• Title/Summary/Keyword: collision map

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Dangerous Border-collision Bifurcation for a Piecewise Smooth Nonlinear System

  • Kang, Hunseok
    • Kyungpook Mathematical Journal
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    • v.52 no.4
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    • pp.459-472
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    • 2012
  • A piecewise smooth system is characterized by non-differentiability on a curve in the phase space. In this paper, we discuss particular bifurcation phenomena in the dynamics of a piecewise smooth system. We consider a two-dimensional piecewise smooth system which is composed of a linear map and a nonlinear map, and analyze the stability of the system to determine the existence of dangerous border-collision bifurcation. We finally present some numerical examples of the bifurcation phenomena in the system.

Time-Varying Joint Constraint Map Using View Time Concept and Its Use on the Collision Avoidance of Two Robots (View Time 개념을 이용한 지변 조인트 제한 지도(JCM) 상에서의 두 로보트의 충돌 회피에 관한 연구)

  • 남윤석;이범희;고명삼;고낙용
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.26 no.11
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    • pp.1770-1781
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    • 1989
  • Two robots working in a common workspace may collide with each other. In this paper, a collision-free motion planning algorithm using view time concept is proposed to detect and avoid collision before robot motion. Collision may occur not only at the robot end effector but also at robot links. To detect and avoid potential collisions, the trajectory of the first robot is sampled periodically at every view time and the region in Cartesian space swept by the first robot is viewed as an obstacle during a single sampling period. The forbidden region in the joint constraint map (JCM). The JCM's are obtained in this way at every view time. An algorithm is established for collision-free motion planning of the two robot system from the sequence of JCM's and it is verified by simulations.

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Characteristic Map of Hydraulic Buffer for Collision Simulation of Rolling Stock (철도차량의 충돌 시뮬레이션을 위한 유압 완충기의 특성 맵)

  • Kim, Jinseong;Choi, Jeong Heum;Park, Yeong-il
    • Journal of the Korean Society of Safety
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    • v.31 no.1
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    • pp.41-47
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    • 2016
  • The rolling stock is composed of several cars. In order to operate in combination, it is necessary to connect the device, called coupler, between the rolling stocks. When the collision occurs between cars, couplers should be able to absorb the shock. Urban railway has used only rubber absorbers. But recently, the hydraulic buffer has been considered in general railway. In order to know the performance of the buffer it should be conducted to experiments. But whenever this combination change, we should experiments to know a lot of the dynamic behavior of each coupler. These experiments are generally replaced by the simulation, since a lot of time and cost consuming. The quasi-static map of hydraulic buffer obtained by the experiments is required for the simulation. However, the experiments for obtaining such a quasi-static map is costly and time consuming. In this paper, it proposes a method for deriving the quasi-static map of hydraulic buffer from the theoretical model.

A Collision Avoidance Method for Two Articulated Robot Manipluators (두대의 회전 다관절형 로봇 머니퓰레이터를 위한 충돌회피 방법)

  • Chang, C.;Chung, M.J.;Lee, B.H.
    • Proceedings of the KIEE Conference
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    • 1990.07a
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    • pp.480-484
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    • 1990
  • A simple time-delay method for avoiding collisions between two articulated robot manipulators is proposed. Links of robot are approximated by polyhedra and the danger of collision between two robots is expressed by distances between the robots. An algorithm, which can fast obtain the minimum time-delay value needed for collision avoidance, using scheme of following the boundary contour of collision region in the collision map which has information about collisions between two robots, is described.

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Mobile Robot navigation using an Multi-resolution Electrostatic Potential Filed

  • Kim, Cheol-Taek;Lee, Ju-Jang
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.690-693
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    • 2004
  • This paper proposes a multi-resolution electrostatic potential field (MREPF) based solution to the mobile robot path planning and collision avoidance problem in 2D dynamic environment. The MREPF is an environment method in calculation time and updating field map. The large scale resolution map is added to EPF and this resolution map interacts with the small scale resolution map to find an optimal solution in real time. This approach can be interpreted with Atlantis model. The simulation studies show the efficiency of the proposed algorithm.

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A Study on the Collision Avoidance of Two Manipulators using Velocity Modifications (속도 변형을 이용한 두 매니퓨레이터의 충돌회피에 대한 연구)

  • Bum-Hee Lee
    • The Transactions of the Korean Institute of Electrical Engineers
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    • v.37 no.8
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    • pp.563-569
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    • 1988
  • This research presents several velocity modification methods for collision avoidance of two manipulators in a common workspace. Due to the distinct nature of collision avoidance between the two manipulators, a new classification of collision situations is presented and utilized in planning a collision-free path. Concepts of a collision map and velocity modification are applied for realizing collision-free motion planning. An example is shown for velocity modification of a trajectory, which shows the significance of the proposed approaches in collision-free motion planneng of two moving robots.

Feature Map for Collision Detection in Motion-Based Game using Web Camera (웹 카메라를 이용한 체감형 게임의 충돌감지를 위한 특징맵)

  • Lee, Young-Jae;Lee, Dae-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.4
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    • pp.620-626
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    • 2008
  • We propose a feature map method to detect a collision for a motion-based game. The feature map can be made an optimally reduced motion data using subtraction image and virtual ball images according to image size and condition. And we calculate the overlapped ratio between moving image data and objects. This ratio is an invariant for detection even though image size is changed. And we compare this ration with collision detection constant, the feature map can detect fast collisions as well as the collided direction. To evaluate the method, we implemented a motion-base game that consists of a web cam, a player, an enemy, and some virtual balls, and we obtained some valid results for our method for the collision detection. The results demonstrated that the proposed approach is robust, and they can be used as a basic collide detection algorithm for a motion-based game where the size and the position of characters are continuously changing.

A Development of the Autonomous Driving System based on a Precise Digital Map (정밀 지도에 기반한 자율 주행 시스템 개발)

  • Kim, Byoung-Kwang;Lee, Cheol Ha;Kwon, Surim;Jung, Changyoung;Chun, Chang Hwan;Park, Min Woo;Na, Yongcheon
    • Journal of Auto-vehicle Safety Association
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    • v.9 no.2
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    • pp.6-12
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    • 2017
  • An autonomous driving system based on a precise digital map is developed. The system is implemented to the Hyundai's Tucsan fuel cell car, which has a camera, smart cruise control (SCC) and Blind spot detection (BSD) radars, 4-Layer LiDARs, and a standard GPS module. The precise digital map has various information such as lanes, speed bumps, crosswalks and land marks, etc. They can be distinguished as lane-level. The system fuses sensed data around the vehicle for localization and estimates the vehicle's location in the precise map. Objects around the vehicle are detected by the sensor fusion system. Collision threat assessment is performed by detecting dangerous vehicles on the precise map. When an obstacle is on the driving path, the system estimates time to collision and slow down the speed. The vehicle has driven autonomously in the Hyundai-Kia Namyang Research Center.

A Design of JCM(Joint Constraint Map) for the Collision Avoidance of Two Robots (두 로보트의 충돌 회피를 위한 조인트 제한 지도(JCM) 의 구성)

  • Nam, Yun-Seok;Lee, Bum-Hee;Ko, Myoung-Sam
    • Proceedings of the KIEE Conference
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    • 1988.07a
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    • pp.945-949
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    • 1988
  • In this paper, collision avoidance of two robots working in a common workspace is described. The workspace for a two robot system is defined and classified. JCM (Joint Constraint Map) is designed which shows the region of joint values that must be avoided for collision free motion, and application of the JCM is studied.

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A Priority-based Interactive Approach to Multi-agent Motion Planning (우선 순위 기반 쌍방향 다개체 동작 계획 방법)

  • Ji, Sang-Hoon;Jung, Youn-Soo;Lee, Beom-Hee
    • The Journal of Korea Robotics Society
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    • v.1 no.1
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    • pp.46-57
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    • 2006
  • It is well known that mathematical solutions for multi-agent planning problems are very difficult to obtain due to the complexity of mutual interactions among multi-agent. Most of the past research results thus are based on the probabilistic completeness. However, the practicality and effectiveness of the solution from the probabilistic completeness is significantly reduced by heavy computational burden. In this paper, we propose a practically applicable solution technique for multi-agent planning problems, which assures a reasonable computation time and a real world application for more than 3 multi-agents for the case of general shaped paths in agent movement. First, to reduce the computation time, a collision map is utilized for detecting potential collisions and obtaining collision-free solutions for multi-agents. Second, to minimize the maximum of multi-agent task execution time, a method is developed for selecting an optimal priority order. Simulations are finally provided for more than 20 agents to emphasize the effectiveness of the proposed interactive approach to multi-agent planning problems.

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