Journal of Physiology & Pathology in Korean Medicine
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v.23
no.5
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pp.933-937
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2009
The purpose of this study is to develop a diagnostic screening tool for the early detection of osteoporosis in persons with a predisposition for this condition and to facilitate effective management of the disease. Data are collected using questionnaires. The subjects are 120 women in a small city OB-GY clinic in South Korea, who are 6 months or more post menopausal and who have been examined for BMD. Two items in general syndrome of kidney vacuity(Shin Hur) : hears noises like streaming water or the sound of shrill chirrups of a cicada (OR=3.34, p<0.1), feels twinges in the back and knee(OR=4.10, p<0.05), one item in kidney yin vacuity: feels thirst and gets sore throat(OR=8.5, p<0.01) were proven as statistically significant risk factors in the identification of osteoporosis (Odds Ratio). The predictability score was 86.36%, and ROC curve was 0.84. This study attempted to identify risk factors in female osteoporosis so as to develop a screening tool for the purposes of early diagnosis, the effective management of osteoporosis patients and to modify the progress of their disease. Further studies are needed to elaborate this tool's ability to identify contributing factors in osteoporosis as defined by diagnostic evidence predicted by Oriental Medicine Theory.
In order to investigate industrial fatigue due to visual display terminal (VDT) work of banking operations the questionnaire survey for subjective symptoms of fatigue was carried out on 470 bank clerks who had been engaged in VDT work for various length of work hours. The questionnaires comprised three groups of 10 items each, representing dullness and sleepiness (level of cerebral activation), difficulty in concentration (level of motivation) and bodily projection of fatigue. The results were as follows : 1. Of the 30 items of questionnaires, the highest percentage was accounted for by 'eye strain' (51.5% ), followed by 'feel stiffness in the neck or the shoulders'(33.4%), 'feel a pain in the low back'(26.8%), 'whole body feels tired'(19.6%) and 'feel headache'(17.9%) in the order of sequence. 2. The average weighted score for the first group of questionnaire items (dullness and sleepiness) was the largest among three groups and was followed by 'the third cup (bodily projection of fatigue) and the second item group (difficulty in concentration) in the order of sequence, suggesting the heavier mental stress of VDT work in banking operations rather than physical burden. 3. In terms of the age and sex of workers, work duration and VDT work percentage, the difference in average weighted score was noted only between sex, the score of female being larger than that of male. 4. The complaint rates of subjective symptoms showed close associations with the subjective optimums of room temperature, ventilation, illumination and noise level. 5. The significant correlation was showed between age, work duration and item of 'whole body feels tired', between VDT work percentage and items of 'eye strain' and 'feel stiffness in the neck or shoulders' and between all items of subjective symptoms.
Journal of Korean Home Economics Education Association
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v.4
no.1
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pp.77-86
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1992
This thesis has two objects: Firstly, the arrangement of basic data and formulating a system of experiment and practice in home economics and Secondly, the groping the way of improving the problems raised in the home economics education spot. A questinaire is used as the research tools for the fitness of content, of experiment and practice in the home economics and SPSS/PC(sup)+ and Scheffe Test are used for investigation. The results are as follows. 1. Students recognize the importance of experiment & practice more than the teacher. In the type of middle school teachers engaged in the girl’s middle school recognize the importance of experiment & practice more than those of coeducation middle school. 2. The percent of the school which executes over the 50% of experiment & practice in the contents of text book is 70%. The most numerous in the sphere of guiding is ‘seperate practice of student’. The reason of not executing the experiment & practice are ‘the concentration of the theory education’and ‘the lack of equipment and tools’3. Practice room for cooking was mostly established, but practice room of sewing was established only 5.6%. The contents of textbook for clothing sphere can be executed by using the equipment & tools of school only 9.2%. 4. 40% of the students feel that the content level of experiment & practice is difficult. Most of the students feel that the content level of experiment & practice, especially in the sphere of clothing, in unproper on the level fitness of contents by grade. 5. Most of the students assent on the positive effect for the degree and the most important cause for its not contributing to the everday life is the lack of experiment & practice in school. 6. Most of the students feels positively on the interest degree of content and the students who though much of the experment & practice feels positively on the interest degree of content.
The purpose of this study is to find the main factor which influences the housing satisfaction of elderly who lives alone or with spouse and to make it sure that housing satisfaction is an important factor to life satisfaction of elderly. The specific purpose of this study is as follows; 1) How does the locus of control of elderly influence a housing satisfaction\ulcorner 2) How does the housing characteristics of elderly influence on the housing satisfaction and this relationship has any difference between urban and rural area. 3) Which variables influence upon the housing satisfaction and life satisfaction of elderly and how much do they influence \ulcorner The locus of control scale, housing satisfaction scale. life satisfaction scale were composed on the basis of precedent researches. For this study 202 elderly sho live in urban and rural area ere interviewed. To analyze the data, such as F-test, t-test, two-way ANOVA, Multiple regression analysis were used with SPSS program. The results are as follows; 1) The interrelation between locus of control and housing satisfaction is as follows. Namely , if he believes in his deeds and will rater than his fate, he feels more housing satisfaction. 2)the housing satisfaction of the elderly was found to be influenced by location, Namely, the elderly living in the urban area feels more housing satisfaction, especially he lives in apartment and unshared house. On the contrary, the elderly living in the rural area was not affected by housing type and the number of household who live together, The housing satisfaction of the elderly living in the rural area or the urban area equally influenced by the housing tenure, heating system, bathroom facility, flush toilet, and convenient service form the outside. 3) The main factoers which influence the housing satisfaction of the single household elderly are bathroom facility louse of control and income. When we concern about the location in urban area the housing satisfaction of the elderly were mainly influenced by income, but in the rural area, they were influenced by the service facility from the outside. As a Conclusion, the main factor which influenced life satisfaction of the elderly proved to be housing satisfaction inn both rural and urban area.
The purpose of this study is to reorganize any rusty image including natural modeling characteristic presented from the natural phenomenon to certain patterns in order to create the fashion design that are valued in the expansion of independently expressional area and modeling art. As a method for research, the author analyzed the concept and characteristic for rust with a base of theoretical background by the documental research and realistic consideration, analyzed its modeling characteristic through domestic and overseas pictures, and e-documents as data, inspected the modeling activities of various categories that various images were adapted related to rust, looked into the concept of Digital Textile Printing and its producing procedure as an expressional method, and analyzed the examples of modern dress and its ornament making use of Digital Textile Printing. The conclusions of this study are as below. First, the rust occurred due to the natural phenomenon is the bond with different material like metal, each unique modeling characteristic occurs and harmony of various patterns has abundant aesthetic value. Second, the author could endowed sensible characteristic and speciality with works and could produce creative fashion design that painting, abstractive pattern and harmony of unique sense of colors are significant by using the image of rust, Third, to emphasize natural feeling of rust, the author could develop creative design that simple silhouette and impressive pattern look significant by reorganizing and applying rust according to repetition, increment, rhythm, contract, emphasis and harmony. Fourth, Digital Textile Printing method is used to induce visual effect by the expression of feels of rust, and the author could express the natural patterns, delicate expression for the feels of a material and unique design of emotion.
Kim Seon-Ho;Lee Eun-Seon;Kim Ji-Eun;Park Kyung-Mo;Lee Ju-Youn;Choi Ho-Seon
The Journal of Korean Medicine
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v.26
no.1
s.61
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pp.123-133
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2005
Objective : We investigated the sasang constitutional difference of physiological and psychological response in various thermal environmental conditions. Methods: Among 210 volunteers, 30 healthy subjects were selected through the QSCC II (a questionnaire for constitutional discrimination) and the manual examination of a specialist in sasang constitution. Subjects consisted of 10 each Soyang(少陽), Soeum(少陰), and Taeum(太陽). Experimental environments were set by six different conditions to be $23^{\circ}C,\;50\%\;RH,\;0.lm/s;\;25^{\circ}C,\;25\%\;RH,\;0.lm/s;\;25^{\circ}C,\;50\%\;RH,\;0.lm/s;\;25^{\circ}C,\;50\%\;RH,\;0.4m/s;\;25^{\circ}C,\;75\%\;RH,\;0.1m/s;\;and\;27^{\circ}C,\;50\%\;RH,\;0.1m\s$ (respectively temperature, relative humidity, and wind velocity). Skin temperature, core temperature, heart rate variability (HRV), and galvanic skin response (GSR) were measured for each subject Additionally, subjects were asked about comfort through the questionnaire. Results: From the viewpoint of external temperature sensibility, in all experimental environments, generally the Taeum type feels hotter and the Soeum feels colder than other types. In relative comfort, Soeum types were most sensitive to wind velocity change. From the viewpoint of body temperature, Taeum type was lower and Soyang was higher than other types. The measurements of HRV and GSR showed no difference between the types. Conclusion : The four sasang constitution types showed different responses to various thermal environmental conditions. Accordingly, our research could provide basic data for building the optimal thermal conditions for individuals based on sasang constitution. Consequently, it will help to build a healthy environment for everyday life.
Journal of Information Technology Applications and Management
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v.24
no.2
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pp.39-54
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2017
At present, various technologies are rapidly advancing, centering on the concept of virtuality. From the technology of virtual reality, which allows us to experience the senses as if they existed, to the technology of augmented reality, which provides new information or services based on reality, they are no longer strange things for ourselves because we experience them every day and night. Even though the concept of virtual is very familiar in terms of technology, it is not known how individuals accept the concept of virtuality, how they change our way of thinking, and how their behavior changes. This study aims to approach virtuality perceived by the individual from the viewpoint of individual's information processing. Virtuality is defined as the degree to which the situation facing an individual is far from actual reality. An individual can judge the degree of virtuality easily, which is considered to be a psychological distance which is an important factor in personal information processing. In this study, we have confirmed whether the argument is applied to the real world in the context of advertisement. According to the construal level theory, when an individual feels virtuality at a high level, the individual thinks that the situation they are facing is psychologically distant and accordingly has a high level construal. Therefore, it is more influenced by 'advertisement emphasizing symbolic appeal' which is matching with higher level. On the other hand, when an individual feels a low level of virtuality, the individual thinks that the situation they are facing is psychologically near and thus has a low level construal. Therefore, respondents are more sensitive to functional appeal, which is related to lower level. This study has the theoretical contribution in terms that the degree of virtuality affects the psychological distance of the individual. In addition, the results of this study have practical contribution in terms of being able to be actively used in the information delivery strategy centered on the advertisement.
Journal of the Korea Institute of Information and Communication Engineering
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v.17
no.12
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pp.2865-2874
/
2013
Recently, most of movies top-ranked in the box office are screening in Stereoscopic 3D, and the world's leading electronics companies such as Samsung and LG are getting the hots for 3DTV sales. However, each person has different binocular disparity and different viewing distance, and thus he or she feels the severe visual fatigue and headaches if he or she is watching 3D content with the same binocular disparity, which is very different from things he or she feels in the real world. To solve this problem, this paper proposes and implement a 3D rendering system that correct the disparity of 3D content by reflecting binocular distance and viewing distance. Then, the computational complexity is analyzed. Optical-flow and Warping algorithms turn out to consume 732 seconds and 5.7 seconds per frame, respectively. Therefore, a dedicated chip-set for both blocks is strongly required for real-time HD 3D display.
This paper presents three related experiments designed to identify factors that may affect the level of intimacy between children and a robot placed in a kindergarten setting. In total, 68 children aged three to five took part in the experiments, where they were instructed to share four or five stickers with a robot as they wished. Data were collected by means of video-taping and by interviewing the motivations of the children for their conducts in the experiment. The results of the study suggest the following factors that may affect the extent to which a child feels intimacy towards a robot: gender, age, prior experiences with a robot, interaction time with a robot, and the perception of robot appearance design.
A mechanical system controlled by human operator, such as master-slave system, includes human dynamics in the whole system and such a system is called a human-machine system. In the system, operator's skill is required considerably in order to realize a meaningful operation. In this paper, a new concept and design strategy of compensator that improves the operativity of human-machine system are proposed. The compensator is called "collaborater "that is named after "collaborator" who works together with people. We mean not to design the automatic controller but the compensator that works together with a machine so that human feels the fulfillment in the operation. Our aim is to realize cooperation of people and a machine on a higher level.
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