• Title/Summary/Keyword: embodiment

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The Effectiveness of the Embodiment Method Based on Confucian Mind Theory on the Children's Basic Life Habits and Autonomy (유교 심성론에 근거한 체화방법이 유아의 기본생활습관 및 자율성에 미치는 효과)

  • Kang, Hye Won;Yoo, Kwon Jong;Park, Choong Shik
    • Korean Journal of Child Studies
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    • v.22 no.4
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    • pp.315-330
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    • 2001
  • The purpose of this study is to research for the educational method developing morality of the preschool children. For this purpose, the embodiment method based on Confucianism was conceptualized and compared with the existing methods of instruction. The research was conducted by dividing into 3 groups such as embodiment group, discussion group and usual group with 161 subjects of 4~5 years old preschool children. Six week program was composed from "Yangjungpyon(養正篇)" and was compared to the curriculum of kindergarten and primary school as the educational content. To measure the effectiveness of the Confucian method, the Test of Basic Life Habituation and Autonomy Rating Scale were used. The result showed that the embodiment group which followed the present method was more effective than the other two groups of existing usual methods in both ages.

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Configuration Design using a Genetic Algorithm in the Embodiment Design Phase (유전알고리즘을 이용한 기본설계 단계에서의 구성설계)

  • 이인호;차주헌;김재정
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.2
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    • pp.145-152
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    • 2004
  • This paper proposes a representation for the embodiment design of mechanical structures and a genetic algorithm suited for the representation. In order to represent early stages and latter stages of the embodiment design, the designs are modeled as simultaneous multi-objective optimization problems of parametric designs for parts and of layout generation for structures. The study, thus, involves genotypes that are adequate to represent phenotypes of the models for the genetic algorithm to solve the given problems. We demonstrate the implementation of the genetic algorithm with the result applied to the gear equipment design.

Evaluating Impressions of Robots According to the Robot's Embodiment Level and Response Speed (로봇의 외형 구체화 정도 및 반응속도에 따른 로봇 인상 평가)

  • Kang, Dahyun;Kwak, Sonya S.
    • Design Convergence Study
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    • v.16 no.6
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    • pp.153-167
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    • 2017
  • Nowadays, as many robots are developed for desktop, users interact with the robots based on speech. However, due to technical limitations related to speech-based interaction, an alternative is needed. We designed this research to design a robot that interacts with the user by using unconditional reflection of biological signals. In order to apply bio-signals to robots more effectively, we evaluated the robots' overall service evaluation, perceived intelligence, appropriateness, trustworthy, and sociability according to the degree of the robot's embodiment level and the response speed of the robot. The result showed that in terms of intelligence and appropriateness, 3D robot with higher embodiment level was more positively evaluated than 2D robot with lower embodiment level. Also, the robot with faster response rate was evaluated more favorably in overall service evaluation, intelligence, appropriateness, trustworthy, and sociability than the robot with slower response rate. In addition, in service evaluation, trustworthy, and sociability, there were interaction effects according to the robot's embodiment level and the response speed.

An Analysis of Heath-Related Research and Development Registered at the National Technical Information Services (과학기술지식정보서비스의 보건의료 분야 연구·개발과제: 분포와 연구비용 비중 분석)

  • Goh, Young-Gon;Jung, Tae Young;Chung, Hae Joo;Che, Xian Hua;Yu, Sarah;Jo, Min Jin;Cha, Su Jin;Moon, Da Seul;Suh, Ji Young;Cho, Ku Jin
    • Health Policy and Management
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    • v.25 no.2
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    • pp.71-79
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    • 2015
  • With the growth of aging population in Korea, a better care of chronic and other degenerative illnesses is urgently needed. Evidences suggest that this can be achieved through incorporating a wide range of care options, expanding beyond medical interventions. The aim of this study is to analyze the distribution of publically funded research to understand if the Korean research and development funding system matches various approaches and purposes to successfully tackle the chronic care needs of an aging society. We complied the list of funded projects to be analyzed by searching the National Technical Information Service database with key words such as aging society/senescence, chronic diseases, disability, and health promotion. Most projects were based on the biomedical approach with the purpose of establishing the etiology and clinical (treatment) interventions. Health promotion projects showed a distinctive distribution with more percentage of projects based on psycho-behavioral approaches while research on chronic diseases predominantly biomedical. It would be necessary to diversify publically-funded research projects to develop effective and efficient care technologies for the future.

Effects of socio-ecological factors on mental health of the residents in a single room occupancy (Jjok-bang) of South Korea (사회생태적 모델을 적용한 쪽방 주민의 정신건강 영향요인 분석)

  • Heo, Hyun-Hee;Che, Xian Hua;Chung, Haejoo;Kim, Jin Sung;Jo, Minjin;Moon, Daseul;Cha, Sujin;Yu, Sarah
    • Korean Journal of Health Education and Promotion
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    • v.32 no.2
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    • pp.39-52
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    • 2015
  • Objectives: Residents of a single room occupancy (Jjok-bang) in Seoul are at high risk of having mental health issues. The majority of residents live in single households with past traumatic experiences including self-deprivation and social exclusion. This study was to investigate the association between mental health and socio-ecological factors at the intrapersonal and community levels. Methods: We conducted face-to-face surveys in Dongja-dong Jjok-bang area in June, 2014. Of 78 participants, 76% were male and the mean age was 60 years (SD=11.53). A multiple regression was used to analyze the association among depression, a sense of well-being, socio-ecological factors, and perceived empowerment and community solidarity. Results: Perceived empowerment (${\beta}=0.83$; 95% CI=0.40, 1.26) and community solidarity (${\beta}=0.52$; 95% CI=0.04, 1.01) were positively associated with a sense of well-being. Participants with empowerment (${\beta}=-2.55$; 95% CI=-4.86, -0.23) and those with community solidarity (${\beta}=-2.36$; 95% CI=-4.94, 0.21) were negatively associated with being depressed. Conclusion: Mental health of the residents in Jjok-bang was more influenced by empowerment and community solidarity than socio-demographic factors. It is necessary to improve public health infrastructures that can enable the residents to enhance empowerment and community solidarity utilizing socio-ecological perspectives.

A Study on Space Embodiment of Supermodern Fashion Design (슈퍼모던 패션 디자인의 공간성 구현 연구)

  • Kim, Wan-Joo;Lee, Keum-Hee
    • The Research Journal of the Costume Culture
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    • v.16 no.6
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    • pp.1064-1075
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    • 2008
  • The purpose of this study is to grasp the change of modern space concept and analyze how to adopt and embody the change in modern fashion. The study researched wearer's costume space and analyzed space shown in supermodern fashion design by classifying it into response to non-space, allowance of wearer-based space, scientific space of architectural skill and embodiment of space image. As a study method, literature and study material of sociology, anthropology, fashion sociology and design field were referred. For picture data of supermodern fashion work, specialized book, designer, brand collection material and internet site pictures were collected and analyzed. The study result shows the following features of fashion design space embodiment corresponding to the change of supermodern environment. First, supermodern design secures closet space like pocket for portable objects and uses design space in order to provide the space for convenience of movement. Second, supermodern design creates wearer-based independent space in order to secure person's physical and mental stability in city environment. Third, supermodern design uses space scientifically from the aspect of detail and shape by applying space of architectural skill to space. Fourth, supermodern design shows aesthetic feature that embodies interpretation of space by conceptualizing space image and using fashion.

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Cochleicola gelatinilyticus gen. nov., sp. nov., Isolated from a Marine Gastropod, Reichia luteostoma

  • Shin, Su-Kyoung;Kim, Eunji;Choi, Sungmi;Yi, Hana
    • Journal of Microbiology and Biotechnology
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    • v.26 no.8
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    • pp.1439-1445
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    • 2016
  • A yellow, rod-shaped, non-motile, gram-negative, and strictly aerobic bacterial strain, designated LPB0005T, was isolated from a marine gastropod, Reichia luteostoma. Here the genome sequence was determined, which comprised 3,395,737 bp with 2,962 protein-coding genes. The DNA G+C content was 36.3 mol%. The 16S rRNA gene sequence analysis indicated that the isolate represents a novel genus and species in the family Flavobacteriaceae, with relatively low sequence similarities to other closely related genera. The isolate showed chemotaxonomic properties within the range reported for the family Flavobacteriaceae, but possesses many physiological and biochemical characteristics that distinguished it from species in the closely related genera Ulvibacter, Jejudonia, and Aureitalea. Based on phylogenetic, phenotypic, and genomic analyses, strain LPB0005T represents a novel genus and species, for which the name Cochleicola gelatinilyticus gen. nov., sp. nov. is proposed. The type strain is LPB0005T (= KACC 18693T = JCM 31218T).

Technological Obsolescence in the Korean Industries: The Measurement by Embodiment Hypothesis and Its Relationship with Labor Productivity (우리나라 산업에서의 기술진부화: 체화가설에 의한 측정 및 노동생산성과의 연관성)

  • Sung, Tae Kyung
    • Journal of Korea Technology Innovation Society
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    • v.16 no.2
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    • pp.391-407
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    • 2013
  • The paper tests the embodiment hypothesis by measuring the technological obsolescence of a specific year (1990)'s technology and investigating the relationship between labor productivity and technological obsolescence. This approach is based on Salter (1969) that emphasizes the economic aspect of technology. We use the rate of economic surplus as the proxy of technological obsolescence for 10 main industries, including food processing, textiles, chemicals, non-steel metals, steels, metal products, machinery, electronics, precision machinery, and transportation equipments. The result shows that the embodiment hypothesis is not accepted for the overall manufacturing sector. However, we found the vintage effect - a positive relationship between technological obsolescence and labor productivity over time - in textiles, chemicals, non-steel metals, metal products, electronics, and transportation equipments. Therefore, the government should support R&D investment as well as capital equipments investment for the industries with large vintage effect.

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Effects of Agent Interaction on Driver Experience in a Semi-autonomous Driving Experience Context - With a Focus on the Effect of Self-Efficacy and Agent Embodiment - (부분자율주행 체험환경에서 에이전트 인터랙션 방식이 운전자 경험에 미치는 영향 - 자기효능감과 에이전트 체화 효과를 중심으로 -)

  • Lee, Jeongmyeong;Joo, Hyehwa;Choi, Junho
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.1
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    • pp.361-369
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    • 2019
  • With the commercialization of the ADAS functions, the need for the experience of the autonomous driving system is increasing, and the role of the artificial intelligence agent is attracting attention. This study is an autonomous driving experience experiment that verifies the effect of self-efficacy and agent embodiment. Through a simulator experiment, we measured the effect of existence of self-efficacy and agent embodiment on social presence, perceived risk, and perceived ease of use. Results show that self-efficacy had a positive effect on social presence and perceived risk, and agent embodiment negatively affected perceived ease of use. Based on the results of the study, we proposed guidelines for agent design that can increase the acceptance of the semi-autonomous driving system.

Tangible Space and Interactive Technology

  • Yoon, Joong-Sun;Yoh, Myeung-Sook
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2687-2692
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    • 2003
  • Recent advancement in information technology requires new interpretations for the space among human, machines and environment. Investigation of space between information and human could lead to the proper ways, in which human and machines meet. Various concepts regarding space have been explored in terms of “virtual reality in cyberspace” and “embodiment in tangible space.” “Mom (embodiment),” space, virtuality, sensation/perception, and interactive technology are some of the key ideas to be explored. Human “Mom” is such a fundamental membrane through which human can interact with the environment physically and mentally. An embodied interaction paradigm, based on “Mom,” is investigated. This leads to interactive technology paradigm. Sound space is an invisible but a tangible space in a sense that it travels in emotional tremors and stimulates new sensations and perceptions. Three cases are introduced to experiment such tangible space as a new and proper interactive paradigm. Also, a historical model of interaction is reviewed, which includes electrical, symbolic, textual, graphical, tangible, and social interaction.

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