• Title/Summary/Keyword: human movement

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DRIVER STEERING MODEL AND IMPROVEMENT TECHNIQUE OF VEHICLE MOVEMENT PERFORMANCE DURING DRIFT RUNNING

  • Nozaki, H.
    • International Journal of Automotive Technology
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    • v.7 no.4
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    • pp.449-457
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    • 2006
  • The driver model during drift cornering was examined, and a technique to improve vehicle movement performance during drift cornering was investigated. Based on the results obtained, the driver was found to steer using feedback of the body slip angle and the body slip angle velocity during drift cornering. Moreover, improvement of the cornering force characteristic, at which exceeded the maximum cornering force calm as much as possible is important.

Study of quake wavelength of dynamic movement with posture

  • Kim, Jeong-lae;Hwang, Kyu-sung
    • International journal of advanced smart convergence
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    • v.4 no.1
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    • pp.99-103
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    • 2015
  • Quake wavelength technique was designed of the sway by the body. There was presented a concept of the dangle wavelength by twisting condition of posture. We compared to the twisting condition for an average variation and maximum variation with the movement. There was used a combination system and correlation system of the posture. Their correlation signal was presented a control data by the dynamic movement. The quake wavelength system was to be formation of activity aspects by posture. The correlation of wavelength technique was applied to the a little action of posture variation signal. Quake wavelength by the dynamic movement was determined to a variation of vision condition of the $Vi-{\alpha}_{AVG}$ with $(-1.27){\pm}(-0.34)$ units, that vestibular condition of the $Ve-{\alpha}_{AVG}$ with $(-0.49){\pm}(-0.4)$ units, that somatosensory condition of the $So-{\alpha}_{AVG}$ with $0.037{\pm}0.269$ units, that CNS condition of the $C-{\alpha}_{AVG}$ with $(-0.049){\pm}0.015$ units. As the study of the quake wavelength technique was depended on the action system of body movement that a maximum and averag values was used a movement of combination data. The system was required an action signal for the form of actual signal on the basis of a little movement condition in the body. The human action systemwas compared to maximum and average from the movement derived the body. Therefore, their system was controlled to evaluate posture condition for the body correlation.

A Study on the Effect of Physical Upward and Downward Movement Experience on Psychological Judgements (신체의 상향·하향 이동경험이 심리적 판단에 미치는 영향에 관한 연구)

  • Lee, Luri;Lee, Seung-yon;Chung, Hyun Jung
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.8 no.4
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    • pp.183-196
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    • 2018
  • Studies that approach from the point of view that human thoughts or minds are dominated by behavior as well as that human behavior is dominated by thoughts or minds, have begun to attract attention from the late 2000s. The physical experience is reminiscent of a metaphorically connected abstract concept, which ultimately affects the judgment or evaluation of a particular object. However, studies that have been carried out so far have been limited to studies on the difference in perception and judgment depending on the objects to be viewed, the objects to be touched, and the objects to which they are carried. In this study, we tried to find out that the physical movement of the body in the upward or downward direction affects the psychological judgment differently. In the first experiment, a pair of words that were considered to be connected metaphorically was tested. In the second experiment, the subjects tried to solve the complicated calculation problem in a short time, and then they watched the video related to the upward movement or downward movement, and then proceeded to measure the psychological judgment. As a result, it was found that 'downward movement' of the body has a metaphorical connection with 'closure', while 'upward movement' is related to 'progress'. In the case of downward-experienced group compared to upward-experienced group, the reverse intentions of their own decision were low, and the confidences in their own decision and the expectations for performance were high.

Study on Attribute of the Time and Change of the Qi of Meridians(經氣) according to the Cycle (시간속성과 주기(週期)에 따른 경기(經氣).오유혈(五兪穴) 변화에 대한 연구)

  • Choi, Yong-Dae;Kim, Byoung-Soo;Kang, Jung-Soo
    • Journal of Haehwa Medicine
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    • v.19 no.1
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    • pp.35-48
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    • 2010
  • In Neijing("內經"), it explains heaven, earth, four seasons(天地四時) take part in human's birth, it gives influence on life support, and have organic relationship between body and movement of sun and earth(日月運行) of heaven and earth. Human body and the natural world corresponds, so the time changes in the natural world give immediate influence to human body, and correspond changes happen inside human body. This has no exception in qi of human(人氣), meridians, the viscera and organs(臟腑) and so on. In time, there are many kinds of cycles such as year, month, 10 days and a day. Yin and yang and the five elements in each cycle shows changes of prosperity and decay and transformation. In a year, there are spring, summer, late summer, fall and winter which are each included to wood, fire, earth, metal and water. Spring and summer belong to yang(陽), and fall and winter belong to yin(陰). A day can be divided into the crowing of the cook, dawn, noon, and twilight. After midnight yin falls and yang rises(陰盡陽生), and after noon yang falls and yin rises(陽盡陰生). Ups and downs of the qi and blood and human body change with time and the region of whereabout is different. In one month, when the moon is full qi of blood rises and when the moon comes down qi of blood falls. The qi of meridian(經氣) has a periodical changes with regular movement in meridian. This is a result of continuing movement of meridian and the nutrient(營) and the defense(衛) in human body, stars correspond with ups, and correspond with flow of water of meridian(經水) with downs. In a day the twelve meridians(十二經脈) in hour of yin(hours 3~5), it starts with qi and blood of lung meridian(手太陰肺經) prosperous, each qi and blood of meridian prosperous in order. In eight extra meridians(奇經八脈), Bideungpalbup(飛騰八法) per 5 days, Younggoopalbup(靈龜八法) per 60 days qi of pulse(脈氣) changes correspond. The qi and blood of five meridian points(五兪穴) is 5 days, so.

Implantable Drug Delivery Systems-Design Process

  • Vincent, Croquet;Benolt, Raucent;Onori, Mauro
    • International Journal of Precision Engineering and Manufacturing
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    • v.7 no.4
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    • pp.40-46
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    • 2006
  • The market of programmable implantable pumps has bound to a monopolistic situation, inducing high device costs, thus making them inaccessible to most patients. Micro-mechanical and medical innovations allow improved performances by reducing the dimensions. This affects the consumption and weight, and, by reducing the number of parts, the cost is also affected. This paper presents the procedure followed to design an innovative implantable drug delivery system. This drug delivery system consists of a low flow pump which shall be implanted in the human body to relieve pain. In comparison to classical known solutions, this pump presents many advantages of high interest in both medical and mechanical terms. The first section of the article describes the specifications which would characterize a perfect delivery system from every points of view. This concerns shape, medication, flow, autonomy, biocompatibility, security and sterilization ability. Afterwards, an overview of existing systems is proposed in a decisional tree. Positive displacement motorized pumps are classified into three main groups: the continuous movement group, the fractioned translation group and the alternative movement group. These systems are described and the different problems which are specific to these mechanisms are presented. Since none of them fully satisfy the specifications, an innovation is justified.. The decisional tree is therefore extended by adding new principles: fractioned refilling and fractioned injection within the fractioned translation movement group, spider guiding system within the alternative translation movement group, rotational bearing guided device and notch hinge guided device in the alternative rotation movement group.

Improved Wearability of the Upper Limb Rehabilitation Robot NREX with respect to Shoulder Motion (어깨의 움직임을 중심으로 한 상지재활로봇 NREX의 착용감 개선)

  • Song, Jun-Yong;Lee, Seong-Hoon;Song, Won-Kyung
    • The Journal of Korea Robotics Society
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    • v.14 no.4
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    • pp.318-325
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    • 2019
  • NREX, an upper limb exoskeleton robot, was developed at the National Rehabilitation Center to assist in the upper limb movements of subjects with weak muscular strength and control ability of the upper limbs, such as those with hemiplegia. For the free movement of the shoulder of the existing NREX, three passive joints were added, which improved its wearability. For the flexion/extension movement and internal/external rotation movement of the shoulder of the robot, the ball lock pin is used to fix or rotate the passive joint. The force and torque between a human and a robot were measured and analyzed in a reaching movement for four targets using a six-axis force/torque sensor for 20 able-bodied subjects. The addition of two passive joints to allow the user to rotate the shoulder can confirm that the average force of the upper limb must be 31.6% less and the torque must be 48.9% less to perform the movement related to the axis of rotation.

Human Centered Robot for Mutual Interaction in Intelligent Space

  • Jin Tae-Seok;Hashimoto Hideki
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.5 no.3
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    • pp.246-252
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    • 2005
  • Intelligent Space is a space where many sensors and intelligent devices are distributed. Mobile robots exist in this space as physical agents, which provide human with services. To realize this, human and mobile robots have to approach each other as much as possible. Moreover, it is necessary for them to perform interactions naturally. It is desirable for a mobile robot to carry out human affinitive movement. In this research, a mobile robot is controlled by the Intelligent Space through its resources. The mobile robot is controlled to follow walking human as stably and precisely as possible. In order to follow a human, control law is derived from the assumption that a human and a mobile robot are connected with a virtual spring model. Input velocity to a mobile robot is generated on the basis of the elastic force from the virtual spring in this model. And its performance is verified by the computer simulation and the experiment.

Wireless Interface of Motion between Human and Robot

  • Jung, Seul;Jeon, Poong-Woo;Cho, Hyun-Taek;Jang, Pyung-Soo;Cho, Ki-Ho;Kim, Jeong-Gu;Song, Duck-Hee;Choi, Young-Kwon
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.59.4-59
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    • 2001
  • In this paper, wireless interface of the motion between human and robot is implemented. The idea is that if a human who is equiped with device including accelerometer and rate-gyro sensor move his/her arm, then the robot follows human motion. The robot is designed as wheeled type mobile robot with two link arms. The robot´s basic movements such as forward, backward, left, right movement can be controlled from foot sensor which human steps on. Arm movements can be controlled by arm motion of human motion. In order to detect human motion, sensor data analysis from gyro and accelerometer has to be done. Data from sensors are transferred through wireless communication to activate the robot.

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Analysis on Kinematics and Dynamics of Human Arm Movement Toward Upper Limb Exoskeleton Robot Control Part 1: System Model and Kinematic Constraint (상지 외골격 로봇 제어를 위한 인체 팔 동작의 기구학 및 동역학적 분석 - 파트 1: 시스템 모델 및 기구학적 제한)

  • Kim, Hyunchul;Lee, Choon-Young
    • Journal of Institute of Control, Robotics and Systems
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    • v.18 no.12
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    • pp.1106-1114
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    • 2012
  • To achieve synchronized motion between a wearable robot and a human user, the redundancy must be resolved in the same manner by both systems. According to the seven DOF (Degrees of Freedom) human arm model composed of the shoulder, elbow, and wrist joints, positioning and orientating the wrist in space is a task requiring only six DOFs. Due to this redundancy, a given task can be completed by multiple arm configurations, and thus there exists no unique mathematical solution to the inverse kinematics. This paper presents analysis on the kinematic and dynamic aspect of the human arm movement and their effect on the redundancy resolution of the human arm based on a seven DOF manipulator model. The redundancy of the arm is expressed mathematically by defining the swivel angle. The final form of swivel angle can be represented as a linear combination of two different swivel angles achieved by optimizing different cost functions based on kinematic and dynamic criteria. The kinematic criterion is to maximize the projection of the longest principal axis of the manipulability ellipsoid for the human arm on the vector connecting the wrist and the virtual target on the head region. The dynamic criterion is to minimize the mechanical work done in the joint space for each two consecutive points along the task space trajectory. As a first step, the redundancy based on the kinematic criterion will be thoroughly studied based on the motion capture data analysis. Experimental results indicate that by using the proposed redundancy resolution criterion in the kinematic level, error between the predicted and the actual swivel angle acquired from the motor control system is less than five degrees.

Integrated Simulation System for Computer-Generated Forces' Human-like Movement (가상군의 인간유사성 움직임을 위한 통합 시뮬레이션 시스템)

  • Han, Chang-Hee;Shin, Kyu-Yong;Oh, Myung-Ho
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.5
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    • pp.8-15
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    • 2011
  • The goal of this paper is to describe how to construct an integrated simulation system that integrates limited perception-based mapping with spatial reasoning, path planning, and human motion style in order for a virtual soldier to effectively communicate with other virtual solders and/or human participants in a simulation. Virtual human research often ignores or simplifies perception by using a full map (with omniscient perception). In addition, previous research used a placement node where virtual environment designers save in advance the required information. However, this paper also shows that the human-like movement behavior can be achieved by the integrated ECA system with the mapping that supports a spatial understanding and does not require the omniscient perception.