• Title/Summary/Keyword: electronic music

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Development of Music Information Retrieval System Using Differentiation of Frequency and Cosine Similarity Algorithm (음원의 주파수 변화율과 코사인 유사도 알고리즘을 이용한 음악 검색 시스템 개발)

  • Song, Ji Won;Lim, Eun Joo;Ha, Seong Yoon;Woo, Gyun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2014.11a
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    • pp.1027-1030
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    • 2014
  • 대중음악과 스마트폰 기술이 발달하면서 사용자가 직접 음악을 검색할 수 있는 내용 기반 음악 검색 기술이 연구되었다. 그 결과 허밍을 사용하여 음악을 검색할 수 있는 음악 검색 시스템이 개발되었지만, 검색 속도가 느리고 검색 결과가 부정확한 시스템이 많다. 본 논문에서는 음원의 주파수 변화율을 측정하고 이를 코사인 유사도 알고리즘을 이용하여 유사도를 측정하는 음악 검색 시스템을 설계하였고, 각 설계요소를 설명한다. 새로 설계한 음악 검색 시스템을 기반으로 한 실험을 통하여 기존의 음악 검색 시스템과 유사한 성능이 나오는 것을 확인하였으며 본 논문에서 제시한 새로운 음악 검색 시스템은 기존 음악 검색 시스템보다 구조가 단순하면서도 유사한 결과를 내고 있다.

High Quality Audio Watermarking using Spread Spectrum and Psychoacoustic Model (대역확산과 심리음향 모델을 이용한 고음질 오디오 워터마킹)

  • Noh Jin-Soo;Rhee Kang-Hyeon
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.5 s.311
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    • pp.48-56
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    • 2006
  • In this paper, we proposed the high quality audio watermarking algorithm using MDCT/IMDCT (Modified DCT/Inverse Modified DCT) with psychoacoustic model. Generally, a digital audio watermark is embedding the frequency domain after frequency transform of the digital audio data but the digital audio quality is affected by watermarking. In our scheme, the digital audio data is spread with PN((Pseudo Noise) code and then audio watermark is embedded in MDCT processing that refers psychoacoustic model. In MDCT processing, according to the shape of filter bank output, the block switching selects a window sequence that has 256, 1,024 or 2,048 points interval for high quality audio. The author confirm that when watermark weight ${\alpha}$ is 2.5 below, the detection ratio of watermark is a satisfied to SDMI's(Secure Digital Music Initiative) recommendation 50% above and SM is $50{\sim}68dB$ range with mainly 4 kind of attacks(Compression, Cropping, FFT and Echo).

A Musical Genre Classification Method Based on the Octave-Band Order Statistics (옥타브밴드 순서 통계량에 기반한 음악 장르 분류)

  • Seo, Jin Soo
    • The Journal of the Acoustical Society of Korea
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    • v.33 no.1
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    • pp.81-86
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    • 2014
  • This paper presents a study on the effectiveness of using the spectral and the temporal octave-band order statistics for musical genre classification. In order to represent the relative disposition of the harmonic and non-harmonic components, we utilize the octave-band order statistics of power spectral distribution. Experiments on the widely used two music datasets were performed; the results show that the octave-band order statistics improve genre classification accuracy by 2.61 % for one dataset and 8.9 % for another dataset compared with the mel-frequency cepstral coefficients and the octave-band spectral contrast. Experimental results show that the octave-band order statistics are promising for musical genre classification.

Lizeth: Agent Mediated E-Commerce in a Virtual Environment

  • Cairo, Osvaldo;Olarte, Juan G.;Rivera, Fernando E.
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2001.01a
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    • pp.11-15
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    • 2001
  • The explosion of the Internet, and most recently e-commerce, has caused great interest in agent technologies. The development of virtual environments has also increased in the last few years. A growing number of real-time applications use graphics with photorealistic quality, especially in the field of training, but also in the areas of design and ergonomic research. We describe an attempt to develop a framework that provides customers with multimedia information and interactive experiences with a virtual shopping environment. The application presented consists on a virtual visit to a music -store where the user is guided by an intelligent agent named Lizeth which responds in real-time to user's requests with precise information about music, artist's biographies, prices and related products to help the user to make decisions. The potential of UML and the Java programming language is discussed to show their application in the field of intelligent agents as mediators on shopping processes. We conclude that the proposed framework leads to the creation of application with a potentially significant impact in the development of e-commerce systems embedded in virtual environments.

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Cover song search based on magnitude and phase of the 2D Fourier transform (이차원 퓨리에 변환의 크기와 위상을 이용한 커버곡 검색)

  • Seo, Jin Soo
    • The Journal of the Acoustical Society of Korea
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    • v.37 no.6
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    • pp.518-524
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    • 2018
  • The cover song refers to live recordings or reproduced albums. This paper studies two-dimensional Fourier transform as a feature-dimension reduction method to search cover song fast. The two-dimensional Fourier transform is conducive in feature-dimension reduction for cover song search due to musical-key invariance. This paper extends the previous work, which only utilize the magnitude of the Fourier transform, by introducing an invariant from phase based on the assumption that adjacent frames have the same musical-key change. We compare the cover song retrieval accuracy of the Fourier-transform based methods over two datasets. The experimental results show that the addition of the invariant from phase improves the cover song retrieval accuracy over the previous magnitude-only method.

A Study on Emotional Lighting using Fluid Coloring (동적인 색변화를 이용한 감성 조명에 관한 연구)

  • Jeong, Woo-Seob;Jeong, Da-Gun;Heo, Jeong-Soo;Yoon, Jae-Won;Lee, Seung-Dae
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.5
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    • pp.933-940
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    • 2017
  • This thesis shows the emotional light that stabilizes various human heart rates through the three elements of LED. This experiments confirm the change of heart rates when subjects see the static LED, fluid LED That was controlled by the guitar chord and beat in a given music and without light Consequently, the experiment proved that the bpm slope of test subject during specific time in liquid LED, -12.85, was steeper than -12.05 in static LED and -11.05 without light, which showed that fluid LED is more effective to stabilize heart rate than other conditions.

An Empirical Study on User Acceptance of Micro e-Payment Systems : System Features, Transaction Cost, and Provider (소액 전자결제시스템 수용의지에 관한 실증연구 : 시스템 특성, 거래비용과 제공업체를 중심으로)

  • Chung, Suk-Kyun;Ryoo, Chang-Wan;Ku, Tae-Yong
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.33 no.4
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    • pp.130-137
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    • 2010
  • This paper analyzes the main factors affecting user selection of a small-sum electronic payment system using survey data of 396 users. Several findings emerge. First, users consider three pillars and eight factors in adopting a new system : system features(stability, security, and flexibility), transaction cost(payment commission and settlement period), and financial capability of provider(stability of financial structure, risk management capability, and funding capability). Second, the stability of the financial structure of the system provider is the most important factor to user acceptance of a new e-payment system. Users tend to consider uncertainty risk more seriously than transaction cost. This reflects the reality that electronic payment system service industry has not fully fledged yet. Third, some moderating effects exist according to payment methods and business usages. As for payment methods, speedy settlement cycle for wired/wireless phone payment, system stability for credit card and account transfer payment, and security for advance payment means are crucial factors. As for business usages, the stability of financial structure for online game content, system stability for music and video content, proxy payment commission for e-learning content, flexibility of the payment system for digital adult content, and security for public services are decisive ones.

A Study on the e-Business Marketing Strategy of Digital Age (디지털 시대의 효율적인 e비지니스 마케팅 전략에 관한 연구)

  • 조원길
    • The Journal of Information Technology
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    • v.3 no.4
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    • pp.89-105
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    • 2000
  • Electronic commerce includes the tasks that support the buying and selling of goods and services, and interactions among those tasks. Electronic commerce enables companies to close stores, reduce inventory requirements, and distribute products over the internet. Electronic commerce can simplify communication and change relationships The expanding global e-marketplace has triggered an evolution with powerful implications. The introduction of interactive media and the online environment has made real-time, customized one-to-one advertising, marketing and commerce possible. I-marketing is the most rapidly growing channel being explored today. Users of this expanding medium include a range of service providers, publishers, marketers of music, s/w, other products that cross an increasing number of industry lines. Thus, the opportunities for e-business marketing strategy, and new businesses based on interactivity and sophisticated database technology are vast. This study explores the e-business marketing strategy of digital age. Strategic e-marketing can harness the power of today's technology to propel a company of any size farther into the worldwide market than ay any other time in history, increasing potential profits and productivity.

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Automatic Video Genre Identification Method in MPEG compressed domain

  • Kim, Tae-Hee;Lee, Woong-Hee;Jeong, Dong-Seok
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1527-1530
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    • 2002
  • Video summary is one of the tools which can provide the fast and effective browsing fur a lengthy video. Video summary consists of many key-frames that could be defined differently depending on the video genre it belongs to. Consequently, the video summary constructed by the uniform manner might lead into inadequate result. Therefore, identifying the video genre is the important first step in generating the meaningful video summary. We propose a new method that can classify the genre of the video data in MPEG compressed bit-stream domain. Since the proposed method operates directly on the com- pressed bit-stream without decoding the frame, it has merits such as simple calculation and short processing time. In the proposed method, only the visual information is utilized through the spatial-temporal analysis to classify the video genre. Experiments are done for 6 genres of video: Cartoon, Commercial, Music Video, News, Sports, and Talk Show. Experimental result shows more than 90% of accuracy in genre classification for the well-structured video data such as Talk Show and Sports.

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A Multi-functional Memorandum System for Managing Information Intelligently (지능적 정보관리를 위한 다기능 메모관리 시스템)

  • Choi, Jun-Il;Kim, Soon-Cheol;Chang, Joong-Hyuk
    • Journal of Korea Society of Industrial Information Systems
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    • v.15 no.5
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    • pp.89-95
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    • 2010
  • Currently memorandum have been a method to manage information easily by short writing. In particular, a electronic memorandum system has been efficiently used for business purpose, which is available in a computer widely used in our daily life. Considering the smart business environment, we propose a multi-functional electronic memorandum system in this paper, which is helpful to manage information intelligently in the smart business environment. The proposed system maintains the contents of memorandum in a database structure, so it is available without any restrictions in time and place. In addition, it also has additional functions of music playing, capturing working screens, and scheduling. The functions help for the proposed system to be widely used in the smart business environment.