• Title/Summary/Keyword: graphic design

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Development of a CAD/CAM System for the Die Having Complex Geometric Solid Shape - for Rotary Blade as an Example - (자유곡면물체(自由曲面物體)의 금형설계(金型設計) 및 제작(製作)의 자동화(自動化)를 위한 CAD/DAM - 로우터리 경운(耕耘)날을 중심(中心)으로 -)

  • Kim, Soung Rai;Kim, Ki Dae
    • Korean Journal of Agricultural Science
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    • v.22 no.1
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    • pp.11-23
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    • 1995
  • The CAD/CAM system for the manufacturing automation is the newest technology in mechanical engineering area and becomes the important research subject nowadays. Most of all hardwares and softwares for the CAD/CAM system used in the our manufacturing companies such as automobile company are developed by the foreign country and the purchasing price of them is very expensive but their applicability to a certain area is very limited. This study was conducted to develope a CAD/CAM system for the design and the automatic manufacturing of the iron pattern shaped with 3 - dimensional free curved surface, and to test its applicability to the design and the manufacturing of the rotary blade. The results obtained from the study are as follow; 1. The CAD system which can process graphic procedures from the free curved surface shaped data was developed with personal computer. 2. The CAM main program was developed. This main program could produce CL data from CAD data file by checking the tool interference according to the cutting mode. 3. The sub. program which can simulate the tool trace from the CL data was developed. 4. The post processor for the Deckel FP2NC NC milling machine from CL data file was developed and the sub program could transmit NC program through modem to NC milling machine was developed. 5. The developed CAM system seemed to be applicable to any other system. Because the measuring results of the cross sectional thickness of the plastic model from the manufacturing iron pattern by the system showed that this system could properly check the tool interference. 6. In took 75~90 hours to manufacture two iron patterns of rotary blade. For the sake of convenience in applying to the other systems, this system was developed in BASIC and FORTRAN computer language and minimum portion of machine language as possible.

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A study on the characteristics of color application indicated from urban housing complex - A Forcuse on the Kirchsteigfeld Housing Complex in Potsdam City - (도시주거단지에 나타난 색채사용특성에 관한 연구 - 독일 포츠담시 Kirchsteigfeld 주거단지를 중심으로 -)

  • Lee, Seon-Min;Lee, Min-Seok
    • Korean Institute of Interior Design Journal
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    • v.16 no.6
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    • pp.250-257
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    • 2007
  • Characteristics of color application indicated from Kirchsteigfeld is presented the various points of view to be preserved urban housing color. It had been handled as environmental color by view point of community and connectivity rather than color scheme of single housing. First, color to be consisted of basis for urban entirely as background color in urban housing complex has been indicated the bright and cheerful feelings and expressed to be introduced mostly from the single color system. Second, characteristics to be inhibited strongly from housing complex had been indicated by restricted four types of color, formulated the overall context and change through accent and the change from disposition of principal and the accessary of color scheme. In this case, it was not regular formulation, but as a whole category view, it could be provided by orderly regularity system strictly Particularly it had been applied as a whole for lightness change by single color, introduced the different color of building to be centered or remained by a visual point. This had been formed to introduction of color by stand points of housing group not introduction to color by sole concept of building. Third, emphasizing of morphologic feeling by using of difference of lightness, it could be indicated the mild and comfortable stereo-type sensibility from the overall types of housing, we could understand for formation of color code by lightness of slightly differences. Fourth, it had been taken the convenient adaptation method for maintenance of simple graphic system as a environmental color. It has considerable advantage for sustainability of color to indicate on finishing material, form and detail in architecture, as the sole separated color not to be complicated when to be painted over and again or managed continuously.

Analytical System Development for Reinforced Tall Buildings with Construction Sequence (시공단계에 따른 철근콘크리트 고층건물의 해석시스템 개발)

  • Lee, Tae-Gyu
    • The Journal of the Korea Contents Association
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    • v.13 no.9
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    • pp.410-417
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    • 2013
  • Long-term behavior analysis considering construction sequence should be performed in the design and the actual construction of reinforced tall buildings. Most of the analytical studies on this subject, however, has not been applied directly to the structural design and the construction caused by the simple approach. As the axial force redistribution of shores and columns is time-dependent, the actual construction sequence with the placement of concrete, form removal, reshoring, shore removal, and the additional load application is very important. Object-oriented analysis program considering construction sequence, especially time-dependent deformation in early days, is developed. This system is composed of input module, database module, database store module, analysis module, and result generation module. Linkage interface between the central database and each of the related module is implemented by the visual c# concept. Graphic user interface and the relational database table are supported for user's convenience.

A Study on the Evaluating Model to Analyze the Type of Digital Storytelling in Web Museums (웹 뮤지엄에서 디지털 스토리텔링 유형분석을 위한 평가모형 개발 및 적용 연구)

  • Kim, Mi-Re;Park, Soo-Jin
    • Archives of design research
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    • v.19 no.2 s.64
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    • pp.301-312
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    • 2006
  • The advancement of IT technology and the distribution of PC makes a change on the web contents expressions and user's experiments. The advanced web environment makes virtual web museum. We anticipate that demand of virtual web museum is likely to increase. However, most of studies on web museum are case studies about visual expression or graphic interface of virtual space. This paper will be considered about the functions of digital storytelling on web museum and try to develop an self-evaluation model which can evaluate the value of digital storytelling on web museum. The ultimate goal of this study is to verify the validity of the model to evaluate new storytelling of web museum and to classify the digital storytelling based on the evaluated results, with a view to presenting the direction of development by type. The results of this study may provide a reference of applying digital storytelling into web museum and also it can be a checklist for developing the user experience for navigating a web museum.

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Design and Implementation of the Semantic Query Adapter(SQA) in the Semantic Web Service Environment (시맨틱 웹 서비스 환경에서 시맨틱 질의 어댑터의 설계 및 구현)

  • Jo Myung Hyun;Son Jin Hyun
    • The KIPS Transactions:PartB
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    • v.12B no.2 s.98
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    • pp.191-202
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    • 2005
  • The Semantic Web Services is a next-generation Web technology that supports Web services, based on the semantic Web technologies. Until now, the researches on semantic Web services may be foiled on the semantic Web document management and the inference engine to efficiently process the semantic Queries. However, in order to realize the principle semantic Web environment it is necessary to provide a semantic query interface though which users and/or agents can efficiently request semantic information. In this regard, we propose the Semantic Query Adapter(SQA) to provide a high query transparency with users, especially when querying about a complex semantic information. We first design the procedural user query interface based on a graphic view, by analyzing DAML-S Profile documents. And then, we builds a module which a user input query transforms its corresponding RDQL. We also propose the multiple semantic query generating procedure as a new method to solve the disjunctive query problem of the RDQL primitive.

Development of a Solid Modeler for Web-based Collaborative CAD System (웹 기반 협동CAD시스템의 솔리드 모델러 개발)

  • 김응곤;윤보열
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.5
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    • pp.747-754
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    • 2002
  • We propose a Web-based collaborative CAD system which is independent from any platforms, and develop a 3D solid modeler in the system. We developed a new prototype of 3D solid modeler based on the web using Java 3D API, which could be executed without any 3D graphics software and worked collaboratively interacting with each user. The modeler can create primitive objects and get various 3D objects by using loader. The interactive control is available to manipulate-objects such as picking, translating, rotating, zooming. Users connect to this solid modeler and they can create 3D objects and modify them as they want. When this solid modeler is imported to collaborative design system, it will be proved its real worth in today's CAD system. Moreover, if we improve this solid modeler adding to the 3D graphic features such as rendering and animation, it will be able to support more detail design and effect view.

Design of a Truncated Floating-Point Multiplier for Graphic Accelerator of Mobile Devices (모바일 그래픽 가속기용 부동소수점 절사 승산기 설계)

  • Cho, Young-Sung;Lee, Yong-Hwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.3
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    • pp.563-569
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    • 2007
  • As the mobile communication and the semiconductor technology is improved continuously, mobile contents such as the multimedia service and the 2D/3D graphics which require high level graphics are serviced recently. Mobile chips should consume small die area and low power. In this paper, we design a truncated floating-point multiplier that is useful for the 2D/3D vector graphics in mobile devices. The truncated multiplier is based on the radix-4 Booth's encoding algorithm and a truncation algorithm is used to achieve small area and low power. The average percent error of the multiplier is as small as 0.00003% and neglectable for mobile applications. The synthesis result using 0.35um CMOS cell library shows that the number of gates for the truncated multiplier is only 33.8 percent of the conventional radix-4 Booth's multiplier.

An Implementation of Cutting-Ironbar Manufacturing Software using Dynamic Programming (동적계획법을 이용한 철근가공용 소프트웨어의 구현)

  • Kim, Seong-Hoon
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.4
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    • pp.1-8
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    • 2009
  • In this paper, we deal an implementation of the software that produces sub-optimal solution of cutting-ironbar planning problem using dynamic programming. Generally, it is required to design an optimization algorithm to accept the practical requirements of cutting ironbar manufacturing. But, this problem is a multiple-sized 1-dimensional cutting stock problem and Linear Programming approaches to get the optimal solution is difficult to be applied due to the problem of explosive computation and memory limitation. In order to overcome this problem, we reform the problem for applying Dynamic Programming and propose a cutting-ironbar planning algorithm searching the sub-optimal solution in the space of fixed amount of combinated columns by using heuristics. Then, we design a graphic user interfaces and screen displays to be operated conveniently in the industry workplace and implement the software using open-source GUI library toolkit, GTK+.

A Study on Meaning Analysis of Game Skill Visual Effects -focused on world of warcraft- (게임 스킬 비주얼 이펙트의 의미 분석 -월드 오브 워크래프트를 중심으로-)

  • Kang, Yoon-Hee
    • Journal of Digital Convergence
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    • v.20 no.5
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    • pp.751-759
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    • 2022
  • Game graphics provide players with a sense of immersion, leading to active participation. This paper aims to analyze the mythological meaning for symbolic design of game skill visual effects that reproduce the narrative and the worldview of games borrowing myths. The research method classified the visual effect image into a symbol of the form of a universal archetype representation and a symbol of color expressing the narrative in the game, and analyzed it by applying Roland Barthes' semiological scheme. Through this study, it was possible to analyze the meaning of visual effects as a mythical meaning that can be universally sympathized and an implicit meaning that symbolizes the narrative of the game. The symbolic expression of the visual effect, which reproduces the narrative of the game reflecting the myth, can induce players to engage and participate, and the design direction was intended to provide the visual effect to have a unique symbolism that reflects the game's mythical worldview of the game.

Development of BIM Templates for Vest-Pocket Park Landscape Design (소공원의 조경설계를 위한 BIM 템플릿 개발)

  • Seo, Young-hoon;Kim, Dong-pil;Moon, Ho-Gyeong
    • Journal of the Korean Institute of Landscape Architecture
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    • v.44 no.1
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    • pp.40-50
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    • 2016
  • A BIM, which is being applied actively to the construction and civil construction industries, is a technology that can maximize efficiency of various sectors from initial planning and design, construction, and maintenance, to demolition; however, it is in the introductory phase in the field of domestic landscaping. In order to introduce and promote BIM in the field of landscape design, this study developed a prototype of a library and template and analyzed the performance of trial application. For the development of a prototype, annotations and types were analyzed from floor plans of existing small parks, and components of landscape template were deduced. Based on this, play facilities, pergola, and benches were madeintofamily and templates, making automatic design possible. In addition, annotations and tags that are often used in landscape design were made, and a 3D view was materialized through visibility/graphic reassignment. As for tables and quantities, boundary stone table, mounding table, summary sheet of quantities, table of contents, and summary sheet of packaging quantities were grouped and connected with floor plans; regarding landscaping trees, classification criteria and name of trees that are suitable for domestic situations were applied. A landscape template was created to enable the library file format(rfa) that can be mounted on a building with BIM programs. As for problems that arose after the trial application of the prepared template, some CAD files could not be imported; also, while writing tables, the basis of calculation could not be made automatically. Regarding this, it is thought that functions of a BIM program and template need improvement.