• Title/Summary/Keyword: connected object

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AN AUTOMATED FORMWORK MODELING SYSTEM DEVELOPMENT FOR QUANTITY TAKE-OFF BASED ON BIM

  • Seong-Ah Kim;Sangyoon Chin;Su-Won Yoon;Tae-Hong Shin;Yea-Sang Kim;Cheolho Choi
    • International conference on construction engineering and project management
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    • 2009.05a
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    • pp.1113-1116
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    • 2009
  • The attempt to use a 3D model each field such as design, structure, construction, facilities, and estimation in the construction project has recently increased more and more while BIM (Building Information Modeling) that manages the process of generating and managing building data has risen during life cycle of a construction project. While the 2D Drawing based work of each field is achieved in the already existing construction project, the BIM based construction project aims at accomplishing 3D model based work of each field efficiently. Accordingly, the solution that fits 3D model based work of each field and supports plans in order to efficiently accomplish the relevant work is demanded. The estimation, one of the fields of the construction project, has applied BIM to calculate quantity and cost of the building materials used to construction works after taking off building quantity information from the 3D model by a item for a Quantity Take-off grouping the materials relevant to a 3D object. A 3D based estimation program has been commonly used in abroad advanced countries using BIM. The program can only calculate quantity related to one 3D object. In other words, it doesn't support the take-off process considering quantity of a contiguous object. In case of temporary materials used in the frame construction, there are instances where quantity is different by the contiguous object. For example, the formwork of the temporary materials quantity is changed by dimensions of the contiguous object because formwork of temporary materials goes through the quantity take-off process that deduces quantity of the connected object when different objects are connected. A worker can compulsorily adjust quantity so as to recognize the different object connected to the contiguous object and deduces quantity, but it mainly causes the confusion of work because it must complexly consider quantity of other materials related to the object besides. Therefore, this study is to propose the solution that automates the formwork 3D modeling to efficiently accomplish the quantity take-off of formwork by preventing the confusion of the work which is caused by the quantity deduction process between the contiguous object and the connected object.

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Realtime Object Region Detection Robust to Vehicle Headlight (차량의 헤드라이트에 강인한 실시간 객체 영역 검출)

  • Yeon, Sungho;Kim, Jaemin
    • Journal of Korea Multimedia Society
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    • v.18 no.2
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    • pp.138-148
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    • 2015
  • Object detection methods based on background learning are widely used in video surveillance. However, when a car runs with headlights on, these methods are likely to detect the car region and the area illuminated by the headlights as one connected change region. This paper describes a method of separating the car region from the area illuminated by the headlights. First, we detect change regions with a background learning method, and extract blobs, connected components in the detected change region. If a blob is larger than the maximum object size, we extract candidate object regions from the blob by clustering the intensity histogram of the frame difference between the mean of background images and an input image. Finally, we compute the similarity between the mean of background images and the input image within each candidate region and select a candidate region with weak similarity as an object region.

Simple Denoising Method for Novel Speckle-shifting Ghost Imaging with Connected-region Labeling

  • Yuan, Sheng;Liu, Xuemei;Bing, Pibin
    • Current Optics and Photonics
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    • v.3 no.3
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    • pp.220-226
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    • 2019
  • A novel speckle-shifting ghost imaging (SSGI) technique is proposed in this paper. This method can effectively extract the edge of an unknown object without achieving its clear ghost image beforehand. However, owing to the imaging mechanism of SSGI, the imaging result generally contains serious noise. To solve the problem, we further propose a simple and effective method to remove noise from the speckle-shifting ghost image with a connected-region labeling (CRL) algorithm. In this method, two ghost images of an object are first generated according to SSGI. A threshold and the CRL are then used to remove noise from the imaging results in turn. This method can retrieve a high-quality image of an object with fewer measurements. Numerical simulations are carried out to verify the feasibility and effectiveness.

A Real-time Motion Object Detection based on Neighbor Foreground Pixel Propagation Algorithm (주변 전경 픽셀 전파 알고리즘 기반 실시간 이동 객체 검출)

  • Nguyen, Thanh Binh;Chung, Sun-Tae
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.1
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    • pp.9-16
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    • 2010
  • Moving object detection is to detect foreground object different from background scene in a new incoming image frame and is an essential ingredient process in some image processing applications such as intelligent visual surveillance, HCI, object-based video compression and etc. Most of previous object detection algorithms are still computationally heavy so that it is difficult to develop real-time multi-channel moving object detection in a workstation or even one-channel real-time moving object detection in an embedded system using them. Foreground mask correction necessary for a more precise object detection is usually accomplished using morphological operations like opening and closing. Morphological operations are not computationally cheap and moreover, they are difficult to be rendered to run simultaneously with the subsequent connected component labeling routine since they need quite different type of processing from what the connected component labeling does. In this paper, we first devise a fast and precise foreground mask correction algorithm, "Neighbor Foreground Pixel Propagation (NFPP)" which utilizes neighbor pixel checking employed in the connected component labeling. Next, we propose a novel moving object detection method based on the devised foreground mask correction algorithm, NFPP where the connected component labeling routine can be executed simultaneously with the foreground mask correction. Through experiments, it is verified that the proposed moving object detection method shows more precise object detection and more than 4 times faster processing speed for a image frame and videos in the given the experiments than the previous moving object detection method using morphological operations.

Robust Multithreaded Object Tracker through Occlusions for Spatial Augmented Reality

  • Lee, Ahyun;Jang, Insung
    • ETRI Journal
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    • v.40 no.2
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    • pp.246-256
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    • 2018
  • A spatial augmented reality (SAR) system enables a virtual image to be projected onto the surface of a real-world object and the user to intuitively control the image using a tangible interface. However, occlusions frequently occur, such as a sudden change in the lighting environment or the generation of obstacles. We propose a robust object tracker based on a multithreaded system, which can track an object robustly through occlusions. Our multithreaded tracker is divided into two threads: the detection thread detects distinctive features in a frame-to-frame manner, and the tracking thread tracks features periodically using an optical-flow-based tracking method. Consequently, although the speed of the detection thread is considerably slow, we achieve real-time performance owing to the multithreaded configuration. Moreover, the proposed outlier filtering automatically updates a random sample consensus distance threshold for eliminating outliers according to environmental changes. Experimental results show that our approach tracks an object robustly in real-time in an SAR environment where there are frequent occlusions occurring from augmented projection images.

3 Dimensional Object Reconstruction Using Zoom Camera (줌 카메라를 이용한 3차원 물체 재구성)

  • 주도완;김주영기수용고광식
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.927-930
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    • 1998
  • This paper presents a new method for reconstructing 3 dimensional object model using a zoom camera. The proposed method uses zoom images to find the distance(D) between camera and object. Also the method uses images obtained around the object to find an $angle(\theta)$ between two connected planes of the object. With the D and $\theta,$ we can reconstruct the real sized 3-D model of object with less errors without stereo camera or rangefinder.

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Real-Time Object Segmentation in Image Sequences (연속 영상 기반 실시간 객체 분할)

  • Kang, Eui-Seon;Yoo, Seung-Hun
    • The KIPS Transactions:PartB
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    • v.18B no.4
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    • pp.173-180
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    • 2011
  • This paper shows an approach for real-time object segmentation on GPU (Graphics Processing Unit) using CUDA (Compute Unified Device Architecture). Recently, many applications that is monitoring system, motion analysis, object tracking or etc require real-time processing. It is not suitable for object segmentation to procedure real-time in CPU. NVIDIA provide CUDA platform for Parallel Processing for General Computation to upgrade limit of Hardware Graphic. In this paper, we use adaptive Gaussian Mixture Background Modeling in the step of object extraction and CCL(Connected Component Labeling) for classification. The speed of GPU and CPU is compared and evaluated with implementation in Core2 Quad processor with 2.4GHz.The GPU version achieved a speedup of 3x-4x over the CPU version.

Moving Object Tracing System using Network-connected CCTV and Smartphone (네트워크 CCTV와 스마트 단말기를 연동한 이동체 추적 시스템)

  • Lim, Seungkyun;Lee, Sangwook
    • The Journal of the Korea Contents Association
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    • v.13 no.12
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    • pp.519-529
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    • 2013
  • This paper introduces a moving object tracing system using network-connected CCTV and smartphone. In an emergency situation, a smartphone of the reporter gains its GPS information and sends that to the central server. The central server stores received GPS information as a dangerous area in the database and keeps sending the order of tracing the reporter to a network-connected CCTV which can film the reporter. At the same time, the central server sends pictures of the reporter to his or her family and related organization in order to handle the emergency situation as soon as possible. In addition, when a reporter want to know the risk around destination, the central server informs dangerous areas to the reporter by using smart phone application and database of a danger spot.

Analysis and Design of Connected Car Infotainment System (커넥티드카 인포테인먼트 시스템의 분석 및 설계)

  • Cho, Byung-Ho;Ahn, Heui-Hak
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.5
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    • pp.17-23
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    • 2017
  • A connected car's major factor is connectivity and it can be applied for new concept smart PC hardware and software design method of digital virtual assistance using voice recognition engine at server when infotainment functions are implemented because internet connecting LTE or 5G wireless mobile communication is always is possible. In this paper, a hardware architecture of smart auto-PC and software architecture based on GENIVI platform, and necessary functions are proposed. Also an effective analysis and design method of connected car infotainment system will be presented by showing user requirement analysis using object-oriented method, flowchart and screen design.

Geometrically Invariant Image Watermarking Using Connected Objects and Gravity Centers

  • Wang, Hongxia;Yin, Bangxu;Zhou, Linna
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.11
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    • pp.2893-2912
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    • 2013
  • The design of geometrically invariant watermarking is one of the most challenging work in digital image watermarking research area. To achieve the robustness to geometrical attacks, the inherent characteristic of an image is usually used. In this paper, a geometrically invariant image watermarking scheme using connected objects and gravity center is proposed. First, the gray-scale image is converted into the binary one, and the connected objects according to the connectedness of binary image are obtained, then the coordinates of these connected objects are mapped to the gray-scale image, and the gravity centers of those bigger objects are chosen as the feature points for watermark embedding. After that, the line between each gravity center and the center of the whole image is rotated an angle to form a sector, and finally the same version of watermark is embedded into these sectors. Because the image connectedness is topologically invariant to geometrical attacks such as scaling and rotation, and the gravity center of the connected object as feature points is very stable, the watermark synchronization is realized successfully under the geometrical distortion. The proposed scheme can extract the watermark information without using the original image or template. The simulation results show the proposed scheme has a good invisibility for watermarking application, and stronger robustness than previous feature-based watermarking schemes against geometrical attacks such as rotation, scaling and cropping, and can also resist common image processing operations including JPEG compression, adding noise, median filtering, and histogram equalization, etc.