• Title/Summary/Keyword: home multimedia

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MHP-based Multi-Step the EPG System using Preference of Audience Groups (시청자 그룹 선호도를 이용한 MHP 기반의 다단계 EPG 시스템)

  • Lee, Si-Hwa;Hwang, Dae-Hoon
    • Journal of Korea Multimedia Society
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    • v.12 no.2
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    • pp.219-230
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    • 2009
  • With the development of broadcasting technology from analogue to interactive digital, the number of TV channels and TV contents provided to audiences is increasing in a rapid speed. In this multi-channel world, it is difficult to adapt to the increase of the TV channel numbers and their contents merely using remote controller to search channels. For these reasons, the EPG system, one of the essential services providing convenience to audiences, is proposed in this paper. Collaborative filtering method with multi-step filtering is used in EPG to recommend contents according to the preference of audience groups with similar preference. To implement our designed TV contents recommendation EPG, we prefer DiTV and use JavaXlet programming based on MHP. The European DVB-MHP specification will be also our domestic standard in DiTV. Finally, the result is verified by OpenMHP emulator.

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Implementation of QoS-awared MAC Protocol for Home Networks (홈 네트워크를 위한 QOS 보장형 매체접속제어 프로토콜의 구현)

  • 황원주
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.2
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    • pp.228-238
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    • 2003
  • We believe that existing wire solutions such as HomePNA2.0 using phone lines and HomePlug using power line and wireless solution such as HomeRF are the most promising solutions, because of its cost-effectiveness. However, MAC protocols of these solutions provide only Class of Service(CoS) using priority mechanism like HomePNA and HomePlug or consider only voice among real-time traffics like HomeRF. For these reasons, we perceive the needs of the new MAC protocol which is no new wire solution and provides guaranteed Quality of Service (QoS) for not only voice but also video and audio. In light of this, we present the design and software implementation of a new MAC protocol for Home Networks. Our evaluation results of software implementation verify that proposed MAC protocol can provide low delay, low loss, and low jitter to real-time traffic by reserving bandwidth.

Multimedia UCC Services as a Web 2.0 and Consumer Participation (웹2.0의 동영상 UCC 서비스현황과 소비자 참여)

  • Kim, Yeon-Jeong;Park, Sun-Young
    • Journal of Families and Better Life
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    • v.26 no.1
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    • pp.95-105
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    • 2008
  • This paper identifies current status and key determinants of participation in multimedia UCC as a web2.0 paradigm. Significant factors composed of IT digital convergence environments and young generation's value, attitude to connecting to web (human relation, visual expressionism, arousal, et al). This paper analyze multimedia UCC service status & current status of participation level of UCC users. The research implemented to analysis customer click streaming data (inter-temporary page-view, unique user)of small-mid multimedia UCC Company and to 2nd data(ww.rankey.com) for page-view and unique user to participation tendency by age and sex about total participation amount of multimedia UCC. In case of young generation be familiar with new internet service, Internet web space meaning important information seeking media and 1 person media able to connect to new web network as prosumer. In UCC centered internet business, web based customers implemented the role of prosumer as generate web contents and consuming to net-working.

A design of MASBM (Multi-Agent Service Bundle Manager) architecture for Smart Space Middleware (Smart Space Middleware를 위한 MASBM (Multi-Agent Service Bundle Manager) 구조 설계)

  • Son, Min-Woo;Shim, Ghi-Taek;Lee, Ju-Yeon;Shin, Dong-Il;Shin, Dong-Kyoo
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.11b
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    • pp.625-627
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    • 2005
  • 사용자가 시간과 장소에 구애 받지 않고 컴퓨터를 자연스럽고 효율성 있게 사용할 수 있는 환경을 의미하는 유비쿼터스 컴퓨팅은 네트워크와 센서(Sensor), smart devices, 무선 통신과 smart middleware(UPnP(Universal Plug and Play), Jini, HAVi(Home Audio Video Interoperability) IEEE 1394, PLC (Power Line Communication) 등) 등을 기반으로 Smart Space를 만들 수 있다. 그러나 여러 종류의 가전제품들이 늘어나고 수많은 사용자들의 요구를 충족시키기엔 smart middleware의 단일 제어로는 처리가 불가능하여 본 논문에서는 이기종간의 미들웨어간의 상호작용을 위해 개발된 OSGi(Open Service Gateway Initiative) Spec. 3에서 제공하는 서비스 플랫폼(Service Platform)을 기반으로 사용자/디바이스 관리 및 분산 시스템 등의 취약점들을 보완하여 Smart Space상에서 효율적인 서비스 번들을 관리하기 위해 MASBM(Multi-Agent Service Bundle Manager)을 제안하였다.

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Adjacent Terminal Device Detection Technique for User Mobility Support on Home Entertainment System (홈 엔터테인먼트 시스템에서 사용자 이동성 지원을 위한 인접 터미널 장치 탐색 기법)

  • Kim, Sang-Wook;Jung, E-Gun
    • Journal of Korea Multimedia Society
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    • v.12 no.1
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    • pp.156-167
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    • 2009
  • Computing environment is evolving rapidly to ubiquitous environment. It thus makes people access and utilize any resource on the move and makes location of objects rise to the rank of the most important information. However provision of location information is too restrictive in small environments such as a home or building. In this paper we propose a home entertainment system which supports user mobility based on sensor networks and distributed devices. The proposed system estimates a user location by using signal strength received from Bluetooth ad-hoc networks. This estimated location information can tell which device a user can take advantage of while moving. In order to prove possibility of user mobility support, the system is implemented on our UPnP A/V framework home entertainment system to provide content streaming and the result shows that a provision of service for mobile users could be possible in small ubiquitous computing environments.

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A Study on the Self-Healing Mechanism using Spanning Tree Algorithm for PLC-based Home Network (전력선 홈 네트워크를 위한 스패닝 트리 알고리즘 기반의 자동 중계 기술 연구)

  • Hwang, Min-Tae;Choi, Sung-Soo;Lee, Won-Tae
    • Journal of Korea Multimedia Society
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    • v.11 no.7
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    • pp.986-996
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    • 2008
  • The home network environment based on the power line communication has some unexpected events. The noise source from the home appliances makes the network impedance increased, and the transmission packets distorted. Therefore the packet transmission from the source node may not be delivered to the destination node directly. In this paper we propose a new self-healing mechanism which relays the packet to the directly unreachable destination automatically with the help of intermediate nodes. In order to choose the minimum required intermediate nodes our mechanism makes a spanning tree with both the directly reachable nodes and indirectly reachable nodes via the intermedia nodes. We developed the network simulator in order to compare its performance to the Echelon's repeater selecting mechanism. Though it required more packet relations than Echelon's but the reachable probability to the destination was highly increased about two times.

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Software Architecture of IEEE1394 Based Home Network for Guaranteeing Real-Time Characteristics of Isochronous Service and Event (IEEE1394 기반의 홈 네트웍에서 이벤트와 등시성 서비스의 실시간성 보장을 위한 소프트웨어 구조)

  • Park, Dong-Hwan;O, Bong-Jin;Gang, Sun-Ju
    • The KIPS Transactions:PartA
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    • v.9A no.2
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    • pp.181-190
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    • 2002
  • IEEE1394 is a de facto standard for the home network interfaces of digital multimedia home devices including digital A/V systems, digital camcorders, and PCs. Recently, it has been used in applications to guarantee the real-time characteristics such as home automation system and IICP (Instrument and Industrial Control Protocol). In order to guarantee real-time requirements in these IEEE1394-based real-time applications, this thesis proposes the software architecture of an IEEE1394 based home network that supports the guarantee for service's react-time characteristics. The proposed architecture has a real-time IEEE1394 device driver and event service architecture for guarantee real-time characteristics. The real-time device driver supports priority-based queueing of packets and mechanism to reduce the interrupt latency time in ISR. The event service architecture supports a real-time events delivery based on home network service using real-time event channel. This architecture can accommodate the real-time requirements of various applications and services such as digital multimedia services with QoS guarantees. home automation system required real-tine characteristics.

A UPnP A/V Multimedia System using Prediction of Mobility for Mobile User (이동하는 사용자를 위한 이동성 예측을 이용하는 UPnP A/V 멀티미디어 시스템)

  • Kim, Kyung-Deok;Jung, E-Gun
    • Journal of Korea Multimedia Society
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    • v.12 no.11
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    • pp.1509-1520
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    • 2009
  • Contrary to ubiquitous environments, indoor computing environments like home network doesn't support user mobility. This paper suggests UPnP A/V multimedia system using prediction of mobility for adaption of seamless multimedia service. The multimedia system enables indoor mobile users to play multimedia contents by transferring the current session to an adjacent device automatically. The system represents users' contextual information by Five Ws and One H model, and predicts user's movements by using contextual information and transitions of locations. The prediction basically includes multiple locations so that it improves accuracy of prediction. We evaluated the suggested system using in accuracy of prediction, time for prediction, handover time for service, and the system showed that adapt ion of seamless multimedia service was enabled by using prediction of mobility on mobile user.

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A Security Level Decision Method for Multimedia System (멀티미디어 시스템 정보보호수준 결정 기법)

  • Kim, Tai-Hoon;Lee, Deok-Gyu;Yeo, Sang-Soo;Cho, Sung-Eon
    • Journal of Advanced Navigation Technology
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    • v.12 no.1
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    • pp.61-67
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    • 2008
  • Each organization installing and operating multimedia system, to achieve the goal of organization, should decide security level, implement security countermeasure, and manage these countermeasures to keep the effects. To decide and manage security level of multimedia system, the first, organizations must be able to decide security level, and then, organizations must establish procedures for building security countermeasures according to security level. For the next step, organizations must be able to select areas where security countermeasures should be applied, and the last, organizations must be able to evaluate and improve the effect of security countermeasures. In this paper, based on the analysis of threat to multimedia system and the consideration for multimedia assets, we propose a method for deciding security level of multimedia system.

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A Study on the Transmission Characteristics and Channel Capacity of Telephone Line Communication System (전화선 통신 시스템의 전송특성 및 채널용량에 관한 연구)

  • Roh, Jae-Sung;Chang, Tae-Hwa
    • Journal of Digital Contents Society
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    • v.10 no.2
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    • pp.233-238
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    • 2009
  • The advances in the digital communication and network technology, Internet technology and the proliferation of smart appliances in home, have dramatically increased the need for a high speed/high quality home network. As consumer electronic devices and computing devices are increasing in the home network, it is obvious that the data traffic of home network increases as well. Various home network devices want to access Internet servers to get multimedia contents. Therefore, we introduce TLC(Telephone Line Carrier) system for networked digital consumer electronic appliances within a house using Ethernet or wire/wireless technology. In the future home network environment, the primary purposes of the smart home network based TLC are to create low-cost, easily deployable, high performance, and wide coverage throughout the home. In this paper, the channel capacity of telephone line communication system is evaluated and compared as a function of transmission power, number of OFDM carrier, channel loss, and noise loss for smart home network.

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