• Title/Summary/Keyword: fast searching

Search Result 320, Processing Time 0.024 seconds

A Study on Motion Detection of Object Using Active Block Matching Algorithm (능동적 블록정합기법을 이용한 객체의 움직임 검출에 관한 연구)

  • Lee Chang-Soo;Park Mi-Og;Lee Kyung-Seok
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.31 no.4C
    • /
    • pp.407-416
    • /
    • 2006
  • It is difficult for the movement detection of an object through a camera to detect exact movement because of unnecessary noises and changes of the light. It can be recognized as a background, when there is no movement after the inflow of an object. Therefore, It is necessary to fast search algorithm for tracking and extract of object that is realtime image. In this thesis, we evaluate the difference of the input vision based on initial image and replace some pixels in process of time. When there is a big difference between background image and input image, we decide it is the point of the time of the object input and then extract boundary point of it. The extracted boundary point detects precise movement of the object by creating minimum block of it and searching block that maintaining distance. The designed and embodied system shows more than 95% accuracy in the performance test.

Half-Pixel Accuracy Motion Estimation Algorithm in the Transform Domain for H.264 (H.264를 위한 주파수 영역에서의 반화소 정밀도 움직임 예측 알고리듬)

  • Kang, Min-Jung;Heo, Jae-Seong;Ryu, Chul
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.33 no.11C
    • /
    • pp.917-924
    • /
    • 2008
  • Motion estimation and compensation in the spatial domain check the searching area of specified size in the previous frame and search block to minimize the difference with current block. When we check the searching area, it consumes the most encoding times due to increasing the complexity. We can solve this fault by means of motion estimation using shifting matrix in the transform domain instead of the spatial domain. We derive so the existed shifting matrix to a new recursion equation that we decrease more computations. We modify simply vertical shifting matrix and horizontal shifting matrix in the transform domain for motion estimation of half-pixel accuracy. So, we solve increasing computation due to bilinear interpolation in the spatial domain. Simulation results prove that motion estimation by the proposed algorithm in DCT-based transform domain provides higher PSNR using fewer bits than results in the spatial domain.

A Study on the Improvement Model of Document Retrieval Efficiency of Tax Judgment (조세심판 문서 검색 효율 향상 모델에 관한 연구)

  • Lee, Hoo-Young;Park, Koo-Rack;Kim, Dong-Hyun
    • Journal of the Korea Convergence Society
    • /
    • v.10 no.6
    • /
    • pp.41-47
    • /
    • 2019
  • It is very important to search for and obtain an example of a similar judgment in case of court judgment. The existing judge's document search uses a method of searching through key-words entered by the user. However, if it is necessary to input an accurate keyword and the keyword is unknown, it is impossible to search for the necessary document. In addition, the detected document may have different contents. In this paper, we want to improve the effectiveness of the method of vectorizing a document into a three-dimensional space, calculating cosine similarity, and searching close documents in order to search an accurate judge's example. Therefore, after analyzing the similarity of words used in the judge's example, a method is provided for extracting the mode and inserting it into the text of the text, thereby providing a method for improving the cosine similarity of the document to be retrieved. It is hoped that users will be able to provide a fast, accurate search trying to find an example of a tax-related judge through the proposed model.

The present state of process in the arrangements of historic classical books in China: According to classification into various types, methods, styles, and directions (从中国大陆当代古籍整理的现状 - 看其类别, 方式方法及走向 -)

  • 曹亦冰
    • Journal of the Daesoon Academy of Sciences
    • /
    • v.18
    • /
    • pp.123-134
    • /
    • 2004
  • The aim on this paper is to explain the present state and circumstance in the course of arranging historic classical books in China. In order to approach its purpose, it should make it clear to define the word of "The present"(當代). Furthermore, we need to take a deep notice on the arrangements itself of historic classical books, its influences and contributions, reflecting this process carefully with those historical, cultual and social points of view due to the meaning of "The present" in China. Starting from this considerate view, first of all, I would like to determine the accurate time of "The present" to be the period of time from October, 1949 to December, 2003. It can be described very suitably well as "bamboo sprouts grow fast after a rainfall"(雨後春荀). This tremendous works in the arrangements of Classics have gone through sweets and bitters of times during 50 and several years. However, this work in process has overcome so much troubles and exclude obstacles in doing so, gradually begun to bear tasteful fruit of many publications, about 10,000 works so far. Although it has gone far with very little amount of works in comparison with the remains that would be put in order in the incoming future, it succeed effectively to the spirit and soul in Chinese culture and people. Illuminating the development in its historical steps and analyzing elaborately flows in cultural and ideal elements, it is known that this work of arrangements not only give a very firm basis for excellent Chinese cultural tradition, but also extend high level of idea and thoughts in their thoughts so that build up the spirit in socialism on the solid foundation. This paper will give a explanation and analysis on this works and its contributions. At the same time, it examine and give a good, careful, and close look on the arrangement of historic classical books in China by various means of classifying into various types and style, searching for many methods, and showing indication and directions that might be right in "the present".

  • PDF

Fast Join Mechanism that considers the switching of the tree in Overlay Multicast (오버레이 멀티캐스팅에서 트리의 스위칭을 고려한 빠른 멤버 가입 방안에 관한 연구)

  • Cho, Sung-Yean;Rho, Kyung-Taeg;Park, Myong-Soon
    • The KIPS Transactions:PartC
    • /
    • v.10C no.5
    • /
    • pp.625-634
    • /
    • 2003
  • More than a decade after its initial proposal, deployment of IP Multicast has been limited due to the problem of traffic control in multicast routing, multicast address allocation in global internet, reliable multicast transport techniques etc. Lately, according to increase of multicast application service such as internet broadcast, real time security information service etc., overlay multicast is developed as a new internet multicast technology. In this paper, we describe an overlay multicast protocol and propose fast join mechanism that considers switching of the tree. To find a potential parent, an existing search algorithm descends the tree from the root by one level at a time, and it causes long joining latency. Also, it is try to select the nearest node as a potential parent. However, it can't select the nearest node by the degree limit of the node. As a result, the generated tree has low efficiency. To reduce long joining latency and improve the efficiency of the tree, we propose searching two levels of the tree at a time. This method forwards joining request message to own children node. So, at ordinary times, there is no overhead to keep the tree. But the joining request came, the increasing number of searching messages will reduce a long joining latency. Also searching more nodes will be helpful to construct more efficient trees. In order to evaluate the performance of our fast join mechanism, we measure the metrics such as the search latency and the number of searched node and the number of switching by the number of members and degree limit. The simulation results show that the performance of our mechanism is superior to that of the existing mechanism.

The Bit-Map Trip Structure for Giga-Bit Forwarding Lookup in High-Speed Routers (고속 라우터의 기가비트 포워딩 검색을 위한 비트-맵 트라이 구조)

  • Oh, Seung-Hyun;Ahn, Jong-Suk
    • Journal of KIISE:Information Networking
    • /
    • v.28 no.2
    • /
    • pp.262-276
    • /
    • 2001
  • Recently much research for developing forwarding table that support fast router without employing both special hardware and new protocols. This article introduces a new forwarding data structure based on the software to enable forwarding lookup to be penormed at giga-bit speed. The forwarding table is known as a bottleneck of the routers penormance due to its high complexity proportional to the forwarding table size. The recent research that based on the software uses a Patricia trie and its variants. and also uses a hash function with prefix length key and others. The proposed forwarding table structure construct a forwarding table by the bit stream array in which it constructs trie from routing table prefix entries and it represents each pointer pointing the child node and the associated forwarding table entry with one bit The trie structure and routing prefix pointer need a large memory when representing those by linked-list or array. but in the proposed data structure, the needed memory size is small enough since it represents information with one bit. Additionally, by use a lookup method that start searching at desired middle level we can shorten the search path. The introduced data structure. called bit-map trie shows that we can implement a fast forwarding engine on the conventional Pentium processor by reducing the backbone routing table fits into Level 2 cache of Pentium II processor and shortens the searching path. Our experiments to evaluate the performance of proposed method show that this bit-map trie accomplishes 5.7 million lookups per second.

  • PDF

Vector Approximation Bitmap Indexing Method for High Dimensional Multimedia Database (고차원 멀티미디어 데이터 검색을 위한 벡터 근사 비트맵 색인 방법)

  • Park Joo-Hyoun;Son Dea-On;Nang Jong-Ho;Joo Bok-Gyu
    • The KIPS Transactions:PartD
    • /
    • v.13D no.4 s.107
    • /
    • pp.455-462
    • /
    • 2006
  • Recently, the filtering approach using vector approximation such as VA-file[1] or LPC-file[2] have been proposed to support similarity search in high dimensional data space. This approach filters out many irrelevant vectors by calculating the approximate distance from a query vector using the compact approximations of vectors in database. Accordingly, the total elapsed time for similarity search is reduced because the disk I/O time is eliminated by reading the compact approximations instead of original vectors. However, the search time of the VA-file or LPC-file is not much lessened compared to the brute-force search because it requires a lot of computations for calculating the approximate distance. This paper proposes a new bitmap index structure in order to minimize the calculating time. To improve the calculating speed, a specific value of an object is saved in a bit pattern that shows a spatial position of the feature vector on a data space, and the calculation for a distance between objects is performed by the XOR bit calculation that is much faster than the real vector calculation. According to the experiment, the method that this paper suggests has shortened the total searching time to the extent of about one fourth of the sequential searching time, and to the utmost two times of the existing methods by shortening the great deal of calculating time, although this method has a longer data reading time compared to the existing vector approximation based approach. Consequently, it can be confirmed that we can improve even more the searching performance by shortening the calculating time for filtering of the existing vector approximation methods when the database speed is fast enough.

Systematic Review of Assessment Tools for the Housing Environment of the Old Adults Population (노년 인구의 주거환경 평가도구에 관한 체계적 고찰)

  • Lim, Young-Myoung
    • Therapeutic Science for Rehabilitation
    • /
    • v.13 no.2
    • /
    • pp.27-40
    • /
    • 2024
  • Objective : This study aimed to conduct a systematic review of the assessment tools used to assess the housing environment of older adults. Methods : Data were collected from January 2015 to August 31st, 2023, by searching databases including the Cochrane Library, PubMed, and ProQuest. From the 267 articles, nine assessment tools were selected for analysis based on their original instruments. These tools were categorized and systematically organized for analysis based on their frequency of use, assessment purposes, sub-domains, scales, and other relevant criteria. Results : Among the nine tools, HOME FAST and IPAQ-E were the most frequently used (20% each). The objectives of these tools are to assess friendliness, physical barriers, fall prevention, dementia-friendly environments, physical activity, and accessibility. The measurement scope encompassed various factors, such as outdoor spaces, buildings, transportation, housing, and community support. Conclusion : When considering the suitability of housing for the older adults population, providing foundational data for the rational selection of evaluation tools with logical validity is important. This includes factors such as the objectives and measurement scopes of housing environment assessment tools.

Object Contour Tracking Using an Improved Snake Algorithm (개선된 스네이크 알고리즘을 이용한 객체 윤곽 추적)

  • Kim, Jin-Yul;Jeong, Jae-Ki
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.48 no.6
    • /
    • pp.105-114
    • /
    • 2011
  • The snake algorithm is widely adopted to track objects by extracting the active contour of the object from background. However, it fails to track the target converging to the background if there exists background whose gradient is greater than that of the pixels on the contour. Also, the contour may shrink when the target moves fast and the snake algorithm misses the boundary of the object in its searching window. To alleviate these problems, we propose an improved algorithm that can track object contour more robustly. Firstly, we propose two external energy functions, the edge energy and the contrast energy. One is designed to give more weight to the gradient on the boundary and the other to reflect the contrast difference between the object and background. Secondly, by computing the motion vector of the contour from the difference of the two consecutive frames, we can move the snake pointers of the previous frame near the region where the object boundary is probable at the current frame. Computer experiments show that the proposed method is more robust to the complicated background than the previously known methods and can track the object with fast movement.

Fast Hough circle detection using motion in video frames (동영상에서 움직임을 이용한 빠른 허프 원 찾기)

  • Won, Hye-Min;Lee, Kyoung-Mi
    • Journal of Internet Computing and Services
    • /
    • v.11 no.6
    • /
    • pp.31-39
    • /
    • 2010
  • The Generalized Hough Transform(GHT) is the most used algorithm for circle detection with high accuracy. However, it requires many computation time, because many different templates are applied in order to find circles of various size. In the case of circle detection and tracking in video, the classical approach applies GHT for each frame in video and thus needs much high processing time for all frames. This paper proposes the fast GHT algorithm in video, using two consecutive frames are similar. In the proposed algorithm, a change-driven method conducts GHT only when two consecutive frames have many changes, and trajectory-based method does GHT in candidate areas and with candidate radius using circles detected in a previous frame. The algorithm can reduce computation time by reducing the number of frames, the edge count, and the number of searching circles, as factors which affects the speed of GHT. Our experimental results show that the algorithm successfully detects circles with less processing time and no loss of accuracy in video acquisited by a fixed camera and a moving camera.