• Title/Summary/Keyword: image editing

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The Procedural Design and Evaluation of RPT Learning Model for NLE Beginners (비선형 편집 입문자를 위한 RPT 학습모형 절차 설계 및 평가)

  • Jang, Kyeong-Su
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.4
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    • pp.163-172
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    • 2017
  • In recent days, the Non-Linear Editing is mainly used in the field of broadcasting. In comparison to conventional editing, Non-Linear Editing can immediately access the image of the desired position and facilitate the insertion and deletion of video frame. Furthermore, it directly apply a title and transition effect to video frame. Moreover, it has an advantage of preview and easy modification in title effect, transition and editing prior to export. However, students who learn Non-Linear Editing first time are not easy to learn it. In this paper, we propose a new learning model based on Reciprocal Peer Teaching (RPT), which helps NLE beginners to understand Non-Linear editing more clearly. We divide the students into two groups i.e. control group and experimental group. The control group students do not apply proposed method while experimental group performs evaluation over our model. Furthermore, we carry out the experiments, which include the overall average of the two groups, academic achievement of students with low grades, standard deviation, T-test and satisfaction surveys. The experimental group shows the superiority in performed experiments and higher satisfaction ratings than the control group.

Interactive 3D Stereoscopic Image Editing System using Image-based modeling (영상 기반 모델링 기법을 이용한 대화식 3차원 입체 영상 저작 시스템)

  • Yun, Chang-Ok;Yun, Tae-Soo;Lee, Dong-Hoon
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • v.10 no.2
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    • pp.53-66
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    • 2006
  • Recent technique has shown high interest in 3D stereoscopic image, one out of high immersion appearance techniques. Unlike general 2D image, 3D stereoscopic image is generated by 3D geometric information. Therefore, the lack of 3D geometric information sometimes imposes restrictions or makes editing more tedious. We propose a new unsupervised technique aimed to generate stereoscopic image which is estimated by depth-map information using image-based modeling from a single input image. The proposed system is implemented as the Adobe Photoshop(R) plug-in for considering generality and expandability, and also supports a preview function of interactive 3D stereoscopic image to determine stereoscopic view of high quality.

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The Collaborative Image Editing Tool based On the Cloud Computing (클라우드 컴퓨팅 기반의 협업 이미지 제작 도구)

  • Lim, Yang Mi
    • Journal of Korea Multimedia Society
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    • v.20 no.8
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    • pp.1456-1463
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    • 2017
  • In recent times, IaaS (Infrastructure as a Services) have been rapidly evolving to allow developers to easily and efficiently access work in the server and network areas for development of a web of App based on cloud computing. In this study, we developed the collaborative image editing tool App based on Cloud-computing, by adopting AWS of representative company that develops IaaS. First, it is crucial to understand various situation conditions for representative infrastructure services: AWS, Azure and Google (GCP). This may have the effect of reducing manpower and development time, but as each company has different policy and technical support, we need a new study every time the environment changes of infrastructure services. We tried to develop a hybrid-App so that users with various devices can collaborate work each other by utilizing the infrastructure service AWS through the process of developing the image editing authoring tool based on the cloud computing. The future studies should continue about compatibility issues and support issues in order to minimize the problems of overseas infrastructure services, but we think that domestic cloud computing policies and developments should be urgently considered.

A Novel Cross Channel Self-Attention based Approach for Facial Attribute Editing

  • Xu, Meng;Jin, Rize;Lu, Liangfu;Chung, Tae-Sun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.6
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    • pp.2115-2127
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    • 2021
  • Although significant progress has been made in synthesizing visually realistic face images by Generative Adversarial Networks (GANs), there still lacks effective approaches to provide fine-grained control over the generation process for semantic facial attribute editing. In this work, we propose a novel cross channel self-attention based generative adversarial network (CCA-GAN), which weights the importance of multiple channels of features and archives pixel-level feature alignment and conversion, to reduce the impact on irrelevant attributes while editing the target attributes. Evaluation results show that CCA-GAN outperforms state-of-the-art models on the CelebA dataset, reducing Fréchet Inception Distance (FID) and Kernel Inception Distance (KID) by 15~28% and 25~100%, respectively. Furthermore, visualization of generated samples confirms the effect of disentanglement of the proposed model.

A Study on Implementation of Image Editing Tool based on Combining of Bitmap and Vector Image (비트맵과 벡터방식을 혼합한 이미지 편집도구 구현에 관한 연구)

  • 김진호;이규남;나인호
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2001.10a
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    • pp.165-168
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    • 2001
  • It is possible to classify image data into two types according to the internal representation: one is bitmap, the other is vector. A bitmap image is represented by the two dimensional pixels whereas a vector image is represented by mathematical functions to draw vector objects such as line, rectangle and circle on the two or three dimensional space. So it is necessary for users to use a individual application program for each different image. In this paper, we present a method for designing and implementation of image editing tool based on combining of bitmap and vector image.

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Research Trends of Generative Adversarial Networks and Image Generation and Translation (GAN 적대적 생성 신경망과 이미지 생성 및 변환 기술 동향)

  • Jo, Y.J.;Bae, K.M.;Park, J.Y.
    • Electronics and Telecommunications Trends
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    • v.35 no.4
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    • pp.91-102
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    • 2020
  • Recently, generative adversarial networks (GANs) is a field of research that has rapidly emerged wherein many studies conducted shows overwhelming results. Initially, this was at the level of imitating the training dataset. However, the GAN is currently useful in many fields, such as transformation of data categories, restoration of erased parts of images, copying facial expressions of humans, and creation of artworks depicting a dead painter's style. Although many outstanding research achievements have been attracting attention recently, GANs have encountered many challenges. First, they require a large memory facility for research. Second, there are still technical limitations in processing high-resolution images over 4K. Third, many GAN learning methods have a problem of instability in the training stage. However, recent research results show images that are difficult to distinguish whether they are real or fake, even with the naked eye, and the resolution of 4K and above is being developed. With the increase in image quality and resolution, many applications in the field of design and image and video editing are now available, including those that draw a photorealistic image as a simple sketch or easily modify unnecessary parts of an image or a video. In this paper, we discuss how GANs started, including the base architecture and latest technologies of GANs used in high-resolution, high-quality image creation, image and video editing, style translation, content transfer, and technology.

Macintosh에서의 DTP이용 사례

  • Choi, Hyeon
    • 전기의세계
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    • v.39 no.7
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    • pp.52-59
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    • 1990
  • 이미 외국에서는 출력소(Sevice Bureau)가 잘 발달되어 있어 소규모의 투자로 인화지나 필름출력을 쉽게 얻을 수 있게 되어 있다. End User와 출력소간의 WAN이 활발히 운용되고 있으며 우리나라에서도 ELEX BBS가 개설됨으로서 Macintosh출력소와 End User간의 화일 전송이 가능하게 되어 또 한 걸음의의 진보를 보게 되었다. 마지막으로 한글화에 대한 문제를 언급하기 위해 DTP의 일반적 구성요소를 다음과 같이 놓고 보자. - Writing and editing - Text Scanning - Image Scanning - Image Processing - Painting and Drawing -Typography - Page Prepress -Color Prepress - Printing - Presentations - Workgroup Publishing 이중에서 System자체의 처리 능력으로 보면 Writing and Editing은 한글 문제가 거의 해결되었다고 볼 수 있고 Image 및 Color의 관계 처리는 실용화 단계에 있으며 Printing도 Postscript가 동양권을 위한 2byte postscript이 발표되어 이미 실용화 해서 쓰고 있다. 2byte용의 Postscript서체는 동양권에서도 우리나라에 가장 많이 서체가 개발되어 있다. 개발되어 있는 서체는 계속 다듬어지고 있으므로 곧 사용자는 질 좋고 다양한 서체를 사용할 수 있을 것이다.

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Development of 3D Stereoscopic Image Generation System Using Real-time Preview Function in 3D Modeling Tools

  • Yun, Chang-Ok;Yun, Tae-Soo;Lee, Dong-Hoon
    • Journal of Korea Multimedia Society
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    • v.11 no.6
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    • pp.746-754
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    • 2008
  • A 3D stereoscopic image is generated by interdigitating every scene with video editing tools that are rendered by two cameras' views in 3D modeling tools, like Autodesk MAX(R) and Autodesk MAYA(R). However, the depth of object from a static scene and the continuous stereo effect in the view of transformation, are not represented in a natural method. This is because after choosing the settings of arbitrary angle of convergence and the distance between the modeling and those two cameras, the user needs to render the view from both cameras. So, the user needs a process of controlling the camera's interval and rendering repetitively, which takes too much time. Therefore, in this paper, we will propose the 3D stereoscopic image editing system for solving such problems as well as exposing the system's inherent limitations. We can generate the view of two cameras and can confirm the stereo effect in real-time on 3D modeling tools. Then, we can intuitively determine immersion of 3D stereoscopic image in real-time, by using the 3D stereoscopic image preview function.

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An Interactive Perspective Scene Completion Framework Guided by Complanate Mesh

  • Hao, Chuanyan;Jin, Zilong;Yang, Zhixin;Chen, Yadang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.1
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    • pp.183-200
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    • 2020
  • This paper presents an efficient interactive framework for perspective scene completion and editing tasks, which are available largely in the real world but rarely studied in the field of image completion. Considering that it is quite hard to extract perspective information from a single image, this work starts from a friendly and portable interactive platform to obtain the basic perspective data. Then, in order to make this interface less sensitive, easier and more flexible, a perspective-rectification based correction mechanism is proposed to iteratively update the locations of the initial points selected by users. At last, a complanate mesh is generated by the geometry calculations from these corrected initial positions. This mesh must approximate the perspective direction and the structure topology as much as possible so that the filling process can be conducted under the constraint of the perspective effects of the original image. Our experiments show the results with good qualities and performances, and also demonstrate the validity of our approaches by various perspective scenes and images.

A study on the effective batch image management method (효율적인 일괄 이미지 관리 방법에 대한 연구)

  • Choi, Jae-Wan;Kim, Tae-Eun
    • Journal of Digital Contents Society
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    • v.9 no.4
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    • pp.779-784
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    • 2008
  • An environment of information sharing is developed as a high-speed growth of internet infrastructure and a fast supply of digital imaging devices. Therefore, developing and supply various digital contents are needed. As occasion demands, the utility of editing tools with a simple image viewer, or programs to need technical education increased. One of subproblems is to take long time for editing images. In this paper, we propose a new method which is a method to edit images in a lump. This method has advantages compared with the previous searching engines in terns of performances and speed. Also, we propose the new approach for developing fusion graphic image contents as binding each advantages of the category. It reduces the production time and costs of contents by the proposed method.

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