• Title/Summary/Keyword: dynamic bandwidth request

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A Dynamic Bandwidth Allocation Scheme based on Playback Buffer Level in a Distributed Mobile Multimedia System (분산 모바일 멀티미디어 시스템에서 재생 버퍼 수준에 기반한 동적 대역폭 할당 기법)

  • Kim, Jin-Hwan
    • The KIPS Transactions:PartB
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    • v.17B no.6
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    • pp.413-420
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    • 2010
  • In this paper, we propose a scheme for dynamic allocating network bandwidth based on the playback buffer levels of the clients in a distributed mobile multimedia system. In this scheme, the amount of bandwidth allocated to serve a video request depends on the buffer level of the requesting client. If the buffer level of a client is low or high temporarily, more or less bandwidth will be allocated to serve it with an objective to make it more adaptive to the playback situation of this client. By employing the playback buffer level based bandwidth allocation policy, fair services can also be provided to the clients. In order to support high quality video playbacks, video frames must be transported to the client prior to their playback times. The main objectives in this bandwidth allocation scheme are to enhance the quality of service and performance of individual video playback such as to minimize the number of dropped video frames and at the same time to provide fair services to all the concurrent video requests. The performance of the proposed scheme is compared with that of other static bandwidth allocation scheme through extensive simulation experiments, resulting in the 4-9% lower ratio of frames dropped according to the buffer level.

Performance Improvement on MPLS On-line Routing Algorithm for Dynamic Unbalanced Traffic Load

  • Sa-Ngiamsak, Wisitsak;Sombatsakulkit, Ekanun;Varakulsiripunth, Ruttikorn
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.1846-1850
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    • 2005
  • This paper presents a constrained-based routing (CBR) algorithm called, Dynamic Possible Path per Link (D-PPL) routing algorithm, for MultiProtocol Label Switching (MPLS) networks. In MPLS on-line routing, future traffics are unknown and network resource is limited. Therefore many routing algorithms such as Minimum Hop Algorithm (MHA), Widest Shortest Path (WSP), Dynamic Link Weight (DLW), Minimum Interference Routing Algorithm (MIRA), Profiled-Based Routing (PBR), Possible Path per Link (PPL) and Residual bandwidth integrated - Possible Path per Link (R-PPL) are proposed in order to improve network throughput and reduce rejection probability. MIRA is the first algorithm that introduces interference level avoidance between source-destination node pairs by integrating topology information or address of source-destination node pairs into the routing calculation. From its results, MIRA improves lower rejection probability performance. Nevertheless, MIRA suffer from its high routing complexity which could be considered as NP-Complete problem. In PBR, complexity of on-line routing is reduced comparing to those of MIRA, because link weights are off-line calculated by statistical profile of history traffics. However, because of dynamic of traffic nature, PBR maybe unsuitable for MPLS on-line routing. Also, both PPL and R-PPL routing algorithm we formerly proposed, are algorithms that achieve reduction of interference level among source-destination node pairs, rejection probability and routing complexity. Again, those previously proposed algorithms do not take into account the dynamic nature of traffic load. In fact, future traffics are unknown, but, amount of previous traffic over link can be measured. Therefore, this is the motivation of our proposed algorithm, the D-PPL. The D-PPL algorithm is improved based on the R-PPL routing algorithm by integrating traffic-per-link parameters. The parameters are periodically updated and are dynamically changed depended on current incoming traffic. The D-PPL tries to reserve residual bandwidth to service future request by avoid routing through those high traffic-per-link parameters. We have developed extensive MATLAB simulator to evaluate performance of the D-PPL. From simulation results, the D-PPL improves performance of MPLS on-line routing in terms of rejection probability and total throughput.

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Dynamic Hybrid Patching for the Efficient Use of VOD Server's Network-I/O Bandwidth (VOD 서버의 네트워크 입출력 대역폭의 효율적인 사용을 위한 동적 혼성 패칭)

  • Ha, Sook-Jeong;Lee, Kyung-Sook;Kim, Jin-Gyu
    • Journal of Korea Multimedia Society
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    • v.8 no.4
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    • pp.502-508
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    • 2005
  • This paper proposes a dynamic hybrid patching technique that can improve the performance of VOD systems by adopting the advantages of both greedy patching and grace patching to use a VOD server's limited network-I/O bandwidth. The proposed technique uses grace patching to the requests for the videos, arrival intervals of which are smaller than the size of patching window, and uses greedy patching to the rest requests. In addition, proposed patching technique expands the latest particular patching multicast into a regular multicast for a new request. In result, the patching multicast data for the new request can be the data from the beginning to the skew point of the video and the holding time of a dispatched channel can exceedingly decrease. Simulation results confirm that the proposed technique is better than grace patching in terms of defection rate and average service latency.

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A Fuzzy-based Dynamic Method for Efficient Sharing Bandwidth in Local Physical Network (로컬 물리적 네트워크에서 효율적인 대역폭 공유를 위한 퍼지 기반의 동적 방법)

  • Ma, Linh-Van;Park, Sanghyun;Jang, Jong-hyun;Park, Jaehyung;Kim, Jinsul
    • Journal of Digital Contents Society
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    • v.18 no.2
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    • pp.411-422
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    • 2017
  • Current policies for sharing bandwidth increase average throughput and improve utilization of the bandwidth in the local network. However, with these policies, a central administer, which is responsible for allocating bandwidth to each network flow, cannot allocate resources based on user characteristics. Thus, it leads to unfair bandwidth allocation because it does not guarantee services based on user characteristics. Therefore, we propose a novel negotiation method to share the bandwidth in a limited bandwidth network, in which, a user negotiates with other users to gain more resource. Ideally, we use a fuzzy system to infer and determine whether a device will request bandwidth or not based on the current usage of the given device. We conduct two experiments consisting of a video streaming simulation in OPNET and a real-time video streaming in WebRTC. The results of the experiment indicate that the proposed method can flexibly share the bandwidth utilization based on user's requirement in the network.

Segment Scheduling Scheme for Efficient Bandwidth Utilization of UHD Contents Streaming in Wireless Environment (무선 환경에서 UHD 콘텐츠의 효율적인 대역폭 활용을 위한 세그먼트 스케줄링 기법)

  • Kim, Heekwang;Chung, Kwangsue
    • Journal of Broadcast Engineering
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    • v.23 no.6
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    • pp.813-823
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    • 2018
  • UHD content is characterized by higher bandwidth requirements to provide seamless playback. The existing HTTP adaptive streaming scheme periodically requests video segment of lower quality than the available bandwidth in the steady state. In the steady state, the On-Off pattern is repeated due to the difference of the available bandwidth and the encoding rate of the content. And the repeated Off interval is causing the problem that can not efficiently use the available bandwidth. In the wireless environment where the delay and loss rate are higher with large bandwidth fluctuations, this problem is exacerbated because the available bandwidth is estimated inaccurately. Therefore, in this paper, we propose a segment scheduling scheme for efficient bandwidth utilization of UHD contents streaming in wireless environment. Proposed scheme is a group segment that simultaneously reqeusts multiple segments in one request message in order to reduce frequency of OFF interval. Through simulation, Our scheme improves bandwidth utilization.

Design of Dynamic Slot Assignment Protocol for Wireless Multimedia Communication (무선 멀티미디어 통신을 위한 동적 슬롯 할당 MAC 프로토콜 설계)

  • Yoe Hyun;Kang Sang-Wook;Koh Jin-Gwang
    • Journal of Internet Computing and Services
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    • v.4 no.5
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    • pp.61-68
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    • 2003
  • In this paper, we propose a wireless MAC protocol named APRMA, which is capable of supporting the ABR type data service and Maximizing channel utilization. Data terminals with random data packets are not provided slot reservation with PRMA protocol. That is, slot reservation is applicable to the time constraint voice packet exclusively. But the reservation scheme have to be performed for loss sensitive data packet, and contended their quality of service, Therefore, in wireless MAC, reservation technique has to be used for both voice and data services. So the terminal which wants to request for ABR type service, is allocated a minimum bandwidth from system for the first time, If the system have some extra available bandwidth, ABR terminals would acquire additional bandwidth slot by slot, As a result, APRMA protocol can support the data service with loss sensitivity and maintain their channel utilization high.

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An HTTP Adaptive Streaming Scheme to Improve the QoE in a High Latency Network (높은 지연을 갖는 네트워크에서 QoE 향상을 위한 HTTP 적응적 스트리밍 기법)

  • Kim, Sangwook;Chung, Kwangsue
    • Journal of KIISE
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    • v.45 no.2
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    • pp.175-186
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    • 2018
  • Recently, HAS (HTTP Adaptive Streaming) has been the subject of much attention to improve the QoE (Quality of Experience). In a high latency network, HAS degrades the QoE due to the lost RTT cycle since it replies with a response of one segment to the request of one segment. The server-push based HAS schemes of downloading multiple segments in one request cause QoE degradation due to the buffer underflow. In this paper, we propose a VSSDS (Video Streaming Scheme based on Dynamic Server-push) scheme to improve the QoE in a high latency network. The proposed scheme adjust video quality by estimating available bandwidth and determine the number of segments to be downloaded for each segment request cycle. Through the simulation, the proposed scheme not only improves the average video bitrate but also alleviates the buffer underflow.

Adaptable Dynamic Slot Assignment of VBR Traffics Using In-band Parameter in Wireless ATM (무선 ATM에서 In-Band파라미터를 이용한 VBR트래픽의 적응적 슬롯할당에 관한 연구)

  • 백종일;전찬용;김영철
    • Proceedings of the IEEK Conference
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    • 2000.06a
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    • pp.131-134
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    • 2000
  • Only MAC protocol can satisfy the service quality of the request of bandwidth, delay time, and cell loss at the same time and it is because MAC protocol provides mobile terminal an environment to use channel evenly and effectively This Paper has been adapted Mobile ATM Standardization of ETSI in maximum and used not only for practicing in-band signal to a priority order but also to the next reserved slot assignment of the dynamic frame. Also, by accepting VBR traffic more adaptively, the effectiveness of transmission channel has been maximized as well, and these are compared with the old way of it and analyzed to confirm the effectiveness.

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Dynamic Bandwidth Allocation Algorithm with Two-Phase Cycle for Ethernet PON (EPON에서의 Two-Phase Cycle 동적 대역 할당 알고리즘)

  • Yoon, Won-Jin;Lee, Hye-Kyung;Chung, Min-Young;Lee, Tae-Jin;Choo, Hyun-Seung
    • The KIPS Transactions:PartC
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    • v.14C no.4
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    • pp.349-358
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    • 2007
  • Ethernet Passive Optical Network(EPON), which is one of PON technologies for realizing FTTx(Fiber-To-The-Curb/Home/Office), can cost-effectively construct optical access networks. In addition, EPON can provide high transmission rate up to 10Gbps and it is compatible with existing customer devices equipped with Ethernet card. To effectively control frame transmission from ONUs to OLT EPON can use Multi-Point Control Protocol(MPCP) with additional control functions in addition to Media Access Control(MAC) protocol function. For EPON, many researches on intra- and inter-ONU scheduling algorithms have been performed. Among the inter-ONU scheduling algorithms, IPS(Interleaved Polling with Stop) based on polling scheme is efficient because OLT assigns available time portion to each ONU given the request information from all ONUs. Since the IPS needs an idle time period on uplink between two consecutive frame transmission periods, it wastes time without frame transmissions. In this paper, we propose a dynamic bandwidth allocation algorithm to increase the channel utilization on uplink and evaluate its performance using simulations. The simulation results show that the proposed Two-phase Cycle Danamic Bandwidth Allocation(TCDBA) algorithm improves the throughput about 15%, compared with the IPS and Fast Gate Dynamic Bandwidth Allocation(FGDBA). Also, the average transmission time of the proposed algorithm is lower than those of other schemes.

An Update Transaction Scheduling Method Using an Adaptive Request Message in Mobile Computing Environments (이동 컴퓨팅 환경에서 적응적 요청 메시지를 이용한 갱신 트랜잭션 스케줄링 기법)

  • Park, Jun;Chae, Duk-Jin;Hwang, Boo-Hyun;Kim, Joong-Bae;Jung, Seung-Wook
    • The KIPS Transactions:PartD
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    • v.11D no.2
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    • pp.339-350
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    • 2004
  • A broadcast method in mobile computing environments which have very large client populations solves the problem of low bandwidth. But most of previous proposed concurrency control protocols are restricted to read-only transactions from mobile client. In this paper, we propose the UTSM-ARM method which uses caching and broadcast method, and allows update transactions in mobile client. The UTSM-ARM decides the validation of cache data consistency with the dynamic update pattern ratio of accessed cached data. Also, the timestamps of accessed cached data and transaction in mobile client guarantee the serializable execution of mobile transactions. As a result, UTSM-ARM makes efficiently use of the asymmetric bandwidth of broadcast environment and can Increase the transaction throughput.