• Title/Summary/Keyword: human-body simulation

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Electric Shock Risk Assessment of the Human Body and Potential Distribution Analysis by FLUX3D in a Public Bathtub (공중욕조에서의 FLUX3D에 의한 전위분포 해석 및 인체의 전격위험성 평가)

  • Kim, Doo-Hyun;Kim, Sung-Chul;Lee, Jong-Ho;Kim, Han-Sang;Kim, Chong-Min
    • Journal of the Korean Society of Safety
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    • v.22 no.2 s.80
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    • pp.41-46
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    • 2007
  • This paper considers the electrical shock risk of the human body due to underwater leakage current in such places of public baths. Many submerged electric facilities in a public bath may create a severe electric shock hazard for the human body, since wet body in an accidentally energized bathtub can result in low electrical resistance through the human body for leakage or fault currents. Therefore a major consideration, in the context of electrical safety underwater, is the shock risk to the bather as a result of electric current flowing through the water in bathtub. To assess the electric shock risk and to analyze the potential distribution in a bathtub, 2 different situation cases are set up, then experimental and simulation methods are adopted. The validity of 2 cases of simulation and experiment data in a bathtub for electric distribution underwater are compared and analyzed. Also electric shock risk assessment underwater in a real public bathtub by simulation program package, Flux 3D, was conducted herein, and the results are presented and discussed.

A Study for Prevention of Musculoskeletal Disorders Using Digital Human Simulation in the Shipbuilding Industry (Digital Human Simulation을 이용한 근골격계질환 예방에 관한 연구 -조선업을 대상으로-)

  • Chang, Seong-Rok
    • Journal of the Korean Society of Safety
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    • v.22 no.3 s.81
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    • pp.81-87
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    • 2007
  • In this study digital human models of ship construction tasks using modeling & simulation were constructed and human models' activities through human activity analysis were evaluated. Human Factors experts analyzed the actual workers' tasks using the same technique used in human activity analysis at the same time. The main objective of this study is to check a possibility of applying digital human modeling technique to ship construction tasks that are mostly non-standardized(not uniformed) whereas most applications of digital human modeling technique have been applied to standardized tasks. We evaluated postures of both real workers and digital humans by RULA. It turned out that the final scores of RULA evaluation on real workers are the same as the RULA scores for digital humans. However, there were differences of RULA detail scores between real workers and digital humans in the several processes related with the wrist twist and deviations. Those differences are considered to be resulted from the error in the on-site measuring worker's body dimension which could be reduced by accurate tools to correct data for body dimension and digital real drawings for facilities. The results showed possibility of application of digital human modeling and ergonomic analysis on informal work operations as well as formal operations in the shipbuilding industry.

Medical Digital Twin-Based Dynamic Virtual Body Capture System (메디컬 디지털 트윈 기반 동적 가상 인체 획득 시스템)

  • Kim, Daehwan;Kim, Yongwan;Lee, Kisuk
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.10
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    • pp.1398-1401
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    • 2020
  • We present the concept of a Medical Digital Twin (MDT) that can predict and analyze medical diseases using computer simulations and introduce a dynamic virtual body capture system to create it. The MDT is a technology that creates a 3D digital virtual human body by reflecting individual medical and biometric information. The virtual human body is composed of a static virtual human body that reflects an individual's internal and external information and a dynamic virtual human body that reflects his motion. Especially we describe an early version of the dynamic virtual body capture system that enables continuous simulation of musculoskeletal diseases.

A study of inverse kinematice using numerical methods (수치해석적 방법을 이용한 Inverse Kinematics에 관한 연구)

  • Oh, P.K.;Kang, M.J.;Han, C.G.
    • Journal of the Ergonomics Society of Korea
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    • v.14 no.2
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    • pp.33-39
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    • 1995
  • The inverse Kinematics can be used for representing the motion of human body model. In order to find the final figure of the human body model with given target position, we can uwe the formula x=J .THETA. , where J is the Jacobian matrix of x=f( .THETA.), of the Inverse Kinematics. In this formula, f has so complicated form that it is difficult to calcuate the Jacobian matrix J by expanding all formulae exactly. In this paper, a numerical method that calculates the Jacobian matrix is proosed. The simulation results obtained by using the simple human model reprsent that the proposed. The simulation results obtained by using the simple human model represent that the proposed method is useful for generating the final figure of the body model.

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Experiment for Seated Human Body to Vertical/Fore-and-aft/Pitch Excitation (착석자세 인체의 상하/전후/피치 가진 시험)

  • Kim, Jong-Wan;Kim, Ki-Sun;Kim, Kwang-Joon
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2009.10a
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    • pp.656-660
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    • 2009
  • Various dynamic models of seated posture human body have been developed because the importance about the ride comfort assessment of vehicles is highly emphasized from day to day. The dynamic models of human body make possible the simulation of ride comfort assessment by applied to the vehicle dynamic model. Recently, the importance of ride comfort is also regarded to working vehicles such as excavators and the research of the ride comfort assessment for working vehicle is required. Only vertical vibration dominantly occurs on the seat of the private car driving with constant velocity. In contrast, vertical/fore-and-aft/pitch vibration seriously occurs on the seat of the working excavator. So, the dynamic models of seated human body applied to working vehicles should describe the dynamic characteristics for vertical/fore-and-aft/pitch direction. In this paper, the dynamic characteristics of seated human body are represented as apparent inertia matrix. The apparent inertia matrix is obtained by the vertical/fore-and-aft/pitch excitation of seated human body. 6 resonance frequencies are observed in apparent inertia matrix. This result can be applied to develop the dynamic model for seated posture human body.

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Study on redundancy resolution algorithm of humanoid

  • Yoo, Dong-Su;So, Byung-Rok;Choi, Jae-Yeon;Yi, Byung-Ju;Kim, Whee-Kuk
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2759-2764
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    • 2003
  • Humans usually employ more joints than they actually need, and thus they can be categorized as a kinematically redundant system. Therefore, the behavior of the human body can be analyzed by several redundancy resolution algorithms. Different from typical industrial robots that are fixed to the ground, the COG/ZMP condition should be taken into account in the human body motion in order not to fall down. Thus a COG/ZMP stability index is employed as a measure of stability. Kinematic redundancy inherent in the human body can be exploited to satisfy the COG/ZMP condition. Simulation result shows that the COG/ZMP condition can be satisfied by exploiting the null space motion of the kinematically redundant human body model.

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Analysis on Electric Shock Current in DC Electricity (직류환경에서 인체에 흐르는 감전전류 분석)

  • Lee, Jin-Sung;Kim, Hyosung
    • The Transactions of the Korean Institute of Power Electronics
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    • v.21 no.3
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    • pp.254-259
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    • 2016
  • Recently, DC distribution systems have become a hot issue because of the increase in digital loads and DC generation systems according to the expansion of renewable energy technologies. To obtain the practical usage of DC electricity, safety should be guaranteed. The main concerns for safety are twofold: one side is human protection against electric shocks, and the other is facility protection from short faults. "Effects of current on human beings and livestock" (IEC 60479) defines a human body impedance model in electric shock conditions that consists of resistive components and capacitive components. Although the human body impedance model properly works in AC electricity, it does not well match with the electric shock behavior in DC electricity. In this study, the contradiction of the human body impedance model defined by IEC 60479 in case of DC electricity is shown through experiments for the human body. From the analysis of experimental results, a novel unified human body impedance model in electric shock conditions is proposed. This model consists of resistive components, capacitive components, and an inductance component. The proposed human impedance model matches well for AC and DC electricity environments in simulation and experiment.

A study of simulation in Cindy Sherman's image in body and violence (신디셔먼(Cindy Sherman)의 이미지에 나타난 시뮬라시옹 분석-신체와 폭력을 중심으로)

  • Lee, Ho-Young
    • Cartoon and Animation Studies
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    • s.20
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    • pp.121-139
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    • 2010
  • As a society gets digitalized, world of simulation will expand. The world of simulation is a forced, human-making world where we are going on our lives. It is power that dominates human beings. It is a main discourse producing forces. We are using violence to ourselves to escape this forcing phenomenon. Cindy Sherman is being paid attention as an artist who expresses physical human being in the world of simulation - human who desires something, is sacrificed by violence and is using violence to himself. She is casting a question about the violence of power in the world - who are you right now in the border between the real world and the fake one? - Her method is by various symbols: masks and makeup in her works, human desires and violent realities in symbolic packages. Only when we see the world as flesh, that is a specific body, not as separated organs, can this world be something we can feel. This world is something simulacre and at the same time is bearing violence in it. She sacrifices herself to violence to avoid the very violence. This behavior is to refine or avoid gigantic violence. She is saying that the others' pains, birth and death of flowers are not only theirs but also ours.

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A STUDY FOR MODELING AND ANIMATION OF A HUMAN WITH BONE STRUCTURE AND CLOTHES

  • Suzuki, Tohru;Yamamoto, Toshiyuki;Nagase, Hiroshi
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.821-824
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    • 2009
  • A method to visualize human body is proposed for various human pose. The method affords three 3D-styles of the same body: firstly, one which wares clothes specified from pattern of dresses, second, body shape, lastly bone structure of body. For this objective, standard body data are prepared which is constructed from CT images. Individual body is measured by 3D body scanner. The present status of our research is limited to offer still images, though we are engaged to accommodate various poses.

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A study on the 3Yr. old child human model for crashworthiness simulation (충돌안전도 해석을 위한 유아 인체모델 개발에 관한 연구)

  • Kim, Heon-Young;Kim, Sang-Bum
    • Journal of Industrial Technology
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    • v.22 no.B
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    • pp.45-50
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    • 2002
  • Airbag systems have improved the occupant safety in reducing the injuries of driver and passenger during collisions. They have occasionally caused fatalities; especially to small occupant and children. Recent airbag related fatalities of children have raised serious concerns on how to evaluate the safety of children in various crash environments. This paper present the development of the 3-year-old human model. Child human model is composed of skin, skeleton and joints. The positions of joint and mass properties of body segments are calculated from ARB(Ariticulated Rigid Body) program GEBOD. To verify the developed human model, ROM simulation and OOP simulations are conducted.

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