• Title/Summary/Keyword: desktop system

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Virtual Reality Applications with Haptic Feedback (헵틱 피드백을 갖는 가상현실 응용 사례)

  • Yoon-Sang Kim;Do-Hoe Kim
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.25 no.6
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    • pp.12-16
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    • 2002
  • Virtual reality (VR) opened the possibility of moving beyond the 2-D world of conventional desktop systems to an immersive, multi-sensory environment generated by computer graphics. Haptic feedback (Haptics) is now starting to get recognition and use in intensive applications for manipulation, while smell and taste feedback are at the stage of early research. This paper reviews some current works on increased haptic feedback augmentation in virtual reality applications.

Design ova new gluing system for the freeform Master I -a desktop RP machine based on a new sheet lamination process (정전기 방식을 이용한 박판 적층형 쾌속조형장비를 위한 접착 시스템 설계)

  • 김강연;박정욱;이관행
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2002.05a
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    • pp.765-768
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    • 2002
  • This study focuses on designing a new gluing system for the FM-I (Freeform Master I), which is a new rapid prototyping machine using a sheet lamination technique. To design the system, we firstly verify the required parameters of the proposed gluing system. Then we analyze the electro-magnetic system by using ANSYS and the mechanical system by using numerical methods. The gluing system can contribute to reduce the cost of the machine since it can be applied to low cost materials such as a plain paper.

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Implementation of Collaboration Distance Guarding System based CBM(Computer Based Multimedia) (CBM 기반의 상호참여형 원격 방범시스템 구현)

  • 김석수;신광철
    • Journal of the Korea Society of Computer and Information
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    • v.3 no.2
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    • pp.161-168
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    • 1998
  • This paper proposes the distance-video-guarding system technology based on collaboration CBM personal computer which enables additional functions such as monitoring each room while the guarding is in progress. This system sends the atmosphere of guarding by checking the status of environment with the sensor using ISDN. Current remote guarding desktop system uses leased lines (T1/E1 ) applying fast speed rate and security. This system provides an external monitoring system which runs on ISDN Public line also. Monitoring system transfers the natural status of each site to center controller of the guarding system.

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Computer Simulation on the Characteristics of Daylight Distributions by Grating Louver System in a Pair Glass (복층유리 격자루버시스템의 주광특성에 관한 시뮬레이션 평가)

  • Park, Byoung-Chul;Choi, An-Seop
    • Proceedings of the Korean Institute of IIIuminating and Electrical Installation Engineers Conference
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    • 2009.05a
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    • pp.117-120
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    • 2009
  • New shading system, which is Grating Louver System into a pair glass, is proposed for integrated lighting system between Daylight Responsive Dimming Systems and shading system in this study. The optimized distance of louvers, which is to block direct sunlight into a space, is calculated. Grating Louver System was simulated using Desktop Radiance 2.0 of lighting simulation software for comparing daylight distribution and changes of control slope by distance from window to back wall with roller shading system controlled by sun profile angle.

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Real Time Face Detection and Recognition based on Embedded System (임베디드 시스템 기반 실시간 얼굴 검출 및 인식)

  • Lee, A-Reum;Seo, Yong-Ho;Yang, Tae-Kyu
    • Journal of The Institute of Information and Telecommunication Facilities Engineering
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    • v.11 no.1
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    • pp.23-28
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    • 2012
  • In this paper, we proposed and developed a fast and efficient real time face detection and recognition which can be run on embedded system instead of high performance desktop. In the face detection process, we detect a face by finding eye part which is one of the most salient facial features after applying various image processing methods, then in the face recognition, we finally recognize the face by comparing the current face with the prepared face database using a template matching algorithm. Also we optimized the algorithm in our system to be successfully used in the embedded system, and performed the face detection and recognition experiments on the embedded board to verify the performance. The developed method can be applied to automatic door, mobile computing environment and various robot.

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OpenVSLAM-based Cooperative Mobile AR System Architecture (OpenVSLAM 기반의 협력형 모바일 SLAM 시스템 설계)

  • Kook, Joongjin
    • Journal of the Semiconductor & Display Technology
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    • v.21 no.1
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    • pp.136-141
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    • 2022
  • In this paper, we designed, implemented, and verified the SLAM system that can be used on mobile devices. Mobile SLAM is composed of a stand-alone type that directly performs SLAM operation on a mobile device, and a mapping server type that additionally configures a mapping server based on FastAPI to perform SLAM operation on the server and transmits data for map visualization to a mobile device. The mobile SLAM system proposed in this paper is to mix the two types in order to make SLAM operation and map generation more efficient. The stand-alone type SLAM system was configured as an Android app by porting the OpenVSLAM library to the Unity engine, and the map generation and performance were evaluated on desktop PCs and mobile devices. The mobile SLAM system in this paper is an open source project, so it is expected to help develop AR contents based on SLAM in a mobile environment.

VDI Real-Time Monitoring System for KVM-Based Virtual Machine Resource Usage Analysis (KVM 기반의 가상머신 자원 사용량 분석을 위한 VDI 실시간 모니터링 시스템 설계 및 구현)

  • Kim, Taehoon;Kim, Hyeunjee;No, Jaechun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.1
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    • pp.69-78
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    • 2015
  • Recently, due to the development of next-generation computing devices and high-performance network, VDI (Virtual Desktop Infrastructure) is receiving a great deal of attention from IT market as an essential part of cloud computing. VDI enables to host multiple, individual virtual machines that are provisioned from servers located at the data center by using hypervisor. One of the critical issues related to VDI is to reduce the performance difference between virtual machines and physical ones. In this paper, we present a real-time VM monitoring system, called SETMOV, that is able to collect the real-time resource usage information. We also present the performance results using iozone to verify SETMOV.

Data Visualization Design of Bus Information Terminal using Smart Client Platform (Smart Client 기반 BIT 시각화 설계)

  • Kim, Joohwan;Nam, Doohee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.4
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    • pp.55-60
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    • 2013
  • Smart client is a term describing an application environment which delivers applications over a web HTTP connection and does not require installation and/or updates. The term "Smart Client" is meant to refer to simultaneously capturing the benefits of a "thin client" (zero-install, auto-update) and a "fat client" (high performance, high productivity). A "Smart Client" application can be created in several very different technologies. Over the past few years, ITS has started to move towards smart clients, also called rich clients. The trend is a move from traditional client/server architecture to a Web-based model. More similar to a fat client vs. a thin client, smart clients are Internet-connected devices that allows a user's local applications to interact with server-based applications through the use of Web services. Smart Client applications in BIT bridge the gap between web applications and desktop applications. They provide the benefits of a web applicationwhile still providing the snappy look and feel inherent to desktop applications.

Specification Validation Method for Improving KML Interoperability (KML 호환성 개선을 위한 명세서 검증 방안)

  • Kang, Jihun;Kim, Jung Ok;Lee, Jun Seok
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.32 no.4_1
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    • pp.353-361
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    • 2014
  • The study has planned to analyze the most typical specification validation in Korea and the other countries, which shows the well-formed and schema validation, in purpose to enhance users' conveniences. Also, we suggested the validation system to provide the information compatibility regarding to application programs for non-expert. The featured KML specification supported by the VWorld 3D Desktop and the Google Earth. Based on this above estimation, the system has been designed to inform potential problems and the applicability in 3D Desktop and Google Earth for the user. The KML information passed through the proposed validation is simply expressed on the map, so as instructed the information on the program selection and additional details instruct users as a text file. When not being suitable for the proposed program, another program can be considered, and the problems which may be occurred are also announced to increase the compatibility of KML.

uPC player : An OS Virtualization-based Technique to Support Stateless Computing Execution Environment on Windows (uPC player : 윈도우 운영체제에서의 OS가상화 기반 무상태 컴퓨팅 실행환경 지원 기술)

  • Sung, Baek-Jae;Park, Chan-Ik
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.1
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    • pp.125-129
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    • 2010
  • Stateless computing supports a mobility of computing environment easily. It is becoming a major technology for securing personal user's information on shared computing environment. With the advance of virtualization technology and cloud computing, stateless computing is an essential part of personal computing environment connectivity (user's setting and data is stored in remote server or some storage, and it can be restored at any computing environment) In this paper, we propose uPC player that supports stateless computing execution environment on Windows. uPC player provides Windows operating system to user by using an uPC OS virtualization module. In this paper, we leverage how uPC player is designed and implemented for supporting a stateless computing execution environment. uPC player provides a desktop switch between host-system execution environment and uPC virtual execution environment. And it needs just one second for loading uPC virtual execution environment by using OS virtualization-based technique.