• Title/Summary/Keyword: dense motion stereo

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Fusing Algorithm for Dense Point Cloud in Multi-view Stereo (Multi-view Stereo에서 Dense Point Cloud를 위한 Fusing 알고리즘)

  • Han, Hyeon-Deok;Han, Jong-Ki
    • Journal of Broadcast Engineering
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    • v.25 no.5
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    • pp.798-807
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    • 2020
  • As technologies using digital camera have been developed, 3D images can be constructed from the pictures captured by using multiple cameras. The 3D image data is represented in a form of point cloud which consists of 3D coordinate of the data and the related attributes. Various techniques have been proposed to construct the point cloud data. Among them, Structure-from-Motion (SfM) and Multi-view Stereo (MVS) are examples of the image-based technologies in this field. Based on the conventional research, the point cloud data generated from SfM and MVS may be sparse because the depth information may be incorrect and some data have been removed. In this paper, we propose an efficient algorithm to enhance the point cloud so that the density of the generated point cloud increases. Simulation results show that the proposed algorithm outperforms the conventional algorithms objectively and subjectively.

Parking Space Recognition for Autonomous Valet Parking Using Height and Salient-Line Probability Maps

  • Han, Seung-Jun;Choi, Jeongdan
    • ETRI Journal
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    • v.37 no.6
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    • pp.1220-1230
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    • 2015
  • An autonomous valet parking (AVP) system is designed to locate a vacant parking space and park the vehicle in which it resides on behalf of the driver, once the driver has left the vehicle. In addition, the AVP is able to direct the vehicle to a location desired by the driver when requested. In this paper, for an AVP system, we introduce technology to recognize a parking space using image sensors. The proposed technology is mainly divided into three parts. First, spatial analysis is carried out using a height map that is based on dense motion stereo. Second, modelling of road markings is conducted using a probability map with a new salient-line feature extractor. Finally, parking space recognition is based on a Bayesian classifier. The experimental results show an execution time of up to 10 ms and a recognition rate of over 99%. Also, the performance and properties of the proposed technology were evaluated with a variety of data. Our algorithms, which are part of the proposed technology, are expected to apply to various research areas regarding autonomous vehicles, such as map generation, road marking recognition, localization, and environment recognition.

View synthesis in uncalibrated images (임의 카메라 구조에서의 영상 합성)

  • Kang, Ji-Hyun;Kim, Dong-Hyun;Sohn, Kwang-Hoon
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.437-438
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    • 2006
  • Virtual view synthesis is essential for 3DTV systems, which utilizes the motion parallax cue. In this paper, we propose a multi-step view synthesis algorithm to efficiently reconstruct an arbitrary view from limited number of known views of a 3D scene. We describe an efficient image rectification procedure which guarantees that an interpolation process produce valid views. This rectification method can deal with all possible camera motions. The idea consists of using a polar parameterization of the image around the epipole. Then, to generate intermediate views, we use an efficient dense disparity estimation algorithm considering features of stereo image pairs. Main concepts of the algorithm are based on the region dividing bidirectional pixel matching. The estimated disparities are used to synthesize intermediate view of stereo images. We use computer simulation to show the result of the proposed algorithm.

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AUTOMATIC BUILDING EXTRACTION BASED ON MULTI-SOURCE DATA FUSION

  • Lu, Yi Hui;Trinder, John
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.248-250
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    • 2003
  • An automatic approach and strategy for extracting building information from aerial images using combined image analysis and interpretation techniques is described in this paper. A dense DSM is obtained by stereo image matching. Multi-band classification, DSM, texture segmentation and Normalised Difference Vegetation Index (NDVI) are used to reveal building interest areas. Then, based on the derived approximate building areas, a shape modelling algorithm based on the level set formulation of curve and surface motion has been used to precisely delineate the building boundaries. Data fusion, based on the Dempster-Shafer technique, is used to interpret simultaneously knowledge from several data sources of the same region, to find the intersection of propositions on extracted information derived from several datasets, together with their associated probabilities. A number of test areas, which include buildings with different sizes, shape and roof colour have been investigated. The tests are encouraging and demonstrate that the system is effective for building extraction, and the determination of more accurate elevations of the terrain surface.

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View Selection Algorithm for Texturing Using Depth Maps (Depth 정보를 이용한 Texturing 의 View Selection 알고리즘)

  • Han, Hyeon-Deok;Han, Jong-Ki
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.06a
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    • pp.1207-1210
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    • 2022
  • 2D 이미지로부터 카메라의 위치 정보를 추정할 수 있는 Structure-from-Motion (SfM) 기술과 dense depth map 을 추정하는 Multi-view Stereo (MVS) 기술을 이용하여 2D 이미지에서 point cloud 와 같은 3D data 를 얻을 수 있다. 3D data 는 VR, AR, 메타버스와 같은 컨텐츠에 사용되기 위한 핵심 요소이다. Point cloud 는 보통 VR, AR, 메타버스와 같은 많은 분야에 이용되기 위해 mesh 형태로 변환된 후 texture 를 입히는 Texturing 과정이 필요하다. 기존의 Texturing 방법에서는 mesh의 face에 사용될 image의 outlier를 제거하기 위해 color 정보만을 이용했다. Color 정보를 이용하는 방법은 mesh 의 face 에 대응되는 image 의 수가 충분히 많고 움직이는 물체에 대한 outlier 에는 효과적이지만 image 의 수가 부족한 경우와 부정확한 카메라 파라미터에 대한 outlier 에는 부족한 성능을 보인다. 본 논문에서는 Texturing 과정의 view selection 에서 depth 정보를 추가로 이용하여 기존 방법의 단점을 보완할 수 있는 방법을 제안한다.

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