• Title/Summary/Keyword: distributed task

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Exposure to Dust and Organic Gas during Chicken Entrance and Shipment Tasks in Poultry Farms (양계장에서 입식 및 출하작업시 분진과 가스상 물질의 노출 측정 조사)

  • Kim, Kyung-Ran;Kim, Hyocher;Lee, Kyungsuk;Chae, Hye-Seon
    • Journal of Korean Society of Occupational and Environmental Hygiene
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    • v.24 no.4
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    • pp.471-477
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    • 2014
  • Objectives: This study was conducted to evaluate area exposure of airborne dust and organic gas during entrance and shipment of chicken in poultry farms Methods: Total dust was measured with NIOSH method 0500. The volume of distributed dust and organic gas(Ammonia, TVOC, Hydrogen Sulfide) were measured using direct reading instrument. Results: The range of concentrations of total dust in area sample was $0.07{\sim}4.91mg/m^3$ during the entrance of chicks and $4.37{\sim}9.4mg/m^3$ during shipment respectively. Concentration of ammonia reached approximately 9 ppm during shipment. There was a difference of concentration of total dust in the area sample between shipment and entrance tasks. Conclusions: It was found that the development of a special intervention program by type of task should be considered for reducing respiratory health effects among poultry farmers.

Linear Precedence in Morphosyntactic and Semantic Processes in Korean Sentential Processing as Revealed by Event-related Potential

  • Kim, Choong-Myung
    • International Journal of Contents
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    • v.10 no.4
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    • pp.30-37
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    • 2014
  • The current study was conducted to examine the temporal and spatial activation sequences related to morphosyntactic, semantic and orthographic-lexical sentences, focusing on the morphological-orthographic and lexical-semantic deviation processes in Korean language processing. The Event-related Potentials (ERPs) of 15 healthy students were adopted to explore the processing of head-final critical words in a sentential plausibility task. Specifically, it was examined whether the ERP-pattern to orthographic-lexical violation might show linear precedence over other processes, or the presence of additivity across combined processing components. For the morphosyntactic violation, fronto-central LAN followed by P600 was found, while semantic violation elicited N400, as expected. Activation of P600 was distributed in the left frontal and central sites, while N400 appeared even in frontal sites other than the centro-parietal areas. Most importantly, the orthographic-lexical violation process revealed by earlier N2 with fronto-central activity was shown to be complexes of morphological and semantic functions from the same critical word. The present study suggests that there is a linear precedence over the morphological deviation and its lexical semantic processing based on the immediate possibility of lexical information, followed by sentential semantics. Finally, late syntactic integration processes were completed, showing different topographic activation in order of importance of ongoing sentential information.

New Database Table Design Program of Real Time Network for High Speed Train

  • Cho, Chang-Hee;Park, Min-Kook;Kwon, Soon-Man;Kim, Yong-Ju;Kim, Sung-Shin
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2164-2168
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    • 2003
  • Real time control system such as in factory automation fields, defense field, aerospace, railway industries, financial trading and so forth, includes multiple computers on multiple nodes, and share data to process various actions and functions. This is similar to multitasking in a multiprocessor computer system. The task processing efficiency of such system is proportionally increased by process speed of each process computer. And also it is greatly influenced by communication latencies of each node. To provide proper operation of such real time system, a network that can guarantee deterministic exchange of certain amount of data within a limited time is required. Such network is called as a real time network. As for modern distributed control system, the timeliness of data exchange gives important factor for the dynamics of entire control system. In a real time network system, exchanged data are determined by off-line design process to provide the timeliness of data. In other word, designer of network makes up a network data table that describes the specification of data exchanged between control equipments. And by this off-line design result, the network data are exchanged by predetermined schedule. First, this paper explains international standard real time network TCN (Train Communication Network) applied to the KHST (Korean High Speed Train) project. And then it explains the computer program developed for design tool of network data table of TCN.

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CoDABot: An Agent-Based Continuous Double Auction System

  • Jung, Yong-Gyu;Kim, Kwang-Su;Kim, In-Cheol
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2001.01a
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    • pp.78-82
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    • 2001
  • Most of current Internet auction systems are simple server programs that partly automated the function of the conventional auction house. These system do not provide sufficient independence, distribution and parallelism between the functions of the conventional auction house. In there are automated by server program, but still users need to execute a repetitive task to monitor the dynamic progress of a certain auction, decide proper bid price, and submit the bid. Another problem is that they support only single as English auction and Dutch auction, but they do not support the double auctions are superior to the single auction with respect to speed., efficiency, and the fair distribution of profit. In this paper, we present design and implement of an agent-based continuous double auction system, called CoDABot, in order to mitigate the limitations of current auctions system. CoDABot supports continuous double auction, provides various bidding agent for users to select, and has been implemented into a multi-agent system that realize more independent, distributed, and parallel subsystems.

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Dynamic Network routing -an Agent Based Approach

  • Gupha, Akash;Zutshi, Aditya
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2001.01a
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    • pp.50-58
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    • 2001
  • Modern day networks are increasingly moving towards peer to peer architecture where routing tasks will not be limited to some dedicated routers, but instead all computers in a network will take part in some routing task. Since there are no specialized routers, each node performs some routing tasks and information passes from one neighbouring node to another, not in the form of dumb data, but as intelligent virtual agents or active code that performs some tasks by executing at intermediate nodes in its itinerary. The mobile agents can run, and they are free to d other tasks as the agent will take care of the routing tasks. The mobile agents because of their inherent 'intelligence'are better able to execute complex routing tasks and handle unexpected situations as compared to traditional routing techniques. In a modern day dynamic network users get connected frequently, change neighbours and disconnect at a rapid pace. There can be unexpected link failure as well. The mobile agent based routing system should be able to react to these situations in a fact and efficient manner so that information regarding change in topology propagates quickly and at the same time the network should not get burdened with traffic. We intend to build such a system.

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Study On the Object Oriented Design Project of Online Game Engine Using UML (UML을 사용한 온라인 게임 엔진 프로젝트 설계 연구)

  • Choi, Sung
    • Journal of Korea Game Society
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    • v.5 no.1
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    • pp.33-40
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    • 2005
  • Game Designs & Developers that system designs improve, the product and the change of tasks to all developers are essential in achieving On-Line Game project. Existent Or-line Game project management designs supper the definition and the change of project activities, and configuration management designs support version check, workspace management, build management, etc. In this paper. the proposed Design defines Game component based development process model, and achieves recording of process progression, processing the request of change, reporting the progression of each task, product registering and change, version recording, artifact or form search, etc. using UML. Furthermore, study on the stake holders get the systematic management and standardization by sharing information that are necessary in Game design & development and configuration management in distributed environment using the system integrated management design.

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Framework and Methodology for Interoperability Testing of Software (소프트웨어 상호운영성 시험 체계와 방법론)

  • 강성원;신재휘;성종진;홍경표
    • Journal of KIISE:Software and Applications
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    • v.31 no.4
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    • pp.394-402
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    • 2004
  • When two or more entities interact with each other as when they collaborate or communicate, the degree of correctness of the interactions is called interoperability. In software, the necessity of interoperability testing arises when we build a software system in which multiple interacting software entities are employed to perform the function or task of the system. These days as software is more and more being used to solve complex problems and through networking functions of software can be distributed to provide abundant services, the more the interoperability testing becomes important. This paper provides the framework and methodology for interoperability testing by discussing the fundamental concepts and principles that underlie interoperability and interoperability testing and the approaches for practicing interoperability testing.

A Study on the Scheduling Algorithm of Job Allocation in Mobile Grid (모바일 그리드에서의 작업 할당 스케줄링 알고리즘에 관한 연구)

  • Kim, Tae-Kyung;Seo, Hee-Seok
    • Journal of the Korea Society for Simulation
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    • v.15 no.3
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    • pp.31-37
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    • 2006
  • To achieve the efficient performance within a mobile grid considering the intermittent network connectivity and non-dedicated heterogeneous mobile devices, this paper suggests the scheduling algorithm of job allocation as a viable solution. The suggested scheduling algorithm has two core functions, the prediction of response time for task processing and the identification of the optimal number of mobile devices to process the mobile grid applications. This scheduling algorithm suggests the numerical formulas to calculate the network latency considering the effects of heterogeneous non-dedicated mobile system in wireless network environments. Also we evaluate the performance of mobile grid system using the processing the distributed applications in implemented mobile grid environments.

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Analysis Testing of Sociocultural Factors Influence on Human Reliability within Sociotechnical Systems: The Algerian Oil Companies

  • Laidoune, Abdelbaki;Rahal Gharbi, Med El Hadi
    • Safety and Health at Work
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    • v.7 no.3
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    • pp.194-200
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    • 2016
  • Background: The influence of sociocultural factors on human reliability within an open sociotechnical systems is highlighted. The design of such systems is enhanced by experience feedback. Methods: The study was focused on a survey related to the observation of working cases, and by processing of incident/accident statistics and semistructured interviews in the qualitative part. In order to consolidate the study approach, we considered a schedule for the purpose of standard statistical measurements. We tried to be unbiased by supporting an exhaustive list of all worker categories including age, sex, educational level, prescribed task, accountability level, etc. The survey was reinforced by a schedule distributed to 300 workers belonging to two oil companies. This schedule comprises 30 items related to six main factors that influence human reliability. Results: Qualitative observations and schedule data processing had shown that the sociocultural factors can negatively and positively influence operator behaviors. Conclusion: The explored sociocultural factors influence the human reliability both in qualitative and quantitative manners. The proposed model shows how reliability can be enhanced by some measures such as experience feedback based on, for example, safety improvements, training, and information. With that is added the continuous systems improvements to improve sociocultural reality and to reduce negative behaviors.

Fast and Fine Control of a Visual Alignment Systems Based on the Misalignment Estimation Filter (정렬오차 추정 필터에 기반한 비전 정렬 시스템의 고속 정밀제어)

  • Jeong, Hae-Min;Hwang, Jae-Woong;Kwon, Sang-Joo
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.12
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    • pp.1233-1240
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    • 2010
  • In the flat panel display and semiconductor industries, the visual alignment system is considered as a core technology which determines the productivity of a manufacturing line. It consists of the vision system to extract the centroids of alignment marks and the stage control system to compensate the alignment error. In this paper, we develop a Kalman filter algorithm to estimate the alignment mark postures and propose a coarse-fine alignment control method which utilizes both original fine images and reduced coarse ones in the visual feedback. The error compensation trajectory for the distributed joint servos of the alignment stage is generated in terms of the inverse kinematic solution for the misalignment in task space. In constructing the estimation algorithm, the equation of motion for the alignment marks is given by using the forward kinematics of alignment stage. Secondly, the measurements for the alignment mark centroids are obtained from the reduced images by applying the geometric template matching. As a result, the proposed Kalman filter based coarse-fine alignment control method enables a considerable reduction of alignment time.