• Title/Summary/Keyword: cultural elements

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New Orientations of Cultural Studies in 21st Century China

  • Ning, Wang
    • Journal of English Language & Literature
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    • v.60 no.2
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    • pp.233-247
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    • 2014
  • Cultural Studies is characterized by being opposed to (elite) literary studies not only because it points to popular or non-elite literature which is usually not dealt with by elite literary scholars or comparatists, but also because it severely challenges the established literary canon and even tries to subvert this elite-oriented canon. In addition, Cultural Studies complements literary studies in that it contributes a great deal to the reconstruction of new literary canon by expanding the narrow domain of (elite) literature and its studies. What was not touched upon by traditional literary scholars is now studied by Cultural Studies scholars. In this sense, we should realize that it is not the field of Cultural Studies that occupies the domain of literary studies, but rather, it has expanded its traditional domain and added some new cultural elements. This article will illustrate how the interdisciplinary writings of some of the representative Anglo-American literary scholars have paved the way for effective dialogues between literary studies and Cultural Studies. I argue that the practice of Cultural Studies in China will not only contribute to global Cultural Studies in general, but also carry on equal dialogue with its Western and international counterparts. My purpose is to deal with the challenge of Cultural Studies to comparative literature studies in general before mapping the new orientations of Cultural Studies in $21^{th}$ century China.

A Study on the Cultural City Formation Factors Influencing Behavior Characteristic of Residents and Tourists (문화도시 형성 요인이 거주와 방문자의 행동 특성에 미치는 영향)

  • Hayul Kwak;Myeonggil Choi
    • Journal of Information Technology Applications and Management
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    • v.30 no.4
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    • pp.39-64
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    • 2023
  • The recent expansion of large cities for economic benefits has worsened cultural inequalities within urban areas, eroding unique cultural identities and social values and deepening mistrust between regions. To tackle this, the idea of creating cultural cities is gaining traction, involving urban branding and cultural elements to foster balanced local cultural development. Current research primarily concentrates on case analysis in cultural cities, lacking sufficient studies examining the interplay of factors through empirical analysis, This study investigated whether Cultural City Formation Factors, which are resources of a cultural city, have a positive effect on City Brand Equity, City Innovativeness, Brand Personality, and Behavior Intention. For this study, questionnaires were collected from 310 people who continuously experience culture and arts in Seoul, and empirical analysis was conducted on 292 copies of them. Consequently, a significant impact was observed among the factors influencing cultural city formation, city brand equity, city innovativeness, brand personality, and behavioral intention. Moreover, it was verified that city brand equity, city innovativeness, and brand personality positively contributed to mediating effects as well as sequential mediating effects. It is expected that the results of this study will be used to establish the foundation for effective urban management and the development of strategies for creating cultural cities.

The Comparison of Cultural Color in Traditional Performance of Korea and Japan (한.일 전통극의 색채문화 비교)

  • Kim, Ji-Eon
    • Journal of the Korean Society of Clothing and Textiles
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    • v.32 no.10
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    • pp.1629-1639
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    • 2008
  • The purpose of this study is to research the similarity and difference of color application in the culture of Korea and Japan. The subject of this research is the costume color of Changgeuk and Kabuki. This survey analyzes Munsell's 3 attributes(Hue, Value, Chroma), tone, and 3D color analysis by extracted color data. And representative color according to Obangsaek is proposed. The results of this study are as follows: 1. High chroma red in Kabuki costume is more used as symbolic color(passion and luxurious) in order to show character's personality than that in Changguek costume. 2. Low chroma YR color(no-dyeing color) in Changgeuk costume much more used because of Korean white robe preference and eco-friendly thinking. But high chroma yellow is restrictive color for symbolic color of emperor in Korea and Japan. 3. Blue is most frequently used in both costumes because blue is encouraging color by the theory of exponents of the five elements doctrine. 4. White in Korean Changguek costume is more used for white robe preference thinking, but black in Kabuki costume is much more used for symbol of power in Japan. The similarity of Korean and Japanese cultural color is to use much Obangsaek, less Ogansaek by the theory of exponents of the five elements doctrine, but the difference of Korean and Japanese cultural color is to use color differently according to preference thinking system.

Roles of Socio-cultural Dimensions on Metropolitan Teenagers' Mobile Phone Purchases and Mobile Content Uses (수도권 청소년들의 이동전화 구매와 모바일 콘텐츠 이용에 영향을 미치는 사회 문화적 차원의 역할)

  • Jun, Jong-Woo;Jung, Jai-Jin;Jung, Soo-Joo
    • Journal of Korea Multimedia Society
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    • v.13 no.9
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    • pp.1399-1411
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    • 2010
  • Mobile media have become independent media formats in a current media environment. This study explores mobile media uses of metropolitan Korean teenagers focusing on demographic elements and socio-cultural dimensions. The findings of this study show that demographic variables and socio-cultural variables influenced mobile media purchases and mobile content uses. Specifically, demographic variables explain mobile media purchases more, and socio-cultural variables explain mobile content uses of Korean teenagers. Among significant variables, conformity and self demonstration are core elements explaining teenagers' consumer behaviors. These findings could provide implications to both academicians and practitioners.

A Study on the Redevelopment of Urban Residential Environment through Cultural and Ecological Design :Focusing on the redevelopment site at Hwamyeong-dong, Busan (문화 생태적 디자인을 통한 도시노후지역 재개발 연구 : 화명동 재개발 예정지를 중심으로)

  • Bang, jeong ah;Lee, dong hun
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.967-972
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    • 2009
  • The present urban redevelopment has caused many problems. The truth is that the improvement of residential environment in this country has resulted in high-rise apartment buildings of the same form, without regard for vestiges of previous residents and regional characteristics. If redevelopment should be continued in a proper way to improve the right to adequate housing, a new form of urban design will be required, solving existing problems. For this, the cultural and ecological elements of the redevelopment site to be conserved and developed should be found and designed. Consequently, this study focuses on the cases of domestic and overseas urban design that cultural and ecological elements have been applied to redevelopment, and suggests Hwamyeong-dong, a deteriorated area in Busan, to design from a cultural and ecological point of view.

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A study on the 'Fun' in Hangul Iconicity (한글 도상성에 나타난 '재미'에 관한 연구)

  • Park, Young-Won
    • 기호학연구
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    • no.54
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    • pp.65-92
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    • 2018
  • Hangul 's iconicity based on the scientific creation principle makes it possible to expand into various designs. 'Fun' is a factor for success in the cultural contents industry. Through the design process, it is possible to apply fun elements to the design of cultural contents to meet the purpose. The characteristics of Hangul icons that can be used in cultural contents design, the concept of 'fun', the inducing factors of fun and the production methods of visual fun are summarized. The production method of visual fun has suggested the same way as the design humor creation method in visual communication design. 10 types of examples of Hangul in relation to visual 'fun' have been analyzed by the semiotic approach. This suggests a design methodology for the creation of fun elements that utilize Hangul Iconicity in cultural contents design in the future.

A Study on a Plan to Activate the Space of Small-Scale Art Museums by Using Space Analysis Program - Focused on Body Movement Elements - (공간분석 프로그램을 활용한 소규모 미술관의 공간 활성화 방안 연구 - 신체의 운동 요소를 중심으로 -)

  • Choi, Jin-Seok;Kim, Moon-Duck
    • Korean Institute of Interior Design Journal
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    • v.24 no.3
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    • pp.59-68
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    • 2015
  • As the economical and cultural levels become higher, the public have more various and new cultural desires, leading to an increase in the number and kinds of cultural facilities. Out of all the cultural facilities built in such a trend, art museums are the yardstick for a certain nation's cultural level, and the number of art museums is gradually increasing every year in Korea, as a cultural space where the public can make cultural exchanges with artists. On the contrary to the increasing number of art museums, however, the number of art museum visitors is decreasing every year, so various attempts are made to activate art museums in Korea. Thus, this study aims to seek a plan to activate the space of an art museum by improving the physical movement of art museum visitors, especially targeting small-sized ones out of all the art museums in Korea. For accurate analyses and verifications, this study used the visibility-ERAM program. As a result of analyses, this study found out and reconsidered several problems related to the space of art museums, and based on the results, the researcher could verify the related hypotheses, further comprehending possible errors of the proposed solution to those problems and supplement in a short period of time. Since such an analysis method and process has objective accuracy, it is expected that the results of this study will be used as basic data for future plans to activate the space of art museums.

Characterization of Large-sized Jar-coffins from Youngsan River by the Elemental Analysis (영산강유역 대형옹관의 태토 특성에 의한 분류)

  • Lee, Han-Hyoung;Hong, Jong-Ouk;Hwang, Jin-Ju;Park, Ji-Hee;Moon, Eun-Jung;Kim, Soo-Kyung;Chung, Yong-Sam;Moon, Jong-Hwa
    • 보존과학연구
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    • s.30
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    • pp.103-124
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    • 2009
  • Major and trace elements and cross section textures of the large-sized jar-coffins excavated in the Young San river area have been analyzed for categorization according to geochemical characteristics of the raw materials. As results, we have found out that the jar-coffins of the Oryang-dong and Ungok-dong have very similar characteristics, and those of Songwol-dong and Jangdeung show distinguishable characteristics from the others. In addition, similar characteristics have been detected in some U-shape jar-coffins from several sites such as Oryang-dong, Ungok-dong, Sinchon-ri, Mansu-ri and Yeon-ri posess on trace elements and cross section texture. These results indicate that there was active physical migration although the detail route of the physical migration is unclear at current stage.

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Study on the Creation and Usage of Cultural Contents for 'Geotaji Folk Tale' ('거타지' 설화의 문화콘텐츠 창작과 활용)

  • Lee, Kyu-Hoon
    • The Journal of the Korea Contents Association
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    • v.8 no.8
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    • pp.119-127
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    • 2008
  • The object of this study is to find ways of a creation and an usage of cultural contents, based on the survey of the culture archetype facts, the culture elements and the narrative structure of 'Geotagi folk tale'. This story takes its place as our cultural archetype, because of its perfect narrative structure and the myth-like features in the story line. Additionally, various cultural elements implied in the text have the world wide universality as well as the unique traditional characters of Korea. Thus, for above reason, 'Geotagi folk tale' can be helpful in creating the new cultural contents. In creating and using the cultural contents of 'Geotagi folk tale', the first way is to build up the Digital contents including the data base of the original text and others, and the creation of graphics. The second way is to create the story bank utilizing hypertext. The third way is to make flash animations or games concerning the folk tale. and the fourth way is to to develop the symbols of the folk tale as animation characters.

An Analysis of Cultural Contents in High School English Textbooks (고등학교 영어교과서의 영미문화 내용분석: 2011년 개정 영어과 교육과정 중심으로)

  • Ryu, Da-Young
    • Journal of Digital Convergence
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    • v.11 no.11
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    • pp.71-83
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    • 2013
  • In a EFL situation, most Korean students and teachers are exclusively dependent on English textbooks to acquire the cultural factors of English. Therefore, it is necessary to analyze cultural elements in the English Textbooks. The results of the study are as follows: First, although all of the textbooks contain the culture part at the end of each lesson, it is insufficient for students to build a cultural schema. Second, in the analysis of cultural types, three types of cultures are presented in a similar percentage. Third, the culture elements were analyzed based on the 7th national curriculum revised in 2011. The most dominant is the culture regarding arts and literature. Forth, in nationality analysis, universal culture takes up the largest portion. Therefore, it is required more efforts to improve students' knowledge of the American and English culture.