• 제목/요약/키워드: coding delay

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Delay Improvement from Network Coding in Networks with High Coefficient of Variation of Transfer Time (전송시간의 변화가 큰 네트워크에서 네트워크 코딩을 적용한 전송 지연시간 개선 방법 및 성능 분석)

  • Lee, Goo Yeon;Lee, Yong
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.11
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    • pp.9-16
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    • 2012
  • In this paper, we focus on end-to-end transfer delay improvement by using network coding and propose a scheme where a message is divided into several packets which are network coded generating additional redundancy with the results that the number of transmitted packets increases. In networks with high coefficient of variation of transfer time, increased number of packets could reduce the transfer time of the message to a destination. For the proposed scheme, we investigate the optimum number of divided packets and redundancy considering transfer delay reduction and additional transmission cost caused by using network coding under the restriction of maximum transmission packet size. From the results of the investigation, we see that the proposed scheme is effective in networks having high variability of transfer time and would be very useful and practical especially for the case that expedited deliveries of messages are needed.

Efficient Broadcast Scheme Based on Ergodic Index Coding (에르고딕 인덱스 코딩을 바탕으로 한 효율적인 브로드캐스트 기법)

  • Choi, Sang Won;Kim, Juyeop;Kim, Yong-Kyu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.8
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    • pp.1500-1506
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    • 2015
  • In this paper, en efficient broadcast scheme with acknowledged mode is proposed. Specifically, based on stochastic pattern of ACK/NACK across all users and index coding, adaptive coding scheme with XOR operation is used at the transmitter. At each receiver, packets are decoded using layered decoding method with already successfully decoded packets. From numerical results, proposed index coded broadcast scheme is shown to be more efficient than naive broadcast scheme in the sense of average total number of transmitted packets.

Inter-layer Texture and Syntax Prediction for Scalable Video Coding

  • Lim, Woong;Choi, Hyomin;Nam, Junghak;Sim, Donggyu
    • IEIE Transactions on Smart Processing and Computing
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    • v.4 no.6
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    • pp.422-433
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    • 2015
  • In this paper, we demonstrate inter-layer prediction tools for scalable video coders. The proposed scalable coder is designed to support not only spatial, quality and temporal scalabilities, but also view scalability. In addition, we propose quad-tree inter-layer prediction tools to improve coding efficiency at enhancement layers. The proposed inter-layer prediction tools generate texture prediction signal with exploiting texture, syntaxes, and residual information from a reference layer. Furthermore, the tools can be used with inter and intra prediction blocks within a large coding unit. The proposed framework guarantees the rate distortion performance for a base layer because it does not have any compulsion such as constraint intra prediction. According to experiments, the framework supports the spatial scalable functionality with about 18.6%, 18.5% and 25.2% overhead bits against to the single layer coding. The proposed inter-layer prediction tool in multi-loop decoding design framework enables to achieve coding gains of 14.0%, 5.1%, and 12.1% in BD-Bitrate at the enhancement layer, compared to a single layer HEVC for all-intra, low-delay, and random access cases, respectively. For the single-loop decoding design, the proposed quad-tree inter-layer prediction can achieve 14.0%, 3.7%, and 9.8% bit saving.

Performance Evaluation of Finite Field Arithmetic Implementations in Network Coding (네트워크 코딩에서의 유한필드 연산의 구현과 성능 영향 평가)

  • Lee, Chul-Woo;Park, Joon-Sang
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.2
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    • pp.193-201
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    • 2008
  • Using Network Coding in P2P systems yields great benefits, e.g., reduced download delay. The core notion of Network Coding is to allow encoding and decoding at intermediate nodes, which are prohibited in the traditional networking. However, improper implementation of Network Coding may reduce the overall performance of P2P systems. Network Coding cannot work with general arithmetic operations, since its arithmetic is over a Finite Field and the use of an efficient Finite Field arithmetic algorithm is the key to the performance of Network Coding. Also there are other important performance parameters in Network Coding such as Field size. In this paper we study how those factors influence the performance of Network Coding based systems. A set of experiments shows that overall performance of Network Coding can vary 2-5 times by those factors and we argue that when developing a network system using Network Coding those performance parameters must be carefully chosen.

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Multi-Sever based Distributed Coding based on HEVC/H.265 for Studio Quality Video Editing

  • Kim, Jongho;Lim, Sung-Chang;Jeong, Se-Yoon;Kim, Hui-Yong
    • Journal of Multimedia Information System
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    • v.5 no.3
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    • pp.201-208
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    • 2018
  • High Efficiency Video Coding range extensions (HEVC RExt) is a kind of extension model of HEVC. HEVC RExt was specially designed for dealing the high quality images. HEVC RExt is very essential for studio editing which handle the very high quality and various type of images. There are some problems to dealing these massive data in studio editing. One of the most important procedure is re-encoding and decoding procedure during the editing. Various codecs are widely used for studio data editing. But most of the codecs have common problems to dealing the massive data in studio editing. First, the re-encoding and decoding processes are frequently occurred during the studio data editing and it brings enormous time-consuming and video quality loss. This paper, we suggest new video coding structure for the efficient studio video editing. The coding structure which is called "ultra-low delay (ULD)". It has the very simple and low-delayed referencing structure. To simplify the referencing structure, we can minimize the number of the frames which need decoding and re-encoding process. It also prevents the quality degradation caused by the frequent re-encoding. Various fast coding algorithms are also proposed for efficient editing such as tool-level optimization, multi-serve based distributed coding and SIMD (Single instruction, multiple data) based parallel processing. It can reduce the enormous computational complexity during the editing procedure. The proposed method shows 9500 times faster coding speed with negligible loss of quality. The proposed method also shows better coding gain compare to "intra only" structure. We can confirm that the proposed method can solve the existing problems of the studio video editing efficiently.

Performance Evaluation of Channel Estimation using Trigonometric Polynomial Approximation in OFDM Systems with Transmit Diversity (송신 다이버시티를 가진 OFDM 시스템에서 삼각다항식 근사화를 이용한 채널 추정 기법의 성능평가)

  • 이상문;최형진
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.3C
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    • pp.248-256
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    • 2003
  • Space-time coding was designed for an efficient transmit diversity technique to improve performance of wireless communication. For the transmit diversity using space-time coding, the receiver requires to estimate channel parameters corresponding to each transmit antennas. In this paper, we propose an efficient channel estimation scheme based on trigonometric polynomial approximation in OFDM systems with transmit diversity using space-time coding. The proposed scheme is more efficient than the conventional scheme in terms of the computational complexity. For QAM modulation, when the size of FFH is 128, the conventional scheme with significant tap caching of 7 requires 9852 complex multiplications for TU, HT and BU channels. But the proposed scheme requires 2560, 7680 and 3584 complex multiplications for TU, HT and BU channels, respectively. Especially, for channels with smaller Doppler frequency and delay spreads, the proposed scheme has the improved BER performance and complexity. In addition, we evaluate the performance of maximum delay spread estimation in unknown channel. The performance of the proposed scheme is investigated by computer simulation in various multi-path fading environments.

Resource and Delay Efficient Polynomial Multiplier over Finite Fields GF (2m) (유한체상의 자원과 시간에 효율적인 다항식 곱셈기)

  • Lee, Keonjik
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.16 no.2
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    • pp.1-9
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    • 2020
  • Many cryptographic and error control coding algorithms rely on finite field GF(2m) arithmetic. Hardware implementation of these algorithms needs an efficient realization of finite field arithmetic operations. Finite field multiplication is complicated among the basic operations, and it is employed in field exponentiation and division operations. Various algorithms and architectures are proposed in the literature for hardware implementation of finite field multiplication to achieve a reduction in area and delay. In this paper, a low area and delay efficient semi-systolic multiplier over finite fields GF(2m) using the modified Montgomery modular multiplication (MMM) is presented. The least significant bit (LSB)-first multiplication and two-level parallel computing scheme are considered to improve the cell delay, latency, and area-time (AT) complexity. The proposed method has the features of regularity, modularity, and unidirectional data flow and offers a considerable improvement in AT complexity compared with related multipliers. The proposed multiplier can be used as a kernel circuit for exponentiation/division and multiplication.

A Study of the delay pattern of voice traffic for end-to-end users on the voice IP (VoIP 상에서 다양한 응용 서비스 트래픽에 따른 종단간 사용자의 음성 트래픽 지연 변화 연구)

  • 윤상윤;정진욱
    • Journal of the Korea Society for Simulation
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    • v.10 no.2
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    • pp.15-24
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    • 2001
  • In this paper we study the delay patterns of voice traffic for end-to-end users Caused by serving the whole bunch of applications traffic at the same time on the Voice over Internet Protocol (VoIP) network. Given the current situation that voice traffic is served along with other application services on the VoIP network, it is quite necessary to figure out how and by what the voice traffic requiring high QoS is delayed. We compare the delay performance of voice traffic on the VoIP network under FIFO with the one under Weighted Fair Queuing(WFQ), and discover the differences of the delay performance resulting from the use of different voice codec algorithms. The results of our study show that using the voice codec algorithm with a higher coding rate nd the queuing algorithm of WEQ can provide users with high-quality voice traffic.

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Relationships between Diversity Techniques and Channel Coding Rates for SC-FDMA Systems (SC-FDMA 시스템에서의 다이버시티 기술과 채널부호화율의 관계)

  • Rim, Min-Joong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.1A
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    • pp.1-11
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    • 2009
  • In OFDMA or SC-FDMA systems one can generate time varying channels or frequency selective channels using multiple transmit antennas to achieve diversity without special space-time processing at the receivers. While low channel coding rate needs to be used for distributed-allocation SC-FDMA systems with a phase rolling technique to produce time fluctuation, relatively high channel coding rate can be used when cyclic delay diversity is used to increase frequency selectivity assuming quasi-static channel. On the other hand, for block-hopping SC-FDMA systems there is no significant difference between two diversity techniques in terms of optimal channel coding rates.

3D volumetric medical image coding using unbalanced tree structure (불균형 트리 구조를 이용한 3차원 의료 영상 압축)

  • Kim Young-Seop
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.7 no.4
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    • pp.567-574
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    • 2006
  • This paper focuses on lossy medical image compression methods for medical images that operate on three-dimensional(3-D) irreversible integer wavelet transform. We offer an application of unbalanced tree structure algorithm to medical images, using a 3-D unbalanced wavelet decomposition and a 3-D unbalanced spatial dependence tree. The wavelet decomposition is accomplished with integer wavelet filters implemented with the lifting method. We have tested our encoder on volumetric medical images using different integer filters and 16 coding unit size. The coding unit sizes of 16 slices save considerable dynamic memory(RAM) and coding delay from full sequence coding units used in previous works. If we allow the formation of trees of different lengths, then we can accomodate more transaxial scales than three. Then the encoder and decoder can then keep track of the length of the tree in which each pixel resides through the sequence of decompositions. Results show that, even with these small coding units, our algorithm with I(5,3)filter performs as well and better in lossy coding than previous coding systems using 3-D integer unbalanced wavelet transforms on volumetric medical images.

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