Journal of the Korean Institute of Intelligent Systems
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v.14
no.3
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pp.349-356
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2004
The automatic recognition of transport containers using image processing is very hard because of the irregular size and position of identifiers, diverse colors of background and identifiers, and the impaired shapes of identifiers caused by container damages and the bent surface of container, etc. In this paper we propose and evaluate a novel recognition algorithm for container identifiers that effectively overcomes these difficulties and recognizes identifiers from container images captured in various environments. The proposed algorithm, first, extracts the area containing only the identifiers from container images by using CANNY masking and bi-directional histogram method. The extracted identifier area is binarized by the fuzzy binarization method newly proposed in this paper. Then a contour tracking method is applied to the binarized area in order to extract the container identifiers which are the target for recognition. In this paper we also propose and apply a novel ART2-based hybrid network for recognition of container identifiers. The results of experiment for performance evaluation on the real container images showed that the proposed algorithm performs better for extraction and recognition of container identifiers compared to conventional algorithms.
The Journal of Korean Institute of Communications and Information Sciences
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v.30
no.2C
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pp.31-40
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2005
we propose an enhanced self-generation supervised algorithm that by combining an ART algorithm and the delta-bar-delta method. Form the input layer to the hidden layer, ART-1 and ART-2 are used to produce nodes, respectively. A winner-take-all method is adopted to the connection weight adaption so that a stored pattern for some pattern is updated. we test the recognition of student identification, a certificate of residence, and an identifier from container that require nodes of hidden layers in neural network. In simulation results, the proposed self-generation supervised learning algorithm reduces the possibility of local minima and improves learning speed and paralysis than conventional neural networks.
The Journal of Korean Institute of Communications and Information Sciences
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v.28
no.5C
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pp.486-492
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2003
The vigilance threshold of conventional fuzzy ART algorithm decide whether to permit the mismatch between any input pattern and stored pattern. If the vigilance threshold was large, despite of little difference among input and stored patterns, the input pattern may be classified to new category. On the other hand, if the vigilance threshold was small, the similarity between two patterns may be accepted in spite of lots of difference and the input pattern are classified to category of the stored pattern. Therefore, the vigilance threshold for the image recognition must be experientially set for the good result. Moreover, it may occur in the fuzzy ART algorithm that the information of stored patterns is lost in the weight-adjusting process and the rate of pattern recognition is dropped. In this paper, I proposed the enhanced fuzzy ART algorithm that supports the dynamical setting of the vigilance threshold using the generalized intersection operator of fuzzy logic and the weight value being adaptively set in proportional to the current weight change and the previous weight by reflecting the frequency of the selection of winner node. For the performance evaluation of the proposed method, we applied to the recognition of container identifiers from shipping container images. The experiment showed that the proposed method produced fewer clusters than conventional ART2 and fuzzy ART algorithm. and had tile higher recognition rate.
This paper proposed a new method in the implementation of ISDN (integrated services digital network) LAPD (link access procedure on the D-channel) and LAPB (link access procedure on the B-channel) protocols. The proposed method in this paper implement ISDW LAPD protocol through multi-tasking operating system and adopt a kernel part that is changed operating system to target board. The features of implemented system are (1) the para.llel processing of the events generated at each layer, as follows (2) the supporting necessary timers for the implementation of ISDW LAPD protocol from the kernel part by using software, (3) the recommanded SAP (Service Access Point) from CCITT was composed by using port function in the operating system. With the proposed method, the protocols of ISDH layerl, layer2 and layer3 (call control) were implemented by using the kernel part and related tests were carried out by connecting the ISDH terminal simulator to ISDN S-interface system using the ISDN LAPD protocol The results showed that ISDW S-interface terminals could be discriminated by TEI (Terminal Equipment Identifier) assignment in layer 2 (LAPD) and the message transmission of layer 3 was verified by establishing the multi-frame transmission and then through the path established by the LAPD protocol, a user data was tranfered and received on B-channel with LAPB protocol Thererfore, as new efficient ISDN S-interface environment was implemented in the thesis, it was verified that the implemented system can be utilized by connecting ISDW in the future to transfer a medical image data.
Journal of the Korea Institute of Information and Communication Engineering
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v.18
no.8
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pp.2043-2050
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2014
As most the scanning systems developed until now provide radiation scan plane images of the inspected objects, there has been a limitation in judging exactly the shape of the objects inside a logistics container exactly with only 2-D radiation image information. As a radiation image is just the density information of the scanned object, the direct application of general stereo image processing techniques is inefficient. So we propose that a new volume-based 3-D reconstruction algorithm. Experimental results show the proposed new volume based reconstruction technique can provide more efficient visualization for X-ray inspection. For validation of the proposed shape reconstruction algorithm using volume, 15 samples were scanned and reconstructed to restore the shape using an X-ray stereo inspection system. Reconstruction results of the objects show a high degree of accuracy compared to the width (2.56%), height (6.15%) and depth (7.12%) of the measured value for a real object respectively. In addition, using a K-Mean clustering algorithm a detection efficiency of 97% is achieved. The results of the reconstructed shape information using the volume based shape reconstruction algorithm provide the depth information of the inspected object with stereo X-ray inspection. Depth information used as an identifier for an automated search is possible and additional studies will proceed to retrieve an X-ray inspection system that can greatly improve the efficiency of an inspection.
Personal information includes information about a living human individual. It is the information identifiable through name, resident registration number, and image, etc. Personal information which is collected by institutions can be wrongfully used, because it contains confidential information of an information object. In order to prevent this, a method is used to remove personal identification elements before distributing and sharing the data. However, even when the identifier such as the name and the resident registration number is removed or changed, personal information can be exposed in the case of a linking attack. This paper proposes a new anonymization technique to enhance data utility. To achieve this, attributes that are utilized in service tend to anonymize at a low level. In addition, the anonymization technique of the proposal can provide two or more anonymized data tables from one original data table without concern about a linking attack. We also verify our proposal by using the cooperative game theory.
Journal of the Korea Institute of Information and Communication Engineering
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v.25
no.8
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pp.1053-1059
/
2021
In order to realize a smart home, a new type of service that converges the two technologies is required as a method to overcome the respective limitations of augmented reality and IoT technologies. Augmented reality recognizes objects and projects augmented content with the recognized objects on the screen. This technology mainly uses image processing methods such as markers as a method for recognizing objects. In this paper, an augmented reality-based IoT control platform using markers was developed. By defining a marker unique to the object, a unique identifier displayed on the camera was distinguished. A smart home system was implemented by calling a controller to control things. The proposed system receives state information of objects through symptom reality and transmits control commands. The proposed platform was verified by manipulating household lights.
Objectives: This pilot study aimed to evaluate the agreement between traditional face-to-face Korean medicine (KM) pattern identification and non-face-to-face KM pattern identification using the data from related questionnaires, tongue image, and pulse features in patients with cancer. Methods: From January to June 2020, 16 participants with a cancer diagnosis were recruited at the one Korean medicine hospital. Three experienced Korean medicine doctors independently diagnosed the participants whether they belong to the cold pattern or not, heat pattern or not, deficiency pattern or not, and excess pattern or not. Another researcher collected KM pattern related data using questionnaires including Cold-Heat Pattern Identification (CHPI), tongue image analysis system, and pulse analyzer. Collected KM pattern related data without participants' identifier was provided for the three Korean medicine doctors in random order, and non-face-to-face KM pattern identification was carried out. The kappa value between face-to-face and non-face-to-face pattern identification was calculated. Results: From the face-to-face pattern identification, there were 13/3 cold/non-cold pattern, 4/12 heat/non-heat pattern, 14/2 deficiency/non-deficiency pattern, and 0/16 excess/non-excess pattern participants. In cold/non-cold pattern, kappa value was 0.455 (sensitivity: 0.85, specificity: 0.67, accuracy: 0.81). In heat/non-heat pattern, the kappa value was 0.429 (sensitivity: 0.75, specificity: 0.72, accuracy: 0.75). The kappa value of deficiency/non-deficiency and excess/non-excess pattern was not calculated because of the few participants of non-deficiency, and excess pattern. Conclusions: The agreement between traditional face-to-face pattern identification and non-face-to-face pattern identification seems to be moderate. The non-face-to-face pattern identification using questionnaires, tongue, and pulse features may feasible for the large clinical study.
Video data comes in the form of the unstructured and the complex structure. As the importance of efficient management and retrieval for video data increases, studies on the video parsing based on the visual features contained in the video contents are researched to reconstruct video data as the meaningful structure. The early studies on video parsing are focused on splitting video data into shots, but detecting the shot boundary defined with the physical boundary does not cosider the semantic association of video data. Recently, studies on structuralizing video shots having the semantic association to the video scene defined with the semantic boundary by utilizing clustering methods are actively progressed. Previous studies on detecting the video scene try to detect video scenes by utilizing clustering algorithms based on the similarity measure between video shots mainly depended on color features. However, the correct identification of a video shot or scene and the detection of the gradual transitions such as dissolve, fade and wipe are difficult because color features of video data contain a noise and are abruptly changed due to the intervention of an unexpected object. In this paper, to solve these problems, we propose the Scene Detector by using Color histogram, corner Edge and Object color histogram (SDCEO) that clusters similar shots organizing same event based on visual features including the color histogram, the corner edge and the object color histogram to detect video scenes. The SDCEO is worthy of notice in a sense that it uses the edge feature with the color feature, and as a result, it effectively detects the gradual transitions as well as the abrupt transitions. The SDCEO consists of the Shot Bound Identifier and the Video Scene Detector. The Shot Bound Identifier is comprised of the Color Histogram Analysis step and the Corner Edge Analysis step. In the Color Histogram Analysis step, SDCEO uses the color histogram feature to organizing shot boundaries. The color histogram, recording the percentage of each quantized color among all pixels in a frame, are chosen for their good performance, as also reported in other work of content-based image and video analysis. To organize shot boundaries, SDCEO joins associated sequential frames into shot boundaries by measuring the similarity of the color histogram between frames. In the Corner Edge Analysis step, SDCEO identifies the final shot boundaries by using the corner edge feature. SDCEO detect associated shot boundaries comparing the corner edge feature between the last frame of previous shot boundary and the first frame of next shot boundary. In the Key-frame Extraction step, SDCEO compares each frame with all frames and measures the similarity by using histogram euclidean distance, and then select the frame the most similar with all frames contained in same shot boundary as the key-frame. Video Scene Detector clusters associated shots organizing same event by utilizing the hierarchical agglomerative clustering method based on the visual features including the color histogram and the object color histogram. After detecting video scenes, SDCEO organizes final video scene by repetitive clustering until the simiarity distance between shot boundaries less than the threshold h. In this paper, we construct the prototype of SDCEO and experiments are carried out with the baseline data that are manually constructed, and the experimental results that the precision of shot boundary detection is 93.3% and the precision of video scene detection is 83.3% are satisfactory.
Since the introduction of MP3 players, CD recordings have gradually been vanishing, and the music consuming environment of music users is shifting to mobile devices. The introduction of smart devices has increased the utilization of music through music playback, mass storage, and search functions that are integrated into smartphones and tablets. At the time of initial MP3 player supply, the bitrate of the compressed music contents generally was 128 Kbps. However, as increasing of the demand for high quality music, sound quality of 384 Kbps appeared. Recently, music content of FLAC (Free License Audio Codec) format using lossless compression method is becoming popular. The download service of many music sites in Korea has classified by unlimited download with technical protection and limited download without technical protection. Digital Rights Management (DRM) technology is used as a technical protection measure for unlimited download, but it can only be used with authenticated devices that have DRM installed. Even if music purchased by the user, it cannot be used by other devices. On the contrary, in the case of music that is limited in quantity but not technically protected, there is no way to enforce anyone who distributes it, and in the case of high quality music such as FLAC, the loss is greater. In this paper, the author proposes an audio watermarking technology for copyright protection of high quality stereo music. Two kinds of information, "Copyright" and "Copy_free", are generated by using the turbo code. The two watermarks are composed of 9 bytes (72 bits). If turbo code is applied for error correction, the amount of information to be inserted as 222 bits increases. The 222-bit watermark was expanded to 1024 bits to be robust against additional errors and finally used as a watermark to insert into stereo music. Turbo code is a way to recover raw data if the damaged amount is less than 15% even if part of the code is damaged due to attack of watermarked content. It can be extended to 1024 bits or it can find 222 bits from some damaged contents by increasing the probability, the watermark itself has made it more resistant to attack. The proposed algorithm uses quantization in DCT so that watermark can be detected efficiently and SNR can be improved when stereo music is converted into mono. As a result, on average SNR exceeded 40dB, resulting in sound quality improvements of over 10dB over traditional quantization methods. This is a very significant result because it means relatively 10 times improvement in sound quality. In addition, the sample length required for extracting the watermark can be extracted sufficiently if the length is shorter than 1 second, and the watermark can be completely extracted from music samples of less than one second in all of the MP3 compression having a bit rate of 128 Kbps. The conventional quantization method can extract the watermark with a length of only 1/10 compared to the case where the sampling of the 10-second length largely fails to extract the watermark. In this study, since the length of the watermark embedded into music is 72 bits, it provides sufficient capacity to embed necessary information for music. It is enough bits to identify the music distributed all over the world. 272 can identify $4*10^{21}$, so it can be used as an identifier and it can be used for copyright protection of high quality music service. The proposed algorithm can be used not only for high quality audio but also for development of watermarking algorithm in multimedia such as UHD (Ultra High Definition) TV and high-resolution image. In addition, with the development of digital devices, users are demanding high quality music in the music industry, and artificial intelligence assistant is coming along with high quality music and streaming service. The results of this study can be used to protect the rights of copyright holders in these industries.
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