional probability of local and overall statistical features of a surface, and from shape of a surface.a surface.

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기체의 영상 분할 알고리즘 (Algorithm for Gaseous Object Segmentation on an Image Plane)

  • 김원하
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2001년도 하계종합학술대회 논문집(4)
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    • pp.85-88
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    • 2001
  • Unlike rigid objects or This paper developes the algorithm for segmenting gaseous objects on an image plane. Unlike rigid objects or solid non-rigid objects, gaseous objects vary in density even within single-object regions and the edge intensity differs at different locations. So, an edge detector may detect only strong edges and detected edges may be an incomplete parts of an whole object's boundary. Due to this property of gaseous objects, it is not easy to distinguish the real edges of gaseous objects from the noisy-like edges such as leaves. Our algorithm uses two criteria of edge intensity and edge's line connectivity, then applies fuzzy set so as to obtain the proper threshold of the edge detector

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레이저 스페클 간섭법을 이용한 면내 변형 측정 및 해석에 대한 연구 (II) (A Study on Measurement and Analysis of In-Plane Deformations by Using Laser Speckle Interferometry (II))

  • 강영준;노경완;나의균
    • 한국정밀공학회지
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    • 제15권12호
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    • pp.113-119
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    • 1998
  • Recently Electronic Speckle Pattern Interferometry(ESPI) has been studied because it has the advantages to be able to measure the whole-field surface deformations of engineering components and materials in industrial areas with noncontact. The speckle patterns to be formed with interference phenomena of scattering light from rough surfaces illuminated by laser light have phase informations of surface deformations. In this study we used this interference phenomena and the phase shifting method to measure the inplane deformations, together with the use of digital image equipment to process the informations contained in the speckle pattern and to display consequent interferograms on TV monitor. FEA was performed before experiments and we obtained good agreement between the experimental results and FEA.

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컴프턴 카메라를 위한 3 차원 영상 재구성 알고리즘의 구현 (Implementing 3-D Image Reconstruction Algorithms for Compton)

  • 이미노;이수진
    • 공학논문집
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    • 제8권1호
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    • pp.51-57
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    • 2006
  • We propose efficient methods for implementing 3-D reconstruction algorithms for Compton camera. Since reconstructing Compton scattered data involves the surface integral over the cone associated with the measurement bin, it is crucial to develop a computationally efficient surface integration method. In this work we assume that a cone is made up of a series of ellipses (or circles) stacked up one o top of the other. In order to reduce computational burden for tracing ellipses formed by the intersection of a cone and an image plane, we construct a series of imaginary planes perpendicular to the cone axis so that each plane contains a circle, not an ellipse. In this case the surface integral can be performed by adding uniform samples along each circle. The experimental results demonstrate that our method using imaginary planes significantly improves computational efficiency while keeping reconstruction accuracy.

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위치기반 비주얼 서보잉을 위한 견실한 위치 추적 및 양팔 로봇의 조작작업에의 응용 (Robust Position Tracking for Position-Based Visual Servoing and Its Application to Dual-Arm Task)

  • 김찬오;최성;정주노;양광웅;김홍석
    • 로봇학회논문지
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    • 제2권2호
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    • pp.129-136
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    • 2007
  • This paper introduces a position-based robust visual servoing method which is developed for operation of a human-like robot with two arms. The proposed visual servoing method utilizes SIFT algorithm for object detection and CAMSHIFT algorithm for object tracking. While the conventional CAMSHIFT has been used mainly for object tracking in a 2D image plane, we extend its usage for object tracking in 3D space, by combining the results of CAMSHIFT for two image plane of a stereo camera. This approach shows a robust and dependable result. Once the robot's task is defined based on the extracted 3D information, the robot is commanded to carry out the task. We conduct several position-based visual servoing tasks and compare performances under different conditions. The results show that the proposed visual tracking algorithm is simple but very effective for position-based visual servoing.

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인간과 컴퓨터 상호 작용을 위한 2개의 카메라 기반의 터치 스크린 시스템 (Two camera based touch screen system for human computer interaction)

  • 김진국;민경원;고한석
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2006년도 하계종합학술대회
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    • pp.319-320
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    • 2006
  • In this paper, we propose a vision based system employing two cameras to provide effective touch screen function. The two main processes - determining touch (or no-touch) and contact location of screen plane - are essential for enabling touch screen function. First region of interest is found by using color characteristic and histogram for determining the contact mode. Second, if the hand touches the mirror, the fingertip point in image is found using the correlation coefficient based on the mirror attribute. Subsequently, the fingertip coordinate in image is transformed to the location in mirror plane by using four predefined points (termed as four-point method) and bilinear transform. Representative experimental results show that the proposed system is suited to touch screen.

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카오스 함수와 기본 행렬변환을 통한 영상의 암호화 (Image encryption through the chaos function and elementary row column operations)

  • 김태식
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2005년도 추계종합학술대회
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    • pp.269-272
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    • 2005
  • 영상 데이터의 효과적인 암호화를 위하여 logistic 함수를 이용함 chaos 암호화 알고리즘을 구축하였다. 이 방식은 블록기반 암호화 기법에 비해 빠른 계산을 할 수가 있고 비밀 키로서 두 개의 초기 변수를 수신자에게 보내면 된다. 그렇지만 실수 연산을 하는 관계로 회수를 높여 암호의 안전성을 높이는 대신 행렬 기본 연산을 이용한 합성암호화 알고리즘을 구성하였다. 제안된 알고리즘에서는 송신자에게 logist 함수로부터 생성된 비밀 키와 이를 기반으로 만들어 진 반복 회수 키 열을 그대로 사용한다.

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Hologram Generation of 3D Objects Using Multiple Orthographic View Images

  • Kim, Min-Su;Baasantseren, Ganbat;Kim, Nam;Park, Jae-Hyeung
    • Journal of the Optical Society of Korea
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    • 제12권4호
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    • pp.269-274
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    • 2008
  • We propose a new synthesis method for the hologram of 3D objects using incoherent multiple orthographic view images. The 3D objects are captured and their multiple orthographic view images are generated from the captured image. Each orthographic view image is numerically overridden by the plane wave propagating in the direction of the corresponding view angle and integrated to form a point in the hologram plane. By repeating this process for all orthographic view images, we can generate the Fourier hologram of the 3D objects.