• 제목/요약/키워드: display lighting

검색결과 242건 처리시간 0.03초

원편파 마이크로파 방전에 의한 InBr방전등 발광 특성 연구 (A Study on Electrodeless InBr Lamps Using Circularly Polarized Microwaves)

  • 원동호;고정태;김정영;김진중;김정원
    • 대한전기학회:학술대회논문집
    • /
    • 대한전기학회 2003년도 하계학술대회 논문집 C
    • /
    • pp.1864-1866
    • /
    • 2003
  • 최근 마이크로파 방전에 의한 고압 2-원자 분자인 InBr중기는 고연색성(high color rendering index, CRI)의 백색광 발광원으로 주목 받고 있다. 잘알려진 무전극 황전등은 최고 효율이 173 lm/W까지 시연되어 알려진 모든 인조 광원 중에서 가장 높은 효율을 보인 혁신적인 광원이다. 이에 비해 InBr방전등은 무전극 황전등에 비해 효율은 떨어지지만 거의 완벽한 CRI(95이상)를 보이기 때문에 차세대 projection display의 발광원으로 대두되고 있다. 본 논문에서는 원편파 마이크로파 이용하여 무전극 InBr방전등의 입력전력의 변화와 InBr의 양 변화에 대한 특성(휘도, 상관색온도, 스펙트럼, 등)에 관한 실험결과를 보고한다.

  • PDF

위치와 각도를 인지하는 책상형 인터랙션 개발 (Tabletop Workspace with Tangible User Interface Using Infrared Vision Sense)

  • 심한수
    • 게임&엔터테인먼트 논문지
    • /
    • 제2권2호
    • /
    • pp.70-74
    • /
    • 2006
  • 본 논문은 적외선 컴퓨터 비전으로 책상형 스크린상에 사용자 조작 물체의 위치와 각도를 실시간으로 추적할 수 있는 시스템을 제안한다. 제안하는 시스템은 기존 컴퓨터 비전 시스템의 약점인 주변 조명의 영향을 거의 받지 않는다. 위치뿐만 아니라 각도와 버튼 클릭 상태도 실시간으로 얻어낸다. 이 시스템을 활용하여 컬러랩 박스를 제작하였다.

  • PDF

Office Environment and Musculoskeletal Complaints of Office Workers

  • Park, Myoung Hwan;Lee, Sangbok;Jeong, Byung Yong
    • 대한인간공학회지
    • /
    • 제34권6호
    • /
    • pp.609-622
    • /
    • 2015
  • Objective: This study aims to investigate the correlation between office and work environment satisfaction levels and workers' musculoskeletal symptoms by conducting surveys asking office workers to state their musculoskeletal symptoms and office and work environment satisfaction levels. Background: The increased number of office workers and their indoor work hours using computers have led to new understandings of the importance of office environment including its temperature, humidity, noise levels, lighting and quality of air, and work environment including monitor arrangement, space arrangement and the functions of desks and chairs. Method: Specific details on office work, office environment satisfaction levels, work environment satisfaction levels, musculoskeletal symptoms, absence from work and treatment due to musculoskeletal related symptoms were analyzed based on the survey answers given by 397 office workers who were the subjects of this research. Results: Office workers showed different characteristics of musculoskeletal symptoms depending on their gender, age, work experience, office hours, break time and time spent on computers. Also, differences in symptoms were found for workers'with different satisfaction levels for office environment (temperature, humidity, noise levels, quality of air, lighting) and work environment (location of monitors, area and display of office space, chairs and desks). ANOVA shows the differences between groups of subjects classified by the experience of work-absences and treatments or pain complaints. Conclusion and Application: Relationship between workers' satisfaction levels with the office and work environment and their musculoskeletal symptoms is expected to be served as essential data for systematic management of the workplace.

옐로우와 사이안 두 광센서를 사용한 주위 조명광의 색온도 측정 및 분류 (Color Temperature Measurement and Classification of Ambient Light Sources Using two Color Sensors, Yellow and Cyan)

  • 최덕규;권용대;권기룡;송규익
    • 센서학회지
    • /
    • 제7권6호
    • /
    • pp.409-417
    • /
    • 1998
  • NTSC 시스템 제정 당시의 기준백색은 6774K의 CIE C 광원을 사용하였다. 그후, 일반 소비자들이 흑백 텔레비전에 대하여 보다 푸른 백색을 선호하였기 때문에 칼러 텔레비전 수상기는 기준백색으로 9300K 근처로 조정되었다. 그러나 최근의 연구에 의하면 디스플레이 백색의 색온도는 주위 조명광보다 $3000{\sim}4000K$ 정도 높게 정하는 것이 좋다고 알려져 있다. 따라서, 주위 조명광에 따른 수상기에서의 디스플레이 백색을 정하기 위하여 주위 조명광의 분류가 요구된다. 본 논문에서는 경제적이고 간단한 옐로우 및 사이안의 2 칼러 광센서를 사용하여 주위 조명광이 백열등 또는 형광등인지를 분류하는 방법을 제안하였다. 제안한 방법을 실제 실험해 본 결과, 주위 조명광이 백열등, 형광등, 및 이들의 혼합조명 상태의 판별에 매우 유용함을 확인하였다.

  • PDF

회전변화에 무관한 실시간 다중 얼굴 검출 엔진 개발 (Development of Rotation Invariant Real-Time Multiple Face-Detection Engine)

  • 한동일;최종호;유성준;오세창;조재일
    • 대한전자공학회논문지SP
    • /
    • 제48권4호
    • /
    • pp.116-128
    • /
    • 2011
  • 본 논문에서는 기존의 방법에 비해서 사용되는 메모리의 증가가 없이, 혹은 메모리의 증가를 최소화하는 영상 메모리의 회전 변환 기법을 개발하여 얼굴 회전 변화에 강인한 고성능 실시간 얼굴 검출 엔진 구조를 제안하였으며 FPGA 구현을 통하여 제안 구조의 타당성을 검증하였다. 고성능 얼굴 검출을 위해 기존에 사용하던 조명 변화에 강인한 MCT(Modified Census Transform) 변환 기법과 최적화된 학습데이터 생성을 위한 Adaboost 학습 기법 이외에 얼굴 회전 변환에 강인함을 위한 영상 회전 기법을 이용하였다. 제안한 하드웨어 구조는 색좌표 변환부, 잡음 제거부, 메모리 인터페이스부, 영상 회전부, 크기 조정부, MCT 생성부, 얼굴 후보 검출부/ 신뢰도 비교부, 좌표 재조정부, 데이터 검증부, 검출 결과 표시부/컬러 기반 검출 결과 표시부로 구성되어있다. 구현 및 검증을 위해 Virtex5 LX330 FPGA 보드와 QVGA급 CMOS 카메라, LCD Display를 이용하였으며, 다양한 실생활 환경 및 얼굴 검출 표준 데이터베이스에 대해서 뛰어난 성능을 나타냄을 검증하였다. 결과적으로 실생활 환경에서 초당 60프레임 이상의 속도로 실시간 처리가 가능하며, 조명 변화 및 얼굴 회전 변화에 강인하고, 동시에 32개의 다양한 크기의 얼굴 검출이 가능한 고성능 실시간 얼굴 검출 엔진을 개발하였다.

CaWO4-Li2WO4-Eu2O3계 형광체의 PL 특성과 결정구조 (Luminescence Characteristics and Crystal Structure of CaWO4-Li2WO4-Eu2O3 Phosphors)

  • 김정석;최진호;정봉만;강현주
    • 한국세라믹학회지
    • /
    • 제43권1호
    • /
    • pp.10-15
    • /
    • 2006
  • Photoluminescence (PL) and crystal structures of the $(l-x)CaWO_4-xLi_2WO_4$ binary system added with $Eu_2O_3$ activator have been characterized. The $CaWO_4\;and\;Li_2WO_4$ have the scheelite and phenakite structures respectively. The $CaWO_4-Li_2WO_4-Eu_2O_3$ phosphors show the red luminescence of 613 nm peak wavelength. The wavelength range of excitation spectral band is $380\~470$ nm with the peak wavelength of 397 nm. The $0.88(0.5CaWO_4-0.5Li_2WO_4)-0.12Eu_2O_3$ showed the most superior luminescence characteristics. The effect of co-doping elements such as $Al_2O_3$ and rare-earth oxides on PL has been characterized. The co-doping elements deteriorated the luminescence intensity except the $Al_2O_3$ and $Gd_2O_3$. The PL characteristics of $CaWO_4-Li_2WO_4-Eu_2O_3$ phosphors have been compared to those of the alkali europium double molybdates (tungstates) of scheelite-related structure such as $LiEu(MoO_4)_2$ and $CsEu(MoO_4)_2$. The crystal structures of $(l-y)[(l-x)CaWO_4-xLi_2WO_4]-yEu_2O_3$ phosphors have been characterized using XRD data and rietveld refinement.

남녀 대학생의 VMD 의식성이 VMD 구성요소의 중요성 인식과 의복구매행동에 미치는 영향 (The Effects of VMD Consciousness on Importance of VMD Components and Clothing Purchasing Behaviors of University Students)

  • 이미숙;송경자
    • 한국의류학회지
    • /
    • 제33권5호
    • /
    • pp.721-731
    • /
    • 2009
  • The purpose of this study was to investigate the effects of VMD consciousness on importance of VMD components and clothing purchasing behaviors of university students. The research method was survey and subjects were 545 male and female university students in Chungnam province. The questionnaire consisted of 4 measuring instruments; VMD consciousness, importance of VMD components, clothing purchasing behaviors, and demographic attribution. The data were analyzed by factor analysis, $X^2$ test, t-test, cluster analysis, ANOVA and Duncan's multiple range test, using SPSS program. The results were as follows. First, university students had high VMD consciousness and attended to fashion trend, brand image, product information, and enjoyment of shopping, and felt appetite to purchase. Second, university students considered store arrangement and show window display as the important VMD components to purchase clothing. Third, university students were categorized into 3 consumer types(shopping/brand pursuit type, utilitarian information pursuit type, and trend/information pursuit type) by VMD consciousness. Forth, the consumer types by VMD consciousness showed many differences in importance of VMD components and clothing purchasing behaviors. Shopping/brand type considered show window display, cleanness and lighting/music/properties/color as more important VMD components, and used more money to purchase clothing and shopped more often than other consumer types.

In-camera VFX implementation study using short-throw projector (focused on low-cost solution)

  • Li, Penghui;Kim, Ki-Hong;Lee, David-Junesok
    • International Journal of Internet, Broadcasting and Communication
    • /
    • 제14권2호
    • /
    • pp.10-16
    • /
    • 2022
  • As an important part of virtual production, In-camera VFX is the process of shooting actual objects and virtual three-dimensional backgrounds in real-time through computer graphics technology and display technology, and obtaining the final film. In the In-camera VFX process, there are currently only two types of medium used to undertake background imaging, LED wall and chroma key screen. Among them, the In-camera VFX based on LED wall realizes background imaging through LED display technology. Although the imaging quality is guaranteed, the high cost of LED wall increases the cost of virtual production. The In-camera VFX based on chroma key screen, the background imaging is realized by real-time keying technology. Although the price is low, due to the limitation of real-time keying technology and lighting conditions, the usability of the final picture is not high. The short-throw projection technology can compress the projection distance to within 1 meter and get a relatively large picture, which solves the problem of traditional projection technology that must leaving a certain space between screen and the projector, and its price is relatively cheap compared to the LED wall. Therefore, in the In-camera VFX process, short-throw projection technology can be tried to project backgrounds. This paper will analyze the principle of short-throw projection technology and the existing In-camera VFX solutions, and through the comparison experiments, propose a low-cost solution that uses short-throw projectors to project virtual backgrounds and realize the In-camera VFX process.

공연 예술 의상의 표현 방식에 관한 연구 -뮤지컬 의상을 중심으로- (A Study on the Style of Expression in Performance-art Costuming - Focusing on Musical Costumes -)

  • 김소영;김경희
    • 한국의상디자인학회지
    • /
    • 제13권2호
    • /
    • pp.147-162
    • /
    • 2011
  • The performance-art costume is a tool for expression that can dynamically display the intention of a production. The purpose of this study is to examine the whole costume for performance arts targeting musical works, to which were added such elements as music, dance, and drama, among performance arts in several genres. This study aims to consider how the symbol contained in the costume was intended to be expressed by inferring a change in performance costume and character as the stage costume. Accordingly, the following research problems were established in this study. First, Which role does the costume play in performance art? Second, into which types can the performance-art costume be classified depending on the kind of performance art? Third, what is the expressive method for the performance-art costume? To examine the types of performance-art costume, the acting costume, the singing costume, the dancing costume and the rhythmic performance costume were considered. As a result, the performance costume can be seen to have been designed through the effect of a change in color by lighting, through the differentiation of character caused by excessive decoration, through the differentiation in material for free movement, and through symbolic expression.

  • PDF

Controller with Voltage-Compensated Driver for Lighting Passive Matrix Organic Light Emitting Diodes Panels

  • Juan, Chang Jung;Tsai, Ming Jong
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 한국정보디스플레이학회 2004년도 Asia Display / IMID 04
    • /
    • pp.673-675
    • /
    • 2004
  • This study proposes controller with voltage-compensated drivers for producing gray-scaled pictures on passive matrix organic light emitting diodes (PMOLEDs) panels. The controller includes voltage type drivers so the output impedance of the driver is far less than that of the current-type driver. Its low output impedance provides better electron-optical properties than those of traditional current drivers. A free running clock and a group of counters are applied to the gray-scaled function so that phase lock loop (PLL) circuit can be reduced in the controller. A pre-charge function is used to enhance performance of the luminance of an active OLED pixel. As a result, distribution of the low gray level portion is achieved linear relationship with input data. In this work, the digital part of the proposed controller is implemented using FPGA chips, and analog parts are combined with a digital-analog converter (DAC) and analog switches. A still image is displayed on a $48^{\ast}64$ PMOLEDs panel to assess the luminance performance fir the controller. Based on its cost requirement and luminance performance, the controller is qualified to join the market for driving PMOLEDs panels.

  • PDF