• Title/Summary/Keyword: distributed applications

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Distributed Real Time Simulation Programming with Time and Message Object Oriented in Computer Network Systems

  • Ra , Sang-Dong;Na, Ha-Sun;Kim, Moon-Hwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.1C
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    • pp.157-165
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    • 2004
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object)structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems. Start after striking space key 2 times.

High Level Approach Programming in Real Time Distributed Network System

  • Jeong, Chan-Joo;Kim, Gwang-Jun;Lee, Joon;Nam, Ki-Hwan;Bae, Chul-Soo
    • Proceedings of the IEEK Conference
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    • 2002.07b
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    • pp.1105-1108
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    • 2002
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object)structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time tiggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems.

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Deadline Handling in Real-Time Distributed Object Oriented Programming of TMO

  • Kim, Hee-Chul;Na, Sang-Dong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.6
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    • pp.863-872
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    • 2002
  • Real-time(RT) object-oriented(00) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established 00 programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems.

Communication Failure Resilient Improvement of Distributed Neural Network Partitioning and Inference Accuracy (통신 실패에 강인한 분산 뉴럴 네트워크 분할 및 추론 정확도 개선 기법)

  • Jeong, Jonghun;Yang, Hoeseok
    • IEMEK Journal of Embedded Systems and Applications
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    • v.16 no.1
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    • pp.9-15
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    • 2021
  • Recently, it is increasingly necessary to run high-end neural network applications with huge computation overhead on top of resource-constrained embedded systems, such as wearable devices. While the huge computational overhead can be alleviated by distributed neural networks running on multiple separate devices, existing distributed neural network techniques suffer from a large traffic between the devices; thus are very vulnerable to communication failures. These drawbacks make the distributed neural network techniques inapplicable to wearable devices, which are connected with each other through unstable and low data rate communication medium like human body communication. Therefore, in this paper, we propose a distributed neural network partitioning technique that is resilient to communication failures. Furthermore, we show that the proposed technique also improves the inference accuracy even in case of no communication failure, thanks to the improved network partitioning. We verify through comparative experiments with a real-life neural network application that the proposed technique outperforms the existing state-of-the-art distributed neural network technique in terms of accuracy and resiliency to communication failures.

Development of a Design Information Sharing System Using Network and STEP (네트워크와 STEP 표준을 이용한 설계 정보 공유 시스템의 개발)

  • Cho, Sung-Wook;Choi, Young;Kwon, Ki-Eok;Park, Myung-Jin;Yang, Sang-Wook
    • Journal of the Korean Society for Precision Engineering
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    • v.15 no.9
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    • pp.82-92
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    • 1998
  • An international standard for the product model data, STEP, and a standard for the distributed object technology, CORBA, will play a very important role in the future manufacturing environment. These two technologies provide background for the sharing of product data and the integration of applications on the network. This paper describes a prototype CAD/CAE environment that is integrated on the network by STEP and CORBA. Several application servers and client software were developed to verify the proposed concept. The present CAD/CAE environments are composed of several individual software components which are not tightly integrated. They also do not utilize the rapidly expanding network and object technologies for the collaboration in the product design process. In the design process in a large organization, sharing of application resources, design data and analysis data through the network will greatly enhance the productivity. The integration between applications can be supported by two key technologies, CORBA(Common Object Request Broker Architecture) and STEP(Standard for the Exchange of Product Model Bata). The CORBA provides interoperability between applications on different machines in heterogeneous distributed environments and seamlessly interconnects distributed object systems. Moreover, if all the data in the CAD/CAE environment are based on the STEP, then we can exclude all the data conversion problems between the application systems.

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Design and Control of Interleaved Buck Converter in High Power Applications

  • Kwon, Soon-Kurl;Saha, Bishwajit
    • Journal of the Institute of Convergence Signal Processing
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    • v.8 no.3
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    • pp.199-204
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    • 2007
  • This paper presents design of interleave configured dc-dc converter for high power distributed power system applications. The multi channel interleaving buck converter with small inductance has proved to be suitable for micro-grid, requiring medium output voltages, high output currents and fast transient response. Integrated magnetic components are used to reduce the size of the converter and improve efficiency. Unlike conventional methods, the distributed approach requires no centralized control, automatically accommodates varying numbers of converter cells, and is highly tolerant of subsystem failures. A general methodology for achieving distributed interleaving is proposed, along with a specific implementation approach. The design and simulation verification of switching frequency 10 kHz system is presented with interleaved clocking of the converter cells. The simulation (simulated by PSIM 6.1) results corroborate the analytical predictions and demonstrate the tremendous benefits of the distributed interleaving approach.

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(An Effective Way to Construction the Highest Interworkable Virtual Network) (최상위 상호작용을 위한 효과적인 가상 네트워크 구축방법)

  • 석진원;이태공
    • Journal of the military operations research society of Korea
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    • v.23 no.1
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    • pp.100-114
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    • 1997
  • The network for proving information exchange function in distributed system is interconnected among other networks which are in the state of independent construction and operation. However, due to various network protocols and distributed applications, Problems occurred in the area of network interconnectivity and interoperability of distributed applications in internetworking which should provide a good interoperability. This paper proposed an improved method for finding route which has the highest interworkability between end-systems using the interrelationship of network protocol. An algorithm and method of constructing a virtual network which is suitable for required distributed application are also proposed in this research.

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On the Performance of Oracle Grid Engine Queuing System for Computing Intensive Applications

  • Kolici, Vladi;Herrero, Albert;Xhafa, Fatos
    • Journal of Information Processing Systems
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    • v.10 no.4
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    • pp.491-502
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    • 2014
  • In this paper we present some research results on computing intensive applications using modern high performance architectures and from the perspective of high computational needs. Computing intensive applications are an important family of applications in distributed computing domain. They have been object of study using different distributed computing paradigms and infrastructures. Such applications distinguish for their demanding needs for CPU computing, independently of the amount of data associated with the problem instance. Among computing intensive applications, there are applications based on simulations, aiming to maximize system resources for processing large computations for simulation. In this research work, we consider an application that simulates scheduling and resource allocation in a Grid computing system using Genetic Algorithms. In such application, a rather large number of simulations is needed to extract meaningful statistical results about the behavior of the simulation results. We study the performance of Oracle Grid Engine for such application running in a Cluster of high computing capacities. Several scenarios were generated to measure the response time and queuing time under different workloads and number of nodes in the cluster.

CORBA-based Distributed Multimedia Communication Systems for Controlling and Managing Multimedia Streams (멀티미디어 스트림 제어 및 관리를 위한 CORBA 기반 분산 멀티미디어 통신 시스템)

  • 박상윤;정길호;박상현;엄영익
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.11C
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    • pp.51-63
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    • 2001
  • According to the popular use of the multimedia services in distributed environments, the need for the variable multimedia communication technologies have been presented today. In order to support the efficient transmission multimedia streams, the multicasting, and the interoperability between multimedia applications in distributed environments, the development of the open exclusive multimedia communication systems and the provision of the control and management methodologies for media streams have been required. In order support the realtime transmission of multimedia stream in distributed environments. the protocols such as RTP, RSVP, and RTSP have been standardized. For supporting the interoperability between multimedia applications and the control and management of streams, the distributed processing platforms such as CORBA by OMG and DSM-CC by DAVIC were published. In this paper, we introduce the CORBA-based distributed multimedia communication system which support the realtime transmission, control, and management of multimedia streams and provide the interoperability between multimedia applications. Finally, we present the QoS measurement results by the interoperability between our systems and VoD systems.

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