• Title/Summary/Keyword: grid search algorithm

Search Result 111, Processing Time 0.029 seconds

(An O(log n) Parallel-Time Depth-First Search Algorithm for Solid Grid Graphs (O(log n)의 병렬 시간이 소요되는 Solid Grid 그래프를 위한 Depth-First Search 알고리즘)

  • Her Jun-Ho;Ramakrishna R.S.
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.33 no.7
    • /
    • pp.448-453
    • /
    • 2006
  • We extend a parallel depth-first search (DFS) algorithm for planar graphs to deal with (non-planar) solid grid graphs, a subclass of non-planar grid graphs. The proposed algorithm takes time O(log n) with $O(n/sqrt{log\;n})$ processors in Priority PRAM model. In our knowledge, this is the first deterministic NC algorithm for a non-planar graph class.

Path-finding by using generalized visibility graphs in computer game environments (컴퓨터 게임 환경에서 일반화 가시성 그래프를 이용한 경로찾기)

  • Yu, Kyeon-Ah;Jeon, Hyun-Joo
    • Journal of the Korea Society for Simulation
    • /
    • v.14 no.3
    • /
    • pp.21-31
    • /
    • 2005
  • In state-of-the-art games, characters can move in a goal-directed manner so that they can move to the goal position without colliding obstacles. Many path-finding methods have been proposed and implemented for these characters and most of them use the A* search algorithm. When .the map is represented with a regular grid of squares or a navigation mesh, it often takes a long time for the A* to search the state space because the number of cells used In the grid or the mesh increases for higher resolution. Moreover the A* search on the grid often causes a zigzag effect, which is not optimal and realistic. In this paper we propose to use visibility graphs to improve the search time by reducing the search space and to find the optimal path. We also propose a method of taking into account the size of moving characters in the phase of planning to prevent them from colliding with obstacles as they move. Simulation results show that the proposed method performs better than the grid-based A* algorithm in terms of the search time and space and that the resulting paths are more realistic.

  • PDF

ACA: Automatic search strategy for radioactive source

  • Jianwen Huo;Xulin Hu;Junling Wang;Li Hu
    • Nuclear Engineering and Technology
    • /
    • v.55 no.8
    • /
    • pp.3030-3038
    • /
    • 2023
  • Nowadays, mobile robots have been used to search for uncontrolled radioactive source in indoor environments to avoid radiation exposure for technicians. However, in the indoor environments, especially in the presence of obstacles, how to make the robots with limited sensing capabilities automatically search for the radioactive source remains a major challenge. Also, the source search efficiency of robots needs to be further improved to meet practical scenarios such as limited exploration time. This paper proposes an automatic source search strategy, abbreviated as ACA: the location of source is estimated by a convolutional neural network (CNN), and the path is planned by the A-star algorithm. First, the search area is represented as an occupancy grid map. Then, the radiation dose distribution of the radioactive source in the occupancy grid map is obtained by Monte Carlo (MC) method simulation, and multiple sets of radiation data are collected through the eight neighborhood self-avoiding random walk (ENSAW) algorithm as the radiation data set. Further, the radiation data set is fed into the designed CNN architecture to train the network model in advance. When the searcher enters the search area where the radioactive source exists, the location of source is estimated by the network model and the search path is planned by the A-star algorithm, and this process is iterated continuously until the searcher reaches the location of radioactive source. The experimental results show that the average number of radiometric measurements and the average number of moving steps of the ACA algorithm are only 2.1% and 33.2% of those of the gradient search (GS) algorithm in the indoor environment without obstacles. In the indoor environment shielded by concrete walls, the GS algorithm fails to search for the source, while the ACA algorithm successfully searches for the source with fewer moving steps and sparse radiometric data.

Lightweight Algorithm for Digital Twin based on Diameter Measurement using Singular-Value-Decomposition (특이값 분해를 이용한 치수측정 기반 디지털 트윈 알고리즘 경량화)

  • Seungmin Lee;Daejin Park
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.18 no.3
    • /
    • pp.117-124
    • /
    • 2023
  • In the machine vision inspection equipment, diameter measurement is important process in inspection of cylindrical object. However, machine vision inspection equipment requires complex algorithm processing such as camera distortion correction and perspective distortion correction, and the increase in processing time and cost required for precise diameter measurement. In this paper, we proposed the algorithm for diameter measurement of cylindrical object using the laser displacement sensor. In order to fit circle for given four input outer points, grid search algorithms using root-mean-square error and mean-absolute error are applied and compared. To solve the limitations of the grid search algorithm, we finally apply the singular-value-decomposition based circle fitting algorithm. In order to compare the performance of the algorithms, we generated the pseudo data of the outer points of the cylindrical object and applied each algorithm. As a result of the experiment, the grid search using root-mean-square error confirmed stable measurement results, but it was confirmed that real-time processing was difficult as the execution time was 10.8059 second. The execution time of mean-absolute error algorithm was greatly improved as 0.3639 second, but there was no weight according to the distance, so the result of algorithm is abnormal. On the other hand, the singular-value-decomposition method was not affected by the grid and could not only obtain precise detection results, but also confirmed a very good execution time of 0.6 millisecond.

A heuristic path planning method for robot working in an indoor environment (실내에서 작업하는 로봇의 휴리스틱 작업경로계획)

  • Hyun, Woong-Keun
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.9 no.8
    • /
    • pp.907-914
    • /
    • 2014
  • A heuristic search algorithm is proposed to plan a collision free path for robots in an indoor environment. The proposed algorithm is to find a collision free path in the gridded configuration space by proposed heuristic graph search algorithm. The proposed algorithm largely consists of two parts : tunnel searching and path searching in the tunnel. The tunnel searching algorithm finds a thicker path from start grid to goal grid in grid configuration space. The tunnel is constructed with large grid defined as a connected several minimum size grids in grid-based configuration space. The path searching algorithm then searches a path in the tunnel with minimum grids. The computational time of the proposed algorithm is less than the other graph search algorithm and we analysis the time complexity. To show the validity of the proposed algorithm, some numerical examples are illustrated for robot.

Fast Uneven Multi-Hexagon-Grid Search Algorithm for Integer Pel Motion Estimation of H.264 (H.264 의 고속 정수 단위 화소 움직임 예측을 위한 개선된 Uneven Multi-Hexagon-grid 검색 알고리즘)

  • Lee In-Jik;Kim Cheong-Ghil;Kim Shin-Dug
    • Annual Conference of KIPS
    • /
    • 2006.05a
    • /
    • pp.153-156
    • /
    • 2006
  • 본 논문에서는 H.264 표준화 기구인 Joint Video Team(JVT) 권고안의 정수 단위 화소 움직임 예측을 위한 Unsymmetrical-cross Multi-Hexagon-grid Search(UMHexagonS) 알고리즘에서 Uneven Multi-Hexagon-grid Search(UMHGS) 부분을 개선한 알고리즘을 제안한다. 제안하는 알고리즘은 이전 프레임의 동일위치 또는 상위 모드에서 이미 선택된 움직임 벡터(MV: Motion Vector)를 이용하여 신호 대 잡음 비(PSNR: Peak Signal to Noise Ratio) 및 평균 비트 율(Average Bitrates)을 유지하면서, 현재 매크로블록의 검색영역을 줄이는 것이 가능하다. 제안하는 알고리즘의 성능은 Full Search Block Matching Algorithm(FSBMA) 및 UMHexagonS 알고리즘의 integer pel 에 대한 SAD(Sum of Absolute Difference) 연산횟수로 비교평가 하였다. 그 결과, FSBMA 에 비하여 평균 97.64%, UMHexagonS 에 비하여는 평균 17.48%의 연산횟수를 감소시키는 우수함을 보였다.

  • PDF

Tuning the Architecture of Support Vector Machine: The Case of Bankruptcy Prediction

  • Min, Jae-H.;Jeong, Chul-Woo;Kim, Myung-Suk
    • Management Science and Financial Engineering
    • /
    • v.17 no.1
    • /
    • pp.19-43
    • /
    • 2011
  • Tuning the architecture of SVM (support vector machine) is to build an SVM model of better performance. Two different tuning methods of the grid search and the GA (genetic algorithm) have been addressed in the literature, each of which has its own methodological pros and cons. This paper suggests a combined method for tuning the architecture of SVM models, which employs the GAM (generalized additive models), the grid search, and the GA in sequence. The GAM is used for selecting input variables, and the grid search and the GA are employed for finding optimal parameter values of the SVM models. Applying the method to a bankruptcy prediction problem, we show that SVM model tuned by the proposed method outperforms other SVM models.

Dual-Algorithm Maximum Power Point Tracking Control Method for Photovoltaic Systems based on Grey Wolf Optimization and Golden-Section Optimization

  • Shi, Ji-Ying;Zhang, Deng-Yu;Ling, Le-Tao;Xue, Fei;Li, Ya-Jing;Qin, Zi-Jian;Yang, Ting
    • Journal of Power Electronics
    • /
    • v.18 no.3
    • /
    • pp.841-852
    • /
    • 2018
  • This paper presents a dual-algorithm search method (GWO-GSO) combining grey wolf optimization (GWO) and golden-section optimization (GSO) to realize maximum power point tracking (MPPT) for photovoltaic (PV) systems. First, a modified grey wolf optimization (MGWO) is activated for the global search. In conventional GWO, wolf leaders possess the same impact on decision-making. In this paper, the decision weights of wolf leaders are automatically adjusted with hunting progression, which is conducive to accelerating hunting. At the later stage, the algorithm is switched to GSO for the local search, which play a critical role in avoiding unnecessary search and reducing the tracking time. Additionally, a novel restart judgment based on the quasi-slope of the power-voltage curve is introduced to enhance the reliability of MPPT systems. Simulation and experiment results demonstrate that the proposed algorithm can track the global maximum power point (MPP) swiftly and reliably with higher accuracy under various conditions.

An Application of Harmony Search Algorithm for Operational Cost Minimization of MicroGrid System (마이크로 그리드 운영비용 최소화를 위한 Harmony Search 알고리즘 응용)

  • Rhee, Sang-Bong;Kim, Kyu-Ho;Kim, Chul-Hwan
    • The Transactions of The Korean Institute of Electrical Engineers
    • /
    • v.58 no.7
    • /
    • pp.1287-1293
    • /
    • 2009
  • This paper presents an application of Harmony Search (HM) meta-heuristic optimization algorithm for optimal operation of microgrid system. The microgrid system considered in this paper consists of a wind turbine, a diesel generator, and a fuel cell. An one day load profile which divided 20 minute data and wind resource for wind turbine generator were used for the study. In optimization, the HS algorithm is used for solving the problem of microgrid system operation which a various generation resources are available to meet the customer load demand with minimum operating cost. The application of HS algorithm to optimal operation of microgrid proves its effectiveness to determine optimally the generating resources without any differences of load mismatch and having its nature of fast convergency time as compared to other optimization method.

Efficient Hole Searching Algorithm for the Overset Grid System with Relative Body Motion (상대운동이 있는 중첩격자계에 효율적인 Hole Searching Algorithm 개발)

  • Lee, Seon-Hyeong;Chae, Sang-Hyun;Oh, Se-Jong;Yee, Kwan-Jung
    • Journal of the Korean Society for Aeronautical & Space Sciences
    • /
    • v.39 no.11
    • /
    • pp.995-1004
    • /
    • 2011
  • Object X-ray method commonly used for hole search in overset grids requires huge amount of time due to complicated vector calculations to search the cross-points as well as time-consuming hole search algorithm with respect to background grids. Especially, when the grid system is in motion relative to the background, hole points should be searched at every time step, leading to hung computational burden. To cope with this difficulties, this study presents an efficient hole search algorithm mainly designed to reduce hole searching time. To this end, virtual surface with reduced grid points is suggested and logical operators are employed as a classification algorithm instead of complicated vector calculations. In addition, the searching process is further accelerated by designating hole points in a row rather than discriminating hole points with respect to each background grid points. If there exists a relative motion, the present algorithm requires much less time because only the virtual surface needs to be moved at every time step. The hole searching time has been systematically compared for a few selected geometries.