• Title/Summary/Keyword: embedded cognition

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Implementation of Fingerprint Cognition System Based on Embedded LINUX (임베디드 리눅스 기반의 지문 인식 시스템 구현)

  • Bae, Eun-Dae;Kim, Jeoung-Ha;Nam, Boo-Hee
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.385-387
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    • 2004
  • In this paper, we have designed a fingerprint cognition system based on the embedded Linux. The proposed algorithm in this paper use the wavelet transform to derive the special feature vector from the captured fingerprint and a probabilistic neural network is used to compare the feature vectors for the fingerprints. The system consists of server PC based on the Linux and the client based on the embedded Linux. The client is a Tynux box-x board using the PXA-255 CPU. For the acquisition of the fingerprint image, we use d the AS-S2 semiconductor sensor. The system is likely to be used to develop a police inspection system.

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Anti-brain centrism and the dilemma of functionalism (반두뇌중심주의와 기능주의의 딜레마)

  • Shin, Sang-Kyu
    • Korean Journal of Cognitive Science
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    • v.22 no.2
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    • pp.79-101
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    • 2011
  • This paper analyzes the central tenet of 'embodied cognition' approaches to the mind which emphasize the essential roles that the body and the environment play in cognitive processes. Those approaches can be best understood through the comparison with the neo-Cartesian conception of the mind, which views the mental and cognitive processes as the same with, or as being realized by the brain processes. However, we can also observe potential tensions among the 'embodied cognition' approaches. This paper highlights a tension between Shapiro's view of embodied cognition and Clark's view of extended cognition by reconsidering them against Block's dilemma of functionalism. Shapiro's view may be regarded as a chauvinistic form of functionalism, whereas Clark's view is a very liberal form of functionalism.

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Design and Implementation of PDA based RFID Recognition System for the Logistics Application (물류응용을 위한 PDA 기반의 RFID 인식 시스템 설계 및 구현)

  • Jung Sung-Hun;Yim Jae-Hong;Kim Gi-Rae
    • Journal of Navigation and Port Research
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    • v.30 no.1 s.107
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    • pp.85-90
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    • 2006
  • RFID(Radio Frequency IDentification) is appearing by point technology by Ubiquitous environment of new paradigm and Logistics' application But, RFID chip of this is high price and short bandwidth, low power and interference etc. can become technological problem This is getting into obstacle in common use. Reader and tag, Embedded software etc.. that are accomplishing standardization are imported paying most expensive royalty. This paper deals with a RFID cognition system that use PDA under ubiquitous environment to apply to Logistics system A RFID cognition system processes input/output of fundamental information attaching a tag onto products. And a RFID cognition system supports quick, correct and sqfe synthetic Logistics managerial system through construction of database. This can minimize logistics costs and improve the quality of customer service. A RFID cognition system has advantage that can widen range of application to area that cognition system of existent fixing style can not do. Also, it can expect economical effect through inexpensive system construction.

Implementation of Mobile Computing based RFID Reconition System (모바일 컴퓨팅 환경의 RFID 인식 시스템 구현)

  • Jung, Sung-Hun;Lee, Bong-Keun;Yim, Jae-Hong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.119-122
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    • 2005
  • RFID(Radio Frequency IDentification) is appearing by point technology by Ubiquitous environment of new paradigm and Logistics' application. But, RFID chip of this is high price and short bandwidth, low power and interference etc. can become technological problem. This is getting into obstacle in common use. Reader and tag, Embedded software etc.. that is accomplishing standardization is imported paying most expensive Royalty. This paper is RFID cognition system that use PDA in Ubiquitous environment to apply to Logistics system. RFID cognition system processes input/output of fundamental information attaching tag to Logistics of products. And RFID cognition system supports quick and correct and safe synthetic Logistics managerial system through construction of database. This can prove minimization and customer service of Logistics expense. RFID cognition system is advantage that can widen range of application to area that cognition system of existent fixing style can not do. Also, It can expect economical effect through inexpensive system construction.

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Precedent based design foundations for parametric design: The case of navigation and wayfinding

  • Kondyli, Vasiliki;Bhatt, Mehul;Hartmann, Timo
    • Advances in Computational Design
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    • v.3 no.4
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    • pp.339-366
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    • 2018
  • Parametric design systems serve as powerful assistive tools in the design process by providing a flexible approach for the generation of a vast number of design alternatives. However, contemporary parametric design systems focus primarily on low-level engineering and structural forms, without an explicit means to also take into account high-level, cognitively motivated people-centred design goals. We present a precedent-based parametric design method that integrates people-centred design "precedents" rooted in empirical evidence directly within state of the art parametric design systems. As a use-case, we illustrate the general method in the context of an empirical study focusing on the multi-modal analysis of wayfinding behaviour in two large-scale healthcare environments. With this use-case, we demonstrate the manner in which: (1). a range of empirically established design precedents -e.g., pertaining to visibility and navigation- may be articulated as design constraints to be embedded directly within state of the art parametric design tools (e.g., Grasshopper); and (2). embedded design precedents lead to the (parametric) generation of a number of morphologies that satisfy people-centred design criteria (in this case, pertaining to wayfinding). Our research presents an exemplar for the integration of cognitively motivated design goals with parametric design-space exploration methods. We posit that this opens-up a range of technological challenges for the engineering and development of next-generation computer aided architecture design systems.

Implementation of Fingerprint Cognition System Based on the Embedded LINUX (임베디드 리눅스 기반의 지문 인식 시스템 구현)

  • Bae, Eun-Dae;Kim, Jeoung-Ha;Nam, Boo-Hee
    • Proceedings of the KIEE Conference
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    • 2005.10b
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    • pp.204-206
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    • 2005
  • In this paper, we have designed a Fingerprint Recognition System based on the Embedded LINUX. The fingerprint is captured using the AS-S2 semiconductor sensor. To extract a feature vector we transform the image of t10he fingerprint into a column vector. The image is row-wise filtered with the low-pass filter of the Haar wavelet. The feature vectors of the different fingerprints are compared by computing with the probabilistic neural network the distance between the target feature vector and the stored feature vectors in advance. The system implemented consists of a server PC based on the LINUX and a client based on the Embedded LINUX. The client is a Tynux box-x board using a PXA-255 CPU. The algorithm is simple and fast in computing and comparing the fingerprints.

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Wireless Networked System for Transmission Path Self-Calibration of Laser Equipment (레이저 장비의 전송 경로 자가 교정을 위한 무선 네트워크 시스템)

  • Lee, Junyoung;Yoo, Seong-eun
    • IEMEK Journal of Embedded Systems and Applications
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    • v.15 no.2
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    • pp.79-85
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    • 2020
  • IIoT stands for Industrial Internet of Things used in manufacturing, healthcare, and transportation in networked smart factories. Recently, IIoT's environment requires an automated control system through intelligent cognition to improve efficiency. In particular, IIoT can be applied to automatic calibration of production equipment for improved management in industrial environments. Such automation systems require a wireless network for transmitting industrial data. Self-calibration systems in laser transmission paths using wireless networks can save resources and improve production quality by real-time monitoring and remote control of laser transmission path. In this paper, we propose a wireless networked system for self-calibration of laser equipment that requires a laser transmission path, and we show the results of the prototype evaluation. The self-calibration system of laser equipment measures the coordinates of the laser points with sensors and sends them to the host using the proposed application protocol. We propose a wireless network service for the wired motor controller to align the laser coordinates. Using this wireless network, the host controls the motor by sending a control command of the motor controller in an HTTP message based on the received coordinate values. Finally, we build a prototype system of the proposed design to verify the detection performance and analyze the network performance.

A Study on the Spatial Cognition Characteristics at Minority Traditional Village of Chengzi in Yunnan Province of China (중국 윈난성(云南省) 소수민족 전통마을 청쯔고촌(城子古村)의 공간 인지 특성 연구)

  • Son, Young-Rim;Lee, In-Hee;Yoo, Jae-Woo
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.35 no.9
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    • pp.101-108
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    • 2019
  • Chinese ethnic minorities are inheriting their own traditions based on thousands of years of community life. Yunnan province in china is a castle in which many ethnic minorities have been living on the basis of various natural environments. Their traditional village can be regarded as a place reflecting minorities' thousands year of history and culture, and elements of positive social spaces are seen from the old village. Streets and places of the village are accumulated as images for residents. Based on their imagination-concept, sketch maps, reflecting residents' cognitive perception were collected. Analysis of 21 sketch maps shows that architectural elements, forming a unique landscape and community life contribute to establish a unity of one nation. the oldest tree in the village has a strong specificity as a place with the belief that the tree protects all residents in the village. Space in the head of the residents and Social spaces, embedded in the memories of the residents living in the community continued organically and the roads of the village showed clear recognition. Following this, the analysis methodology of social spaces and sketch will be examined in depth.

A Study on the Expression of Interaction Space Design for User Experience - Focusing on the Digital Media - (사용자 경험을 위한 인터랙션 공간디자인 표현에 관한 연구 - 디지털 미디어를 중심으로 -)

  • Kim, Seyoung
    • Korean Institute of Interior Design Journal
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    • v.21 no.4
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    • pp.48-56
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    • 2012
  • Digital technology in modern society is entering the era of digital convergence and ubiquitous computing, and is playing an important role to overcome the limitation of time and space. Based on new media method's rapid application development, a wide range of forms as digital design is made possible. A large part of our living such as information sharing, collaboration, production, recreation, working and various social activities has been realized from the space that digital media offer. As we see a much broader range, the digital media's diverse expressions affect, in interactive ways, not only the relationship between humans and things, between each individual human, and between humans and the environment, but also even emotional purification and realm of educational, cultural, and social aspect. In this study, the aim is to discuss the user-centered design considered for integration into the interaction space design method and is to concentrate on research on. Focusing on digital media, user-friendly interface features of the space environment, construction and utilization of digital media have been applied to try to analyze the interaction effect of space that is created for the design and application of various applications and will seek ways. Thus, various case-studies have been explored where interface space is developed, creating virtual reality through cognitive basis and 3-D interface space. For example, emotional expressions are embedded for the space of commerce, education and exhibition, enabling intercommunication through haptic interface, with changing sound and visual effects which are caused by the movement of people in a certain space. With consideration of the relationship between physical environment and objects, interactive design should be achieved by providing a human oriented interface based on social, cultural and environmental aspects.

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Structure and Actual Cognition of Korean 'Sin-Pa' Play - Focusing on and (신파극의 구조와 현실 인식 - <사랑에 속고 돈에 울고>와 <장한몽>을 중심으로 -)

  • Ryu, Kyeong-Ho
    • (The) Research of the performance art and culture
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    • no.18
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    • pp.315-346
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    • 2009
  • Korean 'Sin-Pa' play is a way to examine self-reliance of Korean culture and influence of Japanese culture on the Korean one in the early modern times. Although the 'Sin-Pa' play has been estimated negatively in many aspects, such an estimation can be different depending on the methodology. Therefore, I tried to explain a characteristics of the rise of 'Sin-Pa' play. While making these trials, I made efforts to reappreciate the developing process of Korean 'Sin-Pa' play and its theatrical structure and value. Particularly, I focused on structure of 'Sin-Pa' play in the context of an actual cognition of colonized Korea. Based on the 'Sin-Pa' play's repertoires I found out that one of the representative characteristics of Korean 'Sin-Pa' play is a changing process from orality to literacy. And I made attempts to uncover some ideological functions and their effects of 'Sin-Pa' play, focusing on and whose story line is usually consisted of 'provocation-pangs-defeat' while it interacted with 'provocation-pangs-penalty' of the structure of melodrama under the contemporary cultural conditions. 'Sin-Pa'' play can be considered as a performance mode to accept the Japanese value embedded in the colonized Korea since the 1910s on the one hand and to resist the overwhelming power of western culture imported through Japan on the other hand. In other words, it was closely related with the cultural-field of that period. Based on these results of this research, I tried to outline what the mode of 'Sin-Pa' was, what it reflected, and what it desired for under the influence of the contemporary cultural conditions. I analysed double qualities of 'Sin-Pa' play as a dominant narrative and/or a resistant narrative considering its relationship with the people of colonized Korea. And also I examined the place of the 'Sin-Pa' play in the history of theatre and in the history of culture.