• 제목/요약/키워드: education goal

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청소년이 지각한 부모의 과보호, 목표추구지향성 및 자기구실 만들기가 학업지연행동에 미치는 영향 (The Effect of Adolescents' Perception of Parental Overprotection, Goal-Seeking Orientation and Self-Handicapping on their Academic Procrastination)

  • 이지선;김정민
    • 가정과삶의질연구
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    • 제34권6호
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    • pp.1-14
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    • 2016
  • The purpose of this study is to examine the relation among adolescents' perception of parental overprotection, goal-seeking orientation, self-handicapping and academic procrastination. Questionnaires were administered to 1200 male and female high school students in Gyeonggi Province. A total of 942 questionnaires were statistically analyzed through mean, standard deviation, frequency analysis, one-way analysis of variance, Pearson's correlation analysis, and multiple regression analysis. The major results of the study are as follows: First, adolescents' academic procrastination differed by school grades. Second, for the high-performing group, self-handicapping, goal-seeking orientation and parental overprotection were significant predictors of their academic procrastination. For the mid-level performing group, self-handicapping and goal-seeking orientation were significant predictors of their academic procrastination. For the low-performing group, self-handicapping was the only predictor of their academic procrastination. Third, for the high-performing group, self-handicapping meditated the relation between parental overprotection and academic procrastination. Those results provide useful information regarding proactive support or intervention for adolescents' academic procrastination.

A TQM case of Centralized Sequential Decision-making Problem

  • Chang, Cheng-Chang;Chu, Yun-Feng
    • International Journal of Quality Innovation
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    • 제4권1호
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    • pp.131-147
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    • 2003
  • This paper considers that a public department under specialized TQM manpower constraints have to implement multiple total quality management (TQM) policies to promote its service performance (fundamental goal) by adopting a centralized sequential advancement strategy (CSAS). Under CSAS, the decision-makers (DMs) start off by focusing specialized TQM manpower on a single policy, then transfer the specialized TQM manpower to the next policy when the first policy reaches the predetermined implementation time limit (in terms of education and training). Suppose that each TQM policy has a different desirous education and training goal. When the desirous goals for all TQM policies are achieved, we say that the fundamental goal will be satisfied. Within the limitation of total implementation period of time for all policies, assume the desirous goals for all TQM policies cannot be achieved completely. Under this premise, the optimal implementation sequence for all TQM policies must be calculated to maximize the weighted achievement of the desirous goal. We call this optimization problem a TQM case of "centralized sequential decision-making problem (CSDMP)". The achievement of the desirous goal for each TQM policy is usually affected by the experience in prior implemented policies, which makes solving CSDMP quite difficult. As a result, this paper introduces the concepts of sequential effectiveness and path effectiveness. The structural properties are then studied to propose theoretical methods for solving CSDMP. Finally, a numerical example is proposed to demonstrate CSDMP′s usability.

A Case Study of Educational Effectiveness by Software Subjects for Humanities College Students

  • Seo, Joo-Young;Shin, Seung-Hun
    • 한국컴퓨터정보학회논문지
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    • 제27권9호
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    • pp.267-277
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    • 2022
  • 최근 대학에선 '컴퓨팅사고'를 포함해 '프로그래밍, 데이터분석 및 인공지능'에 이르기까지 SW 기초교육의 주제가 다양화되는 추세이다. SW 기초과목의 다양화는 단순히 배우는 내용이 다름이 아닌 과목별 교육 목표 및 교육 효과의 차별화도 기대할 수 있다. 본 논문은 A 대학 인문대학생을 위해 운영 중인 '컴퓨팅사고'와 '데이터분석기초'의 두 SW 기초과목의 교육 목표에 따른 교육효과를 비교 분석하는 사례연구이다. 두 과목 모두 '컴퓨팅사고 기반 SW 융복합 역량 배양'이란 공통 교육 목표에 따라 '컴퓨팅사고 효능감' 지표들은 유의미하게 상승하였고, 기초교육이 목표인 '컴퓨팅사고'는 주로 '일상 문제' 해결에, 전공심화교육이 목표인 '데이터분석기초'는 '일상 문제' 와 함께 '전공 문제'의 해결 방법에도 자신감이 상승하는 교육 효과의 차이를 확인할 수 있었다.

과학적 실험과 공학적 실험에서 초등교사의 수업 과정 분석 (Analysis of Elementary School Teachers' Laboratory Instruction Process through Experiments from Science Laboratory and Engineering Laboratory)

  • 임재근;이소리;양일호
    • 한국초등과학교육학회지:초등과학교육
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    • 제29권4호
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    • pp.515-525
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    • 2010
  • The purpose of this study was to analyze of how the elementary school teachers lead their classes of a science laboratory instruction and an engineering laboratory instruction in a science subject class. For this study, science laboratory and engineering laboratory lessons were selected and for each science and engineering laboratory lesson, five elementary school teachers were video-recorded of their lessons. The science and engineering laboratory lessons were analyzed by utilizing processes of the science model and the engineering model based on Schauble et al. (1991). The results of these studies are as follows: In science laboratory instruction, some participants didn't distinguish the difference between the science laboratory goal and the engineering laboratory goal. All of participants used search and end strategy of engineering laboratory for science laboratory lesson. In engineering laboratory instruction, all of participants guided to students engineering laboratory goal and used inferences and search strategy of engineering laboratory. However they didn't use the trial and error strategy or redesign which can be an essential element in engineering and design process. Educational implications are discussed.

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과학과교육 강의에서 예비 초등교사들의 학습환경에 대한 인식과 과학 교수효능감 (The Perceptions of Pre-service Elementary Teachers in Regards to the Learning Environment in Science Education Courses and Their Science Teaching Efficacy Belief)

  • 전경문
    • 한국초등과학교육학회지:초등과학교육
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    • 제25권1호
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    • pp.8-14
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    • 2006
  • This study examined how pre-service elementary teachers' perceptions regarding the learning environment (learning focus/ability-meritocracy/cooperative climate) and achievement goals (mastery/performance-approach/performance-avoidance) in science education courses jointly contributed to their science teaching efficacy beliefs (personal science teaching efficacy belief/science teaching outcome expectancy). A path analysis supported a causal model in which the perception of the learning focus influenced the mastery goal, which in turn influenced the personal science teaching efficacy belief and science teaching outcome expectancy. The perception of learning focus also had a direct effect on science teaching outcome expectancy. The perception of ability-meritocracy influenced personal science teaching efficacy belief via the performance-approach (positively) or, conversely, the performance-avoidance goal (negatively). No link .was deduced from the perception of cooperative climate. The educational implications of these findings were also discussed.

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한국의 자연환경에 대한 학교 교육의 실태조사연구 (The Opportunity to Learn About Korean Natural Environment in Schools)

  • 김찬종
    • 한국과학교육학회지
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    • 제13권2호
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    • pp.210-218
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    • 1993
  • Scientific literacy for all became a new goal and introducing STS issues into science curriculum shows new trends in science education. The educational importance of natural environment of a region is increasing because it can serve as a vehicle to meet the new goal and trends of science education. The opportunity to learn about Korean natural environment in schools was investigated. The characteristics and unique patterns of Korean natural environment are not well reflected in the intended curriculum. School teachers mostly believe that education of Korean natural environment will greatly contribute to the students' learning of the subject matter they teach and environmental problems. However, they have limited opportunity to teach Korean natural environment. Various elective courses dealing with our natural environment should be provided in schools, especially for non-science majors. Out-of-school activities and facilities for Korean natural environment should be made available.

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보건분야에서 윤리교육 (Ethics education in Public Health)

  • 이주열
    • 보건교육건강증진학회지
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    • 제15권1호
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    • pp.67-77
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    • 1998
  • A major purpose of this article is to provide ethical aspects in public health. This is not intended to establish theoretical and philosopical argument for issues of health care ethics, but intended to describe the necessity of ethics education in public health. The increase in medical science to sustain life and the failure to provide corresponding ethical guideline in public health have created new ethical problems. All members in public health trainning programs should not only have an interest in health care ethics, but also have an ability to reach decisions in ethical problems related to community. The goal of ethics education in public health is not to improve the moral character of health care providers but rather to provide them with the conceptual abilities and decision-making skills they will need to deal successfully with ethical issues in public health research and practice. Obviously. the ultimate goal is to increase awareness of human values in health care.

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팟캐스팅의 한국어 교육 적용 사례 연구 -경영학 전공 학습자를 대상으로- (Application of the Podcasting in Korean Education -Aimed at Education for the Business School Students-)

  • 김유미;박동규
    • 비교문화연구
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    • 제31권
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    • pp.263-286
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    • 2013
  • The goal of this study is to explore the possibility of applying the podcasting in Korean education for foreign students. To achieve this goal, concepts and applicability of the podcasting is discussed. Previous studies on foreign language education are reviewed and the cases on Korean language education based on technology using mobile phones are investigated. Some of the outstanding merits of the podcasting are found to be its accessibility, mobility and variability along with its room for control by the learners. It also enables the learners to be motivated and to enhance their learning ability. In addition, the podcasting with the content-based instruction is applied for the foreign students majoring in business and its results and implications are discussed. Based on the above results of this study, more active discussions are expected on such issues as educational designs through the podcasting, related variables and the performance evaluation.

스마트교육 현장 적용을 위한 스마트교육 모형 개발 (Development of a Smart Education Model for Field Application of Smart Education)

  • 김미용;배영권
    • 인터넷정보학회논문지
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    • 제13권5호
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    • pp.77-92
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    • 2012
  • 본 연구에서는 21세기 새로운 교육 패러다임으로 인정받고 있는 스마트교육이 실제 학교 현장에서 어떤 방향으로 이루어져야 하는지 그 방향성을 탐색하기 위하여 스마트교육 관련 현장 전문가를 대상으로 델파이 조사를 실시하였다. 그 결과 스마트교육의 교육목표, 교육 내용, 교육 방법, 교육 평가, 교육 환경으로 구성된 각 영역에서 전문가들의 합의점을 도출할 수 있었으며, 이를 바탕으로 실제 교육 현장에서 지침을 제공할 수 있는 스마트교육 모형을 개발하였다. 스마트교육 모형은 21세기를 살아갈 학습자들이 협업과 의사소통을 통해 문제를 해결하고 창의성을 높이며 바른 인성을 함양하도록 전개되어야한다는 교육 목표 아래, 교육 내용, 교육 방법, 교육 평가, 교육 환경이 일관성 있게 유기적으로 연결된 체제적 교육 모형이다. 본 연구가 스마트교육이 실제로 이루어지는 학교현장에 작은 보탬이 되기를 기대한다.

미취학 아동의 영양교육을 위한 멀티미디어 개발에 관한 연구 (The Development of Multimedia Nutrition Education Program for Preschoolers)

  • 오유진;김동식
    • 대한지역사회영양학회지
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    • 제11권3호
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    • pp.338-345
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    • 2006
  • The purpose of this study was to design an interactive multimedia nutrition education program for preschoolers. Computer technology provides the opportunity to explore new and creative methods of delivering nutrition education to pre-schoolers. If this method is effective, more preschoolers can be reached with accurate and consistent nutrition education with less time and teaching staff. This program is a computer-based multimedia nutrition education program for pre-schoolers based on the Dick and Carey (Dick & Carey 2001) model of instructional design which includes analysis, design, development, and evaluation. The overall instructional goal was based on the needs of the target population. The needs assessment was a self-administered survey distributed to 1,426 parents of preschoolers, focusing on the need for preschoolers' nutrition education. The results of the survey indicated that parents wanted their children to learn reasons for eating nutritious food. Therefore, a program titled 'Nutrition Exploration' was developed with the instructional goal of teaching preschoolers the 5 Food Groups. To achieve this goal, the preschoolers were engaged in a game. They could earn colored jewels by completing the game in five sessions. The story line was that people living in a peaceful kingdom become sick after they lose the jewels. The learner takes an adventurous journey through five different countries to retrieve the jewels. These countries are 'Giwoon nahrah' (foods containing carbohydrates, such as rice and potatoes), 'Sangsang nahrah' (foods that are rich in vitamins and minerals, such as vegetables and fruits), 'Sooksook nahrah' (calcium-con-taming products such as milk), 'Teunteun nahrah' (protein-containing foods such as meat and fish) , and 'Gakeum nahrah' (products with high sugar and fat content, such as instant foods and soda). The learner who obtains five jewels in five different countries can save the kingdom. For the program to be effective and efficient, the multimedia had to be easy for the preschooler to enter, use, and exit. The verbal instructions enhanced child autonomy, and the program was developmentally appropriate so that the young child could easily manipulate the software. This research provides the basis for the continued development of computer-based nutrition education materials.