• 제목/요약/키워드: dock scheduling

검색결과 22건 처리시간 0.019초

N개의 다른 도크를 고려한 선박 건조 혼합의 최적화 (An Optimization of Ship Building Mix under N Different Docks)

  • 김연민
    • 산업공학
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    • 제22권1호
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    • pp.38-43
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    • 2009
  • This paper deals with two most important problems, from both practical and theoretical standpoints, arising when building the ships in N different docks. Such docks have become core components of modern ship construction. One problem is to minimize the number of building docks in the shipyard, while the other is to keep the usage rate of resources fed into docks as constant as possible. In this paper the combined problem is formulated as a single-integer programming model. The LP-relaxation of this model is solved by column-generation techniques. Practical applications of this formulation are also discussed.

Shipyard Spatial Scheduling Solution using Genetic Algorithms

  • Yoon Duck Young;Ranjan Varghese
    • 한국해양공학회:학술대회논문집
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    • 한국해양공학회 2004년도 학술대회지
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    • pp.35-39
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    • 2004
  • In a shipyard, there exist various critical decision making components pertaining to various production hindrances. The most prominent one is best-fit spatial arrangement for the minimal spatial occupancy with better pick-ability for the erection of the ship in the dock. During the present research, a concept have been conceived to evade the gap between the identification oj inter-relationships among a set of blocks to be included on a pre-erection area, and a detailed graphical layout of their positions, is called an Optimal Block Relationship Diagram A research has been performed on generation of optimal (or near Optimal) that is, with minimal scrap area. An effort has been made in the generation of optimal (or near-optimal) Optimal Block Relationship Diagram with the Goldberg's Genetic Algorithms with a representation and a set of operators are 'trained' specifically for this application. The expected result to date predicts very good solutions to test problems involving innumerable different blocks to place. The suggested algorithm could accept input from an erection sequence generator program which assists the user in defining the nature and strength of the relationships among blocks, and could produce input suitable for use in a detailed layout stage.

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