• 제목/요약/키워드: consumer life

검색결과 1,651건 처리시간 0.022초

A study on Metaverse keyword Consumer perception survey after Covid-19 using big Data

  • LEE, JINHO;Byun, Kwang Min;Ryu, Gi Hwan
    • International Journal of Internet, Broadcasting and Communication
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    • 제14권4호
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    • pp.52-57
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    • 2022
  • In this study, keywords from representative online portal sites such as Naver, Google, and Youtube were collected based on text mining analysis technique using Textom to check the changes in metqaverse after COVID-19. before Corona, it was confirmed that social media platforms such as Kakao Talk, Facebook, and Twitter were mentioned, and among the four metaverse, consumer awareness was still concentrated in the field of life logging. However, after Corona, keywords from Roblox, Fortnite, and Geppetto appeared, and keywords such as Universe, Space, Meta, and the world appeared, so Metaverse was recognized as a virtual world. As a result, it was confirmed that consumer perception changed from the life logging of Metaverse to the mirror world. Third, keywords such as cryptocurrency, cryptocurrency, coin, and exchange appeared before Corona, and the word frequency ranking for blockchain, which is an underlying technology, was high, but after Corona, the word frequency ranking fell significantly as mentioned above.

아파트 상품 디자인 개발을 위한 소비자 트랜드 분석 (A Trend Analysis of Consumers for the Development of Apartment Interior Design)

  • 박영순;이현정;김미경;조은숙
    • 한국실내디자인학회논문집
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    • 제41호
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    • pp.129-136
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    • 2003
  • The purpose of this study is to analyze consumer's lifestyle, needs and preferences and design trends for planning of the future apartment interior design. Recently, social change such as computerization, industrialization, pluralism and globalization has been braught lots of changes to modern housing spaces. The meaning of ‘Family’ and ‘Residence’ has been diversified by various life-style of modern family. Therefore, the new concept of residence is needed to change for the future housing plans and satisfy their sophisticated needs and preferences considering modern family's lifestyle and life-span. This research was conducted through the questionaire-survey, taste style survey by show card, and focus group interview(F.G.I) for investigating consumer's life style and tastes. Through this research, four-types of consumer's lifestyle were classified by analyzing data and special spaces such as family-room, media room, interior planted-space, and men's room were needed to consider interior space planning. This study shows that the planning of storage space, flexible space, livingroom and multi-used space will be more important in apartment interior space.

노인들의 인식을 통한 한국적인 성공적 노화의 개념 (The Perception of Successful Aging among Korean Elderly)

  • 최혜경;백지은;서선영
    • 가정과삶의질연구
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    • 제23권2호
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    • pp.1-10
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    • 2005
  • This study was conducted to examine how Korean elderly perceive elements of successful aging, and to explore the meanings of a successful life in the contexts of the life experiences of the Korean elderly. From life-contextual perspectives, this study explored differences in perception on successful aging by gender and by class (economic status). Forty elderly persons aged 65 and over participated in this study. The data on the perceptions of successful aging in their own life contexts were collected through in-depth interviews. The major result of this study indicates that there are differences in the key theme of successful aging by class (economic status), because cultural and economic contexts influenced the elderly persons' perception of successful aging. This study will help researchers, educators, and practitioners to understand successful aging experience as well as establish the concept of successful aging among Koreans.

경험학습을 통한 소비자교육: 소비자 전문가로서의 사회적 가치와 능력 개발을 중심으로 (Consumer Education through Experiential Learning: Developing Social Responsibility and Soft Skills as Consumer Professionals)

  • 나종연
    • 가정과삶의질연구
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    • 제22권2호
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    • pp.59-67
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    • 2004
  • As we enter into the 21C, it is important to reassess the knowledge and skills that are necessary for individual consumers and consumer professionals to be able to function efficiently in the rapidly changing society, and also to develop teaching tools fit to enhance the teaming of such knowledge and skills. The Purpose of this study is three-folds: 1) to identify key competencies necessary in the 21C consumer education, especially in higher education institutions, 2) to suggest 'experiential learning' as an ideal pedagogical tool for consumer education in the 21C century, and 3) to provide an example from an undergraduate classroom in the U.S. that applies 'service learning' as a teaching tool in a consumer studies curriculum. Discussions about the potentials for expanding this learning strategy are also provided.

인터넷쇼핑몰 관련 소비자 피해에 관한 대응행동 -패션상품 구매를 중심으로- (Research for the Consumer's Damage in Internet Shopping Mall -Fashion Goods on Internet Shopping Mall-)

  • 장현선
    • 가족자원경영과 정책
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    • 제10권3호
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    • pp.149-169
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    • 2006
  • As e-commerce is expanding rapidly, the consumer's damage in the e-commerce is also dramatically increased. This research was mainly focused on the consumer's damage experiences through the e-commerce, the consumer's behavior's when they were confronted with troubles, and the way to handle their damages in the e-commerce. This research was made with the intention of not only supplying the academic data on the consumer's damage but also understanding the consumer's basic behavior patterns in e-commerce. This research was supported by the surveys conducted to consumers who had previously experienced fashion e-commerce. Total 1230 questionnaires out of returned questionnaires were sampled for the final analysis. Main findings are as follows. 1) More than 90% of respondents answered that they had experienced troubles 2) Most consumers did complain their damages actively and tried to obtain proper cure from the seller.

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미국 중학교 가정과 교육과정의 '소비생활' 영역 내용요소 분석: 오하이오, 미네소타, 위스콘신 주를 중심으로 (Analysis of the Content Components of 'Consumer Life' Area of Middle School Home Economics Curriculum of the U.S.: Focusing on the States of Ohio, Minnesota, and Wisconsin)

  • 김샛별
    • 한국가정과교육학회지
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    • 제33권4호
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    • pp.139-157
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    • 2021
  • 본 연구는 우리나라 청소년들의 소비자역량 강화를 위해 미국 3개 주(오하이오, 미네소타, 위스콘신) 중학교 가정과 교육과정을 분석함으로써, 우리나라 중학교 가정과 교육과정에 시사점을 도출하는데 목적이 있다. 이를 위해 2015 오하이오 주, 2017 미네소타 주, 2013 위스콘신 주 중학교 가정과 교육과정의 '소비생활' 영역의 성취기준을 수집해 소비자역량 내용을 분석하였다. 소비자역량 내용 분석 준거는 우리나라 성인들의 소비자역량을 측정하기 위해 개발한 한국소비자원의 소비자역량 내용체계를 기준으로 연구자가 수정·보완하여 활용하였다. 분석 결과와 시사점을 요약하면 다음과 같다. 첫째, 미국 가정과 교육과정에서는 청소년들의 금융이해력 향상을 위해 신용관리, 저축/투자/보험, 세금, 금융환경과 금융의사결정 등 다양한 내용요소를 다루고 있었다. 차기 교육과정에서는 길어진 노후생활에서의 재무 안정을 위해 경제 환경의 변화 등 각종 변수를 고려해 생애주기별 실제적인 재무계획을 세울 수 있도록 금융기초지식과 금융 정보 활용 기술 강화를 위한 내용을 제시할 필요가 있다. 둘째, 미국 가정과 교육과정에서는 소비자거래역량 향상을 위해 가격과 이자율, 경제동향 및 수요와 공급의 영향, 구매방법과 계약 조건 등 경제개념을 적용해 구매의사결정을 할 수 있도록 교육과정을 개발하였으나, 우리나라는 구매계획, 구매의사결정과정에 집중되어 있기에 중학교 수준에 적합한 경제 개념을 도입해 소비자거래역량 함양을 도와줄 필요가 있다. 셋째, '소비자시민역량' 강화를 위해 차기 교육과정에서는 권리주장과 책임 수용을 균형 있게 다룰 필요가 있으며, 특히 소비자 주권이 실현되는 소비환경 조성을 위한 소비자 정책과 법률, 소비자 옹호 등에 관한 내용을 강화할 필요가 있다.

학교 소비자교육이 중학생의 휴대전화 소비행동에 미치는 영향 (The Influence of School Consumer Education on Cellular Phone Consumption Behaviors of Middle School Students)

  • 이진화;오경화;채진미
    • 한국가정과교육학회지
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    • 제24권2호
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    • pp.87-99
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    • 2012
  • 본 연구는 청소년의 학교 소비자교육과 휴대전화 소비행동, 휴대전화 소비행동과 휴대전화 소비생활 만족도의 관계를 살펴보아 청소년들의 합리적인 소비생활을 유도할 수 있는 방안을 모색하고 학교 소비자교육의 개선을 위한 방안을 제시하고자 하였다. 설문지는 서울 및 수도권 소재 중학교에 재학 중인 중학교 2학년을 대상으로 실시하여 총 430부를 SPSS 18.0 프로그램을 이용하여 분석하였다. 본 연구의 결과는 다음과 같다. 첫째, 정보분석 및 구매의사결정에 대한 교육이 '합리적 구매와 능동적 문제해결' 행동에 영향을 미치고, 소비문화에 대한 교육이 '윤리적 사용, 능동적 문제해결' 행동에 영향을 미쳤다. '문제해결 및 권리와 책임'에 대한 교육은 소비행동에 어떠한 영향도 미치지 않았고, 인지수준도 상대적으로 가장 낮게 나타났다. 둘째, 휴대전화의 윤리적 사용행동은 '관계만족도'에 영향을 미치고, 합리적 구매행동과 능동적 문제해결행동은 '활용만족도'에 영향을 미치는 것으로 나타났다.

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패션 소상공인 제품 구매에 대한 탐색적 연구 -소비자 생애주기와 구매단계를 중심으로- (Exploratory Study on Purchasing Fashion Products from Small Business Owners -Focusing on the Consumer Life Cycle and Purchasing Stage-)

  • 김송미;장세윤;이유리;진우준;김하연
    • 한국의류학회지
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    • 제46권5호
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    • pp.805-826
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    • 2022
  • This study explored the process by which consumers purchase products from small fashion business owners via online and mobile channels. In addition, group types were classified given that the purchasing process depends on the consumers' life cycle. The consumer focus group interview (FGI) was conducted on 18 participants that were divided into six groups by age, work, and children. Results revealed that first, consumer journey comprised four stages. Factors influencing need recognition were "attention to information of social media influencer," "attention to information of affiliated groups," and "repeated advertising of SME products/brands." For information searching, "exploring purchase reviews," "environment for mobile shopping information exploration," and "continuous product tracking" were important factors. Purchasing and shopping stages were affected by "price-free, improvised purchase decision" and "convenient mobile payment system and point benefits." After the purchase, "active sharing and repeated purchase when satisfied" and "blocking relationships when dissatisfied" occurred. Second, six consumer groups based on the fashion life cycle are the "Platform lover," "Influencer follower," "Trust builder," "Novelty seeker," "Convenience seeker," and "New designer supporter." Ultimately, small business owners can develop the process of planning and selling fashion products more efficiently.