• Title/Summary/Keyword: convergence study

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A Convergence Study on the Development of the Desk for Children with Cebral Palsy (뇌 병변 장애아동을 위한 책상 개발의 융복합 연구)

  • Cho, Sook-Kyung;Park, Jong-Im
    • Journal of the Korea Furniture Society
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    • v.26 no.4
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    • pp.435-444
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    • 2015
  • The purpose of this study were to design and develop the user centered desk which considered children with cebral palsy in Korea. The developing process of the desk were performed the convergence study of the University Department of the Social Welfare and the Living Furniture Design. First of all, the 2 students and their professor of the Department of Social Welfare analyzed the literature, observed the children with cebral palsy and the needs survey of the service providers of a Welfare Center for children with cebral palsy. All of the information gathered were provided for the Department of the living Furniture Design. Second, the 2 students and their professor of the Department the Living Furniture Design proceeded the design concept, mocked up the desk for the children with cebral palsy. This was the user centered desk which considered of the features of children with cebral palsy body. Based on the results, the convergence study implications were discussed.

Application and Development of Convergence Program for Congruence and Symmetry Teaching (합동과 대칭의 지도를 위한 융합 프로그램 개발 및 적용)

  • Lee, Ji Hae;Sihn, Hang Gyun
    • Journal of Elementary Mathematics Education in Korea
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    • v.22 no.3
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    • pp.267-282
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    • 2018
  • The purpose of this study is to develop and apply a Convergence program for teaching of congruence and symmetry and to investigate the effects of the mathematical creativity and convergence talent. For these purposes, research questions were set up as follows: 1. How is a Convergence program for teaching of congruence and symmetry developed? 2. How does a Convergence program affect the mathematics creativity and convergence talent of fifth grade student in elementary school? The subjects in this study were 16 students in fifth-grade class in elementary school located in Songpa-gu, Seoul. A Convergence program was developed using the integrated unit design process chose the concept of congruence and symmetryas its topic. The developed program consisted of a total 12 class activities plan, lesson plans for 5 activities. Mathematics creativity test, a test on affective domain related with convergence talent measurement were carried out before and after the application of the developed program so as to analyze the its effects. In addition, students' satisfaction for the developed program was investigated by a questionnaire. The results of this study were as follows: First, A convergence program should be developed using the integrated unit design process to avoid focusing on the content of any one subject area. The program for teaching of congruence and symmetry should be considered students' learning style and their preferences for media. Second, the convergence program improved the students' mathematical creativity and convergence talent. Among the sub-factors of mathematical creativity, originality was especially improved by this program. Students thought that the program is good for their creativity. Plus, this program use two subject class, Math and Art, so student do not think about one subject but focus on topic 'congruence and symmetry'. It help students to develop their convergence talent.

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Micro Degree for Convergence Engineering Education (융합 공학교육을 위한 마이크로 디그리 도입)

  • Hong, Yeon Ki
    • Journal of Institute of Convergence Technology
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    • v.10 no.1
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    • pp.31-36
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    • 2020
  • The purpose of this study is to discuss how to introduce micro degree for innovation in convergence education in our university. To this end, the background of the introduction of micro and nano degrees and domestic and foreign applications were reviewed. The reason why the rate of students completing the multi-degree was low was that the credits required for graduation were higher than that of other domestic universities, and the difficulty of the courses offered in the convergence major did not match the students. In order to reduce the burden of students learning convergence subjects while acquiring new knowledge and skills, the introduction of a micro degree is considered to be an alternative to the current convergence education.

The Impact of Convergence on Business Performance;An Empirical Study on Korean ICT Sector

  • Park, Ho-Young;Chang, Suk-Gwon
    • 한국경영정보학회:학술대회논문집
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    • 2007.06a
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    • pp.780-787
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    • 2007
  • The Information and Communication Technologies (ICT) sector is undergoing a fundamental transformation. Determinant factors in this transformation process are deregulations and technological advancements. From the value chain perspective, industry convergence plays the most crucial role in the transformation of the established telecommunications and media industries. The objective of this paper is to validate the impact of convergence on the business performance using empirical data. To identify the various effects driven by industry convergence, we analyzed the relationships between firm's degree of convergence and the business performance using regression analysis. From the empirical result with the 2002-2005 data, it was found that the convergence across ICT sectors improves the business performance measured by Tobin's q significantly and this is only a recent phenomenon. These results are consistent with the conjecture that higher degree of convergence is becoming more associated with higher market value.

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An Exploratory Study on Future Economic Activity of Digital Convergence Generation (디지털 컨버전스 세대의 미래경제활동 특성에 관한 연구)

  • Kim, Yeon-Jeong;Park, Ki-Ho
    • Journal of Information Technology Services
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    • v.10 no.4
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    • pp.33-46
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    • 2011
  • This research focus on the economic activity as consumer and producer traits of future customers in the convergence age. We assess level of convergence for digital devices and services respectively by questionnaire survey and interview for 14 professions. And then, for evaluating convergence level and usage of digital services of each respondents, we conducted the questionnaire survey for 343 samples. Findings of our research hold that the group who showed higher level of convergence tends to use the socialized digital services more. Convergence generation were heavy users in appstore on smart-phone and wireless game and more participating. In digital service area, facebook/cyworld, twitter, UCC, portal, internet community in digital service. Convergence generation are global network communication, buying decision making activity, actively opinion expression, prosumer attitude, dependency on digital device, experience based purchase behavior, enthusiastic information sharing.

Developing Measures for Empirical Research on Economic Activities of the Convergence Generation: Exploratory Approach

  • Park, Ki-Ho
    • Journal of Digital Convergence
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    • v.9 no.1
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    • pp.61-70
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    • 2011
  • Ultimately, this research will focus on the activity traits of future customers in the convergence age. To accomplish that, firstly, researcher develop measures for assessing the convergence level of digital devices and digital services. Next, this will investigate the behavioral traits of people who use specific devices or services on the internet or mobile networks. This study proposed five convergence measures each for devices and services. For digital devices, measures such as converged functions, accessibility to network, portability, immediate communicability, and expandibility of functions were utilized. For digital measures such as scope of users, newness, social network level, ease-of use on mobile networks, and expandibility of information were used. We believe that the research results can provide insights for those wishing to explore the convergence level of devices and services and those developing high-level converged devices and digital services.

A Study on the Enterprise security convergence strategy in the IoT(the Internet of Things) Era (IoT시대의 기업 융합보안 전략에 대한 연구)

  • Noh, Jong-ho;Lee, Jong-hyeong;Kwon, Hun-yeong
    • Convergence Security Journal
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    • v.17 no.2
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    • pp.33-39
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    • 2017
  • In the age of full scale IoT, concept of "security convergence" has been popularized widely. However, it is not clear whether current "security convergence" concept reflects IoT characteristics and traits. In this thesis, a new concept, complementing "security convergence" concept researches up to date, has been suggested considering IoT characteristics. Required governance methodology and key technical factors are suggested for re-establishment of "security convergence" concept and for enterprise security strategy development.

A Study on Usage Frequency of Translated English Phrase Using Google Crawling

  • Kim, Kyuseok;Lee, Hyunno;Lim, Jisoo;Lee, Sungmin
    • Annual Conference of KIPS
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    • 2020.11a
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    • pp.689-692
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    • 2020
  • People have studied English using online English dictionaries when they looked for the meaning of English words or the example sentences. These days, as the AI technologies such as machine learning have been developing, documents can be translated in real time with Kakao, Papago, Google translators and so on. But, there has still been some problems with the accuracy of translation. The AI secretaries can be used for real-time interpreting, so this kind of systems are being used to translate such the web pages, papers into Korean. In this paper, we researched on the usage frequency of the combined English phrases from dictionaries by analyzing the number of the searched results on Google. With the result of this paper, we expect to help the people to use more English fluently.

Development of a Model of Animation Education Contents applied in STEAM (융합인재교육(STEAM)을 위한 애니메이션 교육콘텐츠 모형 제안)

  • Chang, Seyoung;Chung, Jeanhun
    • Journal of Digital Convergence
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    • v.13 no.2
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    • pp.333-341
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    • 2015
  • The purpose of this research is to study possibilities of animation education in art centered STEAM. We suggest not the animation education contents model of a functional skills of the past but the one for STEAM. In order to suggest the role of animation education, we should first study the convergence values of animation. And this study make a curriculum of animation for the creativity by convergence thinking. Finally, this study build the animation class model applied in STEAM by Fogarty's integrated education method. By studying, we can get the result that animation has the convergence characteristics and it has the effective role of art centered STEAM education for the convergence thinking. Also, it is expected that the results of this study will contribute to education and training of convergence of the global talent with creativity in STEAM.