• Title/Summary/Keyword: focus on forms

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A Pipelined Design of the Block Cipher Algorithm SEED (SEED 블록 암호 알고리즘의 파이프라인 하드웨어 설계)

  • 엄성용;이규원;박선화
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.3_4
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    • pp.149-159
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    • 2003
  • The need for information security increases interests on cipher algorithms recently. Especially, a large volume of data transmission over high-band communication network requires faster encryption and decryption techniques for real-time processing. It would be a good solution for this problem that we implement the cipher algorithm in forms of hardware circuits. Though some previous researches use this approach, they focus only on repeatedly executing the core part of the algorithm to minimize the hardware chip size, while most cipher algorithms are inherently parallel. In this paper, we propose a new design for the SEED block cipher algorithm developed by KISA (Korea Information Security Agency) in 1998 as Korean standard cipher algorithm. It exploits the parallelism of the algorithm basically and implements it in a pipelined fashion. We described the design in VHDL program and performed functional simulations on the program, and then found that it worked correctly. In addition, we synthesized it and verified that it could be implemented in a single FPGA chip, implying that the new design can be Practically used for the actual hardware implementation of a high-speed and high-performance cipher system.

Development of u-Pamphlet based on PDA and Two Dimensional Barcode for Festival Marketing (축제 홍보를 위한 PDA와 2차원 바코드 기반의 u-팜플렛 개발)

  • Park, Chan-Jung;Moon, Young-Ho;Lee, Hyun-Soo;Cho, Kyu-Bum;Lee, Hyun-Soo
    • The Journal of the Korea Contents Association
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    • v.8 no.7
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    • pp.93-102
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    • 2008
  • With the advance of ubiquitous environment, a lot of changes occur in various kinds of applications. The marketing for festivals is not an exception. Due to the needs for changes in the festival marketing, researches about active marketing suitable for ubiquitous environment are increasing. The purpose of this paper is to develop a u-pamphlet based on PDA and QR code. In this paper, we focus on Jeju Jeongweol Daeboreum Fire Festival, shortly Jeju Fire Festival, as a pamphlet content, which is one of the best domestic festivals. When tourists attend Jeju Fire Festival, the proposed u-pamphlet provides various forms of Jeju Fire Festival information either by accessing digital content stored in PDA directly or by interpreting QR code in the Festival area and connecting remote digital content indirectly. In addition, in order to analyze the necessity, the usefulness, the functionality, and the technical barriers of the u-pamphlet, we make a questionnaire after we exhibit our u-pamphlet.

Teaching Addition and Subtraction with Reduction in Elementary Mathematics Textbooks (수학 교과서에 나타난 계산 지도 방법의 변화 - 두 자리 수의 덧셈과 뺄셈)

  • Kang Wan
    • Journal of Elementary Mathematics Education in Korea
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    • v.4 no.1
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    • pp.21-37
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    • 2000
  • Although methods about teaching basic principles and skills of addition and subtraction is long traditional, view points of interpreting those algorithms and ways of introducing those calculating skills are various according to textbooks at each historical stage of elementary mathematics curriculum development in Korea. The 1st and 2nd stage shows didactic transpositions less systemic. In the 3rd and 4th stage, didactic devices, which were influenced by the new math, for help of understanding the principles of addition and subtraction muchly depends on mathematical and logical mechanism rather than psychological and intellectual structure of students who learn those algorithms. Relatively compromising and stable forms appear in the 5th and 6th stages. Didactic transpositions in the 7th stage focus on the formation of mathematical concepts by exploration activities rather than on the presentation of mathematical contents by text. Anyone who wishes to design an elementary mathematics textbooks based upon the constructive view should consider the suggestions derived from such transition.

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A Study on Characteristics of Ecological Expression in Shigeru Ban's Architecture - Focus on the Paper Tube Architecture of Hanover Expo 2000 Japan Pavillion (시게루 반의 건축에 나타나는 생태적 표현특성에 관한 연구 - 하노버 엑스포 일본관의 종이튜브건축을 중심으로 -)

  • Cho Hyeon-Mi
    • Korean Institute of Interior Design Journal
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    • v.14 no.6 s.53
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    • pp.75-85
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    • 2005
  • The 1990s' characteristics of Ecological architectural design would be choosing the traditional materials of the region's, the creative usage of construction methods, the expressive properties of materiality in spatial forms and so on. The overall organic relationships between human and men-made environments have been sublimated by the expression of poetic qualities of perception in ecological man-made environment. Hannover Expo 2000 did set up an opportunity to exposure the fact that Ecological Architecture will be the major trend in 21st Century's Architecture and its exploration in possible ways will be the most important matter. Japanese Architect Shigeru Ban's Japan Pavilion in this Exposition has shown the meaning of this turning point in Ecological Architectural thinking, which would be recognized as the convincing possibilities for the future architectural practice to the public. Thus this research has the purpose to study the meaning of the constructing action in Shigeru Ban's recent architectural space-making practice with the Paper Tube structural system. The creative foundation of Shigeru Ban's own method to apply paper tube -that is impossible material to pre-estimate- and other materials in the creation of architectural spaces would be searched in this paper. The period to this research will be between 1990s and 2000s, and the subject will be the experimental architecture of Shigeru Ban. The range of this research Is including the process of development in the paper tube architectural structure and joint system. This study would contribute to understand the intrinsic value of Shigeru Ban's Ecological architecture of the paper tube system, in which the relationship between the regional environment and human regaining the ecological abiogenesis.

Two Views of Unification of North and South Korea : Focusing on <Thaw of Spring Day> <Namnam Buknyeo>, and <Wedding Campaign> (통일을 바라보는 두 개의 시선 :<봄날의 눈석이>, <남남북녀>, <나의 결혼원정기>를 중심으로)

  • Choi, Eun-Jin
    • The Journal of the Korea Contents Association
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    • v.9 no.1
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    • pp.238-245
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    • 2009
  • Korea is a divided country, therefore South and North Korea have different views of division and unification. The state of division is national hurt and the unification is aspiration irrespective of different environment of politics, economy and culture. Unification has been national goal since Korea was divided, it represents for a variety forms. Especially films show the relationship and prejudices of South and North Korea. This thesis focus on representation of different views of unification of South and North Korea on , and . First one is the film of North Korea, and the others are films of South Korea. These are romantic comedy films, we could see the views of unification through marriage. And we would find out the unification in their own two different ways.

A Study on Users' Desire according to the Changes in the Result of Game Scenario (게임 시나리오 결과 변화에 따른 이용자들의 사용 욕구에 관한 연구)

  • Lee, Ji-Hun;Cho, Sung-Hyun;Kim, Hyun-Soo
    • Journal of Korea Game Society
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    • v.7 no.3
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    • pp.89-96
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    • 2007
  • The domestic game industry is diversifying itself in terms of game contents. The existing contents have limits when it comes to satisfy various needs and tastes of users. A scenario which successfully absorbs the players and users of a game may affect the whole game structure. Companies also introduce new contents to seize new customers. Thus, contents are considered more important than the past. Now that companies are able to produce various forms of contents and products out of one specific content, the development of new, user-satisfying contents can affect other fields of the industry. Thus, they are now found in one of the top positions in the business hierarchy. But game developers and experts concentrate more on other factors and environments of games, slowing down the growth of contents development. Therefore, this study focuses more on contents as an essential attribute to game production, especially scenario making. How changing results of a synopsis, as a part of a scenario, affect the preference of game users was the main focus of the study. The result of the study should suggest a positive direction for contents and scenario development.

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The therapeutic effect of relative satisfaction on pain treatment: focus on gobchuchum (a hunchback dance) of Ok-jin Gong

  • Ko, Kyung-Ja;Hwang, Sun Yeoun
    • CELLMED
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    • v.7 no.2
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    • pp.7.1-7.3
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    • 2017
  • Ok-jin Gong's hunchback dance is considered to be a strange dance in Korea. However, there have been no reports of the effects of music and dance therapy as a pain treatment. The aim of this article is to argue that watching and listening to the hunchback dance of Ok-jin Gong may have significant effects as a form of pain treatment. The creator of this style of dance suspected that dance in general can be an outlet for our inner emotions. Her dance in this case has received critical and complimentary reviews as well. However she has been cited as the main culprit behind the destruction of traditional dance forms in the Korean dance world. Nonetheless, her bewitching stage presence attracted much attention. She satirized the feelings of the under privileged' through music and dance. We tend to feel somehow relative poverty and small in the presence of a rich and successful man. On the other hand, the artist felt that it is the public who would be relatively comforted and satisfied in the presence of the weak and handicapped. A free spirit that makes us forget pain is the very essence of her dancing. Her dance and music sound as if she sublimated her sadness and ugliness, changing it to happiness and beauty. She puts herself in a low position and spreads a sense of freedom and relief to the world. Hence, the author felt that innumerable people have been comforted in these ways by her dance.

Study of the Kinetic Effects on Relativistic Unmagnetized Shocks using 3D PIC Simulations

  • Choi, Eun Jin;Min, Kyoung W.;Choi, Cheongrim;Nishikawa, Ken-Ichi
    • The Bulletin of The Korean Astronomical Society
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    • v.37 no.2
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    • pp.101.2-101.2
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    • 2012
  • Shocks are ubiquitous in astrophysical plasmas: bow shocks are formed by the interaction of solar wind with planetary magnetic fields, and supernova explosions and jets produce shocks in interstellar and intergalactic spaces. The global morphologies of these shocks are usually described by a set of magnetohydrodynamic (MHD) equations which tacitly assumes local thermal equilibrium, and the resulting Rankine-Hugoniot shock jump conditions are applied to obtain the relationship between the upstream and downstream physical quantities. While thermal equilibrium can be achieved easily in collisional fluids, it is generally believed that collisions are infrequent in astrophysical settings. In fact, shock widths are much smaller than collisional mean free paths and a variety of kinetic phenomena are seen at the shock fronts according to in situ observations of planetary shocks. Hence, both the MHD and kinetic equations have been adopted in theoretical and numerical studies to describe different aspects of the physical phenomena associated with astrophysical shocks. In this paper, we present the results of 3D relativistic particle-in-cell (PIC) simulations for ion-electron plasmas, with focus on the shock structures: when a jet propagates into an unmagnetized ambient plasma, a shock forms in the nonlinear stage of the Weibel instability. As the shock shows the structures that resemble those predicted in MHD systems, we compare the results with those predicted in the MHD shocks. We also discuss the thermalization processes of the upstream flows based on the time evolutions of the phase space and the velocity distribution, as well as the wave spectra analyses.

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A Study on the Characteristics of Planning and Design of the passenger's Cabins in Cruise Ships - Focus on the types in the 2004~2010 in Large Cruise Ships - (크루즈 선박 객실 배치 계획 및 디자인 특성에 관한 연구 - 대형톤급 중 8만톤 이상의 크루즈 선박 2004년~2010년형 모델을 중심으로 -)

  • Park, Ah-Reum;Rhee, Youn-He
    • Korean Institute of Interior Design Journal
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    • v.19 no.1
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    • pp.226-235
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    • 2010
  • As marine leisure is getting popular around the world, people's interest in cruise ship is increasing rapidly. Now it became possible to make cruise ship with Korean technology, as a result of continuous research and development. However, as cruise ships are getting bigger and more popular, new cruise interior design is required to satisfy various clients' aesthetic and functional demands. Therefore, more researches for cruise interior design are needed. The purpose of this study is to analyze the characteristics of planning and design of passenger's cabins in cruise ship. The scope of this research is limited to the types in the 2004-2010 in Large Cruise Ships. Method of this study are document study and case study, in particularly, case study is conducted for the specific design methods through case analysis. The results of this study are as follow : One of the transitions in the cruise cabin designs is that cabins with balconies occupy a large portion of the entire cabins. As the functions of these balconies are diversifying, more distinctive forms of balcony are showing up. In particular, the cabins which are connected to public space differentiate themselves from those with the same rates; it meets the demands of the clients who require high quality services. In terms of cabin design, a futuristic, distinctive cabin that has incorporated will be a very important function in determining the value of the cruise ship. Based on the results of this research, application of the rapid changes in cabin design and studies about more diversified and advanced design are required.

Sensing Model for Reducing Power Consumption for Indoor/Outdoor Context Transition (실내/실외 컨텍스트 전이를 고려한 저전력 센싱 모델)

  • Kim, Deok-Ki;Park, Jae-Hyeon;Lee, Jung-Won
    • Journal of KIISE
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    • v.43 no.7
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    • pp.763-772
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    • 2016
  • With the spread of smartphones containing multiple on-board sensors, the market for context aware applications have grown. However, due to the limited power capacity of a smartphone, users feel discontented QoS. Additionally, context aware applications require the utilization of many forms of context and sensing information. If context transition has occurred, types of needed sensors must be changed and each sensor modules need to turn on/off. In addition, excessive sensing has been found when the context decision is ambiguous. In this paper, we focus on power consumption associated with the context transition that occurs during indoor/outdoor detection, modeling the activities of the sensor associated with these contexts. And we suggest a freezing algorithm that reduces power consumption in context transition. We experiment with a commercial application that service is indoor/outdoor location tracking, measure power consumption in context transition with and without the utilization of the proposed method. We find that proposed method reduces power consumption about 20% during context transition.