• 제목/요약/키워드: display space

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더스티 플라즈마 연구 동향 (Dusty Plasmas-from space to semiconductor & display industries)

  • 채길병
    • 진공이야기
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    • 제4권2호
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    • pp.4-9
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    • 2017
  • Dusty plasmas consisting of electrons, ions, neutral gas molecules, and small solid-state 'dust' particles are ubiquitous. Examples include plasma processing, fusion plasmas, polar mesospheric clouds, Saturn's rings, comet tails, and protoplanetary disks. Since Voyager I and II discovered dusty plasmas in our solar system, dusty plasmas have been extensively studied from space & basic sciences to semiconductor & display industries. Here, a brief review on dusty plasma research is given and some remarkable results are introduced.

Improved Angle-of-View Measurement Method for Display Devices

  • Lee, Eun-Jung;Chong, Jong-Ho;Yang, Sun-A;Lee, Hun-Jung;Shin, Mi-Ok;Kim, Su-Young;Choi, Dong-Wook;Lee, Seung-Bae;Lee, Han-Yong;Berkeley, Brian H.
    • Journal of Information Display
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    • 제11권1호
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    • pp.17-20
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    • 2010
  • With the increasing demand for a better FPD image quality, better evaluation metrics and advanced display quality measurement methods are required to meet these needs. There are many measurement methods for evaluating the viewing angle of various display devices, but these methods, which include luminance drop, color shift, and contrast ratio decrease, are imperfect considering that human perception does not completely correlate to them. In this paper, a new method of measuring the perceptual angle of FPDs is proposed, considering human visual perception, which uses the color space of the color appearance model.

A Study on Virtual Studio Application using Microsoft Hololens

  • Lee, Jaehyun;Kim, Seunghyeon;Kim, Lyounghui;Kang, Jinwook;Lee, Seunghyun;Kwon, Soonchul
    • International journal of advanced smart convergence
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    • 제6권4호
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    • pp.80-87
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    • 2017
  • Mixed Reality (MR) shows a composite image of a virtual object in the real world. It has been applied to various fields by the introduction of head mounted display (HMD) such as Microsoft's Hololens [1-3]. The virtual studio in broadcasting combines the contents created by computer graphics with the actual set to reproduce the 3D image screen. This requires physical space such as a set of chroma keys. It also requires professional knowledge and manpower and costly equipment to post-process the graphics and information for long periods of time. Therefore, in this paper, we aim to study the implementation of virtual studio based on Mixed Reality using Microsoft Hololens. Through the implementation of 'Holo-studio' application, realistic and virtual objects of broadcasting camera viewpoint were acquired at the same time. Using Microsoft's spectator view library, the frame rate is degraded in objects with high polygons (100,000 polygons). The proposed method maintains 60 fps image transmission in high polygon objects. The results of this paper show the possibility of using virtual studio at low cost which does not need separate physical space.

초대형 해석 결과의 분석을 위한 고해상도 타일 가시화 시스템 개발 (High-Resolution Tiled Display System for Visualization of Large-scale Analysis Data)

  • 김홍성;조진연;양진오
    • 한국항공우주학회지
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    • 제34권6호
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    • pp.67-74
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    • 2006
  • 본 논문에서는 저가의 클러스터 컴퓨터 시스템과 저해상도 영상장비들을 이용하여 초대형 해석 데이터를 정밀하게 분석할 수 있는 고해상도 타일 가시화 시스템을 개발하였다. 타일 가시화 하드웨어 구축 시 유의점을 고찰하고, 화면왜곡 현상을 제거할 수 있는 빔프로젝터 위치조절장치를 설계/제작하였다. 타일 가시화 소프트웨어 개발에서 그래픽 사용자 인터페이스와 렌더링을 위해서는 Qt와 OpenGL 라이브러리를 이용하였다. 또한 LAM-MPI 라이브러리를 통해 각각의 클러스터 컴퓨터 노드로부터 얻게 되는 조각적인 화면들을 전체의 한 화면으로 동기화시켜 왜곡 없는 전체 타일 영상을 만들도록 하였다.

어린이박물관 전시공간의 접근도 향상을 위한 이미지평가 연구 (A Study on the Image Evaluation for hight accessibility in Museum for Children)

  • 송정화;임채진;유은미
    • 한국실내디자인학회논문집
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    • 제20권2호
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    • pp.20-29
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    • 2011
  • This research is based on the environmental psychology model of Albert Mehrabian & JAMES a. Russell. The purpose of this research is to search a method of planning a spatial image improving the degree of access that is audience's dependent response to a display space image of a museum for children. A museum for children is the place for education with experience and its main audience is children and parents. It indicates with a basis of the environmental psychology model that a designer needs to consider the emotional response of children and parents in designing the space. The space design starts from a plan of space image that is delivered to audience through the five senses. Image on the space means visual image as people acquire information mostly through the sense of sight. Visual image consists of shape, the feel of a material, and color that is the most influential factor to the sensibility of audience. Therefore, firstly, this research measures the degree of audience's approach and avoidence on image of display space. In addition, this research suggests the improvement method by analyzing differences on the access of each space and audience based on visual image. Secondly, four factors are extracted through factor analysis based on the result of adjective survey result.

Improved Method for Angle-of-View Measurement of Display Devices

  • Lee, Eun-Jung;Chong, Jong-Ho;Yang, Sun-A;Lee, Hun-Jung;Shin, Mi-Ok;Kim, Su-Young;Choi, Dong-Wook;Lee, Seung-Bae;Lee, Han-Yong;Berkeley, Brian H.
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2009년도 9th International Meeting on Information Display
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    • pp.979-982
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    • 2009
  • With increasing demand for better FPD image quality, better evaluation metrics and advanced display quality measurement methods are required to meet these needs. There are many measurement methods to evaluate viewing angle of the various different display devices. However, these methods, which include luminance drop, color shift, and contrast ratio decrease, are imperfect considering that human perception does not completely correlate to these methods. In this paper, we propose a new method for measuring perceptual angle of FPDs considering human visual perception, which uses color space of the color appearance model.

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초음파 섹터 B-스캐너의 개발(II)-디지탈 스캔 컨버터- (Development of Ultrasound Sector B-Scanner(II)-Digital Scan Converter-)

  • 김주한;김영모
    • 대한의용생체공학회:의공학회지
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    • 제7권2호
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    • pp.133-138
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    • 1986
  • Abstract In a conventional digital sector scan system in the ultrasound medical imaging, the sampling space is in the polar coordinates while the display space is in the cartesian coordinates, which necessitates a coordinate transformation process resultion process resulting the overall system very complex and bulky. In this paper we propose a new architecture of the Digital-Scan-Converter (DSC) for the ultrasound sector scan system in which sampling space is the same as the display space, so the data are displayed as they are acquired without any interpola- tion process required. To implement the above real time DSC. two frequency synthesizes with very high switching time and a low-pass filter are required. The former determines the precise location of the data points and the latter fills the gap betw- een pixels in the horizontal direction.

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아이덴티티를 표현하는 노인가정의 소유물 배치패턴 사례연구 (A Case Study of Possession Display Pattern as a Mean of Self-identity Expression in Older People's Households)

  • 최정신
    • 한국주거학회논문집
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    • 제18권5호
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    • pp.65-72
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    • 2007
  • What is the meaning of home to older people? How much is home significant for older people? How do they express self-identity through decorating their own homes? These are the new subjects that scholars in the West are involved in lately in terms of micro-perspective (George, 1998; Kellett, Gilroy & Jason, 2005; Gilroy & Kellett, 2006). It is evident that home has more significant meaning to older people than other age groups, since the older are more likely to spend greater time within the home through lower income, lessening mobility or loss of companions (Gilroy, 2005). Also the older tend to cling to their homes and attach to possessions than the younger. Older people's possessions are the things that memories of their lives were absorbed. Therefore, possession display can role as a mean of showing their past lives and memories. Gilroy and her colleagues (2005, 2006) found that there was a certain pattern of possession display in English older people's households, and that older people would like to express self-identity through decorating their own homes with their precious possessions. Then, isn't it interesting to find out if there is any pattern of possession display or decoration items in Korean older people's households as well? Thus, the aim of this study is to describe pattern of possession display as a mean of expressing self-identity in Korean older people's households. Interview with older people was used to find out the way and reason of display possessions. Observation method including taking photos and hand-drawings was also added in order to demonstrate detail condition of display items in the house. Possessions display and furniture arrangement in the living room and bedroom were investigated to find out a certain pattern of display and meaning. Research objects were healthy older people aged over 60, who are living independently from their adult children, and who can manage housekeeping by themselves. 32 households were investigated in the area of Seoul, Kyunggi, Chungchungnam, and Kangwon provinces. The findings demonstrate that most precious possession for Korean older people is photo of themselves; especially one taken in their younger age. The reason of it is because the photo reminds them of their heydays when they were vital. Photo of the most beloved one is displayed more frequently in the bedroom than in the living room indicating consistence with English case. As symmetrical display pattern was dominant in case of English older people's households, no dominant display pattern is found in Korean case. Korean older people also cling to their homes and possessions and want to keep their dwelling space as large as what they use now. It is notable that even after they become older and frail, they want sufficient space to display possessions as a mean of self-identity expression. Attachment to possessions and decoration can give older people significant meaning of identity, and it is the reason why architects or interior designers have to meet older people's needs. It needs consideration that residents are allowed to bring their old furniture and precious possessions when they move in elderly housing unit in order to minimize environmental shock, as well as feeling at home. This subject could suggest a clue to designers or architects who have to meet residents' needs in space design of elderly housing or facilities in the future. Psychological well-being of older people can be met by making them feel at home wherever they live. They need space where they can express their own identity and personality even in case when they have to live in a limited small space like elderly housing unit or nursing home.

지능형 헬멧시현시스템 설계 및 시험평가 (Design and Evaluation of Intelligent Helmet Display System)

  • 황상현
    • 한국항공우주학회지
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    • 제45권5호
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    • pp.417-428
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    • 2017
  • 본 논문에서는 항공기 조종사 지능형 헬멧시현시스템(IHDS, Intelligent Helmet Display System)의 아키텍쳐 설계, 단위 구성품 설계, 핵심 소프트웨어 설계내용(헬멧 자세추적, 고도오차 보정 소프트웨어)을 기술하며, 단위시험 및 통합시험에 대한 결과를 기술한다. 세계적인 최신 헬멧시현시스템 개발 추세를 반영하여 3차원 전자지도 시현, FLIR(Forward Looking Infra-Red) 영상시현, 하이브리드형 헬멧자세추적, 바이저 반사형광학계, 야시카메라 영상시현 및 경량 복합소재 헬멧쉘 등의 사양을 설계에 적용하였다. 특히 3차원 전자지도 데이터의 고도오차 자동보정 기법, 고정밀 영상정합 기법, 다색(Multi-color) 조명광학계, 회절소자를 이용한 투과형 영상발광면, 헬멧자세 추정시간을 최소화하는 추적용 카메라, 장/탈착형 야시카메라, 머리 밀착용 에어포켓 등의 신개념의 설계를 제안하였다. 모든 시스템 구성품의 시제작을 완료한 후 단위시험과 시스템 통합시험을 수행하여 기능과 성능을 검증하였다.