• Title/Summary/Keyword: computer based estimation

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Support Vector Regression based on Immune Algorithm for Software Cost Estimation (소프트웨어 비용산정을 위한 면역 알고리즘 기반의 서포트 벡터 회귀)

  • Kwon, Ki-Tae;Lee, Joon-Gil
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.7
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    • pp.17-24
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    • 2009
  • Increasing use of information system has led to larger amount of developing expenses and demands on software. Until recent days, the model using regression analysis based on statistical algorithm has been used. However, Machine learning is more investigated now. This paper estimates the software cost using SVR(Support Vector Regression). a sort of machine learning technique. Also, it finds the best set of parameters applying immune algorithm. In this paper, software cost estimation is performed by SVR based on immune algorithm while changing populations, memory cells, and number of allele. Finally, this paper analyzes and compares the result with existing other machine learning methods.

Adaptive Extended Bilateral Motion Estimation Considering Block Type and Frame Motion Activity (블록의 성질과 프레임 움직임을 고려한 적응적 확장 블록을 사용하는 프레임율 증강 기법)

  • Park, Daejun;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.18 no.3
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    • pp.342-348
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    • 2013
  • In this paper, a novel frame rate up conversion (FRUC) algorithm using adaptive extended bilateral motion estimation (AEBME) is proposed. Conventionally, extended bilateral motion estimation (EBME) conducts dual motion estimation (ME) processes on the same region, therefore involves high complexity. However, in this proposed scheme, a novel block type matching procedure is suggested to accelerate the ME procedure. We calculate the edge information using sobel mask, and the calculated edge information is used in block type matching procedure. Based on the block type matching, decision will be made whether to use EBME. Motion vector smoothing (MVS) is adopted to detect outliers and correct outliers in the motion vector field. Finally, overlapped block motion compensation (OBMC) and motion compensated frame interpolation (MCFI) are adopted to interpolate the intermediate frame in which OBMC is employed adaptively based on frame motion activity. Experimental results show that this proposed algorithm has outstanding performance and fast computation comparing with EBME.

RSSI based Intelligent Indoor Location Estimation Robot using Wireless Sensor Network technology (무선 센서네트워크 기술을 활용한 RSSI기반의 지능형 실내위치추정 로봇)

  • Seo, Won-Kyo;Jang, Seong-Gyun;Shin, Kwang-Sik;Chung, Wan-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.375-378
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    • 2007
  • This paper describes indoor location estimation intelligent robot. It is loaded indoor location estimation function using RSSI based indoor location estimation system and wireless sensor networks. Spartan III(Xilinx, U.S.A.) is used as a main control device in the mobile robot and the current direction data is collected in the indoor location estimation system. The data is transferred to the wireless sensor network node attached to the mobile robot through Zigbee/IEEE 802.15.4, a wireless communication. After receiving it, with the data of magnetic compass the node is aware of and senses the direction the robot head for and the robot moves to its destination. Indoor location estimation intelligent robot is can be moved efficiently and actively without obstacle on flat ground to the appointment position by user.

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A Novel Frequency Offset Estimation Algorithm for Chirp Spread Spectrum Based on Matched Filter (정합필터 기반의 Chirp Spread Sprectrum을 위한 새로운 주파수 오프셋 추정 알고리즘)

  • Kim, Yeong-Sam;Chong, Jong-Wha
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.47 no.10
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    • pp.1-7
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    • 2010
  • A new frequency offset estimation algorithm for chirp spread spectrum based on matched filter is proposed. Generally, the differential phase between successive symbols is used for the conventional frequency offset estimation algorithm. However, if the conventional frequency offset estimation algorithm is used for CSS, phase ambiguity arises because of long symbol duration and guard time. The phase ambiguity causes performance degradation of matched filter since the received signal is corrupted by the integer frequency offset. In this paper, we propose a new frequency offset estimation algorithm which separates integer and fractional frequency offset estimation for removing the phase ambiguity. The proposed algorithm estimates the integer frequency offset by using differential phase between matched filtering results of sub-chirps and successive symbols. Then, the fractional frequency offset is estimated by using the differential phase between successive symbols Simulation results show that the proposed algorithm well removes the phase ambiguity, and have almost same estimation performance compared with conventional one when there is not the phase ambiguity.

Panorama Field Rendering based on Depth Estimation (깊이 추정에 기반한 파노라마 필드 렌더링)

  • Jung, Myoungsook;Han, JungHyun
    • Journal of the Korea Computer Graphics Society
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    • v.6 no.4
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    • pp.15-22
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    • 2000
  • One of the main research trends in image based modeling and rendering is how to implement plenoptic function. For this purpose, this paper proposes a novel approach based on a set of randomly placed panoramas. The proposed approach, first of all, adopts a simple computer vision technique to approximate omni-directional depth information of the surrounding scene, and then corrects/interpolates panorama images to generate an output image at a vantage viewpoint. Implementation results show that the proposed approach achieves smooth navigation at an interactive rate.

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PC-Based Realtime Implementation of H.263 CODEC Using SIMD Method (SIMD기법에 의한 H.263 코덱의 PC기반 실시간 구현)

  • 하교동;남수영;김남철
    • Proceedings of the IEEK Conference
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    • 2001.09a
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    • pp.947-950
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    • 2001
  • This paper implements H.263 codec using SIMD(single instruction multiple data) method in real time based on PC. This system uses INS algorithm previously proposed by the authors as motion estimation module. SIMD method is used in DCT, IDCT, quantization, motion estimation, and display module. The developed algorithms are implemented using TMN5. Using the above algorithm, H.263 Codec can communicate more than 15 frames/sec in CIF resolution on a Pentium-IV 1.7GHz computer.

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Adaptive M-estimation using Selector Statistics in Location Model

  • Han, Sang-Moon
    • Communications for Statistical Applications and Methods
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    • v.9 no.2
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    • pp.325-335
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    • 2002
  • In this paper we introduce some adaptive M-estimators using selector statistics to estimate the center of symmetric and continuous underlying distributions. This selector statistics is based on the idea of Hogg(1983) and Hogg et. al. (1988) who used averages of some order statistics to discriminate underlying distributions. In this paper, we use the functions of sample quantiles as selector statistics and determine the suitable quantile points based on maximizing the distance index to discriminate distributions under consideration. In Monte Carlo study, this robust estimation method works pretty good in wide range of underlying distributions.

DFT-based Channel Estimation Scheme for Sidelink in D2D Communication (D2D 통신에서 사이드링크를 위한 DFT 기반 채널 추정 기법)

  • Moon, Sangmi;Chu, Myeonghun;Kim, Hanjong;Kim, Daejin;Kim, Cheolsung;Hwang, Intae
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.12
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    • pp.22-31
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    • 2015
  • Recently, 3rd Generation Partnership Project (3GPP) has developed device-to-device (D2D) communication to cope with the explosively increasing mobile data traffic. The D2D communication uses sidelink based on single carrier-frequency division multiple access (SC-FMDA) due to its low peak-to-average power ratio (PAPR). In addition, demodulation reference signal (DMRS) is designed to support multiple input multiple output (MIMO). In this paper, we propose the DFT-based channel estimation scheme for sidelink in D2D communication. The proposed scheme uses the 2-Dimensional Minimum Mean Square Error (2-D MMSE) interpolation scheme for the user moving at a high speed. We perform the system level simulation based on 20MHz bandwidth of 3GPP LTE-Advanced system. Simulation results show that the proposed channel estimation scheme can improve signal-to-interference-plus-noise ratio (SINR), throughput and spectral efficiency of conventional scheme.

Optimal Placement of Measurements using Genetic Algorithms for Harmonic State Estimation (고조파 상태 추정에 있어서 유전 알고리즘을 이용한 최적 측정위치 선정)

  • Chung, H.H.;Wang, Y.P.;Lee, J.P.;Park, H.C.
    • Proceedings of the KIEE Conference
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    • 2002.07a
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    • pp.298-300
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    • 2002
  • The design of a measurement system to perform Harmonic State Estimation (HSE) is a very complex problem. In particular, the number of available harmonic instruments(Continuous Harmonic Analysis in Real Time : CHART) is always limited. Therefore, a systematic procedure is needed to design the optimal placement of measurement points. This paper presents a new HSE algorithm which is based on an optimal placement of measurement points using Genetic Algorithms (GAs). This HSE has been applied to the New Zealand AC Power System for the validation of the new HSE algorithm. The study results have indicated an economical and effective method for optimal placement of measurement points using GAs in the HSE.

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Motion Depth Generation Using MHI for 3D Video Conversion (3D 동영상 변환을 위한 MHI 기반 모션 깊이맵 생성)

  • Kim, Won Hoi;Gil, Jong In;Choi, Changyeol;Kim, Manbae
    • Journal of Broadcast Engineering
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    • v.22 no.4
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    • pp.429-437
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    • 2017
  • 2D-to-3D conversion technology has been studied over past decades and integrated to commercial 3D displays and 3DTVs. Generally, depth cues extracted from a static image is used for generating a depth map followed by DIBR (Depth Image Based Rendering) for producing a stereoscopic image. Further, motion is also an important cue for depth estimation and is estimated by block-based motion estimation, optical flow and so forth. This papers proposes a new method for motion depth generation using Motion History Image (MHI) and evaluates the feasiblity of the MHI utilization. In the experiments, the proposed method was performed on eight video clips with a variety of motion classes. From a qualitative test on motion depth maps as well as the comparison of the processing time, we validated the feasibility of the proposed method.