• Title/Summary/Keyword: desktop

Search Result 621, Processing Time 0.024 seconds

A Study on Image Acquisition and Usage Trace Analysis of Stick-PC (Stick-PC의 이미지 수집 및 사용흔적 분석에 대한 연구)

  • Lee, Han Hyoung;Bang, Seung Gyu;Baek, Hyun Woo;Jeong, Doo Won;Lee, Sang Jin
    • KIPS Transactions on Computer and Communication Systems
    • /
    • v.6 no.7
    • /
    • pp.307-314
    • /
    • 2017
  • Stick-PC is small and portable, So it can be used like a desktop if you connect it to a display device such as a monitor or TV anytime and anywhere. Accordingly, Stick-PC can related to various crimes, and various evidence may remain. Stick-PC uses the same Windows version of the operating system as the regular Desktop, the artifacts to be analyzed are the same. However, unlike the Desktop, it can be used as a meaningful information for forensic investigation if it is possible to identify the actual user and trace the usage by finding the traces of peripheral devices before analyzing the system due to the mobility. In this paper, We presents a method of collecting images using Bootable OS, which is one of the image collection methods of Stick-PC. In addition, we show how to analyze the trace of peripheral connection and network connection trace such as Display, Bluetooth through the registry and event log, and suggest the application method from the forensic point of view through experimental scenario.

Design and Implementation of a Physical Network Separation System using Virtual Desktop Service based on I/O Virtualization (입출력 가상화 기반 가상 데스크탑 서비스를 이용한 물리적 네트워크 망분리 시스템 설계 및 구현)

  • Kim, Sunwook;Kim, Seongwoon;Kim, Hakyoung;Chung, Seongkwon;Lee, Sookyoung
    • KIISE Transactions on Computing Practices
    • /
    • v.21 no.7
    • /
    • pp.506-511
    • /
    • 2015
  • IOV is a technology that supports one or more virtual desktops, and can share a single physical device. In general, the virtual desktop uses the virtual IO devices which are provided by virtualization SW, using SW emulation technology. Virtual desktops that use the IO devices based on SW emulation have a problem in which service quality and performance are declining. Also, they cannot support the high-end application operations such as 3D-based CAD and game applications. In this paper, we propose a physical network separation system using Virtual Desktop Service based on HW direct assignments to overcome these problems. The proposed system provides independent desktops that are used to access the intranet or internet using server virtualization technology in a physical desktop computer for the user. In addition, this system can also support a network separation without network performance degradation caused by inspection of the network packet for logical network separations and additional installations of the desktop for physical network separations.

Non-Disruptive Server Management for Sustainable Resource Service Based on On-Premise (온-프레미스 기반 지속적인 자원 서비스를 위한 서버 무중단 기법)

  • Kim, Hyun-Woo
    • KIPS Transactions on Computer and Communication Systems
    • /
    • v.7 no.12
    • /
    • pp.295-300
    • /
    • 2018
  • The rapid development of IT, many conventional passive jobs have been automated. This automation increases the leisure time of many people and various services are being developed for them. In addition, with the advent of smart devices that are compact and portable, it is possible to use various internet services without any time and place discretion. Various studies based on virtualization are under way to efficiently store and process large data generated by many devices and services. Desktop Storage Virtualization (DSV), which integrates and provides users with on-premise-based distributed desktop resources during these studies, uses virtualization to consolidate unused resources within distributed, legacy desktops. This DSV is very important for providing high reliability to users. In addition, research on hierarchical structure and resource integration for efficient data distribution storage processing in a distributed desktop-based resource integration environment is underway. However, there is a lack of research on efficient operation in case of server failure in on-premise resource integration environment. In this paper, we propose Non-disruptive Server Management (NSM) which can actively cope with the failure of desktop server in distributed desktop storage environment based on on-premise. NSM is easy to add and remove desktops in a desktop-based integrated environment. In addition, an alternative server is actively performed in response to a failure occurrence.

Optimization of H.263 Encoder on a High Performance DSP (고성능 DSP 에서의 H.263 인코더 최적화)

  • 문종려;최수철;정선태
    • Proceedings of the IEEK Conference
    • /
    • 2003.11a
    • /
    • pp.99-102
    • /
    • 2003
  • Computing environments of Embedded Systems are different from those of desktop computers so that they have resource constraints such as CPU processing, memory capacity, power, and etc.. Thus, when a desktop S/W is ported into embedded systems, optimization should be seriously considered. In this paper, we investigate several S/W optimization techniques to be considered for porting H.263 encoder into a high performance DSP, TMS320C6711. Through experiments, it is found that optimization techniques employed can make a big performance improvement.

  • PDF

3D Spatial Information Service Methodologies of Landslide Area Using Web and Desktop Application (Web 및 Desktop Application을 이용한 산사태 지역의 3차원 공간정보서비스 방안)

  • Kim, Dong-Moon;Park, Jae-Kook;Yang, In-Tae
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
    • /
    • 2010.04a
    • /
    • pp.379-380
    • /
    • 2010
  • GIS has the basic ability to process high-dense and precise digital data like LiDAR. But the software that common users can use when necessary is expensive and practically impossible for actual use. Thus this study set out to research the methodologies to process and service time series LiDAR data for landslide monitoring.

  • PDF

Fuzzy Inference-based Replication Scheme for Result Verification in Desktop Grids (데스크톱 그리드에서 결과 검증을 위한 퍼지 추론 기반 복제 기법)

  • Gil, Joon-Min;Kim, Hong-Soo;Jung, Soon Young
    • The Journal of Korean Association of Computer Education
    • /
    • v.12 no.4
    • /
    • pp.65-75
    • /
    • 2009
  • The result verification is necessary to support a guarantee for the correctness of the task results be executed by any unspecified resources in desktop grid environments. Typically, voting-based and trust-based result verification schemes have been used in the environments. However, these suffer from two potential problems: waste of resources due to redundant replicas of each task and increase in turnaround time due to the inability to deal with a dynamic changeable execution environment. To overcome these problems, we propose a fuzzy inference-based replication scheme which can adaptively determine the number of replicas per task by using both trusty degree and result return probability of resources. Therefore our proposal can reduce waste of resources by determining the number of replicas meeting with a dynamic execution environment of desktop grids, not to mention an enhancement of turnaround time for entire asks. Simulation results show that our scheme is superior to other ones in terms of turnaround time, the waste of resources, and the number of re-replications per task.

  • PDF

Evaluation of Usefulness and Availability for Orthopedic Surgery using Clavicle Fracture Model Manufactured by Desktop 3D Printer (보급형 3D 프린터로 제작한 쇄골 골절 모델을 이용한 정형외과 수술에 대한 유용성과 활용가능성 평가)

  • Oh, Wang-Kyun
    • Journal of radiological science and technology
    • /
    • v.37 no.3
    • /
    • pp.203-209
    • /
    • 2014
  • Usefulness and clinical availability for surgery efficiency were evaluated by conducting pre-operative planning with a model manufactured by desktop 3D printer by using clavicle CT image. The patient-customized clavicle fracture model was manufactured by desktop 3D printer of FDM wire laminated processing method by converting the CT image into STL file in Open Source DICOM Viewer Osirix. Also, the model of the original shape before damaged was restored and manufactured by Mirror technique based on STL file of not fractured clavicle of the other side by using the symmetry feature of the human body. For the model, the position and size, degree of the fracture was equally printed out. Using the clavicle model directly manufactured with low cost and less time in Department of Radiology is considered to be useful because it can reduce secondary damage during surgery and increase surgery efficiency with Minimal invasive percutaneous plate osteosynthesis(MIPO).

Reduction of Stress of Seated Reading Postures for Desk with Built-in Bookholder and Desktop-mounted Sliding Drawer

  • Kee, Dohyung;Jeong, Bo Gyung;Lee, Jae Chun;Hwang, Kyung Min;Lee, Han Byel
    • Journal of the Ergonomics Society of Korea
    • /
    • v.33 no.2
    • /
    • pp.135-142
    • /
    • 2014
  • Objective: This study aims to develop a new desk with a built-in bookholder and desktop-mounted sliding drawer for reducing stress of seated reading postures and to analyze its effect. Background: It is general for readers to bend their back and neck when reading books on desks, which may result in high back and neck postural stress. In addition, postures using vertically layered drawers positioned at the side of users may be awkward. Method: For reducing the postural stress, a new desk with a built-in bookholder and sliding drawer was developed based on a standard of KS G 4208 for student desk. The muscle activities of reading postures on both existing and new desks were measured using EMG, in which seven male and three female college students participated. The postural stress, and musculoskeletal discomfort and ease of usage for existing and new drawers were analyzed by RULA and questionnaire survey, respectively. Results: Compared to existing desk, the muscle activity for the new desk with a bookholder was reduced by 47% when reading books. In addition, musculoskeletal discomforts in the shoulder, neck and low back were significantly lower when using the new desk with a bookholder. Although the stresses for postures using the desktop-mounted sliding drawer and general drawer were not significantly different, the questionnaire survey revealed that the new desktop-mounted sliding drawer is easier to use. Conclusion: A new desk developed in this study significantly reduced postural stress and enhanced subjective preference when reading. Application: This would be useful when developing new desks with low postural stress.

Multiplatform Game Development using Wire and Wireless Communication (멀티플랫폼 유무선 연동게임 개발)

  • Kang, Youn-Jun;Park, Dong-Gyu
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.13 no.4
    • /
    • pp.828-834
    • /
    • 2009
  • To get a better profit, standalone mobile game market shifts network-based mobile game. Currently, most of the game platform are separated into mobile to mobile, desktop to desktop, and console to console. Multi platform network game has a diverse problems including consistency control, object management technique, and bandwidth inconsistency. n this paper, we will introduce a multi-platform arcade game "Push-Push", which is played on desktop to mobile environment. The game guarantees realtime play between heterogeneous machine users and game item sharing between two platforms. e will focus n the issues of the 3rd generation multi platform games and propose some techniques or solving these problems. Our server database is implemented on MS SQL database, also the desktop programming tool is Visual Basic, and WIPI(Wireless Internet Platform or Interoperability) as a mobile platform.