• Title/Summary/Keyword: embedding motion

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Embedding of Objects Using SFM Analysis in Synthetic Image Sequences (합성영상에서의 이동물체의 SFM분석을 통한 물체의 삽입)

  • 최경업;김용철
    • Proceedings of the IEEK Conference
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    • 2000.11c
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    • pp.181-184
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    • 2000
  • This paper presents an experimental system, where an object extracted from an image sequence is embedded into the desired position in a scene. First, a moving object is detected and the 3-D structure is obtained by SFM analysis of comer trajectories. We constrained the motion to translational motion only. Extracted objects are classified by matching with 3-D models and then the structure of the occluded part is restored. Camera calibration is performed for the background scene which will embed the object. Finally, the object is embedded into the scene. In the experiments, we used synthetic image sequences generated with OpenGL library for easy evaluation of the 3-D structure estimation.

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Dynamic Tracking Aggregation with Transformers for RGB-T Tracking

  • Xiaohu, Liu;Zhiyong, Lei
    • Journal of Information Processing Systems
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    • v.19 no.1
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    • pp.80-88
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    • 2023
  • RGB-thermal (RGB-T) tracking using unmanned aerial vehicles (UAVs) involves challenges with regards to the similarity of objects, occlusion, fast motion, and motion blur, among other issues. In this study, we propose dynamic tracking aggregation (DTA) as a unified framework to perform object detection and data association. The proposed approach obtains fused features based a transformer model and an L1-norm strategy. To link the current frame with recent information, a dynamically updated embedding called dynamic tracking identification (DTID) is used to model the iterative tracking process. For object association, we designed a long short-term tracking aggregation module for dynamic feature propagation to match spatial and temporal embeddings. DTA achieved a highly competitive performance in an experimental evaluation on public benchmark datasets.

Wearable Resistive Strain Sensor Networked by Wireless Data Transfer System (무선 데이터 전송 시스템이 장착된 웨어러블 저항식 스트레인 센서)

  • Oh, Je-Heon;Lee, Sung-Ju;Shin, Hae-Rin;Kim, Seung-Rok;Yoo, Ju-Hyun;Park, Jin-Woo
    • Journal of the Microelectronics and Packaging Society
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    • v.25 no.3
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    • pp.43-47
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    • 2018
  • In this study, we fabricated transparent resistive strain sensor by embedding silver nanowire in polydimethylsiloxane (PDMS) substrate to sense the finger bending motion electrically. Using bluetooth as wireless data transfer system, strain data was transferred to computer and smart phone application enabling near field communication. Additionally, we made a program translating resistance change by finger motion strain to save images and confirmed that it worked at application and computer.

Chaos Analysis of Major Joint Motions for Women during Treadmill Walking (트레드밀 보행시 여성의 주요 관절 운동에 대한 카오스 분석)

  • Kim, Min-Kyoung;Son, Kwon;Park, Jung-Hong;Seo, Kuk-Woong;Park, Young-Hoon
    • Journal of the Korean Society for Precision Engineering
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    • v.25 no.10
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    • pp.130-136
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    • 2008
  • The purpose of this study was to investigate chaotic characteristics of major joint motions during treadmill walking. Gait experiments were carried out for 20 healthy young women. The subjects were asked to walk on a treadmill at their own natural speeds. The chaos analysis was used to quantify nonlinear motions of eleven major joints of each woman. The joints analyzed included the neck and the right and left shoulders, elbows, hips, knees and ankles. The recorded gait patterns were digitized and then coordinated by motion analysis software. Lyapunov exponent for every joint was calculated to evaluate joint characteristics from a state space created by time series and its embedding dimension. This study shows that differences in joint motion were statistically significant.

Characteristic of hull motion due to external forces at anchor (묘박 중 외력에 의한 선체의 운동 특성)

  • Chang-Heon LEE
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.59 no.2
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    • pp.135-144
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    • 2023
  • In order to provide basic data to increase the efficiency and stability of seamanship at anchoring, the characteristics of the hull motion including dragging anchor due to external forces were observed at Mokpo and Jinhae anchorage for the avoidance of the typhoon. As a result, it is necessary to check the embedding motion and holding power of the anchor according to at initial position to decrease dragging anchor. Dragging anchor at anchorage seems to have been easily caused according to discrepancy between embedded anchor flukes and the towing direction due to the change in wind direction, rather than the wind speed. This discrepancy, thus, should be considered when anchoring. This test vessel with a small radius of curvature of the stem is relatively vulnerable to the influence of wind direction and wind speed, so it is easy to cause a decrease in the holding power due to an increase in the rate of turn. When the current speed is greater than or equal to 1 knot, the range of the rate of turn is reduced resulting in a relatively increased holding power. In addition, during the swing, the tension of the chain was high according to the angular velocity change of heading at three-quarters of the swing length rather than the left and right ends.

Video Watermarking Scheme with Adaptive Embedding in 3D-DCT domain (3D-DCT 계수를 적응적으로 이용한 비디오 워터마킹)

  • Park Hyun;Han Ji-Seok;Moon Young-Shik
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.15 no.3
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    • pp.3-12
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    • 2005
  • This paper introduces a 3D perceptual model based on JND(Just Noticeable Difference) and proposes a video watermarking scheme which is perceptual approach of adaptive embedding in 3D-DCT domain. Videos are composed of consecutive frames with many similar adjacent frames. If a watermark is embedded in the period of similar frames with little motion, it can be easily noticed by human eyes. Therefore, for the transparency the watermark should be embedded into some places where motions exist and for the robustness its magnitude needs to be adjusted properly. For the transparency and the robustness, watermark based on 3D perceptual model is utilized. That is. the sensitivities from the 3D-DCT quantization are derived based on 3D perceptual model, and the sensitivities of the regions having more local motion than global motion are adjusted. Then the watermark is embedded into visually significant coefficients in proportion to the strength of motion in 3D-DCT domain. Experimental results show that the proposed scheme improves the robustness to MPEG compression and temporal attacks by about $3{\sim}9\%$, compared to the existing 3D-DCT based method. In terms of PSNR, the proposed method is similar to the existing method, but JND guarantees the transparency of watermark.

Exploring the Effectiveness of GAN-based Approach and Reinforcement Learning in Character Boxing Task (캐릭터 복싱 과제에서 GAN 기반 접근법과 강화학습의 효과성 탐구)

  • Seoyoung Son;Taesoo Kwon
    • Journal of the Korea Computer Graphics Society
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    • v.29 no.4
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    • pp.7-16
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    • 2023
  • For decades, creating a desired locomotive motion in a goal-oriented manner has been a challenge in character animation. Data-driven methods using generative models have demonstrated efficient ways of predicting long sequences of motions without the need for explicit conditioning. While these methods produce high-quality long-term motions, they can be limited when it comes to synthesizing motion for challenging novel scenarios, such as punching a random target. A state-of-the-art solution to overcome this limitation is by using a GAN Discriminator to imitate motion data clips and incorporating reinforcement learning to compose goal-oriented motions. In this paper, our research aims to create characters performing combat sports such as boxing, using a novel reward design in conjunction with existing GAN-based approaches. We experimentally demonstrate that both the Adversarial Motion Prior [3] and Adversarial Skill Embeddings [4] methods are capable of generating viable motions for a character punching a random target, even in the absence of mocap data that specifically captures the transition between punching and locomotion. Also, with a single learned policy, multiple task controllers can be constructed through the TimeChamber framework.

Hardware-Software Implementation of MPEG-4 Video Codec

  • Kim, Seong-Min;Park, Ju-Hyun;Park, Seong-Mo;Koo, Bon-Tae;Shin, Kyoung-Seon;Suh, Ki-Bum;Kim, Ig-Kyun;Eum, Nak-Woong;Kim, Kyung-Soo
    • ETRI Journal
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    • v.25 no.6
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    • pp.489-502
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    • 2003
  • This paper presents an MPEG-4 video codec, called MoVa, for video coding applications that adopts 3G-324M. We designed MoVa to be optimal by embedding a cost-effective ARM7TDMI core and partitioning it into hardwired blocks and firmware blocks to provide a reasonable tradeoff between computational requirements, power consumption, and programmability. Typical hardwired blocks are motion estimation and motion compensation, discrete cosine transform and quantization, and variable length coding and decoding, while intra refresh, rate control, error resilience, error concealment, etc. are implemented by software. MoVa has a pipeline structure and its operation is performed in four stages at encoding and in three stages at decoding. It meets the requirements of MPEG-4 SP@L2 and can perform either 30 frames/s (fps) of QCIF or SQCIF, or 7.5 fps (in codec mode) to 15 fps (in encode/decode mode) of CIF at a maximum clock rate of 27 MHz for 128 kbps or 144 kbps. MoVa can be applied to many video systems requiring a high bit rate and various video formats, such as videophone, videoconferencing, surveillance, news, and entertainment.

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A Piezo-Driven Miniaturized XY Stage with Two Prismatic-Prismatic Joints Type Parallel Compliant Mechanism (2 개의 병진-병진 관절형 병렬 탄성 메커니즘을 갖는 압전구동 소형 XY 스테이지)

  • Choi, Kee-Bong;Lee, Jae Jong;Kim, Gee Hong;Lim, Hyung Jun
    • Journal of the Korean Society for Precision Engineering
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    • v.30 no.12
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    • pp.1281-1286
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    • 2013
  • In this paper, a miniaturized stage with two prismatic-prismatic joints (2-PP) type parallel compliant mechanism driven by piezo actuators is proposed. This stage consists of two layers which are a motion guide layer and an actuation layer. The motion guide layer has 2-PP type parallel compliant mechanism to guide two translational motions, whereas the actuation layer has two leverage type amplification mechanisms and two piezo actuators to generate forces. Since the volume of the stage is too small to mount displacement sensors, the piezo actuators embedding strain gauge sensors are chosen. With the strain gauge-embedded piezo actuators, a semi-control is implemented, which results in hysteresis compensation of the stage. As the results, the operating range of $30{\mu}m$, the resolution of 20 nm, and the bandwidth of 400 Hz in each axis were obtained in the experiments.

Discrete Multiwavelet-Based Video Watermarking Scheme Using SURF

  • Narkedamilly, Leelavathy;Evani, Venkateswara Prasad;Samayamantula, Srinivas Kumar
    • ETRI Journal
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    • v.37 no.3
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    • pp.595-605
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    • 2015
  • This paper proposes a robust, imperceptible block-based digital video watermarking algorithm that makes use of the Speeded Up Robust Feature (SURF) technique. The SURF technique is used to extract the most important features of a video. A discrete multiwavelet transform (DMWT) domain in conjunction with a discrete cosine transform is used for embedding a watermark into feature blocks. The watermark used is a binary image. The proposed algorithm is further improved for robustness by an error-correction code to protect the watermark against bit errors. The same watermark is embedded temporally for every set of frames of an input video to improve the decoded watermark correlation. Extensive experimental results demonstrate that the proposed DMWT domain video watermarking using SURF features is robust against common image processing attacks, motion JPEG2000 compression, frame averaging, and frame swapping attacks. The quality of a watermarked video under the proposed algorithm is high, demonstrating the imperceptibility of an embedded watermark.