• Title/Summary/Keyword: connected object

Search Result 311, Processing Time 0.029 seconds

Design & Implementation of Thin-Client Architecture using Server Based Computing (서버 기반 컴퓨팅을 활용한 썬-클라이언트 아키텍쳐 설계 및 구현)

  • Song, Min-Gyu
    • Journal of Korea Society of Industrial Information Systems
    • /
    • v.13 no.5
    • /
    • pp.149-157
    • /
    • 2008
  • In the field of computing service, there is a copernican revolution indebted to development of network & computer technology. Computer system, which is set to mainframe in the 1960's, is advancing torwards to the paradigm of server based computing, so-called thin-client. In thin-client computing, network is the platform which is responsible for transfer of application, so that client execute application installed on server. It is also possible that each system share the computing resource connected with network. In this parer, we suggest component & distributed computing technology as a measn for the implementation of thin-client architecture hence, make the best use of COM(Component Object Model and PYRO(PYthon Remote Objects). We talk about the concept and mechanism of thin-client at the beginning, and propose the design of network architecture for the implementation thin-client.

  • PDF

Design and Implementation of a Tag-based Object Location Tracking and Sharing System

  • Kyungyoung, Kang;Huhnkuk, Lim
    • Journal of the Korea Society of Computer and Information
    • /
    • v.28 no.2
    • /
    • pp.63-68
    • /
    • 2023
  • In this paper, we introduce a system that tracks and shares the position of objects based on tags. After receiving the location information of objects through the tag location tracking app, the location of the tag is shared as a group, and the shared users also check the location of objects in real time. Our system offer a differentiated function that allows multiple users to manage and supervise the location of objects, compared to legacy systems. The GPS module and Bluetooth are connected to the Arduino board to obtain the location information of the tag and check it through the Android app. We used Android Studio to create app, and the tag brings up the location of the object. The location of the tag is stored in the phpMyadmin DB and the latitude/longitude is received to the Android app and displayed on the map of the app. The proposed system will be useful for loss prevention and managing public goods.

High-Speed Maritime Object Detection Scheme for the Protection of the Aid to Navigation

  • Lee, Hyochan;Song, Hyunhak;Cho, Sungyoon;Kwon, Kiwon;Park, Sunghyun;Im, Taeho
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.16 no.2
    • /
    • pp.692-712
    • /
    • 2022
  • Buoys used for Aid to Navigation systems are widely used to guide the sea paths and are powered by batteries, requiring continuous battery replacement. However, since human labor is required to replace the batteries, humans can be exposed to dangerous situation, including even collision with shipping vessels. In addition, Maritime sensors are installed on the route signs, so that these are often damaged by collisions with small and medium-sized ships, resulting in significant financial loss. In order to prevent these accidents, maritime object detection technology is essential to alert ships approaching buoys. Existing studies apply a number of filters to eliminate noise and to detect objects within the sea image. For this process, most studies directly access the pixels and process the images. However, this approach typically takes a long time to process because of its complexity and the requirements of significant amounts of computational power. In an emergent situation, it is important to alarm the vessel's rapid approach to buoys in real time to avoid collisions between vessels and route signs, therefore minimizing computation and speeding up processes are critical operations. Therefore, we propose Fast Connected Component Labeling (FCCL) which can reduce computation to minimize the processing time of filter applications, while maintaining the detection performance of existing methods. The results show that the detection performance of the FCCL is close to 30 FPS - approximately 2-5 times faster, when compared to the existing methods - while the average throughput is the same as existing methods.

A Study on the Accuracy of BIM-based Quantity Take-Off of Apartment Interior (BIM기반 공동주택 마감 물량 산출 정확도 연구)

  • Lee, Moon-Kyu;Chin, Sang-Yoon
    • Korean Journal of Construction Engineering and Management
    • /
    • v.14 no.1
    • /
    • pp.12-22
    • /
    • 2013
  • Construction industry throughout the construction projects life cycle using BIM is able to manage information. Among them, BIM-based quantity take-off is directly connected to the data of the construction business as an important management element that is essential for one of the management factors of feasibility study and economic analysis. In addition, the result of BIM-based quantity take-off can be varied depending on modeler, so the exact guideline for BIM modeling is necessary. The BIM-based quantity take-off in terms of reliability and accuracy of the information is very important. Therefore, this study verified the BIM modeling of the apartment interior materials using both separate object and composite object was validated the quantitative comparison of the difference in BIM-based quantity take-off for accuracy & reliability judgment of BIM-based quantity take-off and realistic & desirable suggestion of BIM modeling way. As the result of this study, it is preferable to model various interior materials to use separate object for the purpose of correct BIM-based quantity take-off, but the realistic way of the BIM modeling using both separate object and composite object jointly was verified in order to judge BIM-based quantity take-off in terms of work productivity.

Object-Based Integral Imaging Depth Extraction Using Segmentation (영상 분할을 이용한 객체 기반 집적영상 깊이 추출)

  • Kang, Jin-Mo;Jung, Jae-Hyun;Lee, Byoung-Ho;Park, Jae-Hyeung
    • Korean Journal of Optics and Photonics
    • /
    • v.20 no.2
    • /
    • pp.94-101
    • /
    • 2009
  • A novel method for the reconstruction of 3D shape and texture from elemental images has been proposed. Using this method, we can estimate a full 3D polygonal model of objects with seamless triangulation. But in the triangulation process, all the objects are stitched. This generates phantom surfaces that bridge depth discontinuities between different objects. To solve this problem we need to connect points only within a single object. We adopt a segmentation process to this end. The entire process of the proposed method is as follows. First, the central pixel of each elemental image is computed to extract spatial position of objects by correspondence analysis. Second, the object points of central pixels from neighboring elemental images are projected onto a specific elemental image. Then, the center sub-image is segmented and each object is labeled. We used the normalized cut algorithm for segmentation of the center sub-image. To enhance the speed of segmentation we applied the watershed algorithm before the normalized cut. Using the segmentation results, the subdivision process is applied to pixels only within the same objects. The refined grid is filtered with median and Gaussian filters to improve reconstruction quality. Finally, each vertex is connected and an object-based triangular mesh is formed. We conducted experiments using real objects and verified our proposed method.

IDENTIFICATION CODE OF INTERSTELLAR CLOUDS WITHIN IRAF

  • Lee, Young-Ung;Jung, Jae-Hoon;Kim, Hyun-Goo
    • Publications of The Korean Astronomical Society
    • /
    • v.12 no.1
    • /
    • pp.185-196
    • /
    • 1997
  • We present a code which identifies individual clouds in crowded region using IMFORT interface within Image Reduction and Analysis Facility (IRAF). We define a cloud as an object composed of all pixels in longitude, latitude, and velocity that are simply connected and that lie above some threshold temperature. The code searches the whole pixels of the data cube in efficient way to isolate individual clouds. Along with identification of clouds it is designed to estimate their mean values of longitudes, latitudes, and velocities. In addition, a function of generating individual images (or cube data) of identified clouds is added up. We also present identified individual clouds using a $^{12}CO$ survey data cube of Galactic Anticenter Region (Lee et al. 1997) as a test example. We used a threshold temperature of $5\sigma$ rms noise level of the data With a higher threshold temperature, we isolated subclouds of a huge cloud identified originally. As the most important parameter to identify clouds is the threshold value, its effect to the size and velocity dispersion is discussed rigorously.

  • PDF

A Study for Counterplan of Korean Juvenile delinquency (한국 청소년범죄 대책방안)

  • Kang, Kyung soo;Lee, Min hyung;Kim, Jin hwan
    • Journal of the Society of Disaster Information
    • /
    • v.4 no.1
    • /
    • pp.10-31
    • /
    • 2008
  • Recently, 'Juvenile' is associated with the 'Misconduct', for it becomes an object of public concern. Therefore in this study, we suggest counterplan about the group traits connected juvenile-life intimately. First, parents promote conversation among the family and are concerned about their children. And they find out the problems in the bud to educate beforehand Second, the counterplan by school attaches great importance to individual contact. Third, in the counterplan on social aspects, adults' unwholesome ideas, bad effects of the mass communication, the lack of teenager's association, negative activity, leisure facilities and lack of opportunity for juveniles bring about negative facts for education of teenagers. Therefore we need positive counterplan to enlighten the young and purify the social environment. And the nation establish righteous values for the younger generation to not commit a crime and punish severely as well as must prepare the realistic and clear policy for the young to bear the responsibility for their role.

  • PDF

Design Optimization of the Air Bearing Surface for the Optical Flying Bead (Optical Flying Head의 Air Bearing Surface 형상 최적 설계)

  • Lee Jongsoo;Kim Jiwon
    • Transactions of the Korean Society of Mechanical Engineers A
    • /
    • v.29 no.2 s.233
    • /
    • pp.303-310
    • /
    • 2005
  • The systems with probe and SIL(Solid Immersion Lens) mechanisms have been researched as the technology to perform NFR(Near Field Recording). Most of them use the flying head mechanism to accomplish high recording density and fast data transfer rate. In this paper, ABS shape of flying head was optimized with the object of securing the maximum compliance ability of OFH. We suggest low different optimization processes to predict the static flying characteristics for the OFH. Two different approximation methods, regression analysis and back propagation neural network were used. And we compared the result of directly connected(between CAE and optimizer) method and two approximated optimization results. Design Optimization Tool(DOT) and ${\mu}GA$ were used as the optimizers.

Designing of real-time distributed simulator and controller architecture (실시간 분산처리 시뮬레이터 및 제어기 구조 설계)

  • 양광웅;박재현
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1997.10a
    • /
    • pp.744-747
    • /
    • 1997
  • High performance digital computer technology enables the digital computer-based controllers to replace traditional analog controllers used for factory automations. This replacement, however, brings up the side effects caused by discrete quantization and non-real-time execution of control softwares. This paper describes the structure of real-time simulator and controller that can be used for design and verification of real-time digital controllers. The virtual machine concept adopted by real-time simulator make the proposed simulator be independent from the specific hardware platforms. The proposed system can also be used in the loosely coupled distributed environments connected through local area network using real-time message passing algorithm and virtual data table based on the shared memory mechanism.

  • PDF

Development of Real-Time Distributed Simulator and Controller Based on Virtual Machine (가상머신을 이용한 실시간 분산처리 시뮬레이터 및 제어기)

  • 양광웅;박재현
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.5 no.1
    • /
    • pp.115-121
    • /
    • 1999
  • Advanced digital computer technology enables the computer-based controllers to replace the traditional analog controllers used in factory automations. This replacement, however, brings up the side effects caused by the quantization error and non-real-time execution of control software. This paper describes the structure of real-time simulator and controller that can be used for design and verification of real-time digital controllers. The virtual machine concept adopted by the proposed real-time simulator makes the proposed simulator be independent from the specific hardware platforms. The proposed system can also be used in the loosely coupled distributed environments connected through local area network using real-time message passing algorithm and virtual data table based on the shared memory mechanism.

  • PDF