• 제목/요약/키워드: human right recognition

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The Effects of Children's Self-perception and Human Rights Recognition in Local Children Center - Focusing on moderation effects of right guarantee and use satisfaction -

  • Rho, Seon-duk;Sim, Mi-young
    • 한국컴퓨터정보학회논문지
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    • 제24권2호
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    • pp.201-207
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    • 2019
  • The purpose of this study is to suggest some implications by empirical testing the relationships between children's self-perception and human rights recognition in local children's center. For this study, Total 438 children were sampled and surveyed. The analytical results are the followings. First, personal characteristics was shown to have a significant effect to human right recognition. Second, self-perception was shown to have a significant effect to human right recognition. Third, right guarantee of center was shown to moderate the relationship between self-perception and human right recognition. This study provides some theoretical and polcy implications basing on these analytical results.

3D 콘텐츠 제어를 위한 키넥트 기반의 동작 인식 모델 (Kinect-based Motion Recognition Model for the 3D Contents Control)

  • 최한석
    • 한국콘텐츠학회논문지
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    • 제14권1호
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    • pp.24-29
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    • 2014
  • 본 논문에서는 키넥트 적외선 프로젝터를 통해 깊이를 감지할 수 있는 카메라를 이용하여 사람 움직임을 추적하고 본 논문에서 제안한 몸동작 모델 인식을 통하여 3D 콘텐츠를 제어하는 기법을 제안 한다. 본 논문에서 제안하는 사람의 동작 인식 모델은 사람의 오른팔과 왼팔의 손목, 팔꿈치, 어께 움직임의 거리를 계산하여 좌, 우, 상, 하, 확대, 축소, 선택 등의 7가지 동작 상태를 인식한다. 본 연구에서 제안한 키넥트 기반의 동작 인식 모델은 기존의 접촉식 방식의 인터페이스와 비교할 때 특정센서 또는 장비 부착에 대한 불편함을 없애고 고비용의 하드웨어 시스템을 이용하지 않음으로서 사람의 자연스런 몸동작 이동에 따른 저 비용 3D 콘텐츠 제어 기술을 보여준다.

Intention Recognition Using Case-base Learning in Human Vehicle

  • Yamaguchi, Toru;Dayaong, Chen;Takeda, Yasuhiro;Jing, Jianping
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2003년도 ISIS 2003
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    • pp.110-113
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    • 2003
  • Most traffic accidents are caused by drivers' carelessness and lack of information on the surrounding objects. In this paper we proposed a model of human intention recognition through case-base learning and to build up an experiment system. The system can help us recognize object's intention (e.g. turn left, turn right or straight) by using detected data about human's motion, speed of the car and the distance between the car and the intersection. Furthermore, we included an example using case-base learning in this paper to improve the precision of recognition as well as an example to explain the use of the system. PC can be used to predict the driving reaction beforehand and send a warning signal to the driver in time if there is any danger.

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2차원 물체 인식을 위한 입체 시각 포인트의 추출 (The Detection of the Stereo Viewing Points for 3D Object Recognition)

  • 서춘원;원영진
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2007년도 하계종합학술대회 논문집
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    • pp.451-452
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    • 2007
  • It is need to find a new feature for the more statable recognition system. Now, we need more features like a human eyes. Therefore, this paper proposed a new feature with the stereo camera. In this paper, the each different features from the left and right input image will be extracted by stereo vision system, and will be good for the 3-D recognition.

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왼손잡이 유아와 오른손잡이 유아의 언어능력 및 공간능력의 비교 (A Comparison of Linguistic and Spatial Ability in Left- and Right-handed Young Children)

  • 이정화;한희승;이은숙
    • 한국생활과학회지
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    • 제19권4호
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    • pp.601-612
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    • 2010
  • It is widely known that language functions in our brains are lateralized to the left hemisphere and spatial recognition functions are lateralized to the right hemisphere. It is also known that handedness is closely related to the lateralization of brain functions. However, at what point in the brain‘s development the lateralization of brain functions takesplace is still disputed. This study sought to find differences in linguistic and spatial abilities between left-handed and right-handed children, and provide objective data on the relationship between the handedness and the brain lateralization. 19 left-handed children and 20 right-handed children aged 5 were chosen through questionnaire for this study and the K-WPPSI simple intelligence test was used to check the homogeneity of two groups. The results showed that the differences inlinguistic and spatial ability between left and right-handed children were not statistically significant.

Human Face Recognition Based on improved CNN Model with Multi-layers

  • Zhang, Ruyang;Lee, Eung-Joo
    • 한국멀티미디어학회논문지
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    • 제24권5호
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    • pp.701-708
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    • 2021
  • As one of the most widely used technology in the world right now, Face recognition has already received widespread attention by all the researcher and institutes. It has been used in many fields such as safety protection, surveillance system, crime control and even in our ordinary life such as home security and so on. This technology with today's technology has advantages such as high connectivity and real time transformation. But we still need to improve its recognition rate, reaction time and also reduce impact of different environmental status to the whole system. So in this paper we proposed a face recognition system model with improved CNN which combining the characteristics of flat network and residual network, integrated learning, simplify network structure and enhance portability and also improve the recognition accuracy. We also used AR and ORL database to do the experiment and result shows higher recognition rate, efficiency and robustness for different image conditions.

손 동작을 통한 인간과 컴퓨터간의 상호 작용 (Recognition of Hand gesture to Human-Computer Interaction)

  • 이래경;김성신
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2000년도 하계학술대회 논문집 D
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    • pp.2930-2932
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    • 2000
  • In this paper. a robust gesture recognition system is designed and implemented to explore the communication methods between human and computer. Hand gestures in the proposed approach are used to communicate with a computer for actions of a high degree of freedom. The user does not need to wear any cumbersome devices like cyber-gloves. No assumption is made on whether the user is wearing any ornaments and whether the user is using the left or right hand gestures. Image segmentation based upon the skin-color and a shape analysis based upon the invariant moments are combined. The features are extracted and used for input vectors to a radial basis function networks(RBFN). Our "Puppy" robot is employed as a testbed. Preliminary results on a set of gestures show recognition rates of about 87% on the a real-time implementation.

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Hand Gesture 인식을 이용한 아바타 제어 (Avatar Control by using hand gesture recognition)

  • 최우영;김소연;송백균
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2004년도 춘계종합학술대회
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    • pp.616-619
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    • 2004
  • As interests Un virtual reality being increased, the importance of HCI(Human computer interaction) field using gesture is also increased. However, in the preceding gesture recognition, the requirement of high-cost peripheral equipments limits users right. In this paper we suggest that through using low cost of USB PC-camera users are allowed to have more flexibly and cost down so that it can be adopted much commonly.

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A Study on the Recognition of Athletes toward Human Rights Violations in Korea

  • KWON, Yeon Taek;KWON, Ki Hyun;SEO, Won Jae
    • Journal of Sport and Applied Science
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    • 제5권2호
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    • pp.31-38
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    • 2021
  • Purpose: A new form of sports human rights platform is needed for policy-related officials, athletes, leaders, and parents to easily share information on sports human rights and to promote communication between the sports community and the outside. Research design, data, and methodology: Participants were collected from athletes (n=3,007) who were registered in Korean Sport & Olympic Committee. Participants were asked to respond the survey items measuring their experiences of human right violations in sport. Descriptive analysis, t-test, and ANOVA were used to analyze data. Results: The platform should include information on prevention and safety of human rights violations during sports activities, procedures and methods for reporting damage, countermeasures, leader education programs, human rights protection guidelines, roles and supervision of sports organizations and institutions, and related statues. It can form a community as well as exchange information in the Internet space through the operation of bulletin boards by professional athletes, student athletes, parents, and leaders, and plays a role in crisis counseling or information provision. Given the reality that players can be blocked from the outside world, information communication channels on SNS can be a useful means of protecting and improving players' human rights. Conclusions: Therefore, it is necessary to provide a foundation for creating related platforms so that sports human rights sites or SNS can be operated voluntarily. Implications and future directions were discussed.

유아의 건강 권리 증진을 위한 유아 간접흡연 예방교육에 관한 연구 (A study on Early Childhood Secondhand Smoke Prevention Education for Young Children's Health Right Promotion)

  • 권기남;민하영;윤충식
    • 한국생활과학회지
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    • 제15권2호
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    • pp.187-196
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    • 2006
  • This study aims to 1) develop the Secondhand Smoke prevention program using project approach program for young children aged 4 to 5 years, 2) estimate the influence of project approach program on the prevention of their secondhand smoke, and 3) suggest effective strategies to ultimately encourage a smoke-free environment for them. The participants of an experimental group included a total of 64 preschoolers (42 boys and 22 girls) from one child-care center in Gyeonggi province. The sample of a controlled group was 49 preschoolers (30 boys and 19 girls) from one child-care center in Daegu province. Before and after experiencing project approach program on the prevention of secondhand smoke, each of them was asked to respond to such questions as recognition, attitude, and coping behavior of secondhand smoke. It has revealed that, after the program, those in the experimental group showed greater degree of recognition, more negative attitude, and more active coping behavior of secondhand smoke than those in the controlled group.

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