• Title/Summary/Keyword: human motion simulation

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Human Hierarchical Behavior Based Mobile Agent Control in Intelligent Space with Distributed Sensors (분산형 센서로 구현된 지능화 공간을 위한 계층적 행위기반의 이동에이젼트 제어)

  • Jin Tae-Seok;Hashimoto Hideki
    • Journal of Institute of Control, Robotics and Systems
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    • v.11 no.12
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    • pp.984-990
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    • 2005
  • The aim of this paper is to investigate a control framework for mobile robots, operating in shared environment with humans. The Intelligent Space (iSpace) can sense the whole space and evaluate the situations in the space by distributing sensors. The mobile agents serve the inhabitants in the space utilizes the evaluated information by iSpace. The iSpace evaluates the situations in the space and learns the walking behavior of the inhabitants. The human intelligence manifests in the space as a behavior, as a response to the situation in the space. The iSpace learns the behavior and applies to mobile agent motion planning and control. This paper introduces the application of fuzzy-neural network to describe the obstacle avoidance behavior teamed from humans. Simulation results are introduced to demonstrate the efficiency of this method.

A study on the lifting posture predictivity of biomechanical cost functions (인체역학적 비용함수들의 lifting 자세 예측도 비교)

  • 최재호;박우진;정의승
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1996.04a
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    • pp.147-150
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    • 1996
  • Human posture prediction and motion simulation methods try to solve inverse kinematic problems using the optimization technique based on the concept of minimum principle. It is very important to select a cost function which relfects the human posture acurately. In this study, lifting postures were predicted using the five biomechanical cost functions and compared with real human postures in order to evaluate the predictivities of the cost functions. The result showed that all the biomechanical cost functions used in this study could not predict lifting postures accurately. The cost function which minimizes the sum of joint moments showed the smallest mean prediction error, while the one which minimizes the MUR showed statistically better performance.

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Development of a Full-Scale Driving Simulator for Human Sensibility Ergonomics Study

  • Lee, Woon-Sung;Cho, Jun-Hee;Park, Dong-Chan;Yoo, Seung-Chul;Shin, Jun-Su
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2000.04a
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    • pp.352-357
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    • 2000
  • A full-scale driving simulator is being developed as an effective test-bed for reproducing realistic driving situation in a safe and tightly controlled environment and conducting various human sensibility ergonomics studies. The simulator will be equipped with a 6 degree-of-freedom, high frequency motion base and a 4 channel, wide field-of-view visual system. The simulator will be fully interactive, highly realistic, and yet economical, taking advantages of the fast growing PC technology.

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유니사이클 로봇의 주행경로를 변경하기 위한 퍼지룰의 구성

  • 김중완;안찬우;전언찬;한근조
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1997.04a
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    • pp.761-765
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    • 1997
  • Our study of rider's postulator stability and tracking control on a unicycle began form the observation of a human riding. The system including unicycle and human operationg his unicycle is a fuzzy intelligent biomechanical model on basis of instinct and intuition search mechanisms. We proposed a robotic unicycle with one wheel and one body as a basic mode and derived equation of motion to this model. Our works is in making out fuzzy look-up table to control robotic unicycle. Fuzzy look-up table were determined for staight line and curve under reasonable inference emulating human's instinct and intuition riding a unicyale. Simulation results show that postulator stability and tracking control on both straight line and curve were successful by using proposed each fuzzy look-up table.

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Evaluation of Vehicle Stability Control System Using Driving Simulator (주행 시뮬레이터를 이용한 차량 안정성 제어기의 성능 검증)

  • 정태영;이건복;이경수
    • Transactions of the Korean Society of Automotive Engineers
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    • v.12 no.4
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    • pp.139-145
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    • 2004
  • This paper presents human-in-the-loop evaluations of vehicle stability control(VSC) system using a driving simulator. A driving simulator which contains full vehicle nonlinear model is evaluated by using actual vehicle test data on the same driving conditions. Braking control inputs for Vehicle Stability Control system have been directly derived from the sliding control law based on vehicle planar motion equations with differential braking. Closed-loop simulation results at realistic driving situations have shown that the proposed controller reduces driving effort of a driver and enhances stability of a vehicle.

A Study on Inverse Kinematics Based Posture and Motion Generation System for Sports Climbing (역운동학 기반 스포츠클라이밍 자세 및 동작 생성 시스템에 관한 연구)

  • Shin, Kyucheol;Son, JongHee;Kim, Dongho
    • KIPS Transactions on Software and Data Engineering
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    • v.5 no.5
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    • pp.243-250
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    • 2016
  • Recently, public interest in virtual reality (VR) and augmented reality (AR) has increased. Therefore, computer graphics-related research has been actively conducted. This has included research on virtual space related to human posture implementation. However, such research has focused on general posture in humans. This paper presents a system with reference to the basic posture in sports climbing and the inverse kinematics method for generating the positions and behavior of virtual characteristics in a three-dimensional virtual space. The simulation based on the inverse kinematics method, produced with an inverse kinematics solver and initial pose animation from motion capture, provides realistic and natural movement. We designed a simulation system to generate correct posture and motions similar to those in sports climbing by applying the basic procedure of sports climbing. The simulation system provides help for producing content about sports climbing, such as learning programs for novice climbers and sports climbing games.

Biomimetic Hopping Strategy for Robots

  • Sung, S.H.;Youm, Y.;Chung, W.K.
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2654-2659
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    • 2003
  • In this paper, we present biomimetic hopping strategy which is more human-like for legged robot through stiffness modulation. Stiffness value is calculated from the motion of body center of gravity. This method enable to reduce impact force on touch-down, adaption on ground stiffness change and height modulation. Simple selected models will be used to validate this method. For general model, singular perturbation is used for control and simulation using stiffness modulation is presented.

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유니사이클 로봇에 대한 인간적 추론 제어 메카니즘

  • 김중완
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1996.04a
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    • pp.359-362
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    • 1996
  • Our unicycle robot has simple mechanical structure. But unicycle's dynamical system is a very sensitive unstable system. Equation of motion of this simple unicycle robot was derived using Lagrange's method. In this paper a human inference control mechanism was established throughout an inquiry into hyman riding a unicycle, and we developed a hybrid controller to control our unicycle robot. Our controller is consisted with the PD and fuzzy controller containing fuzzy gain scheduling technique. Computer simulation shows good results.

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Human Body Vibration Analysis under Consideration of Seat Dynamic Characteristics (시트 동특성을 고려한 인체 진동 해석)

  • Kang, Juseok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.12
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    • pp.5689-5695
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    • 2012
  • In this study, vibration properties of seat and human body are analyzed through test and numerical analysis methods by taking into account the viscoelastic characteristics of polyurethane foam as seat material which is applied for vehicle. These viscoelastic characteristics which show nonlinear and quasi-static behavior are obtained by compression test. In addition, the viscous elastic property of polyurethane foam is modelled mathematically by using convolution integral and nonlinear stiffness model. In order to analyze the performance on ride comfort of seat, vertical vibration model is established by using dynamic model of seat and vertical vibration model of human body at ISO5982, and so the related motion equations are derived. A numerical analysis simulation is applied by using the nonlinear motion equation with Runge-Kutta integral method. The dynamic responses of seat and human body on the input of vibration acceleration measured at the floor of the railway vehicle are examined. The variation of the index value at ride comfort on seat design parameters is analyzed and the methodology on seat design is suggested.

Study for Operation Teaching Machine Using 3D Virtual Reality System (3D가상 현실방식을 사용한 수술교육시스템의 연구)

  • Kang, Byung-Hoon;Kim, Ji-Sook;Kim, Han-Woong
    • Journal of Digital Contents Society
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    • v.17 no.4
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    • pp.287-293
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    • 2016
  • Some studies require sufficient amount of time, spaces, and financial condition for practical exercises and training. In particular for the Medical education, time and space limitation is very high and difficulties occurs, since the practices are done with cadavers (deceased human body). Many alternate 3D Virtual surgery training system exist currently, however the burdensome of obtaining those costly equipments is problematic. Providing the surgical environment as similar to real as possible using 3D Virtual Reality can be a solution to current problems. The effectiveness of training could be maximized with minimized costs without the general interfaces such as keyboard and mouse, but with Oculus Rift and Leap Motion. This paper will develop and practice the 3D Virtual Operation System with two devices to investigate the possibility and expand to other Simulation fields.