• Title/Summary/Keyword: future Internet

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Identifying Housing Demands on Smart Homes by Targeting Residents of Apartment Complexes in China (중국 아파트 거주자를 대상으로 한 스마트 주택 요구도 분석)

  • Dong, Xue;Kim, Mi Jeong;Cho, Myung Eun
    • Journal of the Korean housing association
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    • v.27 no.6
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    • pp.105-112
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    • 2016
  • Although smart homes have been much developed in China, smart homes has been mainly towards the adoption of new technologies. There is little development of smart homes to consider and meet residents' needs in China. This study investigated residents' living in apartments in China using a questionnaire to identify their demands on smart homes. Through the survey, this study analyzed residents' space use patterns, daily living patterns etc. according to their ages. The results implied that there are significant differences in the use of spaces and demands on daily living within apartments. The results of this study should be considered for the development of smart homes in future. For example, it might be easier for people in the 20's to adopt Internet of Things (IoT) and environmental control systems compared to other age groups because most of them in the 20's use smart phones effectively without difficulties. In case of people in their 50's who stay home more times for taking a rest and eating meals compared to other age groups, smart technologies should be applied to support their health care and works in housings. This research emphasizing residents' experiences could be basis for the development of smart homes in China.

A Service Composition using Hierarchical Model in Multiple Service Environment

  • Tang, Jiamei;Kim, Sangwook
    • Journal of Korea Multimedia Society
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    • v.18 no.9
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    • pp.1091-1097
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    • 2015
  • Internet-of-Things (IoT) becomes one of the most promising future paradigms, which foresees enormous amounts of interoperable things and heterogeneous services. The goal of IoT is to enable all things connected and brings all kinds information and services to people. However, such a great deal of information may lead to cognitive overload or restrain in productivity of people. Thus, it is a necessity to build intelligent mechanisms to assist people in accessing the information or services they needed in a proactive manner. Most of previous related mechanisms are built on well-defined web services and lack of consideration of constrained resources. This paper suggests a services composition method by adapting a hierarchical model, which is a graph-based model composed of four layers: Context Layer, Event Layer, Service Layer and Device Layer. With a such multi-layer graph, service composition can be achieved by the iteration of layer by layer. Then, to evaluate the effectiveness of this proposed hierarchical model, a real-life emergency response dataset is applied and the experimental results are composed with the general probabilistic method and indicate that the proposed method is help for compositing multiple services while considering given context and constrained resources.

Study of the Change of Business Competence as the Evolution of Digital Ecosystem (디지털생태계의 진화와 사업역량 변화에 관한 연구)

  • Lee, Kae Soo;Yoon, Heon-Deok
    • Journal of Korea Multimedia Society
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    • v.18 no.9
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    • pp.1105-1117
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    • 2015
  • During the last decade, the business infrastructure has become digital with increased interconnections among products, processes, and services. Across many firms spanning different industries and sectors, digital technologies are fundanmentally transforming business stratiges, business processes, firm capabilities, productes and services, and key interfirm relationships in extended business networks. With the emergence of smartphones, the paradigm of the ICT industry is rapidly changing as the line between global and local markets are being blurred. In the changing global environment, although some game companies are accelerating the improvement of their global competitiveness and cases of successes of venture enterprises by developing biosimilar technology are being discovered, majority of ICT companies are focusing on limited marketing activities to get subcontracts or projects from large companies. Thus the aim of this study is to find out how digital ecosystems evolve and how business models and strategies have changed of individual companies according to the evolution of the digital ecosystems.

Creative Idea and an Analysis of Fashion Design on Korean Image through the SCAMPER Technique (SCAMPER에 의한 한국적 이미지의 복식디자인 분석 및 창의적 발상)

  • Choi, Sun Young;Kim, Min-Ja
    • Journal of the Korean Society of Costume
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    • v.64 no.1
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    • pp.1-17
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    • 2014
  • The purpose of this study is to suggest the plans, which can creatively utilize Korean images by introducing the SCAMPER technique, one of the techniques used to create ideas in the fashion design process. For the research methods, the case study which collects all the masters' theses relating to the fashion design process applied Korean images for recent 10 years and the literature study through books, masters' theses, academic journals' theses, news articles, and Internet data were done together. As for the result of the study, the level of utilization of Korean images in the researches on Korean fashion designs stayed simple utilization, which used a motif as it is in its original form or changed only the size. Furthermore, of the 39 theses reviewed in the study, 59% of them used less than 3 of the 7 SCAMPER items. Therefore, it could be said that the Korean images are restrictively being used in the fashion design studies. If SCAMPER is to be actively utilized as a design process in the future, it is expected that it will make great contributions to the development of creative Korean fashion design.

Effects of Fashion Involvement and Hedonic Consumption on Impulse Buying -Comparison of Korean and American Young Consumers- (패션관여, 쾌락적 소비가 충동구매에 미치는 영향 -한국과 미국 소비자의 비교-)

  • Park, Eun-Joo
    • Journal of the Korean Society of Clothing and Textiles
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    • v.30 no.9_10 s.157
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    • pp.1413-1422
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    • 2006
  • Technologies such as television shopping channels and the internet expand consumers' impulse purchasing opportunities. The interest in national differences of consumer behavior was growing and highlighted the importance of understanding the national context of consumer behavior in an increasing globalized marketplace. The purposes of this study were to examine the effects of fashion involvement and hedonic consumption on impulse buying for Korean and American young consumers, and to compare the differences between two groups. A questionnaire was developed from literatures reviewed. Data were obtained from students attending universities in Korea(N=413) and the U.S.(N=290). Using structural equation modeling, the results indicated that the proposed model of this study was appropriate to explain the effects of fashion involvement and hedonic consumption on impulse buying for Korean and American young consumers. The model showed that fashion involvement and hedonic consumption played important roles in triggering impulse buying for two groups. In addition, American consumers were more likely to influence fashion involvement and hedonic consumption on impulse buying than Korean consumers. The results provided some insights into globalized retail marketing theory supporting the national aspects of impulse buying. Future research and managerial implications are addressed.

A case study on the integrated development of web programming with database using visual interdev (비주얼 인터데브를 이용한 웹 데이터베이스 통합 개발 사례)

  • Woo Won-Taek
    • Journal of Korea Society of Industrial Information Systems
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    • v.9 no.3
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    • pp.19-31
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    • 2004
  • The purpose of this study is to show a case integration of web programming with database using Visual InterDev as a conceptual client and Web Server as server, Through this case study, we can see how easily dynamic web database programming used in Internet and Interanet can be developed in one integrated design environment such as Visual InterDev eliminating the inconvenience of developing database file and web page separately. Some literature survey and experimental practices were done to provide future developers with the principles and methodologies of developing web database programing using Visual InterDev with much less coding efforts and more convenient and easy way compared to other web developing tools.

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The Directions of Supporting Policy and Education Strategy for Young Agricultural Workforce (농업후계인력 육성을 위한 농촌청소년교육 및 지원방향)

  • Oh, Hae-Sub;Kim, Jeong-Joo
    • Journal of Agricultural Extension & Community Development
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    • v.9 no.2
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    • pp.185-197
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    • 2002
  • The supporting system for agricultural workforce and education strategy has been changing both domestically and worldwide range term. To change the fundamental directions, much more needs to be learned about the process of structural adjustment regarding the dynamics of the agricultural and rural sectors. A rural development doctrine must pay more attention to the ongoing problems of population imbalance and the dissolution of the countryside. The focus should be young people prefer to live in cities because there are more opportunities, services, and great personal fulfillment. This paper was described the effective fostering directions of young agricultural workforce and educational program to prepare future and young farmer for teaching careers in agriculture, food, farm management, and marketing. To achieve these goals, the specific approaches are 1) establish the strong partnership between related organizations of agricultural business, 2) strengthen the management and marketing education of products, 3) create the various in-farming or out-fanning incomes including green tourism, 4) enhance the aggressive marketing strategies by Internet, Telephone, and TV etc, 5) make the association among the same items for the effective research and risk management.

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Design of Gateway for In-vehicle Sensor Network

  • Kim, Tae-Hwan;Lee, Seung-Il;Hong, Won-Kee
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 2005.11a
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    • pp.73-76
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    • 2005
  • The advanced information and communication technology gives vehicles another role of the third digital space, merging a physical space with a virtual space in a ubiquitous society. In the ubiquitous environment, the vehicle becomes a sensor node, which has a computing and communication capability in the digital space of wired and wireless network. An intelligent vehicle information system with a remote control and diagnosis is one of the future vehicle systems that we can expect in the ubiquitous environment. However, for the intelligent vehicle system, many issues such as vehicle mobility, in-vehicle communication, service platform and network convergence should be resolved. In this paper, an in-vehicle gateway is presented for an intelligent vehicle information system to make an access to heterogeneous networks. It gives an access to the server systems on the internet via CDMA-based hierarchical module architecture. Some experiments was made to find out how long it takes to communicate between a vehicle's intelligent information system and an external server in the various environment. The results show that the average response time amounts to 776ms at fixec place, 707ms at rural area and 910ms at urban area.

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A Study on Characteristics of Digital Learning Contents Space and Suggestion on Design Directions (디지털 학습콘텐츠 공간특성 분석과 디자인 방향 제시)

  • Kim, Mi-Shil;Moon, Jeong-Min
    • Korean Institute of Interior Design Journal
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    • v.19 no.6
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    • pp.11-19
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    • 2010
  • Technological development of information and communication have brought sharp changes to every sector such as society, culture, economy and education because of knowledge and information-oriented society. The number of classes has decreased, and some schools are closed or incorporated due to decrease of the population. Such phenomenon has brought changes to learning using digital technology and space. A change called digital innovation is characterized by interactive communication centering on the internet network. Therefore, it is very important to predict educational environment to be changed according to digital environment and to note how real learning space is changed. The development of digital technology in society in general presents two concepts of digital and contents, digitalized information. Such technology is recognized as a new paradigm in education sector and a new space is created through participation of instructors and learners in learning space. This study analysed cases of learning space of elementary schools based on bibliographical examination and related bibliography including data from academic presentations and news release to present developed leaning space. To present healthy and creative learning environment which can lead knowledge and information-based society in the future, the preface described the background, purpose, methods and range of the study, and analysed transitional processes of society and culture, digital learning contents, and learning space in education of elementary schools. Finally the study identified trends and cases of research on learning space and suggested digital learning contents space.

The Development of Meta-Information System for Microbial Genome Resources (미생물 게놈자원을 위한 메타정보 시스템의 개발)

  • Chung, Won-Hyong;Yu, Jae-Woo;Sohn, Tae-Kwon;Park, Yong-Ha;Kim, Hong-Ik
    • Proceedings of the Korean Society for Bioinformatics Conference
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    • 2003.10a
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    • pp.245-250
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    • 2003
  • There are currently about 6000 bacterial species with validly published names, but scientists assume that these may be less than 1% of bacterial species present on the earth. Microbial resource is one of the most important bioresources in bioinderstry and provides us with high economic values. To find missing ones, the studies of metagenome, metabolome, and proteome about microbes have started recently in developed countries. We construct the information system that integrates information on microbial genome resources and manages the information to support efficient research of microbial genome application, and name this system 'Bio-Meta Information System (Bio-MIS)'. Bio-MIS consists of integrated microbial genome resources database, microbial genome resources input system, integrated microbial genome resources search engine, microbial resources on-line distribution system, portal service and management via internet. In the future, we will include public database connection and implement useful bioinformatics software for analyzing microbial genome resources. The web-site is accessible at http://biomis.probionic.com

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