• Title/Summary/Keyword: fast implementation

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A Novel Idle Mode Operation in IEEE 802.11 WLANs: Prototype Implementation and Performance Evaluation (IEEE 802.11 WLAN을 위한 Idle Mode Operation: Prototype 구현 및 성능 측정)

  • Jin, Sung-Geun;Han, Kwang-Hun;Choi, Sung-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.2A
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    • pp.152-161
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    • 2007
  • IEEE 802.11 Wireless Local Area Network (WLAN) became a prevailing technology for the broadband wireless Internet access, and new applications such as Voice over WLAM (VoWLAN) are fast emerging today. For the battery-powered VoWLAN devices, the standby time extension is a key concern for the market acceptance while today's 802.11 is not optimized for such an operation. In this paper, we propose a novel Idle Mode operation, which comprises paging, idle handoff, and delayed handoff. Under the idle mode operation, a Mobile Host (MH) does not need to perform a handoff within a predefined Paging Area (PA). Only when the MH enters a new PA, an idle handoff is performed with a minimum level of signaling. Due to the absence of such an idle mode operation, both IP paging and Power Saving Mode (PSM) have been considered the alternatives so far even though they are not efficient approaches. We implement our proposed scheme in order to prove the feasibility. The implemented prototype demonstrates that the proposed scheme outperforms the legacy alternatives with respect to energy consumption, thus extending the standby time.

Performance of SE-MMA Blind Adaptive Equalization Algorithm in QAM System (QAM 시스템에서 SE-MMA 블라인드 적응 등화 알고리즘의 성능)

  • Lim, Seung-Gag;Kang, Dae-Soo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.3
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    • pp.63-69
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    • 2013
  • This paper related with the performance of SE-MMA (Signed-Error MMA) that is the reduction of computational operation number in algorithm than MMA blind eualization algorithm which are possible to elimination of intersymbol interferance in the band limited and time dispersive nonlinear communication channel. In MMA algorithm which are possible to reduction of amplitude and phase rotation by intersymbol interference that is occurred in channel without using the training sequence, it uses the error signal that is the difference of the equalizer output and constant modulus, the statisticlly characteristic of transmitted signal. But in SE-MMA, it uses the polarity of the error signal, then it is possible to reduce the updating the tap coefficient and to simplify the H/W implementation. The computer simulation were performed in order to compare the performance of SE-MMA and conventional MMA algorithm. For this, the recovered signal constellation that is the output of the equalizer, the convergence performance by MSE, MD (maximum distortion) and residual isi characteristic learning curve, SER were used. As a result of simulation, the SE-MMA has more fast convergence speed than the MMA. But in the other index after reaching the seady state, it gives more worst performance values in the used index.

Factors affecting startup intention of retired office-workers (직장인들의 은퇴후 창업의도에 미치는 영향 요인)

  • Choi, Yang-Lim;Ha, Kyu-Soo
    • Journal of Digital Convergence
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    • v.10 no.9
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    • pp.195-212
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    • 2012
  • Most of the office-workers are worrying about their future and try to make diverse future plan. Fast shifting industry pattern make office-workers retire early and their remain life time are getting longer and many of them try to consider some kind of new start-up. In this article factors affecting entrepreneurial intention were discussed such as individual factors, psychological factors, environmental factors. Individual factors were economic situations and future life expectation were analyzed. Psychological factors were composed of risk taking tendency, self efficiency, career value, and entrepreneurial characteristics were discussed. Environmental factors were composed of recognition on social-economic risks and recognition on negative mind on start-up, and employment unstability. 340 sample questionaries were collected and 26 samples were excluded. Data were analyzed by SPSS Win 18.0 Version. The results of the study were as follows. Among individual factors life-expectation after retirement was positive impact on entrepreneurial intention. Among psychological factors risk taking factor has positive impact on entrepreneurial intention. Among Environmental factors negative recognition on start-up has negative impact on entrepreneurial intention. Based on the studies diverse understanding and implementation of policies were necessary to change negative social atmospheres on start-up.

A Study on the Problems and Policy Implementation for Open-Source Software Industry in Korea: Soft System Methodology Approach (소프트시스템 모델 방법론을 통해 진단한 국내 공개 SW 산업의 문제점과 정책전략 연구)

  • Kang, Songhee;Shim, Dongnyok;Pack, Pill Ho
    • The Journal of Society for e-Business Studies
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    • v.20 no.4
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    • pp.193-208
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    • 2015
  • In knowledge based society, information technology (IT) has been playing a key role in economic growth. In recent years, it is surprisingly notable that the source of value creation moved from hardware to software in IT industry. Especially, among many kinds of software products, the economic potential of open source was realized by many government agencies. Open source means software codes made by voluntary and open participation of worldwide IT developers, and many policies to promote open source activities were implemented for the purpose of fast growth in IT industry. But in many cases, especially in Korea, the policies promoting open source industry and its ecosystem were not considered successful. Therefore, this study provides the practical reasons for the low performance of Korean open source industry and suggests the pragmatic requisites for effective open source policy. For this purpose, this study applies soft system model (SSM) which is frequently used in academy and industry as a methodology for problem-solving and we link the problems with corresponding policy solutions based on SSM. Given concerns which Korean open source faces now, this study suggests needs for the three different kinds of government policies promoting multiple dimensions of industry: research and development (R&D)-side, supply-side, and computing environment-side. The implications suggested by this research will contribute to implement the practical policy solutions to boost open source industry in Korea.

Hybrid Tone Mapping Technique Considering Contrast and Texture Area Information for HDR Image Restoration (HDR 영상 복원을 위해 대비와 텍스쳐 영역 정보를 고려한 혼합 톤 매핑 기법)

  • Kang, Ju-Mi;Park, Dae-Jun;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.22 no.4
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    • pp.496-508
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    • 2017
  • In this paper, we propose a Tone Mapping Operator (TMO) that preserves global contrast and precisely preserves boundary information. In order to reconstruct a High Dynamic Range (HDR) image to a Low Dynamic Range (LDR) display by using Threshold value vs. Intensity value (TVI) based on Human Visual System (HVS) and contrast value. As a result, the global contrast of the image can be preserved. In addition, by combining the boundary information detected using Guided Image Filtering (GIF) and the detected boundary information using the spatial masking of the Just Noticeable Difference (JND) model, And improved the perceived image quality of the output image. The conventional TMOs are classified into Global Tone Mapping (GTM) and Local Tone Mapping (LTM). GTM preserves global contrast, has the advantages of simple implementation and fast execution time, but it has a disadvantage in that the boundary information of the image is lost and the regional contrast is not preserved. On the other hand, the LTM preserves the local contrast and boundary information of the image well, but some areas are expressed unnatural like the occurrence of the halo artifact phenomenon in the boundary region, and the calculation complexity is higher than that of GTM. In this paper, we propose TMO which preserves global contrast and combines the merits of GTM and LTM to preserve boundary information of images. Experimental results show that the proposed tone mapping technique has superior performance in terms of cognitive quality.

Big Data Based Dynamic Flow Aggregation over 5G Network Slicing

  • Sun, Guolin;Mareri, Bruce;Liu, Guisong;Fang, Xiufen;Jiang, Wei
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.10
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    • pp.4717-4737
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    • 2017
  • Today, smart grids, smart homes, smart water networks, and intelligent transportation, are infrastructure systems that connect our world more than we ever thought possible and are associated with a single concept, the Internet of Things (IoT). The number of devices connected to the IoT and hence the number of traffic flow increases continuously, as well as the emergence of new applications. Although cutting-edge hardware technology can be employed to achieve a fast implementation to handle this huge data streams, there will always be a limit on size of traffic supported by a given architecture. However, recent cloud-based big data technologies fortunately offer an ideal environment to handle this issue. Moreover, the ever-increasing high volume of traffic created on demand presents great challenges for flow management. As a solution, flow aggregation decreases the number of flows needed to be processed by the network. The previous works in the literature prove that most of aggregation strategies designed for smart grids aim at optimizing system operation performance. They consider a common identifier to aggregate traffic on each device, having its independent static aggregation policy. In this paper, we propose a dynamic approach to aggregate flows based on traffic characteristics and device preferences. Our algorithm runs on a big data platform to provide an end-to-end network visibility of flows, which performs high-speed and high-volume computations to identify the clusters of similar flows and aggregate massive number of mice flows into a few meta-flows. Compared with existing solutions, our approach dynamically aggregates large number of such small flows into fewer flows, based on traffic characteristics and access node preferences. Using this approach, we alleviate the problem of processing a large amount of micro flows, and also significantly improve the accuracy of meeting the access node QoS demands. We conducted experiments, using a dataset of up to 100,000 flows, and studied the performance of our algorithm analytically. The experimental results are presented to show the promising effectiveness and scalability of our proposed approach.

Visualization of Geo-spatial Data and Public Data Using Mobile Operating Environment in the eGovernment Standard Framework (전자정부 표준 프레임워크 모바일 실행환경 기반 공공데이터와 공간데이터 시각화)

  • Kim, Kwangseob;Lee, Kiwon
    • Spatial Information Research
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    • v.23 no.1
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    • pp.9-17
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    • 2015
  • Recently new web trends and mobile technologies are expanding and developing so fast. To improve the implementation efficiency of information systems, eGovernment standard framework has been developed and distributed. Recently, eGovernment standard framework for mobile environment was further developed. In addition, many types of public data produced by public organizations supported by government are being opened through public data portal according to Government 3.0 policy. Demands regarding web standards and common framework usages for mobile application development in most business fields dealing with any types of contents are increasing. However, to link those things to geo-spatial data or integrate those with them are an early stage in the geo-spatial application field, compared to other application fields. Based on these backgrounds, a mobile web application system was designed and implemented to present visualization functionalities of public data and geo-spatial data using HTML5 components under mobile operation environment in eGovernment standard framework in this study. It is expected that this system can be applied to develop many mobile application business models, by the further works such as application of core developing environment in eGovernment standard framework, additional functionalities, and high performance to satisfy with user requirements for a certain target application.

Comparison Study on Projection and Backprojection Methods for CT Simulation (투사 및 역투사 방법에 따른 컴퓨터단층촬영 영상 비교)

  • Oh, Ohsung;Lee, Seung Wook
    • Journal of radiological science and technology
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    • v.37 no.4
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    • pp.323-330
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    • 2014
  • Image reconstruction is one of the most important processes in CT (Computed tomography) technology. For fast scanning and low dose to the objects, iterative reconstruction is becoming more and more important. In the implementation of iterative reconstruction, projection and backprojection processes are considered to be indispensable parts. However, many approaches for projection and backprojection may result severe image artifacts due to their discrete characteristics and affects the reconstructed image quality. Thus, new approaches for projection and backprojection are highly demanded these days. In this paper, distance-driven approach was evaluated and compared with other conventional methods. The numerical simulator was developed to make the phantoms, and projection and backprojection images were compared using these approaches. As a result, it turned out that there are less artifacts during projection and backprojection in parallel and fan beam geometry.

Integrated Pest Control - Principles and Practices - (종합적 유해생물 관리 - 이론과 실제 -)

  • Hyun Jai-Sun
    • Korean journal of applied entomology
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    • v.44 no.1 s.138
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    • pp.73-90
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    • 2005
  • Although the history of IPM can be traced back to the late 19th century, when ecology was identified as the foundation for scientific plant protection, it has been more than thirty years since first enunciation. Since than, the concept of IPM has evolved in multiple paths not only in entomology but in plant pathology and in weed science, and the philosophy has become a firm foundation to the science of plant protection. The IPM concept has gained wide general acceptance, however, because of the many-facet aspects, there has been some controversy and/or misunderstanding by the students and practitioners. In this paper, I was tried to review the concepts of IPM and to resolve the contradiction between the philosophy and practical techniques. On this line, the historical background and the concept of economic injury level, which is the foundation of the concepts, are reviewed and discussed the sampling techniques and the population dynamics of single pest, which were basic to the rational and effective application of the management techniques. IPM is not a science per se but it is a technique and it should be applicable to the real conditions. For this purpose, the information on the pests should be transferred to the producers as fast as possible. From such, some of my own opinion is presented in relation to current systems of the pest occurrence forecasting.

A Method of Hand Recognition for Virtual Hand Control of Virtual Reality Game Environment (가상 현실 게임 환경에서의 가상 손 제어를 위한 사용자 손 인식 방법)

  • Kim, Boo-Nyon;Kim, Jong-Ho;Kim, Tae-Young
    • Journal of Korea Game Society
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    • v.10 no.2
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    • pp.49-56
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    • 2010
  • In this paper, we propose a control method of virtual hand by the recognition of a user's hand in the virtual reality game environment. We display virtual hand on the game screen after getting the information of the user's hand movement and the direction thru input images by camera. We can utilize the movement of a user's hand as an input interface for virtual hand to select and move the object. As a hand recognition method based on the vision technology, the proposed method transforms input image from RGB color space to HSV color space, then segments the hand area using double threshold of H, S value and connected component analysis. Next, The center of gravity of the hand area can be calculated by 0 and 1 moment implementation of the segmented area. Since the center of gravity is positioned onto the center of the hand, the further apart pixels from the center of the gravity among the pixels in the segmented image can be recognized as fingertips. Finally, the axis of the hand is obtained as the vector of the center of gravity and the fingertips. In order to increase recognition stability and performance the method using a history buffer and a bounding box is also shown. The experiments on various input images show that our hand recognition method provides high level of accuracy and relatively fast stable results.