• 제목/요약/키워드: distributed environment

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분산환경을 위한 Sample Distributed Virtual Machine 설계 및 구현 (A Design and Implementation of Sample Distributed Virtual Machine for Distributed Environment)

  • 양일등;이석희;김성열
    • 정보처리학회논문지A
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    • 제11A권4호
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    • pp.251-256
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    • 2004
  • 고성능 컴퓨터들의 대량 보급으로 인해 다양한 종류의 분산 자원이 주위에 산재해 있다. 이러한 분산 자원을 이용하는데 각 분야별 시스템들의 개념, 모듈, 운영 및 관리를 배제하고 사용할 수 있다면 최소한의 비용으로 분산 자원을 사용할 수 있을 젓이다. 이에 '분산환경에 적용될수 있는 DVM 및 DESPL의 제안'을 통해 제안된 내용중 그 일부를 수용하여 SDVM을 설계 및 구현한다. SDVM을 이용하는 사용자는 분산 환경의 개념없이 최소한의 비용으로 분산된 자원을 사용할 수 있다.

분산 시뮬레이션을 위한 HLA DEVS-Obj-C 환경 구축 (Devlopment HLA DEVS-Obj-C Environment for Distributed Simulation)

  • 최두진;조대호
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2002년도 추계학술대회 논문집
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    • pp.85-89
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    • 2002
  • Development of distributed simulation environment must be required in order to simulate the distributed models regionally and inter-operate with running simulations individually, Simulation based on DEVS formalism is difficult to simulate the distributed models. DEVS formalism is modeling methodology. To specify model, this formalism separates behavior and structure, therefore it is able to design complex model easily. HLA is standard framework of distribute simulation environment, It is defined to facilitate the interoperability and the reusability. RTI (Run Time Infrastructure) is software that provides common service to simulation systems and implementation of the HLA Interface Specification. Method of implementation is that modules cooperating with RTI are added to simulator on DEVS simulation environment. On the DEVS simulation environment (DEVS-Obj -C) that already developed, Highest class of abstract simulator uses service that RTI provide, then This environment is able to change DEVS model into Federate and run distribute simulation that inter-operates with the RTI. Because this distributed simulation environment includes convenience of modeling that obtains through the DEVS formalism and accompanies HLA standard, this environment make it possible to simulate with_ complex systems and heterogeneous simulations

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Digital Library System by Advanced Distributed Agent Platform

  • Cho, Young-Im
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제4권1호
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    • pp.29-33
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    • 2004
  • I propose a personalized digital library system (PDLS) based on an advanced distributed agent platform. The new platform is developed by improving the DECAF (Distributed Environment-Centered Agent Framework) which is one of the conventional distributed agent development toolkits. Also, a mobile ORB (Object Request Broker), Voyager, and a new multi agent negotiation algorithm are adopted to develop the advanced platform. The new platform is for mobile multi agents as well as the distributed environment, whereas the DECAF is for the distributed and non-mobile environment. From the results of the simulation the searched time of PDLS is lower, as the numbers of servers and agents are increased. And the user satisfaction is four times greater than the conventional client-server model. Therefore, the new platform has some optimality and higher performance in the distributed mobile environment.

분산 컴퓨팅 환경하에서의 데이타 자원 관리 (Data Resource Management under Distributed Computing Environment)

  • 조희경;안중호
    • 한국데이타베이스학회:학술대회논문집
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    • 한국데이타베이스학회 1994년도 DB산업기술 활성화를 위한 학술대회 및 기술 심포지움
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    • pp.105-129
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    • 1994
  • The information system of corporations are facing a new environment expressed by miniaturization, decentralization and Open System. It is therefore of utmost importance for corporations to adapt flexibly th such new environment by providing for corresponding changes to their existing information systems. The objectives of this study are to identify this new environment faced by today′s information system and develop effective methods for data resource management under this new environment. In this study, it is assumed that the new environment faced by information systems can be specified as Distributed Computing Environment, and in order to achieve such system, presents Client/server architecture as its representative computing structure, This study defines Client/server architecture as a computing architecture which specialize the fuctionality of the client system and the server system in order to have an application distribute and perform cooperative processing at the best platform. Furthermore, from among the five structures utilized in Client/server architecture for distribution and cooperative processing of application between server and client this study presents two different data management methods under the Client/server environment; one is "Remote Data Management Method" which uses file server or database server and. the other is "Distributed Data Management Method" using distributed database management system. The result of this study leads to the conclusion that in the client/server environment although distributed application is assumed, the data could become centralized (in the case of file server or database server) or decentralized (in the case of distributed database system) and the data management method through a distributed database system where complete responsibility and powers with respect to control of data used by the user are given not only is it more adaptable to modern flexible corporate environment, but in terms of system operation, it presents a more efficient data management alternative compared to existing data management methods in terms of cutting costs.

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교육환경 개선을 위한 학교시설 내 · 외부 색채 현황조사연구 -부산지역을 중심으로- (The Study on the Situation of Exterior and Interior Colour of School Facilities for Improvement in Educational Environment-Focused on Busan-)

  • 김기환;김은정;이태수
    • 교육녹색환경연구
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    • 제2권1호
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    • pp.29-48
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    • 2002
  • This study is for achievement of the expected aim on establish principle colour scheme of exterior and interior school facilities. Also this study aims to utilization of the data which is need for educational colour scheme of school facilities basically. The result of this study is as follows; 1) Domestic case study in primary school colour value distributed middle and high level between 5R and 6Y, the case study of foreign colour scheme distributed low and middle level. 2) Domestic case study in middle school facilities colour scheme distributed same colour of R, YR and the chroma distributed between 1 to 4. 3) The case study of domestic and foreign high school colour scheme distributed that in cases of domestic the colour scheme distributed very loose style and foreign cases distributed same colour of RP to YR with middle and high level of value and low chroma. 4) Exterior school facilities colour scheme distributed in Busan is that N~5GY(value 8~9 and chroma 0~8) in main school building skin material colour, 0~4 value and 7.5~9 chroma in assistant skin material colour. 5) Interior school facilities colour scheme distributed same colour of B, BF, PB, RP, N, YR in class room and open classroom in school mainly.

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복합형 유역모델 STREAM의 개발(I): 모델 구조 및 이론 (Development of a Hybrid Watershed Model STREAM: Model Structures and Theories)

  • 조홍래;정의상;구본경
    • 한국물환경학회지
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    • 제31권5호
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    • pp.491-506
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    • 2015
  • Distributed models represent watersheds using a network of numerous, uniform calculation units to provide spatially detailed and consistent evaluations across the watershed. However, these models have a disadvantage in general requiring a high computing cost. Semi-distributed models, on the other hand, delineate watersheds using a simplified network of non-uniform calculation units requiring a much lower computing cost than distributed models. Employing a simplified network of non-uniform units, however, semi-distributed models cannot but have limitations in spatially-consistent simulations of hydrogeochemical processes and are often not favoured for such a task as identifying critical source areas within a watershed. Aiming to overcome these shortcomings of both groups of models, a hybrid watershed model STREAM (Spatio-Temporal River-basin Ecohydrology Analysis Model) was developed in this study. Like a distributed model, STREAM divides a watershed into square grid cells of a same size each of which may have a different set of hydrogeochemical parameters reflecting the spatial heterogeneity. Like many semi-distributed models, STREAM groups individual cells of similar hydrogeochemical properties into representative cells for which real computations of the model are carried out. With this hybrid structure, STREAM requires a relatively small computational cost although it still keeps the critical advantage of distributed models.

이산 사건/이산 시간 혼합형 시뮬레이션 모델 구조 기반 DEVS-HLA 인터페이스를 이용한 잠수함의 잠항 시뮬레이션 (Submarine Diving Simulation Using a DEVS-HLA Interface based on the Combined Discrete Event and Discrete Time Simulation Model Architecture)

  • 차주환;하솔;노명일;이규열
    • 한국CDE학회논문집
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    • 제15권4호
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    • pp.279-288
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    • 2010
  • In this paper, a DEVS(Discrete EVent Systems Specification)-HLA(High Level Architecture) interface was developed in order to perform the simulation using the combined discrete event and discrete time simulation model architecture in a distributed environment. The developed interface connects the combined simulation model with the HLA/RTI(Run-Time Infrastructure) which is an international standard middleware for distributed simulation. The interface consists of an interface model, a model interpreter, and a distributed environment interpreter. The interface model was defined by using the combined simulation architecture in order to easily connect the existing combined simulation model without modification with the HLA/RTI. The model interpreter takes charge of data transmission between the interface model and the combined simulation model. The distributed environment interpreter takes charge of data transmission between the interface model and the HLA/RTI. To evaluate the applicability of the developed interface, it was applied to the diving simulation of a submarine in a distributed environment. The result shows that a simulation result in a distributed environment using the interface is the same to the result in a single computing environment.

인터넷 기반 분산컴퓨팅환경에서 자원할당을 위한 피어 가용길이 예상 기법 (A Peer Availability Period Prediction Strategy for Resource Allocation in Internet-based Distributed Computing Environment)

  • 김진일
    • 한국컴퓨터정보학회논문지
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    • 제11권4호
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    • pp.69-75
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    • 2006
  • 과학 기술이 발전함에 따라 대량의 정보를 처리하기 위해 대두된 인터넷을 기반으로 하는 분산 컴퓨팅 환경은 대규모의 독립된 자원을 공유하여 과학 연구와 같은 문제를 해결하기 위한 구축된 환경이므로, 사용자 작업을 효율적으로 할당하기 위한 스케줄링 알고리즘이 필요하다. 현재까지 여러 스케줄링 알고리즘이 연구되어 왔지만, 대부분 피어의 자율성을 고려하지 않는 문제점을 가지고 있다. 본 논문에서는 이러한 문제점을 해결하기 위하여 인터넷기반 분산 컴퓨팅 환경에서의 피어 가용길이 예상 기법을 제안하였다. 또한 인터넷기반 분산 컴퓨팅환경에서 사용되는 SRTFIT 알고리즘에 적용하여, 시뮬레이션을 통하여 제안된 기법이 단순한 예상기법보다 성능이 뛰어남을 보였다.

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모바일 환경에서 에이전트를 이용한 설계자원의 통합 (A Study for agent-based Integration Framework in mobile environment)

  • 옥형석;이수홍
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1997년도 추계학술대회 논문집
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    • pp.193-196
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    • 1997
  • A mobile computing environment has many difference in character from conventional communication over wired network. These include very presents distributed design system based the mobile agent for mobile computing environment. To integrate design resource, we presented ISA(Integration Service Agent, which allows a designer to build integrated application using distributed resources, and to collaborative by exchanging service. Also we propose ICM(XML based Intelligent Connection Manger) using mobile agent. And suggested new intelligent data and process transfer architecture using ICM to implement an agent based design system in mobile environment.

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분산컴퓨팅 환경에서 공력 설계최적화의 효율성 연구 (A STUDY ON THE EFFICIENCY OF AERODYNAMIC DESIGN OPTIMIZATION USING DISTRIBUTED COMPUTATION)

  • 김양준;정현주;김태승;조창열
    • 한국전산유체공학회:학술대회논문집
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    • 한국전산유체공학회 2005년도 추계 학술대회논문집
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    • pp.163-167
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    • 2005
  • A research to evaluate efficiency of design optimization was performed for aerodynamic design optimization problem in distributed computing environment. The aerodynamic analyses which take most of computational work during design optimization were divided into several jobs and allocated to associated PC clients through network. This is not a parallel process based on domain decomposition rather than a simultaneous distributed-analyses process using network-distributed computers. GBOM(gradient-based optimization method), SAO(Sequential Approximate Optimization) and RSM(Response Surface Method) were implemented to perform design optimization of transonic airfoil and to evaluate their efficiencies. One dimensional minimization followed by direction search involved in the GBOM was found an obstacle against improving efficiency of the design process in distributed computing environment. The SAO was found quite suitable for the distributed computing environment even it has a handicap of local search. The RSM is apparently the fittest for distributed computing environment, but additional trial and error works needed to enhance the reliability of the approximation model are annoying and time-consuming so that they often impair the automatic capability of design optimization and also deteriorate efficiency from the practical point of view.

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