• Title/Summary/Keyword: digital aesthetic

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Convergence between Dance and Computer Game (무용과 컴퓨터 게임 컨버전스 특성 연구)

  • Lee, Jeesun
    • Journal of Digital Contents Society
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    • v.14 no.4
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    • pp.493-503
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    • 2013
  • Through everyday life to an art work creation, the computer technology is using intimately and infiltrated deeply in the digital era. Particularly dissemination and miniaturization of the computer cause remarkable development of computer and mobile game industry. Its popularity in general is reaching to the art field. This study contemplate the aesthetic changes and characteristics in game and dance convergence investigating the concept of art game and dance game as a new art form.

A Study on the Direction of Smart Furniture by Changes in Ubiquitous Technology-Based Residential Environment

  • Han, Jung-Yeob
    • Journal of the Korea Furniture Society
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    • v.19 no.4
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    • pp.283-293
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    • 2008
  • This study is intended to forecast changes in Ubiquitous technology-based residential environment since the digital revolution so as to suggest the direction of furniture design in the near future. Among Ubiquitous technologies, the intelligent digital technology applied to a residential environment is defined as "Smart Digital Technology." Ministry of Commerce, Industry and Energy named the residential environment where such technology is applied "Smart Home." Smart Home is strategically creating intelligent residential environment where interactivity is made between human, furniture and residential environment, based on home automation, home network and intelligent sensor technology. Smart furniture is based on strategic characteristics of smart home. Its convergence with IT equipments is being made. Largely, smart furniture has three characteristics as below: First, smart furniture provides users with information on home management, health management, education and fashion. not just functioning as storage space. Second, smart furniture that is a new lifestyle pattern will suggest a new aesthetic standard based on unsettled shapes and innovative structure. Finally, it gives convenience to users intelligently. Namely, smart furniture, "intelligent informative furniture", will be suggested as a new paradigm.

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Analysis of The Mediating Effect of Food Quality and Price Fairness in The Relation between Servicescape and User Satisfaction - A Case Study of A University Student Cafeteria Evaluation - (서비스스케이프가 이용만족 간의 관계에서 음식의 품질과 가격공정성의 매개효과 분석 -A대학 학생 식당 사례를 중심으로-)

  • Kim, Jong-Moo
    • Journal of Digital Convergence
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    • v.17 no.3
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    • pp.379-387
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    • 2019
  • This study analyzed what the Servicescape factor of the student cafeteria in university is, whether food quality and price fairness show any mediating effect in relation between Servicescape factor and user satisfaction. First, analysis shows that Servicescape factors of cafeteria for university students are 'extensity', 'cleanness', 'aesthetic' and 'agreeableness'. Second, 'cleanness and 'aesthetic' factors are found to have positive(+) influences on user satisfaction. Third, 'cleanness', 'aesthetic' factors are found to have positive(+) influences on food quality. Fourth, 'cleanness' factors of food quality shows complete mediating effect in the influential relation between Servicescape factor and user satisfaction and 'aesthetic' factors shows partial mediating effect. Fifth, significant influence was not seen in all factors of price fairness by Servicescape factors of student cafeteria in university. Sixth, price fairness was found to play no mediating role in the influential relation between Servicescape factor and user satisfaction. This study will help understand the mediating effect of food quality and price fairness in the relation between the Servicescape of student cafeteria in university and user satisfaction.

The types and expressions of new media fashion film

  • Kim, Sejin
    • The Research Journal of the Costume Culture
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    • v.28 no.1
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    • pp.96-113
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    • 2020
  • A new form of media is changing the expression and content of fashion. In this paper, fashion films that have appeared since 2010 - when digital fashion communication was increasing - will be discussed and explored to consider how technological transitions in fashion media are changing the appearance and role of fashion. A literature review was conducted to derive characteristics, types, and expressive elements of new media fashion films, which were defined for this study as fashion films produced and distributed since 2010 using digital media. Films were categorized into three types: promotional, editorial, and independent fashion films. Furthermore, elements of the films were identified as fashion mise-en-scene, auditory structure, and content structure. Types and expressions of digital fashion images in 40 fashion films were analyzed according to these elements. The results showed that promotional fashion films maximize various narrative and sensory effects on fashion products, whilst editorial fashion films strengthen the role of entertainment. Independent fashion films expand the area of fashion and promote the diversification of fashion systems. Moreover, the results show that fashion films are not a secondary form of media that just expresses fashion; they provide a tool for the creation of new fashion content. New media fashion films promote the expansion of expressive spectra and boundaries, offering various multisensory experiences of fashion, and enhancing creativity and the aesthetic values of fashion.

A Fully Digital Auricular Splint Workflow for Post-Keloid Excision

  • Rahmat Maria;Yee Onn Kok;Khim Hean Teoh
    • Archives of Plastic Surgery
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    • v.50 no.6
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    • pp.563-567
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    • 2023
  • Ear keloids are challenging lesions to treat due to high recurrence rates postexcision. Conservative compression techniques as adjunct treatment have been reported to be effective. An innovative technique of using computer-aided design/computed-aided manufacturing to print a customized auricular splint improves efficiency and comfort level for patients compared with conventional methods. The ear is scanned using an intraoral scanning 2 weeks postsurgery. A two-piece auricular splint is designed on the digital model, incorporating perforated projections for three nylon screws for retention of the splint. The splint is printed with clear acrylic material, postprocessed, and finished. The patient is taught to assemble the components of the splint and instructed to wear for at least 8 hours daily. The surgery site reviewed for any ulceration, pain, or recurrence of keloid for 6 months. During the 6-month review, the excision scar remained flat and pink. The patient also reports unrestricted daily activities. The digital workflow increases comfort for the patient and reduces the number of hours required to produce a customized auricular splint compared with conventional methods. A fully digital workflow for a printed auricular splint should be considered for adjunctive treatment to excision of ear keloids.

A Study on the Character of Media space in Responses viewd through the Digital poetics (디지털 시학 관점으로 본 뉴미디어 시대 매체공간의 특성 연구)

  • Chung, Jae-Won
    • Korean Institute of Interior Design Journal
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    • v.21 no.5
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    • pp.217-226
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    • 2012
  • The purpose of this study had started from trying to look for a new standard in new media era and sounding out possibility of perspective of digital poetry, and had been extracting interpretational elements based on characteristics of otology in digital poetics research in technical method. Through examination of many documentary records, we suggested interpretive elements of medial space based on meaning and the theory of digital poetics. We deduced three perspectives based on relationship between the basic thesis in poetics and interpretive elements of medial space. We used them as tool for analysis of example. We chose as an example that change of program in space is clear through connection of media and space in where new form of creation happens through digital instruments and chose article as subject to which digital technology is applied and had been since 2000, The result of this study is as following: First, epistemological analysis about a space of digital media in new media era requires poetical approach unlike aesthetic approach. We can endow creative action and creation process with significance and pay attention to technical method of manufacturing, stating appropriateness of perspective in digital poetics. Second, the justice of digital poetics and its basic thesis help derive analytic elements from medial space and study purpose of production, technical method, ontological characteristics, which are three perspectives of digital poetics. Third, it analyzed characteristics of example according to three perspectives above and we can analyze characteristics of spacial expression in space of digital media into potential, trans-active, and semiosis space. It would be possible through analyzing examples in digital poetic perspective to overlook new methods of design in 21th and various perspectives and possibilities of medial space design.

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The Influence of Digital Animation on the choreography of K-pop idol (K-pop아이돌 무대 퍼포먼스 디자인에 반영된 디지털 애니메이션의 영향)

  • Park, Yoo Shin
    • Cartoon and Animation Studies
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    • s.34
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    • pp.129-165
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    • 2014
  • K-pop performances are in the center of the contemporary popular arts and cultural industry, and implicitly reveal the way that our society views the body and the time-space. This paper explores the motif of automaton in the K-pop idol group ShiNee's stage performance of 'Everybody' and the song's music video. At the same time, the paper relates the motif with the automaton of the digital era-that is, the sense of time-space in digital animations. The motif of the automaton has its origins in the mythical forms related to the animation, and is related to the human desire to create humanlike forms. Also, this motif is closely linked to the aesthetical meaning of the animation, being played in different variations since the beginning of the animation. This paper explores the tradition of automaton motif in culture and the arts, and look into the cases in which the history of the relationship between the media and body performance harboring the automaton motif has been displayed in 19th century ballet or modern body expressional arts. In addition, this paper will compare and analyze representative contemporary works that reveal digital viewpoint and the choreography of 'Everybody', and compare other works that stand in similar aesthetic tradition, investigating the influence of digital animation reflected in the K-pop idol and its aesthetic and social undertones.

A study on the expression types and internal meanings of ecology images appeared in modern digital fashion (현대 디지털 패션에 나타난 생태적 이미지의 표현유형과 내적 의미)

  • Kang, Junho;Kwon, Giyoung
    • The Research Journal of the Costume Culture
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    • v.29 no.3
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    • pp.422-436
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    • 2021
  • The fashion industry analyzes the value of its essence with ecological design and is expressed as an innovative sculpture using digital technology. Accordingly, this study explores ecological images and digital technologies, categorizes types and derives their meanings through analysis of ecological images shown in modern digital fashion. A literature survey was conducted on ecological images and digital technology as a theoretical background. To analyze the expression type and internal meanings of ecological images, designs with ecological formability were selected and analyzed from related journals, books, and internet sites. The finding are as follows: The expression type was first identified as organic curved garment silhouettes of a non-material liquid with digital retouching. Second, ecological fashion design includes structural shape that applies the silhouette of an organism and patterning of the ecosystem. Third, ecosystems consist of interactions between components of an ecosystem that appear in the interactive type. Accordingly, the internal meanings of ecological images in modern digital fashion are: first, digital fashion can encircle the inherent concepts of nature as organic collections of individuals; second, digital ecological images emphasize a sense of community with coexistence and harmony, playing a complementary role; and finally, the images express perceptual features by providing people with transcendent experiences. This study is significant as it analyzes new formative features based on ecological systems in the digital fashion environment, establishes an aesthetic system through internal meanings, and enhances awareness of human-natural relationships.

An Aesthetic on the Visual Composition of TV Drama (TV 드라마의 구도에 관한 미학적 분석)

  • Xing, Xin Xin;Choi, Won-Ho
    • Proceedings of the Korea Contents Association Conference
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    • 2019.05a
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    • pp.39-40
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    • 2019
  • TV 드라마에서 화면구도는 연출의도와 메시지를 전달하는 주요한 경로이다. 공간의 배치에 따라 시청자가 이를 인지, 해석, 수용하기 때문이다. 이에 연구자는 TV 드라마에 나타난 화면구도를 분석하여 구체화함으로써, 향후의 TV 드라마 제작과 해독에 기여 하고자 한다. 이를 위해 화면구도로 연구를 진행하여 미학적 근거를 찾고자 한다.

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A Study on the Aesthetic of Horror movie (공포 영화의 심미성 연구)

  • Zhao, Bing Han;Choi, Won-Ho
    • Proceedings of the Korea Contents Association Conference
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    • 2019.05a
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    • pp.83-84
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    • 2019
  • 공포영화는 관객들에게 혐오감을 느끼게 함으로써 부정적 정서를 자극하지만, 지속적으로 제작, 소비되는 장르이다. 이에 따라 일정한 창작 패턴이 형성되어 있으며, 여기에 열광하는 마니아층도 형성되어 있다. 연구자는 공포영화에만 존재하는 시각적 심미성을 탐구하여, 특징적 장르로서의 공포영화의 해석과 제작에 기여하고자 한다.

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