• 제목/요약/키워드: data interface simulator

검색결과 118건 처리시간 0.03초

활선 작업을 위한 원격 조종 인터페이스 개발 (Systemic Development of Tele-Robotic Interface for the Hot-Line Maintenance)

  • 김민성;이주장;김창현
    • 제어로봇시스템학회논문지
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    • 제10권12호
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    • pp.1217-1222
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    • 2004
  • This paper describes the development of tele-robotic interface for the hot-line maintenance robot system. One of main issues in designing human-robot interface for the hot-line maintenance robot system is to plan the control procedure for each part of the robotic system. Another issue is that the actual degree of freedom (DOF) in the hot-line maintenance robot system is much greater than that of available control devices such as joysticks and gloves in the remote-cabin. For this purpose, a virtual simulator, which includes the virtual hot-line maintenance robot system and the environment, is developed in the 3D environment using CAD data. It is assumed that the control operation is done in the remote cabin and the overall work process is observed using the main-camera with 2 DOFs. For the input device, two joysticks, one pedal, two data gloves, and a Head Mounted Display (HMD) with tracker sensor were used. The interface is developed for each control mode. Designed human-interface system is operated using high-level control commands which are intuitive and easy to understand without any special training.

금속조형법을 위한 실시간 형상 모델링과 VRML 응용에 관한 연구

  • 정영대;최홍태;이석희
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1997년도 춘계학술대회 논문집
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    • pp.321-326
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    • 1997
  • This paper present how VRML file format can be used for RP Technology. VRML standards provids compact and powerful interface between remote RP manufacturer in network independent environment. We have constructed integrated and network-connected server system which can share the CAD data and varios process which is STL-to-VRML translater,slicing process,slice anchor process etc. This Server system consisted in file converter between STL and VRML,CGI system which sends a generated data to VRML client or browser, slice-generator which can re-slice at varied thickness and simulator which can show and check simultaneously status between near slices with support. This system aims to the integrated simulator which supports graphic animator and FEA analysis system.

엔진 냉각 시스템의 이론적 시뮬레이션 프로그램 개발 (Development of simulation program for automotive engine cooling system)

  • 이승희;신창훈;박원규;양장식;김은필;서정식
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2000년도 추계학술대회논문집B
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    • pp.341-346
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    • 2000
  • A numerical simulation has been carried out for the engine cooling system. It is the important element to analysis of heat transfer process in cooling system for an automotive engine. Thus, the purpose of this simulator is to present useful information at the early stages of the design of the cooling system by enabling the development engineer to predict performance trends. This program has useful window interface for analysis of the cooling system and it is convenient for user to control data with relational database. The system was simulated and compared with experimental data. As a result, the inlet, outlet temperature of the radiator by the simulator agrees well with it. It is concluded that this simulation program is available in developing the cooling system for a new car.

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Automated Assessment System for Train Simulators

  • Schmitz, Marcus;Maag, Christian
    • International Journal of Railway
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    • 제2권2호
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    • pp.50-59
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    • 2009
  • Numerous train operating companies provide training by means of driving simulators. A detailed analysis in the course of the rail research project 2TRAIN has shown that the simulation technology, the purposes of training and the overall concept of simulator-based training are rather diverse (Schmitz & Maag, 2008). A joint factor however are weak assessment capabilities and the fact that the simulator training is often not embedded into the overall competence management. This fact hinders an optimal use of the simulators. Therefore, 2TRAIN aims at the development of enhanced training and assessment tools. Taking into account that several simulators are already in use, the focus lays on the extension of existing simulation technology instead of developing entirely new systems. This extension comprises (1) a common data simulation interface (CDSI), (2) a rule-based expert system (ExSys), (3) a virtual instructor (VI), and (4) an _assessment database (AssDB). The foundation of this technical development is an assessment concept (PERMA concept) that is based on performance markers. The first part of the paper presents this assessment concept and a process model for the two major steps of driver performance assessment, i.e. (1) the specification of exercise and assessment and (2) the assessment algorithm and execution of the assessment. The second part describes the rationale and the functionalities of the simulator add-on tools. Finally, recommendations for further technical improvement and appropriate usage are given. based on the results of a pilot study.

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동기 발전기 시스템의 실시간 모니터링 기술 개발 (A Development of Real-time Monitoring Techniques for Synchronous Electric Generator Systems)

  • 조현철
    • 전기학회논문지P
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    • 제66권4호
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    • pp.182-187
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    • 2017
  • Synchronous generators have been significantly applied in large-scale power plants and its monitoring systems are additionally established to sequentially observe states and outputs. We develop a computer based monitoring device for three-phase synchronous power generators in this paper. First, a test-bed of such generator system is created and then a interface board is constructed to transfer electric signals including the output voltage and the current from generators into a computer system via a data acquisition device. Its RMS(root-mean-square) values are continuously shown on a screen of computer systems and its time-histories graphs are additionally illustrated under a graphic user interface(GUI) mode. Lastly, we carry out real-time experiments using the generator system with the monitoring device to demonstrate its reliability and superiority by comparing results of a generic power analyzer which is well-used in measuring various power systems practically.

ATM 기반의 HDSL 정합기능 구현 및 성능평가 (Implementation and performance assessment of high-rate digital subscriber lind(HDSL) interface function under ATM)

  • 양충렬;장재득;김진태;강석열;김환우
    • 한국통신학회논문지
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    • 제22권5호
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    • pp.990-1006
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    • 1997
  • This paper describes an interface function and its performance assessment for high-bit-rate digital subscriber line (HDSL) under ATM. The interface of HDSL function of ATM system was achieved by HDSL subscriber physical layer board assembly(HSPA) which was modeled as design standard for ATM. We have presented a new worst case of subscriber line conditions from existing results of investigations on impairments such as crosstalk, impulse noise, longitudinal, power line noise and others. We have measured the maximum service loop length available by HDSL, and found that HSPA, at a 2.048Mbps data transmission, is possible within a carrier serving area(CSA) under the worst case loop noise conditions at an error rate or 10$^{-7}$ on a two coordinated unshielded twisted pairs in the presense of impairments. We conclude tht, in terms of a performance-per-lin simulator, the HSPA is an excellent candidate for HDSL implementation under ATM.

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PC를 이용한 선박조종연습 DESKTOP Simulator개발에 관한 연구 (A Study on the Development of PC-based DestTop Ship Maneuvering Simulator for trainning purpose)

  • 허용범;윤점동
    • 한국항해학회지
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    • 제20권2호
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    • pp.1-13
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    • 1996
  • Most of the ShipHandling Simulators of full-mission-bridge system need vast area to install and even PC-based maneuvering simulators are often equipped with Steering Wheel or Engine Telegraphe etc. of data input interface, which necessarily makes the user face with excessive financial burden. These have been one of the obstacles for the officers, captains, pilots and students in access to maneuvering simulation whenever they want to try it in advance prior to actual ship maneuvering. Subsequently, all the officers and captains come to have little chances to train themselves until they arualified as a pilot after a long period of time of realship maneuvering practice on board, which means they have to control they have to control their own ship at sea without clear understanding on her maneuverability when they are forced to do it on the way. And these lack of capability for maneuvering have used so often to result in marine casualties of collision with other ships or pier facilities while maneuvering in harbor. To prevent those accidents by means of enhancing their maneuvering ability, PC-based DeskTop Simulator that allows anyong to access readily at anytime is needed and in conformation to such demand this simulator has been developed. The Software this simulator written in Turbo Pascal Ver. 5.0 has adopted MMG mathmatical model theoretically in part and also it was designed to make it possible that all numeric data inputs and outputs with graphic presentation for maneuvering operation be carried out just only with keyboard and monitor console. With the Simulation software, all the officers, captains, pilots and even students who has a proper computer at hand are expected to be able to make an attempt to simulate the maneuvering of their ownship or any other types of them at any port in which they want to do it.

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소형 휴머노이드 로봇 시스템 개발 (The Development of a Miniature Humanoid Robot System)

  • 성영휘;이수영
    • 제어로봇시스템학회논문지
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    • 제7권5호
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    • pp.420-426
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    • 2001
  • In this paper, we introduce a case study of developing a miniature humanoid robot that has 16 degrees of freedom and is able to perform statically stable walking. The developed humanoid robot is 37cm tall and weighs 1,200g. RC servo motors are used as actuators. The robot can walk forward and turn to any direction on an even surface. It equipped with a small digital camera, so it can transmit vision data to a remote host computer via wireless modem. The robot can be operated in two modes: One is a remote-controlled mode, in which the robot behaves according to the command given by a human operator through the user-interface program running on a remote host computer, the other is a stand-alone mode, in which the robot behaves autonomously according the pre-programmed strategy. The user-interface program also contains a robot graphic simulator that is used to produce and verify the robot\`s gait motion. In our walking algorithm, the ankle joint is mainly used for balancing the robot. The experimental results shows that the developed robot can perform statically stable walking on an even surface.

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적응퍼지-뉴럴네트워크를 이용한 비선형 공정의 온-라인 모델링 (on-line Modeling of Nonlinear Process Systems using the Adaptive Fuzzy-neural Networks)

  • 오성권;박병준;박춘성
    • 대한전기학회논문지:전력기술부문A
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    • 제48권10호
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    • pp.1293-1302
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    • 1999
  • In this paper, an on-line process scheme is presented for implementation of a intelligent on-line modeling of nonlinear complex system. The proposed on-line process scheme is composed of FNN-based model algorithm and PLC-based simulator, Here, an adaptive fuzzy-neural networks and HCM(Hard C-Means) clustering method are used as an intelligent identification algorithm for on-line modeling. The adaptive fuzzy-neural networks consists of two distinct modifiable sturctures such as the premise and the consequence part. The parameters of two structures are adapted by a combined hybrid learning algorithm of gradient decent method and least square method. Also we design an interface S/W between PLC(Proguammable Logic Controller) and main PC computer, and construct a monitoring and control simulator for real process system. Accordingly the on-line identification algorithm and interface S/W are used to obtain the on-line FNN model structure and to accomplish the on-line modeling. And using some I/O data gathered partly in the field(plant), computer simulation is carried out to evaluate the performance of FNN model structure generated by the on-line identification algorithm. This simulation results show that the proposed technique can produce the optimal fuzzy model with higher accuracy and feasibility than other works achieved previously.

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VLBI NETWORK SIMULATOR: AN INTEGRATED SIMULATION TOOL FOR RADIO ASTRONOMERS

  • Zhao, Zhen;An, Tao;Lao, Baoqiang
    • 천문학회지
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    • 제52권5호
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    • pp.207-216
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    • 2019
  • In this paper we introduce a software package, the Very long baseline interferometry Network SIMulator (VNSIM), which provides an integrated platform assisting radio astronomers to design Very Long Baseline Interferometry (VLBI) experiments and evaluate the network performance, with a user-friendly interface. Though VNSIM is primarily motivated by the East Asia VLBI Network, it can also be used for other VLBI networks and generic interferometers. The software package not only integrates the functionality of plotting (u, v) coverage, scheduling the observation, and displaying the dirty and CLEAN images, but also adds new features including sensitivity calculations for a given VLBI network. VNSIM provides flexible interactions on both command line and graphical user interface and offers friendly support for log reports and database management. Multi-processing acceleration is also supported, enabling users to handle large survey data. To facilitate future developments and updates, all simulation functions are encapsulated in separate Python modules, allowing independent invoking and testing. In order to verify the performance of VNSIM, we performed simulations and compared the results with other simulation tools, showing good agreement.