• Title/Summary/Keyword: entertainment service

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Fault-Tolerant Middleware for Service Robots (서비스 로봇용 결함 허용 미들웨어)

  • Baek, Bum-Hyeon;Park, Hong-Seong
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.4
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    • pp.399-405
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    • 2008
  • Recently, robot technology is actively going on progress to the field of various services such as home care, medical care, entertainment, and etc. Because these service robots are in use nearby person, they need to be operated safely even though hardware and software faults occur. This paper proposes a Fault-Tolerant middleware for a robot system, which has following two characteristics: supporting of heterogeneous network interface and processing of software components and network faults. The Fault-Tolerant middleware consists of a Service Layer(SL), a Network Adaptation Layer(NAL), a Network Interface Layer(NIL), a Operating System ion Layer(OSAL), and a Fault-Tolerant Manager(FTM). Especially, the Fault-Tolerant Manager consists of 4 components: Monitor, Fault Detector, Fault Notifier, and Fault Recover to detect and recover the faults effectively. This paper implements and tests the proposed middleware. Some experiment results show that the proposed Fault-Tolerant middleware is working well.

A Study on Method for Supplying IMT-2000 Entertainment Service (IMT-2000 엔터테인먼트 서비스 제공방안 연구)

  • Won, Young-Wook;Kim, Mi-Yeon;Park, Hoon-Kyu
    • Proceedings of the Korea Information Processing Society Conference
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    • 2000.10b
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    • pp.1529-1532
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    • 2000
  • 제 3 세대 이동 통신인 IMT-2000 서비스의 목적은 언제 어디서나 어떠한 환경 하에서도 고품질의 영상과 신뢰성 있는 멀티미디어 서비스를 제공한다는 점이다. 기존의 2 세대 이동통신에서의 엔터테인먼트 서비스가 텍스트 기반의 온라인 게임이나 단순한 이미지 및 그래픽 파일 그리고 저 해상도의 영상만이 제공되었다면 IMT-2000 상에서의 엔터테인먼트 서비스는 개인화가 부각된, 눈으로 보고 느낄 수 있는 고 부가가치의 영상서비스를 제공 할 것이다. 사용자는 정지 또는 이동 중에도 IMT 단말기로 3 차원 게임을 즐기고 실시간 또는 주문형 영상 및 음악을 시청하며 여행정보를 수집하는 등의 더욱 더 효과적인 무선 오락을 즐길 수 있도록 기존의 시간 때우기 식의 개념에서 벗어나 자신만의 가상 세계를 체험할 수 있는 사이버 월드의 킬러 서비스로서 기반을 다져가야 할 것이다. 본 고에서는 IMT-2000 엔터테인먼트 서비스와 이에 관련되는 소요기술 등을 기술 하고자 한다.

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Investigating Product Uncertainties in Online Shopping: Evidence from Kenya

  • Kim, Jae Kyung;Mugwe, Paul Dadson
    • Smart Media Journal
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    • v.6 no.1
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    • pp.39-46
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    • 2017
  • The internet has become an important part of the many aspects of people's daily lives such as work, study, entertainment and in form of electronic commerce, shopping. Electronic commerce is growing rapidly in Kenya. There are many successful business-to-business, business-to-customer and customer-to-customer online shopping companies in Kenya. As a consequence, competition between vendors is intense and, therefore, mitigating the negative effects of high product uncertainty is necessary requirement as it remains a biggest hindrance for success of the online shopping. The purpose of this research is to investigate how online product description, third party product assurance, customer service and website design mitigate the negative impact of high product uncertainty. A questionnaire with 28 items is designed to collect data from online customers. Using multiple regression analysis, the relationship between dependent variable (product uncertainty) and independent variables such as product description, third party assurance, website design and customer service is tested. The result shows that all the independent variables are negatively correlated with dependent variable, which means that product description, third party assurance, website design and customer service can be used by online vendors to lessen the problem of product uncertainty in online markets.

Status of Development of Broadcasting Technology for the Disabled (장애인방송 기술개발 현황)

  • Ahn, C.H.
    • Electronics and Telecommunications Trends
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    • v.34 no.3
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    • pp.1-12
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    • 2019
  • In the digital era, broadcasting plays a very large role as a means of communication, as it no longer merely provides information or entertainment media. Particularly in the case of the visually and hearing-impaired, broadcasting is the primary means of acquiring information, so its role as a public service needs to be expanded. The development of digital technology enables the quantitative expansion of traditional methods of disability broadcasting, i.e., closed caption, sign language, and descriptive video service, with an acceptable level of quality. In this study, we review the current trends of, and concerns related to, broadcasting services for disabled people, as well as technological trends, and proposals for increasing visibility and accessibility to broadcasting for hearing-impaired people.

The Effects of Webtoon User's Perceived Usability and Interactivity on Service Satisfaction and Willingness to Pay (웹툰 서비스의 사용편리성과 상호작용적 행위가 서비스 만족과 지불의사에 미치는 영향)

  • Chae, Jung-Hwa;Han, Chang-Wan;Lee, Yeong-Ju
    • Cartoon and Animation Studies
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    • s.38
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    • pp.259-286
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    • 2015
  • This study investigates the effect of the motivation to use webtoon and the convenience of use(the character of the webtoon service) on the interactivity, and then examines how the interactivity affect the webtoon user's satisfaction and willingness to pay. Using factor analysis, this study found two motivations to use webtoon including 'information acquisition', 'entertainment and easiness of access'. These motivations have an influence on the interaction of the content and Webtoon's user and of Webtoon's users. The motivation of the entertainment and easiness of access is more influential to user's interactivity. The convenience of use is divided two types that are the convenience of the searching information and service. The convenience of webtoon service has positive influence of two types of interaction. The last results find that webtoon user's satisfaction is influenced by gender, the convenience of the searching information and using service. The satisfaction of the female user is higher than man. The more convenience of use is, the more satisfaction of users will be. Willingness to pay is influenced by age, the convenience of webtoon service, and the user's interactivity. The older users are, the more convenience of webtoon service is, and the more the user's interactivity, the higher willing to pay will get. The implications of the findings are discussed in terms of the way to change the profit structure of webtoon service and suggest to increase the interactivity in webtoon service.

An Empirical Study on the Factors Influencing Acceptance of Convergence Services: Focusing on Telematics Service (컨버전스 서비스 수용에 관한 실증분석: 텔레매틱스 서비스를 중심으로)

  • Kim, Donghee;Kim, Dayoung;Oh, Jungsuk
    • The Journal of Society for e-Business Studies
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    • v.18 no.4
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    • pp.241-255
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    • 2013
  • Convergence service, which is a combination of various services, is becoming more important. Among the many examples of convergence service, this study aims to analyze telematics service. By dividing Telematics service into information services and entertainment services, it was empirically proved that the relationship between each dimensions of TAM (perceived ease of use, perceived usefulness, purchase intention) and each service satisfaction, price, design factor. According to the result of structure equation model, service satisfaction and design factor have a significant effect on perceived ease of use, but not on perceived usefulness. It means that the perceived ease of use factor should be emphasized, because of service characteristics that are used during driving.

The Impact of Web Site Characteristics on e-Trust in Specialized Portal (전문포털의 웹사이트 특성이 e-신뢰에 미치는 영향)

  • Yoon Myeong-Sook;Kyung Jong-Soo
    • The Journal of the Korea Contents Association
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    • v.6 no.7
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    • pp.1-12
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    • 2006
  • This study examined relationship of effect between the characteristics of specialized portal and two branch dimension(cognitive and emotional e-trust) of e-trust on the specialized portal web-site. The characteristics of specialized portal web-site composed the guarantee factor, the structural factor, information factor, the entertainment factor and the flow factor by prior research. The model of e-trust strategy for specialized portal web-site is tested here using data from 122 samples. Result of factor and regression analysis show that the hypothesized relationships are significant. In examining the relationships of the factors in the study, the guarantee, structural and information fact effect on building of cognitive e-Trust. Second, the entertainment and flow factor effect on emotional e- Trust. Third, the cognitive and emotional e- Trust effect on the satisfaction of e-Service users. As these results, this study found out difference paths of e-Trust which effect on the satisfaction of e-Service by cognitive and emotional e- Trust approaches to the specialized portal web - sites.

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A Study on the Importance and Satisfaction of the Waterpark Quality Evaluation Factors (워터파크 품질평가요인의 중요도와 만족도에 관한 연구)

  • Kim, Shin-Joong
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.3
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    • pp.237-249
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    • 2011
  • Due to the economic development and the social structure and holiday structure change, we have more time for leisure and entertainment activities. For coping with this trend the waterpark has already become the one of major entertainment facilities for many countries. The purpose of this study is to construct Waterpark service quality evaluation factors and find out the importance and satisfaction degree of these factors. The result of this study are as follows; First, the safety field had considered as most important. Second, the importance of service quality evaluation fields and factors are different according to social characteristics. Third, the safety field is evaluated as the first satisfactory field and the cost/price field is evaluated as the lowest.

ALS One-stop Support Service Development Study - Korea-Japan Case Study - (루게릭장애인 원스탑지원서비스 개발연구 - 한일사례연구 -)

  • Chong, Hee-Kyong
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.3
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    • pp.443-454
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    • 2020
  • This study aims to develop one-stop support service for the ALS. To achieve the purpose, the cases of Korea and Japan were researched. The data used in the multiple-case study mainly referred to diaries, blogs, social networking sites, Youtube, and interviews of the disabled with ALS disease in Korea and Japan, and analyzed support services of both countries. The result of the study showed that, in the onset stage of ALS disease, a fellow counselor should be assigned by family member or person who experienced the disease from KALSA or other organizations to which a patient belongs. Also, it need a counseling by fellow counselor in the stage of softening disability. And after the gastrointestinal procedure, the number of home visits by visiting nurses should increase, and other services by OT and PT are required. In the stage of wearing a respirator, it needs to train and dispatch volunteers for ALS exclusive activities. And it is necessary to set up a family rest area or a respite service for the mentally and physically exhausted primary caregiver by long-term care. Most of all, these services should be one-stop support with linking step by step, not fragmentary support.

Factors Affecting College Students' Intention to Use Mental Health Services for Mental Wellness (대학생들의 정신건강 서비스 이용의도에 영향을 미치는 요인에 관한 연구)

  • Sun, Hye-Jin
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.3
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    • pp.251-261
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    • 2021
  • The purpose of this study is to find out how much psychosocial factors affecting the intention to use mental health services and the characteristics of respondents in college students. Specifically, the influence of the level of knowledge about mental health, subjective norms, attitudes for seeking help, and social psychological stress levels on the respondents'intention to seek help is examined. As a result of the study, it was found that the subjective norms, social and psychological stress levels, and mental health students'intention to use mental health services were influenced by factors. It was found that subjective norms, psychosocial stress level, and attitude toward using mental health service were factors that influence the intention to use mental health service. The influence of these factors on help seeking intention was in the order of psychosocial stress level, help seeking attitude, and subjective norm. The study provided implications that were helpful in message development when executing mental health promotion and awareness campaigns by identifying predictive factors of the intention to use mental health services of college students.