• Title/Summary/Keyword: human body posture

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Usability verification of virtual clothing system for the production of a 3D avatar reproduced from 3D human body scan shape data - Focusing on the CLO 3D program - (3차원 인체스캔형상을 재현한 3D 아바타 제작을 위한 가상착의 시스템의 활용성 검증 -CLO 3D 프로그램을 중심으로-)

  • Hong, Eun-Hee
    • Journal of the Korea Fashion and Costume Design Association
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    • v.22 no.1
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    • pp.1-13
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    • 2020
  • The purpose of this study is to create a 3D avatar from 3D human body shape data using the CLO 3D virtual clothing program and to verify the feasibility of avatar production using the virtual clothing system for verifying size and shape. The research method was to select one virtual representative model that is the closest to the mean size of each body item for each age group. Using the 3D human body scan shape of a 40-69 years old male was applied to the CLO 3D virtual wearing system. Using the CLO 3D Avatar conversion menu, we verified the feasibility of creating a 3D avatar that reproduces the human body scan shape. In the dimension comparison between the 3D avatar and the fictitious representative model, the dimension difference was noticeable in height, circumference, and length. However, as a result, the converted 3D avatar showed less than a 5% difference in most human dimensions. In addition, since the body shape and posture were reproduced similarly, the utilization of the avatar was verified.

T-shirt Design for Maintaining Proper Posture -Focusing on the Principle of Symmetry- (바른 자세 유지를 위한 상의류 디자인 연구 -대칭의 원리를 중심으로-)

  • Jinhua Han;Hanna Kim;Yoonmi Choi;Juhyun Ro
    • Journal of the Korean Society of Clothing and Textiles
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    • v.47 no.2
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    • pp.337-352
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    • 2023
  • This study develops a t-shirt design that align bones and balance muscles in order to maintain proper posture using the basic concepts of symmetry. First, theoretical and 3D design studies, existing literature on proper and improper posture, and the basic concepts of symmetry are studied to create the design. Next, the 3D design process applies bilateral, rotational, and scaling symmetries to design the inner lines from the basic application of symmetry. A two-stage design process is used, whereby the strain map and pressure points are analyzed using the CLO virtual clothing software, and the most effective design is determined through virtual testing. The results show that the Y+)( and X+― design, which combines the position and type of inner lines, is the most effective for posture correction and maintenance. Overall, this study helps create a theoretical and practical basis for exploring and understanding basic lines appropriate for the human body, and subsequently, for developing various products that maintain posture more accurately and precisely.

A study on shirts design for postural stability of teenagers considering human sensibility ergonomics (청소년의 자세 교정을 위한 감성 공학적 셔츠 디자인에 관한 연구)

  • Bang, Hey Kyong;Leem, Young Moon
    • Journal of the Korea Safety Management & Science
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    • v.17 no.1
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    • pp.139-148
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    • 2015
  • For design research of teenagers' posture correcting shirt, postures of teenagers were analyzed and became the base of inventing suitable patterns. The subjects of this study were 198 of both female and male middle school students from the city of Seoul. Students' postures in classroom and length change of body surface were observed and analyzed; based on this, total of 5 postures was selected, and length changes of body surface were applied. The patterns in this study were designed with stretch material to help antagonism by muscle movements. Each fabric that was used in this study had 110% of stretch, 120~140% of stretch, and 150~170% of stretch. Both of one-way-fabric and duplex-fabric were used in this study, depending on application site.

The Relationship between Standing Posture Biomechanics and Physical Fitness in the Elderly (노인의 직립자세역학과 체력과의 관계)

  • Yi, Kyung-Ock;Choi, Kyoo-Jeong;Kim, Soyoung
    • Korean Journal of Applied Biomechanics
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    • v.24 no.3
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    • pp.259-267
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    • 2014
  • The purpose of this study was to find the relationship between standing posture biomechanics and physical fitness in the elderly. Physical fitness variables and postural variables for 227 (140 women and 87 men) elderly individuals were tested. Physical fitness tests (Korean Institute of Sports Science, 2012) included 3m sit, walk, and return, grip test, 30 second chair sit and stand, sit and reach, figure 8 walks, and 2 minute stationary march. Postural biomechanics variables included resting calcaneal stance position (RCSP), shoulder slope, pelvic slope, knee flexion angle, leg length difference, thoracic angle, and upper body slope. In statistical analysis, multiple regression was conducted by using stepwise selection method via SAS (version 9.2). Analysis for both men and women revealed significant relationships between physical fitness and age, upper body slope, knee flexion angle, leg length difference. Pelvic and thoracic angle were only related to figure 8 walking and sit and reach in women, while RCSP and shoulder slope had no relationship with any physical fitness variables.

A Posture Based Control Interface for Quadrotor Aerial Video System Using Head-Mounted Display (HMD를 이용한 사용자 자세 기반 항공 촬영용 쿼드로터 시스템 제어 인터페이스 개발)

  • Kim, Jaeseung;Jeong, Jong Min;Kim, Han Sol;Hwang, Nam Eung;Choi, Yoon Ho;Park, Jin Bae
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.64 no.7
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    • pp.1056-1063
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    • 2015
  • In this paper, we develop an interface for aerial photograph platform which consists of a quadrotor and a gimbal using the human body and the head posture. As quadrotors have been widely adopted in many industries such as aerial photography, remote surveillance, and maintenance of infrastructures, the demand of aerial video and photograph has been increasing remarkably. Stick type remote controllers are widely used to control a quadrotor, but this method is not an intuitive way of controlling the aerial vehicle and the camera simultaneously. Therefore, a new interface which controls the serial photograph platform is presented. The presented interface uses the human head movement measured by head-mounted display as a reference for controlling the camera angle, and the human body posture measured from Kinect for controlling the attitude of the quadrotor. As the image captured by the camera is displayed on the head-mounted display simultaneously, the user can feel flying experience and intuitively control the quadrotor and the camera. Finally, the performance of the developed system shown to verify the effectiveness and superiority of the presented interface.

Application of the Complex Method to Posture Prediction (Complex Method를 이용한 자세예측)

  • 박우진;최재호;정의승
    • Proceedings of the ESK Conference
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    • 1996.04a
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    • pp.313-319
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    • 1996
  • Human posture prediction and motion simulaiton methods try to solve inverse kinematic problems based on the optimization concept. It is of great concern to develop an optimization method which soloves complicated optimization models in an efficient way in order for the models to be biomechanically sound. In this study, a new optimization method for posture prediction, which is named the Complex Method, is presented. The Complex Method demonstrates more flexibility in a way that it can deal with various forms of objective functions with constraints. This is because the method is a function-value-based approach. A two-eimensional whole-body lifting task was selected as an example of posture prediction, and a comparison study with te incrementation method was conducted in order to evaluate the accuracy of the Complex Method.

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An Evaluation Method for the Musculoskeletal Hazards in Wood Manufacturing Workers Using MediaPipe (MediaPipe를 이용한 목재 제조업 작업자의 근골격계 유해요인 평가 방법)

  • Jung, Sungoh;Kook, Joongjin
    • Journal of the Semiconductor & Display Technology
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    • v.21 no.2
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    • pp.117-122
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    • 2022
  • This paper proposes a method for evaluating the work of manufacturing workers using MediaPipe as a risk factor for musculoskeletal diseases. Recently, musculoskeletal disorders (MSDs) caused by repeated working attitudes in industrial sites have emerged as one of the biggest problems in the industrial health field while increasing public interest. The Korea Occupational Safety and Health Agency presents tools such as NIOSH Lifting Equations (NIOSH), OWAS (Ovako Working-posture Analysis System), Rapid Upper Limb Assessment (RULA), and Rapid Entertainment Assessment (REBA) as ways to quantitatively calculate the risk of musculoskeletal diseases that can occur due to workers' repeated working attitudes. To compensate for these shortcomings, the system proposed in this study obtains the position of the joint by estimating the posture of the worker using the posture estimation learning model of MediaPipe. The position of the joint is calculated using inverse kinetics to obtain an angle and substitute it into the REBA equation to calculate the load level of the working posture. The calculated result was compared to the expert's image-based REBA evaluation result, and if there was a result with a large error, feedback was conducted with the expert again.

Motion Capture of the Human Body Using Multiple Depth Sensors

  • Kim, Yejin;Baek, Seongmin;Bae, Byung-Chull
    • ETRI Journal
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    • v.39 no.2
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    • pp.181-190
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    • 2017
  • The movements of the human body are difficult to capture owing to the complexity of the three-dimensional skeleton model and occlusion problems. In this paper, we propose a motion capture system that tracks dynamic human motions in real time. Without using external markers, the proposed system adopts multiple depth sensors (Microsoft Kinect) to overcome the occlusion and body rotation problems. To combine the joint data retrieved from the multiple sensors, our calibration process samples a point cloud from depth images and unifies the coordinate systems in point clouds into a single coordinate system via the iterative closest point method. Using noisy skeletal data from sensors, a posture reconstruction method is introduced to estimate the optimal joint positions for consistent motion generation. Based on the high tracking accuracy of the proposed system, we demonstrate that our system is applicable to various motion-based training programs in dance and Taekwondo.

Research of Body Pressure Distribution Change with the Use of BackJoy and Satisfaction of Human Sensibility

  • Kim, Kwangoh;Yoon, Jungmin;Ahn, Sungyong;Kim, Daseuran;Park, Peom
    • Journal of the Ergonomics Society of Korea
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    • v.33 no.1
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    • pp.59-68
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    • 2014
  • Objective: The aim of this study is to investigate the effect of BackJoy on how it effectively reduces the physical load generated in a posture in which the user sits, increases user's comfort and satisfaction, and maintains the correct posture. Background: Because of development of science and economic development, most office workers and students spend about 75% of their working time in chairs. However most of them have a poor posture. Method: This experiment conducted measurement using a pressure mat and surveyed to evaluate fatigue level, satisfaction and comfort of sit. The study is experimented 20 male and 14 female participants. The participants carried out four different types of tasks and each task took 20 minutes long. Results: In the case of experiment results before and after the use of BackJoy, average pressure, contact area and pressure per unit area appear to prove that using BackJoy is more effective. Conclusion: Through this study, the BackJoy's effects for the maintenance of good posture and loads that occur in the body are reduced. In the future study, there are some researches needed for various verifications using an EMG sensor that shows loads of vertebrae and we need to analyze each group of the participants by dividing them. Application: The evaluation method used in this study can be applied to evaluating ergonomic chairs.

The Relationship between Personality Factors and Characteristics of Human Figure in Kinetic Family Drawing among High-school Girls (여고생의 인성과 동적가족화(KFD)에 나타난 인물상의 특성과의 관계)

  • Kim Gab-Sook;Jeon Young-Sook
    • Journal of Families and Better Life
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    • v.23 no.6 s.78
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    • pp.79-93
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    • 2005
  • The study investigated whether the characteristics of human figures in Kinetic Family Drawing showed significant differences according to the drawer's personality (neurosis, intellectual openness, friendliness, extroversion, sincerity). The participants of this study were 340 high-school girls. The Five Factors Personality Test was conducted to assess personality factors and the Kinetic Family Drawing Test was used to obtain data on drawing characteristics. The data were analyzed using Chi-square. The results of this study are as follows: First, there were significant differences in ten subcategories such as face, countenance, eyes, mouth, inclusion of body. hands, posture, erasure, exertion of pressure on the paper, and lines, according to the degree of neurosis. Second, there were significant differences in countenance, eyes, posture, exertion of pressure on the paper, and lines according to the degree of extroversion. Third, there were significant differences in face, countenance, eyes, and posture, according to the degree of openness. Fourth, there were significant differences in erasure and lines according to the degree of friendliness Fifth, there were significant differences in countenance and posture according to the degree of sincerity. This study proved that among the personality factors, neurosis is most highly related with characteristics of persons drawn in the Kinetic Family I)lawing, whereas countenance and posture in the drawing were highly indicative of personality factors.