• 제목/요약/키워드: human-robot interactive

검색결과 47건 처리시간 0.026초

A Study on Real Time Control of Moving Stuff Action Through Iterative Learning for Mobile-Manipulator System

  • Kim, Sang-Hyun;Kim, Du-Beum;Kim, Hui-Jin;Im, O-Duck;Han, Sung-Hyun
    • 한국산업융합학회 논문집
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    • 제22권4호
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    • pp.415-425
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    • 2019
  • This study proposes a new approach to control Moving Stuff Action Through Iterative Learning robot with dual arm for smart factory. When robot moves object with dual arm, not only position of each hand but also contact force at surface of an object should be considered. However, it is not easy to determine every parameters for planning trajectory of the an object and grasping object concerning about variety compliant environment. On the other hand, human knows how to move an object gracefully by using eyes and feel of hands which means that robot could learn position and force from human demonstration so that robot can use learned task at variety case. This paper suggest a way how to learn dynamic equation which concern about both of position and path.

조립용 로봇의 오프라인 교시를 위한 영상 정보의 이용에 관한 연구 (Utilization of Vision in Off-Line Teaching for assembly robot)

  • 안철기
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 2000년도 춘계학술대회논문집 - 한국공작기계학회
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    • pp.543-548
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    • 2000
  • In this study, an interactive programming method for robot in electronic part assembly task is proposed. Many of industrial robots are still taught and programmed by a teach pendant. The robot is guided by a human operator to the desired application locations. These motions are recorded and are later edited, within the robotic language using in the robot controller, and play back repetitively to perform robot task. This conventional teaching method is time-consuming and somewhat dangerous. In the proposed method, the operator teaches the desired locations on the image acquired through CCD camera mounted on the robot hand. The robotic language program is automatically generated and downloaded to the robot controller. This teaching process is implemented through an off-line programming software. The OLP is developed for an robotic assembly system used in this study. In order to transform the location on image coordinates into robot coordinates, a calibration process is established. The proposed teaching method is implemented and evaluated on an assembly system for soldering electronic parts on a circuit board. A six-axis articulated robot executes assembly task according to the off-line teaching in the system.

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인간의 비언어적 행동 특징을 이용한 다중 사용자의 상호작용 의도 분석 (Interaction Intent Analysis of Multiple Persons using Nonverbal Behavior Features)

  • 윤상석;김문상;최문택;송재복
    • 제어로봇시스템학회논문지
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    • 제19권8호
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    • pp.738-744
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    • 2013
  • According to the cognitive science research, the interaction intent of humans can be estimated through an analysis of the representing behaviors. This paper proposes a novel methodology for reliable intention analysis of humans by applying this approach. To identify the intention, 8 behavioral features are extracted from the 4 characteristics in human-human interaction and we outline a set of core components for nonverbal behavior of humans. These nonverbal behaviors are associated with various recognition modules including multimodal sensors which have each modality with localizing sound source of the speaker in the audition part, recognizing frontal face and facial expression in the vision part, and estimating human trajectories, body pose and leaning, and hand gesture in the spatial part. As a post-processing step, temporal confidential reasoning is utilized to improve the recognition performance and integrated human model is utilized to quantitatively classify the intention from multi-dimensional cues by applying the weight factor. Thus, interactive robots can make informed engagement decision to effectively interact with multiple persons. Experimental results show that the proposed scheme works successfully between human users and a robot in human-robot interaction.

Comparative Study on the Educational Use of Home Robots for Children

  • Han, Jeong-Hye;Jo, Mi-Heon;Jones, Vicki;Jo, Jun-H.
    • Journal of Information Processing Systems
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    • 제4권4호
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    • pp.159-168
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    • 2008
  • Human-Robot Interaction (HRI), based on already well-researched Human-Computer Interaction (HCI), has been under vigorous scrutiny since recent developments in robot technology. Robots may be more successful in establishing common ground in project-based education or foreign language learning for children than in traditional media. Backed by its strong IT environment and advances in robot technology, Korea has developed the world's first available e-Learning home robot. This has demonstrated the potential for robots to be used as a new educational media - robot-learning, referred to as 'r-Learning'. Robot technology is expected to become more interactive and user-friendly than computers. Also, robots can exhibit various forms of communication such as gestures, motions and facial expressions. This study compared the effects of non-computer based (NCB) media (using a book with audiotape) and Web-Based Instruction (WBI), with the effects of Home Robot-Assisted Learning (HRL) for children. The robot gestured and spoke in English, and children could touch its monitor if it did not recognize their voice command. Compared to other learning programs, the HRL was superior in promoting and improving children's concentration, interest, and academic achievement. In addition, the children felt that a home robot was friendlier than other types of instructional media. The HRL group had longer concentration spans than the other groups, and the p-value demonstrated a significant difference in concentration among the groups. In regard to the children's interest in learning, the HRL group showed the highest level of interest, the NCB group and the WBI group came next in order. Also, academic achievement was the highest in the HRL group, followed by the WBI group and the NCB group respectively. However, a significant difference was also found in the children's academic achievement among the groups. These results suggest that home robots are more effective as regards children's learning concentration, learning interest and academic achievement than other types of instructional media (such as: books with audiotape and WBI) for English as a foreign language.

Development of An Interactive Tour-Guide Robot in Dynamic Environments

  • 김건희;정우진;김경록;김문상;한상목;신홍식
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2004년도 춘계학술대회 논문요약집
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    • pp.20-20
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    • 2004
  • 최근 들어서 로봇 기술이 공공장소에서 서비스 제공을 위한 목적으로 이용되기 위하여 다양한 시도들이 이루어지고 있다. 현재 로봇 기술 연구에 있어서 큰 두 가지 이슈엔 로봇과 사람 사이의 인터렉션과 동적 환경에서의 네비게이션 문제가 있고, 이에 밀접하게 연관된 안내 로봇 시스템 연구에 많은 연구자들이 관심을 가지고 연구를 수행하고 있다 KIST(Korea Institute of Science and Technology)의 지능로봇연구센터에서도 이러한 맥락에서 2004년 8월에 대전 국립중앙박물관에 상시 운영을 목표로 하는 안내 로봇 "지니"를 개발 하고 있다.(중략)

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인터렉티브 공연·전시를 위한 RGB-D 카메라 기반 휴머노이드 로봇의 실시간 로봇 동작 생성 방법 (Real-Time Motion Generation Method of Humanoid Robots based on RGB-D Camera for Interactive Performance and Exhibition)

  • 서보형;이덕연;최동운;이동욱
    • 방송공학회논문지
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    • 제25권4호
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    • pp.528-536
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    • 2020
  • 휴머노이드 로봇 기술이 발전함에 따라서 로봇을 공연에 활용하는 사례가 늘어나고 있다. 이에 따라서 로봇의 동작을 사람처럼 자연스럽게 표현하여 공연에서의 활용범위를 보다 높이기 위한 연구들이 진행되고 있다. 이 중 모션캡쳐 기술을 이용하는 방식이 많이 사용되고 있는데, 일반적으로 모션 캡처를 하기 위해서 신체에 각 부위에 부착된 IMU 센서 혹은 마커들과 정밀한 고성능 카메라가 요구되는 등 준비하는 데에서 환경적인 불편함이 존재한다. 또한, 공연기술에 사용되는 로봇의 경우에는 실시간으로 돌발상황이나 관객의 반응에 따라서 실시간으로 대응해야 하는 문제가 존재한다. 본 논문에서는 위에서 언급한 문제들을 보완하고자 다수의 RGB-D 카메라를 이용한 실시간 모션캡쳐 시스템을 구축하고, 모션 캡쳐된 데이터를 이용하여 사람 동작과 유사한 자연스러운 로봇 동작을 생성하는 방법을 제안한다.

Building Information-rich Maps for Intuitive Human Interface Using Networked Knowledge Base

  • Ryu, Jae-Kwan;Kanayama, Chie;Chong, Nak-Young
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.1887-1891
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    • 2005
  • Despite significant advances in multimedia transferring technologies in various fields of robotics, it is sometimes quite difficult for the operator to fully understand the context of 3D remote environments from 2D image feedback. Particularly, in the remote control of mobile robots, the recognition of the object associated with the task is very important, because the operator has to control the robot safely in various situations not through trial and error. Therefore, it is necessary to provide the operator with 3D volumetric models of the object and object-related information as well such as locations, shape, size, material properties, and so on. Thus, in this paper, we propose a vision-based human interface system that provides an interactive, information-rich map through network-based information brokering. The system consists of an object recognition part, a 3D map building part, a networked knowledge base part, and a control part of the mobile robot.

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상태 분할 기법을 이용한 집사 로봇의 작업 계획 시스템 (A Task Planning System of a Steward Robot with a State Partitioning Technique)

  • 김용휘;이형욱;김헌희;박광현;변증남
    • 로봇학회논문지
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    • 제3권1호
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    • pp.23-32
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    • 2008
  • This paper presents a task planning system for a steward robot, which has been developed as an interactive intermediate agent between an end-user and a complex smart home environment called the ISH (Intelligent Sweet Home) at KAIST (Korea Advanced Institute of Science and Technology). The ISH is a large-scale robotic environment with various assistive robots and home appliances for independent living of the elderly and the people with disabilities. In particular, as an approach for achieving human-friendly human-robot interaction, we aim at 'simplification of task commands' by the user. In this sense, a task planning system has been proposed to generate a sequence of actions effectively for coordinating subtasks of the target subsystems from the given high-level task command. Basically, the task planning is performed under the framework of STRIPS (Stanford Research Institute Problem Solver) representation and the split planning method. In addition, we applied a state-partitioning technique to the backward split planning method to reduce computational time. By analyzing the obtained graph, the planning system decomposes an original planning problem into several independent sub-problems, and then, the planning system generates a proper sequence of actions. To show the effectiveness of the proposed system, we deal with a scenario of a planning problem in the ISH.

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가상환경에서의 힘생성기법 연구 (A Ftudy of Force Generation Algorithm Based on Virtual Environments)

  • 김창희;황석용;김승호
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.1714-1717
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    • 1997
  • A human operator is able to perform some tasks smoothly with force feedvack for the teleoperation or a virtual device in a the virtual environments. This paper describes a virtual force generation method with which operator can feel the interactive force between virtula robot and artificial environments. A virtual force generation algortihm is applied to generate the contact force at the arbitrary point of virtual robot, and the virtual force is displayed to the human operator via a tendon master arm consisted with 3 motors. Some experiments has beencarried out to verify the effectiveness of the force generation algorithm and usefulness of the developed backdrivable master arm.

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웹 및 모바일 폰에서의 인터랙티브 3D-View 이미지 서비스 기술 (Interactive 3D-View Image Service on Web and Mobile Phone)

  • Jeon, Kyeong-Won;Kwon, Yong-Moo;Jo, Sang-Woo;Ki, Jeong-Seok
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2007년도 학술대회 1부
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    • pp.518-523
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    • 2007
  • This paper presents web service and service on mobile phone about research on virtual URS(Ubiquitous Robotic Space). We modeled the URS. Then, we find the location of robot in the virtual URS on web and mobile phone. We control the robot view with mobile phone. This paper addresses the concept of virtual URS and introduces interaction between robot in the virtual URS and human using web and mobile phone service. Then, this paper introduces a case of service on mobile phone.

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