• 제목/요약/키워드: graphical cues

검색결과 3건 처리시간 0.019초

소리내어 책읽기에서 나타나는 실수를 통한 유아의 읽기전략 분석 (The Analysis of Reading Strategies from Errors of Children's Oral Reading Action)

  • 김정화;이문정
    • 아동학회지
    • /
    • 제24권5호
    • /
    • pp.91-104
    • /
    • 2003
  • This study analized the strategies in beginning readers by age and reading ability. Sixty 4-and 5-year old subjects took a reading test based on Bsatjes & Brown(1997) and Park, et a1.(1989). They read contextual and non-contextual storybooks. Errors in oral reading were recorded as mispronunciations, substitutions, omissions, insertions, teacher-assistance and self-corrections. Mispronunciations and substitutions were Specifically evaluated for graphic and contextual reading strategies. Data were analyzed by percentage and mean. Results revealed that children made more mispronunciation errors in reading the non-contextual story book. They used graphic information more than contextual information. Fine-year olds and high-level readers developed the use of graphic and contextual cues simultaneously.

  • PDF

그래픽 정보에서의 시각단서 적용에 따른 몰입과 재인 성향 (Tendency of Immersion and Recognition on Application of Visual Cue in Graphic Information)

  • 권효정;이화세
    • 한국멀티미디어학회논문지
    • /
    • 제15권9호
    • /
    • pp.1174-1183
    • /
    • 2012
  • 본 연구는 다변화된 정보 인터페이스 환경에서 사용자의 시각 몰입과 재인 과정에 시각단서가 어떠한 역할을 하는지와, 시각정보 구조와의 관련성을 분석하기 위하여 실시되었다. 그리하여 최신 그래픽 정보 사용자 트렌드를 고려하여 과학적인 도구와 주관적 내면 평가를 활용한 평가모형을 설계하고, 보다 체계적인 실험과정을 통하여 획득한 몰입과 재인의 사용자 경험 데이터를 분석하였다. 이를 토대로 향후 최신의 디바이스에 광범위하게 적용 가능한 그래픽 정보 사용자의 기초설계모형과 표준 평가 모형을 구축하는 데 기여할 수 있을 것이다.

Development of UAV Teleoperation Virtual Environment Based-on GSM Networks and Real Weather Effects

  • AbdElHamid, Amr;Zong, Peng
    • International Journal of Aeronautical and Space Sciences
    • /
    • 제16권3호
    • /
    • pp.463-474
    • /
    • 2015
  • Future Ground Control Stations (GCSs) for Unmanned Aerial Vehicles (UAVs) teleoperation targets better situational awareness by providing extra motion cues to stimulate the vestibular system. This paper proposes a new virtual environment for long range Unmanned Aerial Vehicle (UAV) control via Non-Line-of-Sight (NLoS) communications, which is based on motion platforms. It generates motion cues for the teleoperator for extra sensory stimulation to enhance the guidance performance. The proposed environment employs the distributed component simulation over GSM network as a simulation platform. GSM communications are utilized as a multi-hop communication network, which is similar to global satellite communications. It considers a UAV mathematical model and wind turbulence effects to simulate a realistic UAV dynamics. Moreover, the proposed virtual environment simulates a Multiple Axis Rotating Device (MARD) as Human Machine Interface (HMI) device to provide a complete delay analysis. The demonstrated measurements cover Graphical User Interface (GUI) capabilities, NLoS GSM communications delay, MARD performance, and different software workload. The proposed virtual environment succeeded to provide visual and vestibular feedbacks for teleoperators via GSM networks. The overall system performance is acceptable relative to other Line-of-Sight (LoS) systems, which promises a good potential for future long range, medium altitude UAV teleoperation researches.