• Title/Summary/Keyword: graphic design

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A Comparative Analysis on the Official Merchandises of Popular Domestic and Foreign Singers (국내·외 대중가수의 공식 상품 현황 비교분석)

  • Lee, Misuk;Chung, Kyunghee
    • Journal of Fashion Business
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    • v.17 no.5
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    • pp.151-164
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    • 2013
  • This study analyzes the conditions of merchandises from the popular domestic and foreign. In this study, 845 merchandises of 18 popular singers in Korea and 705 merchandises of 20 popular foreign singers are selected. The results of this study are as follows. First, the highest order of merchandise categories among Korean singers are stationeries and toys, followed by fashion accessories, clothes and interior decoration products. For the foreign singers, the highest order of merchandise categories are clothes, followed by fashion accessories, stationeries and toys, and interior decoration products. Second, the most common characteristics of graphic images on the merchandises from Korean singers are characters and expressions of person and body followed by logos, symbols, and gestures of body. Among the foreign singers, the most common characteristics of graphic images are logos, symbols, and gestures of body followed by logos, symbols. Third, by comparing the price ranges between the Korean and foreign merchandises, it is found that foreign singers' merchandises have a more diverse price range than local ones. The highest ordered price ranges among Korean singers are less than 10,000 won, followed by 10,000~20,000 won and 20,000~30,000 won. Among the foreign singers, the highest ordered price ranges are 20,000~30,000 won, followed by 20,000~30,000 won, and 30,000~40,000 won, and less than 10,000 won.

The Effectiveness of DSS in the Stage of Problem Diagnosis-Definition (문제진단 및 정의단계의 DSS 사용효과)

  • Kwon Oh-Tack;Lee Jae-Guan
    • Management & Information Systems Review
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    • v.5
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    • pp.33-59
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    • 2000
  • Problem definition is as important as problem solving in decision making. Decision makers, however, tend to see problem partly or to define it unclearly. The researchers on decision making tend to lay a focus only on the Process of solving the given problem. This dissertation empirically studied the Problem diagnosis and definition in the decision making process. This study developed three kinds of DSS(Decision Support System) for the research and analyzed the effectiveness of the problem diagnosis and definition using DSS developed in this study. The three kinds of DSS are K-T(Kennel and Tregoe) DSS which is a method of table-styled information Presentation, and F-N(Fact-Net) DSS and C-E(Cause and Effect) DSS which are methods of graphic-styled information presentation. The empirical study was conducted twice; the pilot test and the main test. The samples of experiment are 218 students for the pilot test and 259 students for the main test. The author used K-T DSS and F-N DSS for the pilot test, and the revised K-T DSS and C-E DSS for the main test. A questionnaire survey method was included in the main test process The result of the study shows that the group using DSS in problem diagnosis and definition is more effective than the group not using DSS. A table-styled information presentation DSS, K-T, turns out more effective than a graphic-styled information presentation DSS, F-N, K-T DSS and C-E DSS showed no significant differences in the effectiveness in the main test. These results indicate that the use of DSS in the stage of problem diagnosis and definition is very effective and the methods and types of system design are a significant factors for DSS development.

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The Effective Maintenance of Sewage Treatment Plant with Development of Database Management Library (자료관리(資料管理) Library의 개발(開發)을 통한 하수처리장(下水處理場)의 효율적(效率的)인 유지관리(維持管理))

  • Lee, Jae-Kee;Lee, Hyun-Jik;Choi, Suk-Kun;Park, Kyung-Yeol;Lho, Byeong-Cheol
    • Journal of Korean Society for Geospatial Information Science
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    • v.5 no.1 s.9
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    • pp.103-118
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    • 1997
  • In recent years, there have been emerging the establishment and extension of sewage treatment facilities in many cities due to population growth and high standard for sewage treatment. The objective of this study is to develop and implement a Data Management Library which could deal with enormous amount of graphic and attribute data effectively and afficiently. Based on the Data Management Library developed, the Sewage Treatment Management System(STMS) was Implemented and investigated in preparation for the extension of sewage treatment facilities. Cheongju city enviromental station was selected as a test site. We first analyzed current work flow in sewage treatment and then performed database design suitable for managing sewage treatment in effective fashion. The STMS consists mainly of two parts : one is for manipulating the graphic and attribute data and the other for application of sewage treatment related works. Conclusively, the STMS developed in this study could be utilized as a comer stone for an effective maintenance and management of sewage treatment.

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Design of Baseball Simulation Game Development Using Sensor Technology (센서기술을 활용한 야구시뮬레이션 게임 개발을 위한 설계)

  • Kim, Do-Goan;Nam, Soo-tai;Jin, Chan-Yong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.199-201
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    • 2013
  • 'Sportainment' like Golfzon, which combines the elements of sports and entertainment have a lot of potential and development as new business items in the view of overcome many limitations such as time and place in real sports. For ultimately developing baseball simulation game as 'sportainment', this paper as the early stage suggests the system which can analyze pitching and swing. Unlike speed-gun measurement for moving ball, it uses sensor technology to take information of ball speed and movement and reproduces graphic screen based on the information collected from sensors with graphic technology. Hitter's swing and hit-ball can be measured in the similar way. This baseball simulation game is expected to develop as one of successful indoor spotainment businesses such as Golfzon.

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Longitudinal Control Using Linear Quadratic Tracker with Integrator and Handling Qualities for Unmanned Rotorcraft (LQTI를 이용한 회전익 무인항공기 종방향 조종성 평가를 위한 제어법칙 설계 및 조종성 평가)

  • Lee, Changmin;Kim, Sungkeun;Jo, Seunghwan;Ra, Chunggil;Kim, Ki-joon;Suk, Jinyoung;Kim, Seungkeun
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.45 no.5
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    • pp.393-400
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    • 2017
  • A virtual simulation test program to carry out the handling qualities of unmanned Rotorcraft has developed by using the MATLAB GUIDE(Graphic User Interface Development Environment). The handling quality evaluation program based on ADS-33E contributes to design the flight control system and to evaluate handling qualities. In addition, Linear Quadratic Tracker with Integrator(LQTI) attitude controller based on Linear Quadratic Regulator(LQR) for to rotorcraft BO-105C and the effects of the handling qualities is analyzed change to weight matrices of the Q and R.

FPGA Design of LCD Drive Circuit using USB Interface (USB 인터페이스를 이용한 LCD 구동회로의 FPGA 설계)

  • Lee, Seung-Ho;Lee, Ju-Hyeon
    • The KIPS Transactions:PartA
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    • v.9A no.1
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    • pp.53-60
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    • 2002
  • This paper describes a Gray Mode Graphic STN LCD drive circuit using USB interface. The drive circuit using USB interface can highly transfer image data created under PC t LCD. Hence, the LCD drive circuit doesn't use microprocessor for the convenience of users. The proposed LCD drive circuit part have been verified by simulation and by ALTERA EPF10K10TC144-3 FPGA implementation in VHDL. The USB interface part have been programmed in MS-Visual C++ 6.0. The validity and efficiency of the proposed LCD drive circuit have been verified by test board. After comparing this LCD drive circuit to specify it was verified that the developed LCD drive circuit showed good performances, such as convenience of users, low cost.

Development of Comprehensive performance test equipment to confirm the performance of small radar systems (소형 추적 레이다 시스템 성능확인을 위한 종합성능시험 장비 개발)

  • Hong-Rak Kim;Youn-Jin Kim;Seong-Ho Park;Man Hee LEE;Da-Been LEE
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.2
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    • pp.139-147
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    • 2023
  • The compact tracking radar system is a pulsed radar tracking system that searches, detects, and tracks targets in real time against aircraft targets with a small RCS(Radar Cross Section) maneuvering at high speed. This paper describes the development of comprehensive performance test equipment to verify the performance of the radar system in a anechoic chamber environment. Describes the design and manufacture of comprehensive performance test equipment to meet requirements, including the generation of simulated target signals to simulate aircraft target signals to verify performance in the laboratory environment of radar systems. It also describes a GUI(Graphic User Interface) program to check performance through a test in conjunction with the tracking radar system. Verify the comprehensive performance test equipment implemented through the performance test.

A New Methodology for Advanced Gas Turbine Engine Simulation

  • M.S. Chae;Y.C. Shon;Lee, B.S.;J.S. Eom;Lee, J.H.;Kim, Y.R.;Lee, H.J.
    • Proceedings of the Korean Society of Propulsion Engineers Conference
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    • 2004.03a
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    • pp.369-375
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    • 2004
  • Gas turbine engine simulation in terms of transient, steady state performance and operational characteristics is complex work at the various engineering functions of aero engine manufacturers. Especially, efficiency of control system design and development in terms of cost, development period and technical relevance implies controlling diverse simulation and identification activities. The previous engine simulation has been accomplished within a limited analysis area such as fan, compressor, combustor, turbine, controller, etc. and this has resulted in improper engine performance and control characteristics because of limited interaction between analysis areas. In this paper, we propose a new simulation methodology for gas turbine engine performance analysis as well as its digital controller to solve difficulties as mentioned above. The novel method has particularities of (ⅰ) resulting in the integrated control simulation using almost every component/module analysis, (ⅱ) providing automated math model generation process of engine itself, various engine subsystems and control compensators/regulators, (ⅲ) presenting total sophisticated output results and easy understandable graphic display for a final user. We call this simulation system GT3GS (Gas Turbine 3D Graphic Simulator). GT3GS was built on both software and hardware technology for total simulation capable of high calculation flexibility as well as interface with real engine controller. All components in the simulator were implemented using COTS (Commercial Off the Shelf) modules. In addition, described here includes GT3GS main features and future works for better gas turbine engine simulation.

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A Study on the Modelling Interface in Design With an emphasis on linear perspective and CAD programs (디자인의 모델링 인터페이스 투시도법과 CAD 프로그램을 중심으로)

  • Park, Hae-Cheon;Lim, Chang-Young
    • Archives of design research
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    • v.20 no.1 s.69
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    • pp.203-218
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    • 2007
  • Does CAD technology have a possibility to promote new logics of design thinking and form-creation? Starting with such a question, this study inquires into soical constructions of linear perspective and CAD programs. Using a concept of the modelling interface as an analytical frame, this study discusses; 1) a historical process in which the linear perspective, as a drawing-oriented modelling interface, had permeated its geometrical principles into the artificial environment and justified them in a dimension of the aesthetic discourse, 2) technological contexts in which computer-based modelling interfaces such CAD programs were developed and separated from the tradition of the linear perspective, with the introduction of new kinds of modelling algorithms and graphic user interfaces.

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Character Customizing System Based on Physiognomy -Focused on AION Character Creation System- (관상학에 근거한 캐릭터 커스터마이징 시스템 - 아이온 캐릭터 생성 시스템을 중심으로 -)

  • Jung, Suk-Ho;Lee, Wan-Bok;Kyung, Byung-Pyo;Ryu, Seuc-Ho;Lee, Dong-Lyeor
    • Journal of Korea Game Society
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    • v.10 no.6
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    • pp.3-14
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    • 2010
  • There has been a revolutionary growth and advancement in the area of online game, though the history of online games is shorter than that of the other genre. Among the elements consisting of a game, the character customizing system has advanced poorly when compared with the other elements of a game system. The poor computer graphics technology hindered the emergence of a good quality of a character customizing system. However the need of users for the rich facial expressions together with the rapid advancement of the computer graphic technology have driven the customizing system to provide a high degree of freedom to the extent that items for the face assembly could generate new profits. This paper analyzed the Aion Customizing System based on the art of physiognomy where the facial features of people are studied and analyzed, in order to make various personalized characters to the extent of increased freedom. According to our design, the more sophisticated and complex and subtle character customization system can be devised following the proposed design.