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A Service Marketing Success Using Internet of Things: The Case of Cleveland Museum of Arts in the United States (사물인터넷을 이용한 서비스 마케팅의 성공: 미국 클리블랜드 미술관의 사례)

  • Joo, Mi-Kyoung;Kim, Myung-Hee
    • Journal of Digital Convergence
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    • v.14 no.11
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    • pp.549-555
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    • 2016
  • This paper tries to find the implications applied to art institutions of Korea by analyzing what the content and consequences of services of the Cleveland Museum of Art provided after the Internet of Things adoption in the theoretical perspectives strengthening service marketing through the Internet of Things increases visits and participation in the museum. For analysis, journal articles, statistics, and government press releases, news articles, web pages, web page articles are collected. The results are first, the application of digital and social media is positive in visit to the museum and monetization. Second, the introduction of the Internet of Things will enhance the museum's 'Education', 'Accessibility', 'Communications' services, as well as significantly increase on and offline participation by activating experience. Third, technical support from related companies with the support of local government funds is essential to build the system. Consequently, in order to enable the participation of the spectators in the galleries it is proposed aggressive adoption of such digital technology in domestic barren market of Internet of Things.

A Study on Resonance Frequencies of a Whispering Gallery Mode Dielectric Resonator Considering Electromagnetic Coupling Phenomena with an Excitation Part (여기부와의 전자파 결합 현상을 고려한 위스퍼링 갤러리 모드 유전체 공진기의 공진주파수에 관한 연구)

  • 황재효;민경일;구경완
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.9 no.5
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    • pp.603-613
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    • 1998
  • Resonant characteristic of Whispering modes(W. G. mode) on a dielectric disk resonator is influenced by an external circuit that is placed near the disk to excite this type of modes. In order to evaluate this phenomenon, we divide the disk resonator as two parts; a coupling part in which the mode coupling occurs and on uncoupled region. In the coupled part, we regard the part of the disk as a curved waveguide which is loaded with matched circuit, and derive a coupled mode equation for nonparallel dielectric waveguides. From the coupled mode equation, we calculate coupling coefficients and a coupled electromagnetic field. By using the complex coupling coefficients, we can calculate power transfer. We also calculate a resonant frequency in consideration of the mode coupling phenomenon. The calculated resonance frequence is confirmed by experiment for the resonance characteristics. As the results, it is found that the discrepancy between the theoretical and the experimental resonance frequencies is about 1.28% and the discrepancy between theory and experiment of FSR is about 0.6%.

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Research for Development of Furniture Industry in a city of Gangneung and Donghae - Focused on Japanese Case Study and Survey of Local Businesses - (동해 강릉지역의 가구산업 조성을 위한 조사연구 - 일본 사례조사 및 지역 업체의 설문조사를 중심으로 -)

  • Moon, Jung-In
    • Journal of the Korean Institute of Rural Architecture
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    • v.13 no.3
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    • pp.73-80
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    • 2011
  • This study aims to develop furniture industry in eastern district of Gangwondo and a city of Gangneung and Donghae. Case study on furniture complex in Asahikawa, Japan and survey of furniture companies in Gangneung and Donghae city were implemented for understanding of present state, followed by analysis of problems. It can be summarized as follows. First, the basic operation method of Japanese furniture industry is to keep a balance between industry and academy. Universities or centers are in charge of education and fostering talents, such as allowing to promote and to sell products in design center gallery while corporations support it by lending expensive devices and conducting strength test analysis. Second, according to the survey of furniture companies in Gangneung, many difficulties in products development such as a shortage of designer, method, creative design were discovered. With respect to education and human force fostering, education for design and e-commerce were not sufficient, also marketing section has a problem with limited space for display and selling. Corporate support section is facing problems in receiving raw materials, aging of facilities, manufacturing and management methods. Consequently, it is considered that academic and industrial sections should implement their own roles by forming a bilateral network which connects local universities, high schools, relevant organization in the city and providence and furniture manufacturing companies to companies' product development, human force fostering and marketing in an attempt to activate the furniture industry in this area.

A Study on the Panoramic Perception for Restoring of Urban Environment and Architecture (도시환경과 건물 재생을 위한 파노라마 이미지 공간구성 방법)

  • Chun, Soo-Kyung;Nam, Kyung-Sook
    • Korean Institute of Interior Design Journal
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    • v.23 no.1
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    • pp.78-87
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    • 2014
  • The purpose of this paper is to analyze the relationship between panoramic perception and space organization for restoration of urban environment and architecture. Panorama is a collective visual catalogue composed by series of perspective images. It is a product from continuous movements of viewer by defamilarizing real image and structuring order between city and building. Through understanding the panoramic image, the viewer is able to achieve the total image of the city. For example, achieving visual perception of the city by employing the panoramic view from different historical backgrounds and cultures, Berlin developed its urban characteristic by rebuilding panoramic view as an aesthetic device. First, this paper mention theory of panorama as an aesthetic device for shaping the city from the building. Second, this paper analyze the relationships between characteristics of panorama and historical contexts for why those panoramic views are valuable by mentioning the Altes Museum, the Berlin National Gallery, Museum of Modern Literature, and Folkwang Museum of panoramic view. In conclusion, this paper argues that visual perception such as panoramic view is the valuable device for organizing the image of the city's own identity. Constructing vision of each city influences not only shaping the city but also mapping the mental views of the building. Also, historical conditions and open spaces are one of the inherent elements combined with panoramic view for establishing urban identity. In search for good place making, it is important to understand the role of the historical context and fabric plan in shaping how a resident sees - literally, sees- their city with buildings. Berlin serve as excellent counter example in how the valuable place making panoramic mental views of urbanities take shape.

A Proposal of the Direction of Cultural Welfare Based on ICT: Focusing on Experience Center for Arts and Culture (ICT기반 문화복지의 방향성 제시: 문화예술체험관 중심으로)

  • Lim, Young-June;Lee, Young-Suk
    • Journal of Digital Contents Society
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    • v.18 no.8
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    • pp.1567-1576
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    • 2017
  • This study presented the direction of cultural welfare based on ICT. For this purpose, it examined the direction of government policies and the status of cultural welfare services and it analyzed art galleries and museums focusing on experiences of cultural welfare services in a home and abroad. As a result, the museum has many changes depending on the media environment, unlike art gallery. In the age of media 1.0, the audience has experienced in real museums. As time goes by, in the age of media 2.0, the customer has opportunity to experience in virtual museums. It seems that there are many differences factor of a media environment, target (exhibits), accessibility, consumption and information. Finally, this study suggested the environmental change factors of Korean ICT cultural welfare service through this. In the future, it will be necessary to continue research on the possibility of expanding cultural welfare services for cultural enjoyment to the underprivileged.

A Comparative Study on the Emotional Space Characteristics of the Museums Designed by Wright, Corbusier, and Mies (라이트.꼬르뷔제.미스의 감성적 뮤지엄 공간 특성에 관한 비교연구)

  • Suh, Swoo-Kyung
    • Korean Institute of Interior Design Journal
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    • v.16 no.6
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    • pp.189-196
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    • 2007
  • The purpose of this study is to make a comparative analyzation toward abstracted emotional properties appeared in the museum exhibition spaces designed by the three masters of the modern architecture;Frank Lloyd Wright, Le Corbusier and Mies van der Rohe. In addition, this study will also aim to inquire into how the emotional properties have affected the third generation architects. It is especially expected that the 'emotional tendency' emerging in various fields of the present time can serve as useful information through the analysis of emotional design properties appeared in the exhibition space which is directly linked with the human lives. In order to achieve the purpose of the study, in New York by Wright, in Tokyo by Le Corbusier and in Berlin by Mies Van der Rohe were selected. As for the analyzation methodology to be adopted for deriving the aiming points at the emotional design, five criteria of analyzation have been established in order to understand the properties of the emotional area: they are (1) spatial affordance, (2) human congeniality, (3) emotional factors of the area, (4) constitution of the area and (5) expressive division of the area. Using these criteria, this study will reveal what are some of the emotional characteristics shown in each museums and its analytical result will be useful to apply to future museum design. It is especially expected that the 'emotional tendency' emerging in various fields of the present time can serve as useful information through the analysis of emotional design properties appeared in the exhibition space of design which is directly linked with the human behavior.

A Study on the Types of Super Graphics - Special Reference of Functional Types and Appearance Background - (도시환경의 시각요소로서 슈퍼 그래픽 유형에 관한 연구 -기능별 분류와 발생배경을 중심으로-)

  • 나성숙
    • Journal of the Korean Institute of Landscape Architecture
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    • v.13 no.2
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    • pp.13-26
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    • 1985
  • ^x The enviroment defines the living conditions for people and has at the same time the possibility to create new environment. In Korea, where the rate of urbanization reached more than 50% in 1970′s the priority has been put on the economic development and administrative function. Under the circumstance, visual environmental field was dealt lightly and it resulted in undesirable environment. The techniques of Mordern Arts (Montage, Depeysment, Tromp L′oeil, P.O.P Art, etc.) helped Super Graphics appear in the urban areas. Environmental Art has been expended into the public space and people came to recognize the Arts as the "Street Art" or "Street as Gallery". Super Graphics has four types 1) Resident′s Super Graphics ; Minority groups came to maintain social equality and rights, in cooperation with each other. Such maintenance required general urbanites to form communities which gave birth to the community art, Mural Painting. 2) Environmental Super Graphics ; Beauty has come to be stressed in order to improve the quality of urban lives in the course of inescapable urban development. Instead of renewal of all established construction conservation oriented renewal was encouraged. 3) Super Graphics as Population Arts ; In the 1960′s artists repulsed the establishments in an efforts to open new phase independent from the expressional in the arts. They recognized the relationship between painting, society and the public in different angle and tried to describe all living space on canvas. 4) Super Graphics as Advertisement ; Super Graphics functions as efficient media to deliver images to the urbanites. Super Graphics as media plays the role for political propaganda and commercial advertisements according to their purposes. In Korea, especially, it is required to introduce the environmental Super Graphics. But it is desirable to introduce Super Graphics with Korean culture and sense of beauty. Designers themselves are also required to have responsibility to improve the quality of urban culture.

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Assessing the Parasitic Burden in a Late Antique Florentine Emergency Burial Site

  • Roche, Kevin;Pacciani, Elsa;Bianucci, Raffaella;Bailly, Matthieu Le
    • Parasites, Hosts and Diseases
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    • v.57 no.6
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    • pp.587-593
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    • 2019
  • Excavation (2008-2014) carried out under the Uffizi Gallery (Florence, Italy) led to the discovery of 75 individuals, mostly buried in multiple graves. Based on Roman minted coins, the graves were preliminarily dated between the second half of the 4th and the beginning of the 5th centuries CE. Taphonomy showed that this was an emergency burial site associated with a catastrophic event, possibly an epidemic of unknown etiology with high mortality rates. In this perspective, paleoparasitological investigations were performed on 18 individuals exhumed from 9 multiple graves to assess the burden of gastrointestinal parasitism. Five out of eighteen individuals (27.7%) tested positive for ascarid-type remains; these are considered as "decorticated" Ascaris eggs, which have lost their outer mammillated coat. Roundworms (genus Ascaris) commonly infest human populations under dire sanitary conditions. Archaeological and historical evidence indicates that Florentia suffered a period of economic crisis between the end of 4th and the beginning of the 5th centuries CE, and that the aqueduct was severely damaged at the beginning of the 4th century CE, possibly during the siege of the Goths (406 CE). It is more than plausible that the epidemic, possibly coupled with the disruption of the aqueduct, deeply affected the living conditions of these individuals. A 27.7% frequency suggests that ascariasis was widespread in this population. This investigation exemplifies how paleoparasitological information can be retrieved from the analysis of sediments sampled in cemeteries, thus allowing a better assessment of the varying frequency of parasitic infections among ancient populations.

Face Recognitions Using Centroid Shift and Independent Basis Images (중심이동과 독립기저영상을 이용한 얼굴인식)

  • Cho Yong-Hyun
    • Journal of the Korean Institute of Intelligent Systems
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    • v.15 no.5
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    • pp.581-587
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    • 2005
  • This paper presents a hybrid face recognition method of both the first moment of image and the independent component analysis(ICA) of fixed point(FP) algorithm based on Newton method. First moment is a method for finding centroid of image, which is applied to exclude the needless backgrounds in the face recognitions by shifting to the centroid of face image. FP-ICA is also applied to find a set of independent basis images for the faces, which is a set of statistically independent facial features. The proposed method has been applied to the problem for recognizing the 48 face images(12 persons o 4 scenes) of 64*64 pixels. The 3 distances such as city-block, Euclidean, negative angle are used as measures when match the probe images to the nearest gallery images. The experimental results show that the proposed method has a superior recognition performances(speed, rate) than conventional FP-ICA without preprocessing. The city-block has been relatively achieved more an accurate similarity than Euclidean or negative angle.

A Study on Intention to Use of Smart Tourism Contents through Extended Technology Acceptance Model: Case of Visitors to the National Museum of Korea (확장된 기술수용모델을 적용한 스마트관광 콘텐츠 사용의도에 관한 연구: 국립중앙박물관 방문객을 중심으로)

  • Jeong, Eun-Seong;Choi, Sa-Ra;Son, Min-Young
    • Journal of Digital Convergence
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    • v.19 no.9
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    • pp.115-123
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    • 2021
  • The primary purpose of the study is to investigate museum visitors' intention to use of smart tourism contents by applying the extended technology acceptance model. The study conducted an online survey of a convenience sampling of individuals who visited the National Museum of Korea, and it conducted confirmatory factor analysis and structural equation modelling to test hypotheses of the study. The results showed that information quality of immersive digital gallery in the National Museum of Korea had a significant regression weight on both perceived ease of use and perceived usefulness, and perceived ease of use had a significant regression weight on perceived usefulness. Moreover, both perceived ease of use and perceived usefulness had a significant regression weight on intention to use. The findings indicate that it is necessary to develop smart tourism contents with easily accessible and usable digital applications for promoting smart tourism in the museum.