• Title/Summary/Keyword: character recommendation

Search Result 25, Processing Time 0.02 seconds

Analysis of Fashion and Consumer Sensibility on Character T-Shirt (캐릭터 티셔츠에 대한 패션감성과 소비감성 분석)

  • Son, Sei-Young;Lee, Kyoung-Hee
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.31 no.9_10
    • /
    • pp.1352-1363
    • /
    • 2007
  • The purpose of this study is to understand consumer needs through fashion sensibilities on Character T-shirts. This study suggests the basis of planning effective design of Character T-Shirts by categorizing. The results were summarized as follows: 1. Fashion sensibility factors such as aestheticism, visibility, cutesiness, flexibility occupied 57.2% of the total. 2. The types of the Character T-Shirts were classified into four groups. The four types showed significant differences in all fashion sensibility. Aestheticism had its highest and lowest values in types 3 and 4, respectively; visibility in types 4 and 1, respectively; cutesiness in types 2 and 4, respectively; and flexibility in types 2 and 1. respectively. 3. As for the relation of consumer sensibility to fashion sensibilities, impulse related to eight adjectives; buying to nine adjectives; and recommendation to twelve adjectives. Impulse, buying and recommendation related to aestheticism and visibility.4. In the demographical aspect of fashion sensibilities and consumer sensibilities, significant differences found in age, gender, job and academic level. Therefore, the results of this study can be used as criteria of improving fashion sensibility consumer sensibility of Character T-Shirts. Especially, enhanced comsumer sensibility is expected by the elimination of texts and the choice of preferred character actions and vivid warm colors.

Personalized Book Curation System based on Integrated Mining of Book Details and Body Texts (도서 정보 및 본문 텍스트 통합 마이닝 기반 사용자 맞춤형 도서 큐레이션 시스템)

  • Ahn, Hee-Jeong;Kim, Kee-Won;Kim, Seung-Hoon
    • Journal of Information Technology Applications and Management
    • /
    • v.24 no.1
    • /
    • pp.33-43
    • /
    • 2017
  • The content curation service through big data analysis is receiving great attention in various content fields, such as film, game, music, and book. This service recommends personalized contents to the corresponding user based on user's preferences. The existing book curation systems recommended books to users by using bibliographic citation, user profile or user log data. However, these systems are difficult to recommend books related to character names or spatio-temporal information in text contents. Therefore, in this paper, we suggest a personalized book curation system based on integrated mining of a book. The proposed system consists of mining system, recommendation system, and visualization system. The mining system analyzes book text, user information or profile, and SNS data. The recommendation system recommends personalized books for users based on the analysed data in the mining system. This system can recommend related books using based on book keywords even if there is no user information like new customer. The visualization system visualizes book bibliographic information, mining data such as keyword, characters, character relations, and book recommendation results. In addition, this paper also includes the design and implementation of the proposed mining and recommendation module in the system. The proposed system is expected to broaden users' selection of books and encourage balanced consumption of book contents.

Improving on Matrix Factorization for Recommendation Systems by Using a Character-Level Convolutional Neural Network (문자 수준 컨볼루션 뉴럴 네트워크를 이용한 추천시스템에서의 행렬 분해법 개선)

  • Son, Donghee;Shim, Kyuseok
    • KIISE Transactions on Computing Practices
    • /
    • v.24 no.2
    • /
    • pp.93-98
    • /
    • 2018
  • Recommendation systems are used to provide items of interests for users to maximize a company's profit. Matrix factorization is frequently used by recommendation systems, based on an incomplete user-item rating matrix. However, as the number of items and users increase, it becomes difficult to make accurate recommendations due to the sparsity of data. To overcome this drawback, the use of text data related to items was recently suggested for matrix factorization algorithms. Furthermore, a word-level convolutional neural network was shown to be effective in the process of extracting the word-level features from the text data among these kinds of matrix factorization algorithms. However, it involves a large number of parameters to learn in the word-level convolutional neural network. Thus, we propose a matrix factorization algorithm which utilizes a character-level convolutional neural network with which to extract the character-level features from the text data. We also conducted a performance study with real-life datasets to show the effectiveness of the proposed matrix factorization algorithm.

A Recommendation Model based on Character-level Deep Convolution Neural Network (문자 수준 딥 컨볼루션 신경망 기반 추천 모델)

  • Ji, JiaQi;Chung, Yeongjee
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.23 no.3
    • /
    • pp.237-246
    • /
    • 2019
  • In order to improve the accuracy of the rating prediction of the recommendation model, not only user-item rating data are used but also consider auxiliary information of item such as comments, tags, or descriptions. The traditional approaches use a word-level model of the bag-of-words for the auxiliary information. This model, however, cannot utilize the auxiliary information effectively, which leads to shallow understanding of auxiliary information. Convolution neural network (CNN) can capture and extract feature vector from auxiliary information effectively. Thus, this paper proposes character-level deep-Convolution Neural Network based matrix factorization (Char-DCNN-MF) that integrates deep CNN into matrix factorization for a novel recommendation model. Char-DCNN-MF can deeper understand auxiliary information and further enhance recommendation performance. Experiments are performed on three different real data sets, and the results show that Char-DCNN-MF performs significantly better than other comparative models.

An Artificial Neural Network-based Hero Character Recommendation Training Indirect Information of Overwatch Game (오버워치 게임의 간접 정보를 학습한 인공신경망 기반 영웅 캐릭터 추천)

  • Kim, Sang Won;Jung, Sung Hoon
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2017.01a
    • /
    • pp.155-156
    • /
    • 2017
  • 본 논문에서는 블리자드 회사에서 제작한 게임 중 하나인 오버워치(Overwatch)에서 게임의 간접정보를 학습하여 플레이어에게 유리한 영웅 캐릭터를 추천해주는 인공신경망 기반 영웅 캐릭터 추천 방법을 제안한다. 오버워치에서 게임 맵별로 적군 캐릭터와 아군 캐릭터가 선정되었을 때 플레이어가 어떤 영웅캐릭터를 선정하면 승률에 좋은지를 알기가 어렵다. 본 논문에서는 플레이어의 영웅캐릭터 선정을 도와주기위하여 오버워치 게임의 간접정보를 기반으로 학습데이터를 만들어 인공신경망을 학습한 후 학습한 인공신경망을 이용하여 영웅캐릭터를 추천한다. 실험결과 인공신경망이 추천하는 영웅캐릭터가 적절한 캐릭터임을 확인하였다.

  • PDF

Recommendation System Development of Indirect Advertising Product through Summary Analysis of Character Web Drama (캐릭터 웹드라마 요약 분석을 통한 간접광고 제품 추천 시스템 개발)

  • Hyun-Soo Lee;Jung-Yi Kim
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.23 no.6
    • /
    • pp.15-20
    • /
    • 2023
  • This paper is a study on the development of an artificial intelligence (AI) system algorithm that recommends indirect advertising products suitable for character web dramas. The goal of this study is to increase viewers' content immersion and help them understand the story of the drama more deeply by recommending indirect advertising products that are suitable for writing lines for web dramas. In this study, we analyze dialogue and plot using the natural language processing model GPT, and develop two types of indirect advertising product recommendation systems, including prop type and background type, based on the analysis results. Through this, products that fit the story of the web drama are appropriately placed, allowing indirect advertisements to be exposed naturally, thereby increasing viewer immersion and enhancing the effectiveness of product promotion. There are limitations of artificial intelligence models, such as the difficulty in fully understanding hidden meanings or cultural nuances, and the difficulty in securing sufficient data for learning. However, this study will provide new insights into how AI can contribute to the production of creative works, and will be an important stepping stone to expand the possibilities of using natural language processing models in the creative industry.

Development of Story Recommendation through Character Web Drama Cliché Analysis (캐릭터 웹드라마 클리셰 분석을 통한 스토리 추천 개발)

  • Hyun-Su Lee;Jung-Yi Kim
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.23 no.4
    • /
    • pp.17-22
    • /
    • 2023
  • This study analyzed the genres of popular character web dramas and studied the development of story recommendations through the language model GPT. As a result of the study, it was confirmed that similar cliches are repeated in web dramas. In this study, a common story structure (cliché) was analyzed and a typical story structure was standardized and presented so that even unskilled video producers can easily produce character web dramas. For analysis, clichés of web dramas in the school romance genre, which is the most popular genre among teenagers, were listed in order of success. In addition, this study studied the story recommendation mechanism for users by learning the clichés that were analyzed and cataloged in GPT. Through this study, it is expected to accelerate the production of various contents as well as popular popularity through the acceptance of various databases from the standpoint of database consumption theory of web contents.

AR Tourism Recommendation System Based on Character-Based Tourism Preference Using Big Data

  • Kim, In-Seon;Jeong, Chi-Seo;Jung, Tae-Won;Kang, Jin-Kyu;Jung, Kye-Dong
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.13 no.1
    • /
    • pp.61-68
    • /
    • 2021
  • The development of the fourth industry has enabled users to quickly share a lot of data online. We can analyze big data on information about tourist attractions and users' experiences and opinions using artificial intelligence. It can also analyze the association between characteristics of users and types of tourism. This paper analyzes individual characteristics, recommends customized tourist sites and proposes a system to provide the sacred texts of recommended tourist sites as AR services. The system uses machine learning to analyze the relationship between personality type and tourism type preference. Based on this, it recommends tourist attractions according to the gender and personality types of users. When the user finishes selecting a tourist destination from the recommendation list, it visualizes the information of the selected tourist destination with AR.

A Recommendation Procedure based on Intelligent Collaboration between Agents in Ubiquitous Computing Environments (유비쿼터스 환경에서 개체간의 자율적 협업에 기반한 추천방법 개발)

  • Kim, Jae-Kyeong;Kim, Hyea-Kyeong;Choi, Il-Young
    • Journal of Intelligence and Information Systems
    • /
    • v.15 no.1
    • /
    • pp.31-50
    • /
    • 2009
  • As the collected information which is static or dynamic is infinite in ubiquitous computing environments, information overload and invasion of privacy have been pressing issues in the recommendation service. In this study, we propose a recommendation service procedure through P2P, The P2P helps customer to obtain effective and secure product information because of communication among customers who have the similar preference about the products without connection to server. To evaluate the performance of the proposed recommendation service, we utilized real transaction and product data of the Korean mobile company which service character images. We developed a prototype recommender system and demonstrated that the proposed recommendation service makes an effect on recommending product in the ubiquitous environments. We expect that the information overload and invasion of privacy will be solved by the proposed recommendation procedure in ubiquitous environment.

  • PDF

Mobile Shooting Game with Intuitive UI and Recommendation function (직관적 UI와 추천 기능을 가진 모바일 슈팅 게임)

  • Junsu Kim;Kuil Jung;Seokjun Yoon;In-Hwan Jung;Jae-Moon Lee;Kitae Hwang
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.23 no.5
    • /
    • pp.191-197
    • /
    • 2023
  • Mobile shooting games are a representative example of PC games being transferred as they are. In the most mobile shooting games, joystick-like UI used in PC games have been moved to touch buttons, but the display is small, so the user's fingers cover the game screen, which is inconvenient. In mobile shooting games, in order to overcome the limitations of the small display and increase the immersion of the game, this paper introduces a user interface that integrates character movement and aiming, and intuitive UIs such as display rotation, shaking, and vibration. In addition, by analyzing the match process for each round, the character's insufficient abilities are identified and synergies to supplement the abilities are recommended in order to add fun to the game. This paper proved that the proposed goals are achieved by actually designing and implementing a mobile shooting game with the proposed functions on an Android smartphone.