• Title/Summary/Keyword: gradient algorithm

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Optimal Design of the Stacking Sequence on a Composite Fan Blade Using Lamination Parameter (적층 파라미터를 활용한 복합재 팬 블레이드의 적층 패턴 최적설계)

  • Sung, Yoonju;Jun, Yongun;Park, Jungsun
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.48 no.6
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    • pp.411-418
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    • 2020
  • In this paper, approximation and optimization methods are proposed for the structural performance of the composite fan blade. Using these methods, we perform the optimal design of the stacking sequence to maximize stiffnesses without changing the mass and the geometric shape of the composite fan blade. In this study, the lamination parameters are introduced to reduce the design variables and space. From the characteristics of lamination parameters, we generate response surface model having a high fitness value. Considering the requirements of the optimal stacking sequence, the multi-objective optimization problem is formulated. We apply the two-step optimization method that combines gradient-based method and genetic algorithm for efficient search of an optimal solution. Finally, the finite element analysis results of the initial and the optimized model are compared to validate the approximation and optimization methods based on the lamination parameters.

Navigation Technique of Unmanned Vehicle Using Potential Field Method (포텐셜 필드 기법을 이용한 무인차량의 자율항법 개발)

  • Lee, Sang-Won;Moon, Young-Geun;Kim, Sung-Hyun;Lee, Min-Cheol
    • Transactions of the Korean Society of Automotive Engineers
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    • v.19 no.4
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    • pp.8-15
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    • 2011
  • This paper proposes a real-time navigation algorithm which integrates the artificial potential field (APF) for an unmanned vehicle in the unknown environment. This approach uses repulsive potential function around the obstacles to force the vehicle away and an attractive potential function around the goal to attract the vehicle. In this research, laser range finder is used as range sensor. An obstacle detected by the sensor creates repulsive vector. Differential global positioning system (DGPS) and digital compass are used to measure the current vehicle position and orientation. The measured vehicle position is also used to create attractive vector. This paper proposes a new concept of potential field based navigation which controls unmanned vehicle's speed and steering. The magnitude of repulsive force based on the proposed algorithm is designed not to be over the magnitude of attractive force while the magnitude is increased linearly as being closer to obstacle. Consequently, the vehicle experiences a generalized force toward the negative gradient of the total potential. This force drives the vehicle downhill towards its goal configuration until the vehicle reaches minimum potential and it stops. The effectiveness of the proposed APF for unmanned vehicle is verified through simulation and experiment.

Recognition of Go Game Positions using Obstacle Analysis and Background Update (방해물 분석 및 배경 영상 갱신을 이용한 바둑 기보 기록)

  • Kim, Min-Seong;Yoon, Yeo-Kyung;Rhee, Kwang-Jin;Lee, Yun-Gu
    • Journal of Broadcast Engineering
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    • v.22 no.6
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    • pp.724-733
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    • 2017
  • Conventional methods of automatically recording Go game positions do not properly consider obstacles (hand or object) on a Go board during the Go game. If the Go board is blocked by obstacles, the position of a Go stone may not be correctly recognized, or the sequences of moves may be stored differently from the actual one. In the proposed algorithm, only the complete Go board image without obstacles is stored as a background image and the obstacle is recognized by comparing the background image with the current input image. To eliminate the phenomenon that the shadow is mistaken as obstacles, this paper proposes the new obstacle detection method based on the gradient image instead of the simple differential image. When there is no obstacle on the Go board, the background image is updated. Finally, the successive background images are compared to recognize the position and type of the Go stone. Experimental results show that the proposed algorithm has more than 95% recognition rate in general illumination environment.

Hybrid Algorithm for Interpolation Based on Macro-block Gray Value Gradient under H.264 (H.264하에서 마크로 블록 그레이 값의 미분을 사용한 인터폴레이션)

  • Wang, Shi;Chen, Hongxin;Yoo, Hyeon-Joong;Kim, Hyong-Suk
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.2
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    • pp.274-279
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    • 2009
  • H.264 suggests applying a 2-D 6-tap wiener filter to realize the interpolation for half-pixel positions, followed by a bilinear interpolation to get the data of quarter-pixels precision. This method is comparatively simpler; however, it only considers the affection of 4-connection neighborhood ignoring the influence that comes from the changing rate between respective neighborhoods. As a result, it has the characteristics of a Low-pass filter under the risk of losing high-frequency weights. The Cubic interpolation uses the gray-values within the larger regions of points to be sampled for interpolation. Nevertheless, the cubic interpolation is more complicated and computational. We give a deep analysis on the features while applying both bilinear and cubic interpolation in H.264 presenting a proper selection of interpolation algorithm with respect to specific distribution of gray-value in a certain grand block. The experiments point out that load far motion searching and interpolation are reduced when promoting the precision of interpolation simultaneously.

A Study on Modified Mask for Edge Detection in AWGN Environment (AWGN 환경에서 에지 검출을 위한 변형된 마스크에 관한 연구)

  • Lee, Chang-Young;Kim, Nam-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.9
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    • pp.2199-2205
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    • 2013
  • In modern society the image processing has been applied to various digital devices such as smartphone, digital camera, and digital TV. In the field of image processing the edge detection is one of the important parts in the image processing procedure. The image edge means point that the pixel value is changed between background and object rapidly, and includes the important information such as magnitude, location, and orientation. The performance of the existing edge detection method is insufficient for the image degraded by AWGN(additive white Gaussian noise) because it detects edges by using small weighted masks. Therefore, in this paper, to detect edge in AWGN environment effectively, we proposed an algorithm that detects edge as calculated gradient of sorting vector which is transformed by estimated mask from new pixel according to each region.

Development of Map based Open Loop Control Algorithm for Urea - SCR System (Urea-SCR 시스템의 Map 기반 Open Loop 제어알고리즘 개발)

  • Ham, Yun-Young;Park, Yong-Sung
    • Transactions of the Korean Society of Automotive Engineers
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    • v.19 no.2
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    • pp.50-56
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    • 2011
  • To meet the NOx limit without a penalty of fuel consumption, Urea-SCR system is currently regarded as promising NOx reduction technology for diesel engines. SCR system has to achieve maximal NOx conversion in combination with minimal $NH_3$ slip. In this study, map based open loop control for urea injection was developed and assessed in the European Transient Cycle (ETC) for heavy duty diesel engine. The basic urea quantity set-value which was calculated using the look up tables of engine out NOx, exhaust flow rate and optimum NSR resulted in NOx reduction of 80% and the average $NH_3$ slip of 24 ppm and maximum of 79 ppm. In order to reduce $NH_3$ slip, $NH_3$ storage control algorithm was applied to correct the basic urea quantity and reduced $NH_3$ slip levels to the average 15 ppm and maximum 49 ppm while keeping NOx reduction of 76%. With high and increasing SCR temperature, the $NH_3$ storage capacity decreases, which leads to $NH_3$ slip. The resulting $NH_3$ slip peak can be avoided by stopping or significantly reducing the urea injection during the SCR temperature gradient is over $30^{\circ}C/min$.

Optimal Design of Hybrid Motor with HTPB/LOX for Air-Launch Vehicle (공중발사체를 위한 HTPB/LOX 하이브리드 모터의 최적설계)

  • Park, Bong-Kyo;Lee, Chang-Jin;Lee, Jae-Woo;Rhee, Ihn-Seok
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.32 no.4
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    • pp.53-60
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    • 2004
  • Optimal design of the hybrid motor has been performed for the first stage of nanosat air launch vehicle using F-4E Phantom as mother plane. Selected design variables are number of ports, the initial oxidizer flux, the combustion chamber pressure, and the nozzle expansion ratio. GBM(Gradient Based Method) and GA(Genetic Algorithm) are simultaneously used to compare the versatility of each algorithm for optimal design in this problem. Also, two objective functions of motor weight, and length are treated separatedly in the optimization to study how the objective function can affect the optimal design. The design results show that the optimal design can be successfully achieved either using GBM or GA regardless of the choice of the objective function; motor weight or length. And nanosat air launch vehicle which has total mass of 704.74kg, and length of first stage 3.74m is designed.

Painterly Stroke Generation using Object Motion Analysis (객체의 움직임 해석을 이용한 회화적 스트로크 생성 방법)

  • Lee, Ho-Chang;Seo, Sang-Hyun;Ryoo, Seung-Tack;Yoon, Kyung-Hyun
    • Journal of KIISE:Computer Systems and Theory
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    • v.37 no.4
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    • pp.239-245
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    • 2010
  • Previous painterly rendering techniques normally use image gradients for stroke generation. Although image gradients are useful for expressing object shapes, it is difficult to express the flow or movements of objects of objects. In real painting, the use of brush strokes corresponding to the actual movement of objects allows viewers to recognize objects’ motion better and express the liveliness of the objects much more. In this paper, we propose a novel painterly stroke generation algorithm to express dynamic objects based on their motion information. We first extract motion information (magnitude, direction) of a scene from a set of image sequences from the same view. Then the motion directions are used for determining stroke orientations in the regions with significant motions. Where little motion is observed, image gradients are used for determining stroke orientations. Our algorithm is useful for realistically and dynamically representing moving objects.

Design of Pedestrian Detection and Tracking System Using HOG-PCA and Object Tracking Algorithm (HOG-PCA와 객체 추적 알고리즘을 이용한 보행자 검출 및 추적 시스템 설계)

  • Jeon, Pil-Han;Park, Chan-Jun;Kim, Jin-Yul;Oh, Sung-Kwun
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.66 no.4
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    • pp.682-691
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    • 2017
  • In this paper, we propose the fusion design methodology of both pedestrian detection and object tracking system realized with the aid of HOG-PCA based RBFNN pattern classifier. The proposed system includes detection and tracking parts. In the detection part, HOG features are extracted from input images for pedestrian detection. Dimension reduction is also dealt with in order to improve detection performance as well as processing speed by using PCA which is known as a typical dimension reduction method. The reduced features can be used as the input of the FCM-based RBFNNs pattern classifier to carry out the pedestrian detection. FCM-based RBFNNs pattern classifier consists of condition, conclusion, and inference parts. FCM clustering algorithm is used as the activation function of hidden layer. In the conclusion part of network, polynomial functions such as constant, linear, quadratic and modified quadratic are regarded as connection weights and their coefficients of polynomial function are estimated by LSE-based learning. In the tracking part, object tracking algorithms such as mean shift(MS) and cam shift(CS) leads to trace one of the pedestrian candidates nominated in the detection part. Finally, INRIA person database is used in order to evaluate the performance of the pedestrian detection of the proposed system while MIT pedestrian video as well as indoor and outdoor videos obtained from IC&CI laboratory in Suwon University are exploited to evaluate the performance of tracking.

An Adaptive Microphone Array with Linear Phase Response (선형 위상 특성을 갖는 적응 마이크로폰 어레이)

  • Kang, Hong-Gu;Youn, Dae-Hui;Cha, Il-Hwan
    • The Journal of the Acoustical Society of Korea
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    • v.11 no.3
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    • pp.53-60
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    • 1992
  • Many adaptive beamforming methods have been studied for interference cancellation and speech signal enhancement in telephone conference and auditorium. Main aspect of adaptive beamforming methods for speech signal processing is different from radar, sonar and seismic signal processing because desire output signal should be apt to the human ear. Considering that phase of speech is quite insensible to the human ear, Sondhi proposed a nonlinear constrained optimization technique whose constraint was on the magnitude transfer function from the source to the output. In real environment the phase response of the speech signal affects the human auditorium system. So it is desirable to design linear phase system. In this paper, linear phase beamformer is proposed and sample processing algorithm is also proposed for real time consideration Simulation results show that the proposed algorithm yields more consistent beam patterns and deep nulls to the noise direction than Sondhi's.

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